Void Crew
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Last Updated
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2
Size
212KB
Dependency string
VoidCrewModdingTeam-VoidManager-1.2.6
Dependants

Categories

Deprecated

1.2.6

  • Fixed bug which caused enemy damage markers to stay.
  • Added safety to several events.
  • Added to Tools and Messaging APIs.

1.2.5

  • Fixed for Void Crew 1.0.3
  • Removed 1.1.8 Compatibility
  • Added safety checks to messaging API methods
  • Added safety checks to menu open/close
  • Added safety checks to Events API.

1.2.4

  • Fixed Steam Achievements still being achieved while progress disabled.

1.2.3

  • Rebuild for 1.0.0
  • Adjustments to Progression Handler for 1.0.0

1.2.2

  • Patched bug with MPType all mod lists not getting sent to host correctly.

1.2.1

  • Patched exploit related to Progression Disabling.
  • Auto-Registering Session Mods if NoUnrepairableDamage is detected.
  • Created NuGet package for mod developers.

1.2.0

  • Changes to Room Joining for Phase 2 Modding Compliance.
  • Mod_Session escalation option.
  • Player list in lobby.
  • Improved mod data propogation.
  • Developer API for disabling progression.
  • Developer API for Player List Settings GUI.
  • Developer API for OnSessionChanged.
  • Developer API extension.
  • Extra logging configs.

1.1.8

  • Major codebase refactoring
  • Changes to room joining/handling for phase 1 modding compliance
  • Adjusted modded lobby tags.
  • Standardized Void Manager name visible to users
  • Join modded games setting defaults to true
  • Mod GUIDs now displayed in F5 menu while DebugMode setting is enabled
  • Removed fix of early kick bug due to vanilla fix implementation
  • Renamed ModManager GUI to 'Void Manager F5 Menu'
  • API Extensions

1.1.7

  • Mod settings now sort alphabetically
  • Mod settings now display mod name
  • Potentially mod breaking obsolete method removal
  • Added Reset button to color picker Developer API
  • API Additions

1.1.6

  • Developer API Additions

1.1.4

  • Fixed networking issue caused by removed game fields

1.1.3

  • Added room modlist display to matchmaking terminal
  • Fixed issues with Matchmaking terminal
  • Additions to GUITools API
  • Fixed issues with commands runtimes
  • Changes/fixes to Notifications API

1.1.2

  • GUI API additions
  • Now hiding chainloader ManagerObject (gets deleted automatically, useful for some BepInEx mods)
  • Added !ListMods public command for vanilla clients to check host mod list.
  • Now unlocks mouse while using text chat.
  • Added sent chat input history (Yay, one tick off the future plans.)
  • Added tab auto-complete and auto-complete API for developers.

1.1.1

  • Fixed bug with Crafting API

1.1.0

  • Fixed bug with unspecified mods not detected as installed by host
  • Changed default value for trust unspecified mods to true
  • Fixed bug where only MPType.all mods were displayed when Unspecified mods should have also been displayed in join fail message
  • Fixed kick message from host not displaying
  • GUI highight color improved
  • GUI now highlights selected mod in mod list and various other locations.
  • Documentation XML now included with dll for developers
  • Crafting API updated for Endless, various changes
  • various minor changes.

1.0.9

  • Fixed Modded Room tag not applying on room first open
  • Adjusted Terminal join fail popup showing old message
  • Incompatable mods/missing mods checks now show mods in text chat (Might get extensive in some cases.)

1.0.8

  • Fixed for Game version 0.26.0 (Update 4)
  • '[Modded]' now added to modded session names, with '[Mods Required]' added to applicable sessions
  • changes to Recipe and Crafting APIs
  • Added 'Host' MPType. Same as client, just has a different name
  • Mods now sorted alphabetically in F5 menu (Linux wasn't previously sorted by name)
  • Added voidmanager config shortcut to Voidmanager about page

1.0.7

  • F5 menu now displays mod lists for other players
  • Added API for modifying crafting recipes
  • Added API for modifying unlock requirements

1.0.6

  • F5 menu now displays Non-VoidManager mods
  • F5 menu now displays overall MPType level
  • F5 menu changes mod name color in mod list based on MPType
  • F5 menu now provides details on MPTypes
  • Mods can now have their MPType manually configured via VoidManager's config file.

1.0.5

  • Added more detail to client self-disconnection message

1.0.4

  • Developer API Changes

1.0.3

  • Fixed clients not recieving popup when failing to join room due to client mod checks
  • Fixed a developer API not being accessible

1.0.2

  • Fixed bug related to GUI loading

1.0.1

  • Updated GUI URLs

1.0.0

  • Initial release
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