using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using CG;
using CG.Client;
using CG.Game;
using CG.Network;
using CG.Ship.Modules;
using CG.Space;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using VoidManager;
using VoidManager.CustomGUI;
using VoidManager.MPModChecks;
using VoidManager.Utilities;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("VoidChargeHUD")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("0.0.3.0")]
[assembly: AssemblyInformationalVersion("0.0.3+94c650bccb33f4920ce44d17a77acfce2fc9d934")]
[assembly: AssemblyProduct("VoidChargeHUD")]
[assembly: AssemblyTitle("Displays the void charge state while in the pilot's seat,. Client side.")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.0.3.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace VoidChargeHUD
{
[BepInPlugin("18107.VoidChargeHUD", "Void Charge HUD", "0.0.3")]
[BepInProcess("Void Crew.exe")]
[BepInDependency(/*Could not decode attribute arguments.*/)]
public class BepinPlugin : BaseUnityPlugin
{
internal static ManualLogSource Log;
private void Awake()
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
Log = ((BaseUnityPlugin)this).Logger;
Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "18107.VoidChargeHUD");
Configs.Load(this);
((Object)new GameObject("VoidChargeGUI", new Type[1] { typeof(VoidChargeGUI) })).hideFlags = (HideFlags)61;
((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin 18107.VoidChargeHUD is loaded!");
}
}
internal class Configs
{
internal static ConfigEntry<bool> AlwaysOnConfig;
internal static ConfigEntry<float> GUIPosX;
internal static ConfigEntry<float> GUIPosY;
internal static ConfigEntry<int> TextSizeConfig;
internal static void Load(BepinPlugin plugin)
{
AlwaysOnConfig = ((BaseUnityPlugin)plugin).Config.Bind<bool>("VoidChargeHUD", "AlwaysOn", false, (ConfigDescription)null);
GUIPosX = ((BaseUnityPlugin)plugin).Config.Bind<float>("VoidChargeHUD", "GUIPosX", 0.93f, (ConfigDescription)null);
GUIPosY = ((BaseUnityPlugin)plugin).Config.Bind<float>("VoidChargeHUD", "GUIPosY", 0.806f, (ConfigDescription)null);
TextSizeConfig = ((BaseUnityPlugin)plugin).Config.Bind<int>("VoidChargeHUD", "TextSize", 15, (ConfigDescription)null);
}
}
internal class GUI : ModSettingsMenu
{
public override string Name()
{
return "Void Charge HUD";
}
public override void Draw()
{
GUITools.DrawCheckbox("Always display GUI", ref Configs.AlwaysOnConfig);
GUILayout.Label("", Array.Empty<GUILayoutOption>());
GUILayout.BeginHorizontal(Array.Empty<GUILayoutOption>());
GUILayout.FlexibleSpace();
GUILayout.Label("GUI Position", Array.Empty<GUILayoutOption>());
GUILayout.FlexibleSpace();
GUILayout.EndHorizontal();
GUILayout.Label("x: ", Array.Empty<GUILayoutOption>());
if (GUITools.DrawSlider(ref Configs.GUIPosX, 0f, 1f))
{
VoidChargeGUI.Instance.UpdateWindowPos();
}
GUILayout.Label("y: ", Array.Empty<GUILayoutOption>());
if (GUITools.DrawSlider(ref Configs.GUIPosY, 0f, 1f))
{
VoidChargeGUI.Instance.UpdateWindowPos();
}
if (GUILayout.Button("Reset", Array.Empty<GUILayoutOption>()))
{
Configs.GUIPosX.Value = (float)((ConfigEntryBase)Configs.GUIPosX).DefaultValue;
Configs.GUIPosY.Value = (float)((ConfigEntryBase)Configs.GUIPosY).DefaultValue;
VoidChargeGUI.Instance.UpdateWindowPos();
}
GUILayout.Label("", Array.Empty<GUILayoutOption>());
GUITools.DrawTextField<int>("Text Size", ref Configs.TextSizeConfig, 80f);
}
}
public class MyPluginInfo
{
public const string PLUGIN_GUID = "18107.VoidChargeHUD";
public const string PLUGIN_NAME = "VoidChargeHUD";
public const string USERS_PLUGIN_NAME = "Void Charge HUD";
public const string PLUGIN_VERSION = "0.0.3";
public const string PLUGIN_DESCRIPTION = "Displays the void charge state while in the pilot's seat,. Client side.";
public const string PLUGIN_ORIGINAL_AUTHOR = "18107";
public const string PLUGIN_AUTHORS = "18107";
public const string PLUGIN_THUNDERSTORE_ID = "VoidCrewModdingTeam/Void_Charge_HUD";
}
internal class VoidChargeGUI : MonoBehaviour
{
private bool mainUiEnabled = true;
private bool guiActive = false;
internal Rect WindowPos;
internal const float width = 80f;
internal const float height = 24f;
private VoidDriveModule voidDrive;
internal static VoidChargeGUI Instance { get; private set; }
private VoidChargeGUI()
{
Instance = this;
Tools.DelayDo((Action)delegate
{
ViewEventBus.Instance.OnUIToggle.Subscribe((Action<bool>)delegate(bool enable)
{
mainUiEnabled = enable;
}, (AutoUnsubscribeCollection)null);
}, 12000.0);
}
internal void UpdateWindowPos()
{
//IL_002e: Unknown result type (might be due to invalid IL or missing references)
//IL_0033: Unknown result type (might be due to invalid IL or missing references)
WindowPos = new Rect((float)Screen.width * Configs.GUIPosX.Value, (float)Screen.height * Configs.GUIPosY.Value, 80f, 24f);
}
private void Update()
{
//IL_008a: Unknown result type (might be due to invalid IL or missing references)
//IL_008f: Unknown result type (might be due to invalid IL or missing references)
bool flag = mainUiEnabled && ((Configs.AlwaysOnConfig.Value && Game.PlayerShipExists) || ((Object)(object)Game.CurrentPilot != (Object)null && ((AbstractCloneStarObject)Game.CurrentPilot).IsMine));
if (flag == guiActive)
{
return;
}
guiActive = !guiActive;
WindowPos = new Rect((float)Screen.width * Configs.GUIPosX.Value, (float)Screen.height * Configs.GUIPosY.Value, 80f, 24f);
ClientGame current = ClientGame.Current;
object obj;
if (current == null)
{
obj = null;
}
else
{
AbstractPlayerControlledShip playerShip = current.PlayerShip;
if (playerShip == null)
{
obj = null;
}
else
{
GameObject gameObject = ((AbstractCloneStarObject)playerShip).GameObject;
obj = ((gameObject != null) ? gameObject.GetComponentInChildren<VoidDriveModule>() : null);
}
}
voidDrive = (VoidDriveModule)obj;
}
private void OnGUI()
{
//IL_0012: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Unknown result type (might be due to invalid IL or missing references)
if (guiActive)
{
GUI.Window(718107, WindowPos, (WindowFunction)null, $"<color=#ffffff><size={Configs.TextSizeConfig.Value}><b>{voidDrive.JumpCharge * 100f:0}%</b></size></color>", GUIStyle.none);
}
}
}
public class VoidManagerPlugin : VoidPlugin
{
public override MultiplayerType MPType => (MultiplayerType)8;
public override string Author => "18107";
public override string Description => "Displays the void charge state while in the pilot's seat,. Client side.";
public override string ThunderstoreID => "VoidCrewModdingTeam/Void_Charge_HUD";
}
}