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VoidCrewModdingTeam-Void_Fixes-1.0.4 icon

Void Fixes

Provides bug fixes, Log Error eliminations, and Optimizations. Client/Host-Side

Date uploaded 3 weeks ago
Version 1.0.4
Download link VoidCrewModdingTeam-Void_Fixes-1.0.4.zip
Downloads 1909
Dependency string VoidCrewModdingTeam-Void_Fixes-1.0.4

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
VoidCrewModdingTeam-VoidManager-1.2.4 icon
VoidCrewModdingTeam-VoidManager

Manages mods for multiplayer, gives users Mod controls via GUI (when provided by the mod, default keybind F5), provides API for developers, and minor Chat improvements.

Preferred version: 1.2.4

README

Void Fixes

Version 1.0.4
For Game Version 1.0.1
Developed by Dragon, 18107
Requires: BepInEx-BepInExPack-5.4.2100, VoidCrewModdingTeam-VoidManager-1.2.4


💡 Functions - Provides bug fixes, Log Error eliminations, and Optimizations

  • Log Error Eliminations
    • CameraAttachment - Occurs when a player character is loaded.
    • WaitDurationNull - Occurs if a reclaimer timer starts while jumping out of the current sector.
    • FinalizePerkTree - Occurs when a player character is loaded.
    • CharacterJoinCasts - occur when a player character is loaded.
  • Fixes
    • AtmosphereFix - Host-Side, Fixes O2 and pressure not filling and dropping at the same rate, leading to pressure being lower than oxygen.
    • SetCarriableActive - Attempts to fix picking up invisible items which then locks pickup ability.
    • DeltaTime - Fixes FPS effecting Drone EVA Player targetting.
    • PrivateGameEntries - Client-Side, Disables creation of private room entries in the matchmaking lists.
    • AstralMapSoftlock - Client-Side, Fixes astral map softlocking when accessing during void enter/exit.
  • Optimizations
    • DestroyJumpingShipsOnLeave - Host-side, effects networking. Previously Destroyed ships jumping in on sector leave, which was patched in vanilla 1.0.0. A side effect of the change is the entrypoints being left beyhind, which will be removed by this patch.
    • DestroySpawnersOnLeave - Host-side, effects networking. Destroys spawners on sector leave (they don't normally get destroyed, just hidden).
      • Edit: Largly patched in 1.0.0, a spawner is created and never destroyed in the starting sector.
    • DestroyImpactFXOnLeave - Destroys old impactFX on sector leave (they don't normally get destroyed until there's 1024 of a given effect or the session ends).
      • Edit: Post Void Crew 1.0.0, this issue has largly been fixed. Only enable this setting if you deem it necessary.
    • FullRoomEntries - Client-Side, Disables showing of full rooms in matchmaking lists.

🎮 Client Usage

  • Customize fixes enabled via GUI at F5 > Mod Settings > VoidFixes
  • Command "/fix pickup" - Attempts to fix pickup interaction issues.

👥 Multiplayer Functionality

  • ✅ Client
    • Various fixes while client.
  • ✅ Host
    • Various fixes while hosting.

🔧 Install Instructions - Install following the normal BepInEx procedure.

Ensure that you have BepInEx 5 (stable version 5 MONO) and VoidManager installed.

✔️ Mod installation - Unzip the contents into the BepInEx plugin directory

Drag and drop VoidFixes.dll into Void Crew\BepInEx\plugins

CHANGELOG

1.0.4

  • Fixed Astral Map Softlock patch.

1.0.3

  • Added Astral Map Softlock patch.

1.0.2

  • Rebuild for 1.0.0
  • Added PrivateGameEntries patch.
  • Updated older patches.

1.0.1

  • Updated for Void Crew 0.27.0 (Update 5).
  • Removed FrigateEngineeringDoorFix (Patched in Vanilla).

1.0.0

  • Initial release.