YEET.dll

Decompiled 4 months ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
using VoidManager;
using VoidManager.CustomGUI;
using VoidManager.MPModChecks;
using VoidManager.Utilities;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyCompany("YEET")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyDescription("Template")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("YEET")]
[assembly: AssemblyTitle("YEET")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace YEET
{
	internal static class MyPluginInfo
	{
		internal const string PLUGIN_GUID = "id107.yeet";

		internal const string PLUGIN_NAME = "YEET";

		internal const string PLUGIN_VERSION = "0.0.0";
	}
	[BepInPlugin("id107.yeet", "YEET", "0.0.0")]
	[BepInProcess("Void Crew.exe")]
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	public class BepinPlugin : BaseUnityPlugin
	{
		internal static ManualLogSource Log;

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), "id107.yeet");
			Configs.Load(this);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Plugin id107.yeet is loaded!");
		}
	}
	[HarmonyPatch(typeof(CarryableInteract))]
	internal class CarryableInteractPatch
	{
		[HarmonyPostfix]
		[HarmonyPatch("StartThrow")]
		private static void StartThrow(ref float ___throwStartTime, float ___maxThrowDuration)
		{
			if (Configs.throwTypeConfig.Value == Configs.ThrowType.maxThrow)
			{
				___throwStartTime -= ___maxThrowDuration;
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch("DelayedEndThrow")]
		private static void DelayedEndThrow(ref float ___throwStartTime, float ___maxThrowDuration)
		{
			if (Configs.throwTypeConfig.Value == Configs.ThrowType.reverseChargedThrow)
			{
				float num = Mathf.Clamp(Time.time - ___throwStartTime, 0f, ___maxThrowDuration);
				num = ___maxThrowDuration - num;
				___throwStartTime = Time.time - num;
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch("Update")]
		private static void UpdatePrefix(bool ____isChargingThrow, ref float ___throwStartTime, float ___maxThrowDuration, out float __state)
		{
			__state = ___throwStartTime;
			if (____isChargingThrow && Configs.throwTypeConfig.Value == Configs.ThrowType.reverseChargedThrow)
			{
				float num = Mathf.Clamp01((Time.time - ___throwStartTime) / ___maxThrowDuration);
				num = 1f - num;
				___throwStartTime = Time.time - num * ___maxThrowDuration;
			}
		}

		[HarmonyPostfix]
		[HarmonyPatch("Update")]
		private static void UpdatePostfix(bool ____isChargingThrow, ref float ___throwStartTime, float __state)
		{
			if (____isChargingThrow && Configs.throwTypeConfig.Value == Configs.ThrowType.reverseChargedThrow)
			{
				___throwStartTime = __state;
			}
		}
	}
	internal class Configs
	{
		internal enum ThrowType
		{
			chargedThrow,
			reverseChargedThrow,
			maxThrow
		}

		internal static ConfigEntry<ThrowType> throwTypeConfig;

		internal static void Load(BepinPlugin plugin)
		{
			throwTypeConfig = ((BaseUnityPlugin)plugin).Config.Bind<ThrowType>("YEET", "ThrowType", ThrowType.reverseChargedThrow, (ConfigDescription)null);
		}
	}
	internal class GUI : ModSettingsMenu
	{
		public override string Name()
		{
			return "YEET";
		}

		public override void Draw()
		{
			bool flag = Configs.throwTypeConfig.Value == Configs.ThrowType.chargedThrow;
			if (GUITools.DrawCheckbox("Charged throw", ref flag))
			{
				Configs.throwTypeConfig.Value = Configs.ThrowType.chargedThrow;
			}
			flag = Configs.throwTypeConfig.Value == Configs.ThrowType.reverseChargedThrow;
			if (GUITools.DrawCheckbox("Reverse-charged throw", ref flag))
			{
				Configs.throwTypeConfig.Value = Configs.ThrowType.reverseChargedThrow;
			}
			flag = Configs.throwTypeConfig.Value == Configs.ThrowType.maxThrow;
			if (GUITools.DrawCheckbox("YEET", ref flag))
			{
				Configs.throwTypeConfig.Value = Configs.ThrowType.maxThrow;
			}
		}
	}
	public class VoidManagerPlugin : VoidPlugin
	{
		public override MultiplayerType MPType => (MultiplayerType)3;

		public override string Author => "18107";

		public override string Description => "Throw all items with maximum force without charging the throw";
	}
}