using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Godot.Variants;
using GDWeave.Modding;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("HardcoreFishing")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0.0")]
[assembly: AssemblyProduct("HardcoreFishing")]
[assembly: AssemblyTitle("HardcoreFishing")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace HardcoreFishing;
public class FishingPatch : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private string path;
public string <>3__path;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
public FishingPatch <>4__this;
private MultiTokenWaiter <waiter>5__1;
private MultiTokenWaiter <topOfFile>5__2;
private global::System.Collections.Generic.IEnumerator<Token> <>s__3;
private Token <token>5__4;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__1(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num != -3 && (uint)(num - 1) > 18u)
{
return;
}
try
{
}
finally
{
<>m__Finally1();
}
}
private bool MoveNext()
{
//IL_02e4: Unknown result type (might be due to invalid IL or missing references)
//IL_02ee: Expected O, but got Unknown
//IL_0310: Unknown result type (might be due to invalid IL or missing references)
//IL_031a: Expected O, but got Unknown
//IL_0336: Unknown result type (might be due to invalid IL or missing references)
//IL_0340: Expected O, but got Unknown
//IL_0362: Unknown result type (might be due to invalid IL or missing references)
//IL_036c: Expected O, but got Unknown
//IL_0388: Unknown result type (might be due to invalid IL or missing references)
//IL_0392: Expected O, but got Unknown
//IL_03b4: Unknown result type (might be due to invalid IL or missing references)
//IL_03be: Expected O, but got Unknown
//IL_03da: Unknown result type (might be due to invalid IL or missing references)
//IL_03e4: Expected O, but got Unknown
//IL_03df: Unknown result type (might be due to invalid IL or missing references)
//IL_03e9: Expected O, but got Unknown
//IL_040b: Unknown result type (might be due to invalid IL or missing references)
//IL_0415: Expected O, but got Unknown
//IL_0438: Unknown result type (might be due to invalid IL or missing references)
//IL_0442: Expected O, but got Unknown
//IL_04c6: Unknown result type (might be due to invalid IL or missing references)
//IL_04d0: Expected O, but got Unknown
//IL_04f3: Unknown result type (might be due to invalid IL or missing references)
//IL_04fd: Expected O, but got Unknown
//IL_051a: Unknown result type (might be due to invalid IL or missing references)
//IL_0524: Expected O, but got Unknown
//IL_0547: Unknown result type (might be due to invalid IL or missing references)
//IL_0551: Expected O, but got Unknown
//IL_0574: Unknown result type (might be due to invalid IL or missing references)
//IL_057e: Expected O, but got Unknown
//IL_059e: Unknown result type (might be due to invalid IL or missing references)
//IL_05a8: Expected O, but got Unknown
//IL_020b: Unknown result type (might be due to invalid IL or missing references)
//IL_0215: Expected O, but got Unknown
//IL_0262: Unknown result type (might be due to invalid IL or missing references)
//IL_026c: Expected O, but got Unknown
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<waiter>5__1 = new MultiTokenWaiter(new Func<Token, bool>[9]
{
(Token t) => (int)t.Type == 48,
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "_reached_end";
},
(Token t) => (int)t.Type == 81,
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "win";
},
(Token t) => (int)t.Type == 80,
(Token t) => (int)t.Type == 86,
(Token t) => (int)t.Type == 89,
(Token t) => (int)t.Type == 40,
(Token t) => (int)t.Type == 86
}, false, true);
<topOfFile>5__2 = new MultiTokenWaiter(new Func<Token, bool>[2]
{
(Token t) => (int)t.Type == 89,
(Token t) => (int)t.Type == 89
}, false, true);
<>s__3 = tokens.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
<>2__current = new Token((TokenType)53, (uint?)null);
<>1__state = 2;
return true;
case 2:
<>1__state = -3;
<>2__current = new Token((TokenType)59, (uint?)null);
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("hardcorefishing");
<>1__state = 4;
return true;
case 4:
<>1__state = -3;
<>2__current = new Token((TokenType)23, (uint?)null);
<>1__state = 5;
return true;
case 5:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("get_node");
<>1__state = 6;
return true;
case 6:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 7;
return true;
case 7:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/HardcoreFishing"));
<>1__state = 8;
return true;
case 8:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 9;
return true;
case 9:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)null);
<>1__state = 10;
return true;
case 10:
<>1__state = -3;
<>2__current = <token>5__4;
<>1__state = 11;
return true;
case 11:
<>1__state = -3;
goto IL_05e1;
case 12:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("hardcorefishing");
<>1__state = 13;
return true;
case 13:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 14;
return true;
case 14:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("_failed_fishing");
<>1__state = 15;
return true;
case 15:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 16;
return true;
case 16:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 17;
return true;
case 17:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 18;
return true;
case 18:
<>1__state = -3;
goto IL_05e1;
case 19:
{
<>1__state = -3;
goto IL_05e1;
}
IL_05e1:
<token>5__4 = null;
break;
}
if (((global::System.Collections.IEnumerator)<>s__3).MoveNext())
{
<token>5__4 = <>s__3.Current;
if (<topOfFile>5__2.Check(<token>5__4))
{
<>2__current = <token>5__4;
<>1__state = 1;
return true;
}
if (<waiter>5__1.Check(<token>5__4))
{
<>2__current = <token>5__4;
<>1__state = 12;
return true;
}
<>2__current = <token>5__4;
<>1__state = 19;
return true;
}
<>m__Finally1();
<>s__3 = null;
return false;
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>s__3 != null)
{
((global::System.IDisposable)<>s__3).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__1 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__1(0)
{
<>4__this = <>4__this
};
}
<Modify>d__.path = <>3__path;
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
public bool ShouldRun(string path)
{
return path == "res://Scenes/Minigames/Fishing3/fishing3.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__1))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
MultiTokenWaiter waiter = new MultiTokenWaiter(new Func<Token, bool>[9]
{
(Token t) => (int)t.Type == 48,
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "_reached_end";
},
(Token t) => (int)t.Type == 81,
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "win";
},
(Token t) => (int)t.Type == 80,
(Token t) => (int)t.Type == 86,
(Token t) => (int)t.Type == 89,
(Token t) => (int)t.Type == 40,
(Token t) => (int)t.Type == 86
}, false, true);
MultiTokenWaiter topOfFile = new MultiTokenWaiter(new Func<Token, bool>[2]
{
(Token t) => (int)t.Type == 89,
(Token t) => (int)t.Type == 89
}, false, true);
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
if (topOfFile.Check(token))
{
yield return token;
yield return new Token((TokenType)53, (uint?)null);
yield return new Token((TokenType)59, (uint?)null);
yield return (Token)new IdentifierToken("hardcorefishing");
yield return new Token((TokenType)23, (uint?)null);
yield return (Token)new IdentifierToken("get_node");
yield return new Token((TokenType)80, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("/root/HardcoreFishing"));
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)null);
yield return token;
}
else if (waiter.Check(token))
{
yield return token;
yield return (Token)new IdentifierToken("hardcorefishing");
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("_failed_fishing");
yield return new Token((TokenType)80, (uint?)null);
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)1u);
}
else
{
yield return token;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}
public class Mod : IMod, global::System.IDisposable
{
public Mod(IModInterface modInterface)
{
modInterface.RegisterScriptMod((IScriptMod)(object)new PlayerHud());
modInterface.RegisterScriptMod((IScriptMod)(object)new FishingPatch());
modInterface.Logger.Information("Hot cats for sale! only 99$");
}
public void Dispose()
{
}
}
public class PlayerHud : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private string path;
public string <>3__path;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
public PlayerHud <>4__this;
private MultiTokenWaiter <waiter>5__1;
private MultiTokenWaiter <topOfFile>5__2;
private global::System.Collections.Generic.IEnumerator<Token> <>s__3;
private Token <token>5__4;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__1(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num != -3 && (uint)(num - 1) > 19u)
{
return;
}
try
{
}
finally
{
<>m__Finally1();
}
}
private bool MoveNext()
{
//IL_0242: Unknown result type (might be due to invalid IL or missing references)
//IL_024c: Expected O, but got Unknown
//IL_026e: Unknown result type (might be due to invalid IL or missing references)
//IL_0278: Expected O, but got Unknown
//IL_0294: Unknown result type (might be due to invalid IL or missing references)
//IL_029e: Expected O, but got Unknown
//IL_02c0: Unknown result type (might be due to invalid IL or missing references)
//IL_02ca: Expected O, but got Unknown
//IL_02e6: Unknown result type (might be due to invalid IL or missing references)
//IL_02f0: Expected O, but got Unknown
//IL_0312: Unknown result type (might be due to invalid IL or missing references)
//IL_031c: Expected O, but got Unknown
//IL_0338: Unknown result type (might be due to invalid IL or missing references)
//IL_0342: Expected O, but got Unknown
//IL_033d: Unknown result type (might be due to invalid IL or missing references)
//IL_0347: Expected O, but got Unknown
//IL_0369: Unknown result type (might be due to invalid IL or missing references)
//IL_0373: Expected O, but got Unknown
//IL_0396: Unknown result type (might be due to invalid IL or missing references)
//IL_03a0: Expected O, but got Unknown
//IL_0424: Unknown result type (might be due to invalid IL or missing references)
//IL_042e: Expected O, but got Unknown
//IL_0451: Unknown result type (might be due to invalid IL or missing references)
//IL_045b: Expected O, but got Unknown
//IL_0478: Unknown result type (might be due to invalid IL or missing references)
//IL_0482: Expected O, but got Unknown
//IL_04a5: Unknown result type (might be due to invalid IL or missing references)
//IL_04af: Expected O, but got Unknown
//IL_04d1: Unknown result type (might be due to invalid IL or missing references)
//IL_04db: Expected O, but got Unknown
//IL_04fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0508: Expected O, but got Unknown
//IL_0528: Unknown result type (might be due to invalid IL or missing references)
//IL_0532: Expected O, but got Unknown
//IL_0169: Unknown result type (might be due to invalid IL or missing references)
//IL_0173: Expected O, but got Unknown
//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
//IL_01ca: Expected O, but got Unknown
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<waiter>5__1 = new MultiTokenWaiter(new Func<Token, bool>[4]
{
(Token t) => (int)t.Type == 48,
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "_ready";
},
(Token t) => (int)t.Type == 86,
(Token t) => (int)t.Type == 89
}, false, true);
<topOfFile>5__2 = new MultiTokenWaiter(new Func<Token, bool>[2]
{
(Token t) => (int)t.Type == 89,
(Token t) => (int)t.Type == 89
}, false, true);
<>s__3 = tokens.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
<>2__current = new Token((TokenType)53, (uint?)null);
<>1__state = 2;
return true;
case 2:
<>1__state = -3;
<>2__current = new Token((TokenType)59, (uint?)null);
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("hardcorefishing");
<>1__state = 4;
return true;
case 4:
<>1__state = -3;
<>2__current = new Token((TokenType)23, (uint?)null);
<>1__state = 5;
return true;
case 5:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("get_node");
<>1__state = 6;
return true;
case 6:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 7;
return true;
case 7:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/HardcoreFishing"));
<>1__state = 8;
return true;
case 8:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 9;
return true;
case 9:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)null);
<>1__state = 10;
return true;
case 10:
<>1__state = -3;
<>2__current = <token>5__4;
<>1__state = 11;
return true;
case 11:
<>1__state = -3;
goto IL_056b;
case 12:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("hardcorefishing");
<>1__state = 13;
return true;
case 13:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 14;
return true;
case 14:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("_inject");
<>1__state = 15;
return true;
case 15:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 16;
return true;
case 16:
<>1__state = -3;
<>2__current = new Token((TokenType)3, (uint?)null);
<>1__state = 17;
return true;
case 17:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 18;
return true;
case 18:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 19;
return true;
case 19:
<>1__state = -3;
goto IL_056b;
case 20:
{
<>1__state = -3;
goto IL_056b;
}
IL_056b:
<token>5__4 = null;
break;
}
if (((global::System.Collections.IEnumerator)<>s__3).MoveNext())
{
<token>5__4 = <>s__3.Current;
if (<topOfFile>5__2.Check(<token>5__4))
{
<>2__current = <token>5__4;
<>1__state = 1;
return true;
}
if (<waiter>5__1.Check(<token>5__4))
{
<>2__current = <token>5__4;
<>1__state = 12;
return true;
}
<>2__current = <token>5__4;
<>1__state = 20;
return true;
}
<>m__Finally1();
<>s__3 = null;
return false;
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>s__3 != null)
{
((global::System.IDisposable)<>s__3).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__1 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__1(0)
{
<>4__this = <>4__this
};
}
<Modify>d__.path = <>3__path;
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
public bool ShouldRun(string path)
{
return path == "res://Scenes/HUD/playerhud.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__1))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
MultiTokenWaiter waiter = new MultiTokenWaiter(new Func<Token, bool>[4]
{
(Token t) => (int)t.Type == 48,
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "_ready";
},
(Token t) => (int)t.Type == 86,
(Token t) => (int)t.Type == 89
}, false, true);
MultiTokenWaiter topOfFile = new MultiTokenWaiter(new Func<Token, bool>[2]
{
(Token t) => (int)t.Type == 89,
(Token t) => (int)t.Type == 89
}, false, true);
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
if (topOfFile.Check(token))
{
yield return token;
yield return new Token((TokenType)53, (uint?)null);
yield return new Token((TokenType)59, (uint?)null);
yield return (Token)new IdentifierToken("hardcorefishing");
yield return new Token((TokenType)23, (uint?)null);
yield return (Token)new IdentifierToken("get_node");
yield return new Token((TokenType)80, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("/root/HardcoreFishing"));
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)null);
yield return token;
}
else if (waiter.Check(token))
{
yield return token;
yield return (Token)new IdentifierToken("hardcorefishing");
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("_inject");
yield return new Token((TokenType)80, (uint?)null);
yield return new Token((TokenType)3, (uint?)null);
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)1u);
}
else
{
yield return token;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}