using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Godot.Variants;
using GDWeave.Modding;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("Yapper")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+569d310ba3133e1f73c560d9069c3fcd4e9dda3a")]
[assembly: AssemblyProduct("Yapper")]
[assembly: AssemblyTitle("Yapper")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Yapper;
public class ChatPatch : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
private MultiTokenWaiter <waiter>5__2;
private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap2;
private Token <token>5__4;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__1(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || (uint)(num - 1) <= 15u)
{
try
{
}
finally
{
<>m__Finally1();
}
}
}
private bool MoveNext()
{
//IL_0129: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Expected O, but got Unknown
//IL_0155: Unknown result type (might be due to invalid IL or missing references)
//IL_015f: Expected O, but got Unknown
//IL_017b: Unknown result type (might be due to invalid IL or missing references)
//IL_0185: Expected O, but got Unknown
//IL_0180: Unknown result type (might be due to invalid IL or missing references)
//IL_018a: Expected O, but got Unknown
//IL_01ac: Unknown result type (might be due to invalid IL or missing references)
//IL_01b6: Expected O, but got Unknown
//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
//IL_01e2: Expected O, but got Unknown
//IL_01fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0208: Expected O, but got Unknown
//IL_0203: Unknown result type (might be due to invalid IL or missing references)
//IL_020d: Expected O, but got Unknown
//IL_022f: Unknown result type (might be due to invalid IL or missing references)
//IL_0239: Expected O, but got Unknown
//IL_0255: Unknown result type (might be due to invalid IL or missing references)
//IL_025f: Expected O, but got Unknown
//IL_0282: Unknown result type (might be due to invalid IL or missing references)
//IL_028c: Expected O, but got Unknown
//IL_02a9: Unknown result type (might be due to invalid IL or missing references)
//IL_02b3: Expected O, but got Unknown
//IL_02ae: Unknown result type (might be due to invalid IL or missing references)
//IL_02b8: Expected O, but got Unknown
//IL_02db: Unknown result type (might be due to invalid IL or missing references)
//IL_02e5: Expected O, but got Unknown
//IL_0302: Unknown result type (might be due to invalid IL or missing references)
//IL_030c: Expected O, but got Unknown
//IL_032f: Unknown result type (might be due to invalid IL or missing references)
//IL_0339: Expected O, but got Unknown
//IL_00ac: Unknown result type (might be due to invalid IL or missing references)
//IL_00b6: Expected O, but got Unknown
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<waiter>5__2 = new MultiTokenWaiter(new Func<Token, bool>[2]
{
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "_update_chat";
},
(Token t) => (int)t.Type == 89
}, false, true);
<>7__wrap2 = tokens.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
<>2__current = new Token((TokenType)38, (uint?)null);
<>1__state = 2;
return true;
case 2:
<>1__state = -3;
<>2__current = new Token((TokenType)87, (uint?)null);
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
<>1__state = 4;
return true;
case 4:
<>1__state = -3;
<>2__current = new Token((TokenType)86, (uint?)null);
<>1__state = 5;
return true;
case 5:
<>1__state = -3;
<>2__current = new Token((TokenType)87, (uint?)null);
<>1__state = 6;
return true;
case 6:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
<>1__state = 7;
return true;
case 7:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 8;
return true;
case 8:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("_queue");
<>1__state = 9;
return true;
case 9:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 10;
return true;
case 10:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("chat"));
<>1__state = 11;
return true;
case 11:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 12;
return true;
case 12:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("text");
<>1__state = 13;
return true;
case 13:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 14;
return true;
case 14:
<>1__state = -3;
<>2__current = <token>5__4;
<>1__state = 15;
return true;
case 15:
<>1__state = -3;
goto IL_038f;
case 16:
{
<>1__state = -3;
goto IL_038f;
}
IL_038f:
<token>5__4 = null;
break;
}
if (((global::System.Collections.IEnumerator)<>7__wrap2).MoveNext())
{
<token>5__4 = <>7__wrap2.Current;
if (<waiter>5__2.Check(<token>5__4))
{
<>2__current = <token>5__4;
<>1__state = 1;
return true;
}
<>2__current = <token>5__4;
<>1__state = 16;
return true;
}
<>m__Finally1();
<>7__wrap2 = null;
return false;
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>7__wrap2 != null)
{
((global::System.IDisposable)<>7__wrap2).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__1 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__1(0);
}
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
public bool ShouldRun(string path)
{
return path == "res://Scenes/Singletons/SteamNetwork.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__1))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
MultiTokenWaiter waiter = new MultiTokenWaiter(new Func<Token, bool>[2]
{
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "_update_chat";
},
(Token t) => (int)t.Type == 89
}, false, true);
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
if (waiter.Check(token))
{
yield return token;
yield return new Token((TokenType)38, (uint?)null);
yield return new Token((TokenType)87, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
yield return new Token((TokenType)86, (uint?)null);
yield return new Token((TokenType)87, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("_queue");
yield return new Token((TokenType)80, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("chat"));
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new IdentifierToken("text");
yield return new Token((TokenType)81, (uint?)null);
yield return token;
}
else
{
yield return token;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}
public class DialoguePatch : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
private MultiTokenWaiter <dialogueMatch>5__2;
private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap2;
private Token <token>5__4;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__1(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || (uint)(num - 1) <= 18u)
{
try
{
}
finally
{
<>m__Finally1();
}
}
}
private bool MoveNext()
{
//IL_01a2: Unknown result type (might be due to invalid IL or missing references)
//IL_01ac: Expected O, but got Unknown
//IL_01ce: Unknown result type (might be due to invalid IL or missing references)
//IL_01d8: Expected O, but got Unknown
//IL_01f4: Unknown result type (might be due to invalid IL or missing references)
//IL_01fe: Expected O, but got Unknown
//IL_01f9: Unknown result type (might be due to invalid IL or missing references)
//IL_0203: Expected O, but got Unknown
//IL_0225: Unknown result type (might be due to invalid IL or missing references)
//IL_022f: Expected O, but got Unknown
//IL_0251: Unknown result type (might be due to invalid IL or missing references)
//IL_025b: Expected O, but got Unknown
//IL_0277: Unknown result type (might be due to invalid IL or missing references)
//IL_0281: Expected O, but got Unknown
//IL_027c: Unknown result type (might be due to invalid IL or missing references)
//IL_0286: Expected O, but got Unknown
//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
//IL_02b2: Expected O, but got Unknown
//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
//IL_02d8: Expected O, but got Unknown
//IL_02fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0305: Expected O, but got Unknown
//IL_0322: Unknown result type (might be due to invalid IL or missing references)
//IL_032c: Expected O, but got Unknown
//IL_0327: Unknown result type (might be due to invalid IL or missing references)
//IL_0331: Expected O, but got Unknown
//IL_0354: Unknown result type (might be due to invalid IL or missing references)
//IL_035e: Expected O, but got Unknown
//IL_037b: Unknown result type (might be due to invalid IL or missing references)
//IL_0385: Expected O, but got Unknown
//IL_03a8: Unknown result type (might be due to invalid IL or missing references)
//IL_03b2: Expected O, but got Unknown
//IL_03cf: Unknown result type (might be due to invalid IL or missing references)
//IL_03d9: Expected O, but got Unknown
//IL_03fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0406: Expected O, but got Unknown
//IL_0429: Unknown result type (might be due to invalid IL or missing references)
//IL_0433: Expected O, but got Unknown
//IL_0176: Unknown result type (might be due to invalid IL or missing references)
//IL_0180: Expected O, but got Unknown
//IL_011e: Unknown result type (might be due to invalid IL or missing references)
//IL_0128: Expected O, but got Unknown
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<dialogueMatch>5__2 = new MultiTokenWaiter(new Func<Token, bool>[5]
{
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "bank";
},
(Token t) => (int)t.Type == 76,
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "i";
},
(Token t) => (int)t.Type == 77,
(Token t) => (int)t.Type == 89
}, false, false);
<>7__wrap2 = tokens.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
<>2__current = new Token((TokenType)38, (uint?)null);
<>1__state = 2;
return true;
case 2:
<>1__state = -3;
<>2__current = new Token((TokenType)87, (uint?)null);
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
<>1__state = 4;
return true;
case 4:
<>1__state = -3;
<>2__current = new Token((TokenType)86, (uint?)null);
<>1__state = 5;
return true;
case 5:
<>1__state = -3;
<>2__current = new Token((TokenType)87, (uint?)null);
<>1__state = 6;
return true;
case 6:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
<>1__state = 7;
return true;
case 7:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 8;
return true;
case 8:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("_queue");
<>1__state = 9;
return true;
case 9:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 10;
return true;
case 10:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("dialogue"));
<>1__state = 11;
return true;
case 11:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 12;
return true;
case 12:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("bank");
<>1__state = 13;
return true;
case 13:
<>1__state = -3;
<>2__current = new Token((TokenType)76, (uint?)null);
<>1__state = 14;
return true;
case 14:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("i");
<>1__state = 15;
return true;
case 15:
<>1__state = -3;
<>2__current = new Token((TokenType)77, (uint?)null);
<>1__state = 16;
return true;
case 16:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 17;
return true;
case 17:
<>1__state = -3;
<>2__current = <token>5__4;
<>1__state = 18;
return true;
case 18:
<>1__state = -3;
goto IL_0489;
case 19:
{
<>1__state = -3;
goto IL_0489;
}
IL_0489:
<token>5__4 = null;
break;
}
if (((global::System.Collections.IEnumerator)<>7__wrap2).MoveNext())
{
<token>5__4 = <>7__wrap2.Current;
if (<dialogueMatch>5__2.Check(<token>5__4))
{
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 1;
return true;
}
<>2__current = <token>5__4;
<>1__state = 19;
return true;
}
<>m__Finally1();
<>7__wrap2 = null;
return false;
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>7__wrap2 != null)
{
((global::System.IDisposable)<>7__wrap2).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__1 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__1(0);
}
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
public bool ShouldRun(string path)
{
return path == "res://Scenes/HUD/dialogue.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__1))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
MultiTokenWaiter dialogueMatch = new MultiTokenWaiter(new Func<Token, bool>[5]
{
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "bank";
},
(Token t) => (int)t.Type == 76,
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "i";
},
(Token t) => (int)t.Type == 77,
(Token t) => (int)t.Type == 89
}, false, false);
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
if (dialogueMatch.Check(token))
{
yield return new Token((TokenType)89, (uint?)1u);
yield return new Token((TokenType)38, (uint?)null);
yield return new Token((TokenType)87, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
yield return new Token((TokenType)86, (uint?)null);
yield return new Token((TokenType)87, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("_queue");
yield return new Token((TokenType)80, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("dialogue"));
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new IdentifierToken("bank");
yield return new Token((TokenType)76, (uint?)null);
yield return (Token)new IdentifierToken("i");
yield return new Token((TokenType)77, (uint?)null);
yield return new Token((TokenType)81, (uint?)null);
yield return token;
}
else
{
yield return token;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}
public class Mod : IMod, global::System.IDisposable
{
public Mod(IModInterface modInterface)
{
modInterface.RegisterScriptMod((IScriptMod)(object)new ResolveAssemblyPath());
modInterface.RegisterScriptMod((IScriptMod)(object)new TooltipPatch());
modInterface.RegisterScriptMod((IScriptMod)(object)new DialoguePatch());
modInterface.RegisterScriptMod((IScriptMod)(object)new ChatPatch());
}
public void Dispose()
{
}
}
public class ResolveAssemblyPath : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap1;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__1(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || num == 1)
{
try
{
}
finally
{
<>m__Finally1();
}
}
}
private bool MoveNext()
{
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<>7__wrap1 = tokens.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
break;
}
if (((global::System.Collections.IEnumerator)<>7__wrap1).MoveNext())
{
Token current = <>7__wrap1.Current;
ConstantToken val = (ConstantToken)(object)((current is ConstantToken) ? current : null);
if (val != null)
{
Variant value = val.Value;
StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null);
if (val2 != null && val2.Value == "%LIBGDTTS%")
{
val2.Value = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "libgdtts.windows.x86_64.dll");
}
}
<>2__current = current;
<>1__state = 1;
return true;
}
<>m__Finally1();
<>7__wrap1 = null;
return false;
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>7__wrap1 != null)
{
((global::System.IDisposable)<>7__wrap1).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__1 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__1(0);
}
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
public bool ShouldRun(string path)
{
return path == "res://mods/Yapper/scripts/tts.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__1))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token current = enumerator.Current;
ConstantToken val = (ConstantToken)(object)((current is ConstantToken) ? current : null);
if (val != null)
{
Variant value = val.Value;
StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null);
if (val2 != null && val2.Value == "%LIBGDTTS%")
{
val2.Value = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "libgdtts.windows.x86_64.dll");
}
}
yield return current;
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}
public class TooltipPatch : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
private MultiTokenWaiter <tooltipExitMatch>5__2;
private MultiTokenWaiter <tooltipEnterMatch>5__3;
private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap3;
private Token <token>5__5;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__1(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || (uint)(num - 1) <= 32u)
{
try
{
}
finally
{
<>m__Finally1();
}
}
}
private bool MoveNext()
{
//IL_02b2: Unknown result type (might be due to invalid IL or missing references)
//IL_02bc: Expected O, but got Unknown
//IL_02de: Unknown result type (might be due to invalid IL or missing references)
//IL_02e8: Expected O, but got Unknown
//IL_0304: Unknown result type (might be due to invalid IL or missing references)
//IL_030e: Expected O, but got Unknown
//IL_0309: Unknown result type (might be due to invalid IL or missing references)
//IL_0313: Expected O, but got Unknown
//IL_0335: Unknown result type (might be due to invalid IL or missing references)
//IL_033f: Expected O, but got Unknown
//IL_0361: Unknown result type (might be due to invalid IL or missing references)
//IL_036b: Expected O, but got Unknown
//IL_0387: Unknown result type (might be due to invalid IL or missing references)
//IL_0391: Expected O, but got Unknown
//IL_038c: Unknown result type (might be due to invalid IL or missing references)
//IL_0396: Expected O, but got Unknown
//IL_03b8: Unknown result type (might be due to invalid IL or missing references)
//IL_03c2: Expected O, but got Unknown
//IL_03de: Unknown result type (might be due to invalid IL or missing references)
//IL_03e8: Expected O, but got Unknown
//IL_040b: Unknown result type (might be due to invalid IL or missing references)
//IL_0415: Expected O, but got Unknown
//IL_0432: Unknown result type (might be due to invalid IL or missing references)
//IL_043c: Expected O, but got Unknown
//IL_0437: Unknown result type (might be due to invalid IL or missing references)
//IL_0441: Expected O, but got Unknown
//IL_0464: Unknown result type (might be due to invalid IL or missing references)
//IL_046e: Expected O, but got Unknown
//IL_048e: Unknown result type (might be due to invalid IL or missing references)
//IL_0498: Expected O, but got Unknown
//IL_051c: Unknown result type (might be due to invalid IL or missing references)
//IL_0526: Expected O, but got Unknown
//IL_0549: Unknown result type (might be due to invalid IL or missing references)
//IL_0553: Expected O, but got Unknown
//IL_0570: Unknown result type (might be due to invalid IL or missing references)
//IL_057a: Expected O, but got Unknown
//IL_0575: Unknown result type (might be due to invalid IL or missing references)
//IL_057f: Expected O, but got Unknown
//IL_05a2: Unknown result type (might be due to invalid IL or missing references)
//IL_05ac: Expected O, but got Unknown
//IL_05cf: Unknown result type (might be due to invalid IL or missing references)
//IL_05d9: Expected O, but got Unknown
//IL_05f6: Unknown result type (might be due to invalid IL or missing references)
//IL_0600: Expected O, but got Unknown
//IL_05fb: Unknown result type (might be due to invalid IL or missing references)
//IL_0605: Expected O, but got Unknown
//IL_0628: Unknown result type (might be due to invalid IL or missing references)
//IL_0632: Expected O, but got Unknown
//IL_064f: Unknown result type (might be due to invalid IL or missing references)
//IL_0659: Expected O, but got Unknown
//IL_067c: Unknown result type (might be due to invalid IL or missing references)
//IL_0686: Expected O, but got Unknown
//IL_06a3: Unknown result type (might be due to invalid IL or missing references)
//IL_06ad: Expected O, but got Unknown
//IL_06a8: Unknown result type (might be due to invalid IL or missing references)
//IL_06b2: Expected O, but got Unknown
//IL_06d5: Unknown result type (might be due to invalid IL or missing references)
//IL_06df: Expected O, but got Unknown
//IL_06fc: Unknown result type (might be due to invalid IL or missing references)
//IL_0706: Expected O, but got Unknown
//IL_0729: Unknown result type (might be due to invalid IL or missing references)
//IL_0733: Expected O, but got Unknown
//IL_0750: Unknown result type (might be due to invalid IL or missing references)
//IL_075a: Expected O, but got Unknown
//IL_077d: Unknown result type (might be due to invalid IL or missing references)
//IL_0787: Expected O, but got Unknown
//IL_07a7: Unknown result type (might be due to invalid IL or missing references)
//IL_07b1: Expected O, but got Unknown
//IL_0178: Unknown result type (might be due to invalid IL or missing references)
//IL_0182: Expected O, but got Unknown
//IL_0235: Unknown result type (might be due to invalid IL or missing references)
//IL_023f: Expected O, but got Unknown
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<tooltipExitMatch>5__2 = new MultiTokenWaiter(new Func<Token, bool>[6]
{
(Token t) => (int)t.Type == 38,
delegate(Token t)
{
IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val3 != null && val3.Name == "hovered_tooltip";
},
(Token t) => (int)t.Type == 7,
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "node";
},
(Token t) => (int)t.Type == 86,
(Token t) => (int)t.Type == 89
}, false, false);
<tooltipEnterMatch>5__3 = new MultiTokenWaiter(new Func<Token, bool>[5]
{
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "_update_visible";
},
(Token t) => (int)t.Type == 80,
(Token t) => (int)t.Type == 81,
(Token t) => (int)t.Type == 86,
(Token t) => (int)t.Type == 89
}, false, false);
<>7__wrap3 = tokens.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
<>2__current = new Token((TokenType)38, (uint?)null);
<>1__state = 2;
return true;
case 2:
<>1__state = -3;
<>2__current = new Token((TokenType)87, (uint?)null);
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
<>1__state = 4;
return true;
case 4:
<>1__state = -3;
<>2__current = new Token((TokenType)86, (uint?)null);
<>1__state = 5;
return true;
case 5:
<>1__state = -3;
<>2__current = new Token((TokenType)87, (uint?)null);
<>1__state = 6;
return true;
case 6:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
<>1__state = 7;
return true;
case 7:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 8;
return true;
case 8:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("_dequeue");
<>1__state = 9;
return true;
case 9:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 10;
return true;
case 10:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("tooltip"));
<>1__state = 11;
return true;
case 11:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 12;
return true;
case 12:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)2u);
<>1__state = 13;
return true;
case 13:
<>1__state = -3;
<>2__current = <token>5__5;
<>1__state = 14;
return true;
case 14:
<>1__state = -3;
goto IL_0807;
case 15:
<>1__state = -3;
<>2__current = new Token((TokenType)38, (uint?)null);
<>1__state = 16;
return true;
case 16:
<>1__state = -3;
<>2__current = new Token((TokenType)87, (uint?)null);
<>1__state = 17;
return true;
case 17:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
<>1__state = 18;
return true;
case 18:
<>1__state = -3;
<>2__current = new Token((TokenType)86, (uint?)null);
<>1__state = 19;
return true;
case 19:
<>1__state = -3;
<>2__current = new Token((TokenType)87, (uint?)null);
<>1__state = 20;
return true;
case 20:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
<>1__state = 21;
return true;
case 21:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 22;
return true;
case 22:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("_queue");
<>1__state = 23;
return true;
case 23:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 24;
return true;
case 24:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("tooltip"));
<>1__state = 25;
return true;
case 25:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 26;
return true;
case 26:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("current_header");
<>1__state = 27;
return true;
case 27:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 28;
return true;
case 28:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("current_body");
<>1__state = 29;
return true;
case 29:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 30;
return true;
case 30:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 31;
return true;
case 31:
<>1__state = -3;
<>2__current = <token>5__5;
<>1__state = 32;
return true;
case 32:
<>1__state = -3;
goto IL_0807;
case 33:
{
<>1__state = -3;
goto IL_0807;
}
IL_0807:
<token>5__5 = null;
break;
}
if (((global::System.Collections.IEnumerator)<>7__wrap3).MoveNext())
{
<token>5__5 = <>7__wrap3.Current;
if (<tooltipExitMatch>5__2.Check(<token>5__5))
{
<>2__current = <token>5__5;
<>1__state = 1;
return true;
}
if (<tooltipEnterMatch>5__3.Check(<token>5__5))
{
<>2__current = <token>5__5;
<>1__state = 15;
return true;
}
<>2__current = <token>5__5;
<>1__state = 33;
return true;
}
<>m__Finally1();
<>7__wrap3 = null;
return false;
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>7__wrap3 != null)
{
((global::System.IDisposable)<>7__wrap3).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__1 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__1(0);
}
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
public bool ShouldRun(string path)
{
return path == "res://Scenes/Singletons/Tooltips/tooltip.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__1))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
MultiTokenWaiter tooltipExitMatch = new MultiTokenWaiter(new Func<Token, bool>[6]
{
(Token t) => (int)t.Type == 38,
delegate(Token t)
{
IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val3 != null && val3.Name == "hovered_tooltip";
},
(Token t) => (int)t.Type == 7,
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "node";
},
(Token t) => (int)t.Type == 86,
(Token t) => (int)t.Type == 89
}, false, false);
MultiTokenWaiter tooltipEnterMatch = new MultiTokenWaiter(new Func<Token, bool>[5]
{
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "_update_visible";
},
(Token t) => (int)t.Type == 80,
(Token t) => (int)t.Type == 81,
(Token t) => (int)t.Type == 86,
(Token t) => (int)t.Type == 89
}, false, false);
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
if (tooltipExitMatch.Check(token))
{
yield return token;
yield return new Token((TokenType)38, (uint?)null);
yield return new Token((TokenType)87, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
yield return new Token((TokenType)86, (uint?)null);
yield return new Token((TokenType)87, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("_dequeue");
yield return new Token((TokenType)80, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("tooltip"));
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)2u);
yield return token;
}
else if (tooltipEnterMatch.Check(token))
{
yield return token;
yield return new Token((TokenType)38, (uint?)null);
yield return new Token((TokenType)87, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
yield return new Token((TokenType)86, (uint?)null);
yield return new Token((TokenType)87, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("/root/Yapper"));
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("_queue");
yield return new Token((TokenType)80, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("tooltip"));
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new IdentifierToken("current_header");
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new IdentifierToken("current_body");
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)1u);
yield return token;
}
else
{
yield return token;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}