Decompiled source of WebfishingPlus v1.2.1

GDWeave/mods/WebfishingPlus/WebfishingPlus.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text.Json.Serialization;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Godot.Variants;
using GDWeave.Modding;
using WebfishingPlus.Mods;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("WebfishingPlus")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.2.1.0")]
[assembly: AssemblyInformationalVersion("1.2.1.0+d3e1bb8c75b988e90aec89a283617742f0a4e5c4")]
[assembly: AssemblyProduct("WebfishingPlus")]
[assembly: AssemblyTitle("WebfishingPlus")]
[assembly: AssemblyVersion("1.2.1.0")]
[module: RefSafetyRules(11)]
namespace WebfishingPlus
{
	public class Config
	{
		[JsonInclude]
		public bool ControllerSupport;

		[JsonInclude]
		public bool ControllerVibration = true;

		[JsonInclude]
		public double ControllerVibrationStrength = 1.0;

		[JsonInclude]
		public bool ControllerVibrationLand = true;

		[JsonInclude]
		public bool ControllerVibrationReel = true;

		[JsonInclude]
		public bool ControllerVibrationYank = true;

		[JsonInclude]
		public bool MenuTweaks = true;

		[JsonInclude]
		public bool SortInventory;

		[JsonInclude]
		public bool FixHotbar = true;

		[JsonInclude]
		public bool NetcodeImprover;
	}
	public class Mod : IMod, global::System.IDisposable
	{
		private static readonly Version VersionObject = Assembly.GetExecutingAssembly().GetName().Version;

		private static readonly string Version = $"v{VersionObject.Major}.{VersionObject.Minor}.{VersionObject.Build}";

		public static Config Config = null;

		public Mod(IModInterface modInterface)
		{
			Config = modInterface.ReadConfig<Config>();
			if (Config.ControllerSupport)
			{
				modInterface.RegisterScriptMod((IScriptMod)(object)new ControllerInput.PlayerModifier());
				modInterface.RegisterScriptMod((IScriptMod)(object)new ControllerInput.Fishing3Modifier());
				modInterface.RegisterScriptMod((IScriptMod)(object)new ControllerInput.InputRemapButtonModifier());
			}
			if (Config.MenuTweaks)
			{
				modInterface.RegisterScriptMod((IScriptMod)(object)new MenuTweaks());
			}
			if (Config.FixHotbar)
			{
				modInterface.RegisterScriptMod((IScriptMod)(object)new FixHotbar());
			}
			if (Config.SortInventory)
			{
				modInterface.RegisterScriptMod((IScriptMod)(object)new InventorySorter());
			}
			if (Config.NetcodeImprover)
			{
				modInterface.RegisterScriptMod((IScriptMod)(object)new NetcodeImprover());
			}
		}

		public void Dispose()
		{
		}
	}
}
namespace WebfishingPlus.Mods
{
	public class ControllerInput
	{
		private enum JoyAxis
		{
			LeftX,
			LeftY
		}

		private enum JoyButton
		{
			FaceDown = 0,
			FaceLeft = 2,
			Select = 10,
			DPadUp = 12,
			DPadLeft = 14,
			DPadRight = 15
		}

		public class PlayerModifier : IScriptMod
		{
			[CompilerGenerated]
			private sealed class <IsActionJustPressedShort>d__16 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
			{
				private int <>1__state;

				private Token <>2__current;

				private int <>l__initialThreadId;

				private string action;

				public string <>3__action;

				Token global::System.Collections.Generic.IEnumerator<Token>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object global::System.Collections.IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <IsActionJustPressedShort>d__16(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void global::System.IDisposable.Dispose()
				{
				}

				private bool MoveNext()
				{
					//IL_0038: Unknown result type (might be due to invalid IL or missing references)
					//IL_0042: Expected O, but got Unknown
					//IL_005e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0068: Expected O, but got Unknown
					//IL_007e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0088: Expected O, but got Unknown
					//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
					//IL_00ae: Expected O, but got Unknown
					//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
					//IL_00cf: Expected O, but got Unknown
					//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
					//IL_00d4: Expected O, but got Unknown
					//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
					//IL_00fa: Expected O, but got Unknown
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("Input");
						<>1__state = 1;
						return true;
					case 1:
						<>1__state = -1;
						<>2__current = new Token((TokenType)84, (uint?)null);
						<>1__state = 2;
						return true;
					case 2:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("is_action_just_pressed");
						<>1__state = 3;
						return true;
					case 3:
						<>1__state = -1;
						<>2__current = new Token((TokenType)80, (uint?)null);
						<>1__state = 4;
						return true;
					case 4:
						<>1__state = -1;
						<>2__current = (Token)new ConstantToken((Variant)new StringVariant(action));
						<>1__state = 5;
						return true;
					case 5:
						<>1__state = -1;
						<>2__current = new Token((TokenType)81, (uint?)null);
						<>1__state = 6;
						return true;
					case 6:
						<>1__state = -1;
						return false;
					}
				}

				bool global::System.Collections.IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				[DebuggerHidden]
				void global::System.Collections.IEnumerator.Reset()
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
				{
					<IsActionJustPressedShort>d__16 <IsActionJustPressedShort>d__;
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						<IsActionJustPressedShort>d__ = this;
					}
					else
					{
						<IsActionJustPressedShort>d__ = new <IsActionJustPressedShort>d__16(0);
					}
					<IsActionJustPressedShort>d__.action = <>3__action;
					return <IsActionJustPressedShort>d__;
				}

				[DebuggerHidden]
				global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
				{
					return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
				}
			}

			[CompilerGenerated]
			private sealed class <IsActionPressedShort>d__15 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
			{
				private int <>1__state;

				private Token <>2__current;

				private int <>l__initialThreadId;

				private string action;

				public string <>3__action;

				Token global::System.Collections.Generic.IEnumerator<Token>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object global::System.Collections.IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <IsActionPressedShort>d__15(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void global::System.IDisposable.Dispose()
				{
				}

				private bool MoveNext()
				{
					//IL_0038: Unknown result type (might be due to invalid IL or missing references)
					//IL_0042: Expected O, but got Unknown
					//IL_005e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0068: Expected O, but got Unknown
					//IL_007e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0088: Expected O, but got Unknown
					//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
					//IL_00ae: Expected O, but got Unknown
					//IL_00c5: Unknown result type (might be due to invalid IL or missing references)
					//IL_00cf: Expected O, but got Unknown
					//IL_00ca: Unknown result type (might be due to invalid IL or missing references)
					//IL_00d4: Expected O, but got Unknown
					//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
					//IL_00fa: Expected O, but got Unknown
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("Input");
						<>1__state = 1;
						return true;
					case 1:
						<>1__state = -1;
						<>2__current = new Token((TokenType)84, (uint?)null);
						<>1__state = 2;
						return true;
					case 2:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("is_action_pressed");
						<>1__state = 3;
						return true;
					case 3:
						<>1__state = -1;
						<>2__current = new Token((TokenType)80, (uint?)null);
						<>1__state = 4;
						return true;
					case 4:
						<>1__state = -1;
						<>2__current = (Token)new ConstantToken((Variant)new StringVariant(action));
						<>1__state = 5;
						return true;
					case 5:
						<>1__state = -1;
						<>2__current = new Token((TokenType)81, (uint?)null);
						<>1__state = 6;
						return true;
					case 6:
						<>1__state = -1;
						return false;
					}
				}

				bool global::System.Collections.IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				[DebuggerHidden]
				void global::System.Collections.IEnumerator.Reset()
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
				{
					<IsActionPressedShort>d__15 <IsActionPressedShort>d__;
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						<IsActionPressedShort>d__ = this;
					}
					else
					{
						<IsActionPressedShort>d__ = new <IsActionPressedShort>d__15(0);
					}
					<IsActionPressedShort>d__.action = <>3__action;
					return <IsActionPressedShort>d__;
				}

				[DebuggerHidden]
				global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
				{
					return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
				}
			}

			[CompilerGenerated]
			private sealed class <Modify>d__5 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
			{
				private int <>1__state;

				private Token <>2__current;

				private int <>l__initialThreadId;

				private global::System.Collections.Generic.IEnumerable<Token> tokens;

				public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;

				public PlayerModifier <>4__this;

				private MultiTokenWaiter <extendsWaiter>5__2;

				private TokenWaiter <bind5Waiter>5__3;

				private MultiTokenWaiter <sprintingWaiter>5__4;

				private TokenWaiter <inputWaiter>5__5;

				private TokenWaiter <processMovementWaiter>5__6;

				private MultiTokenWaiter <rodCastDistWaiter>5__7;

				private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap7;

				private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap8;

				Token global::System.Collections.Generic.IEnumerator<Token>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object global::System.Collections.IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <Modify>d__5(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void global::System.IDisposable.Dispose()
				{
					int num = <>1__state;
					if ((uint)(num - -12) > 9u && (uint)(num - 1) > 15u)
					{
						return;
					}
					try
					{
						switch (num)
						{
						case -4:
						case 2:
							try
							{
								break;
							}
							finally
							{
								<>m__Finally2();
							}
						case -5:
						case 4:
							try
							{
								break;
							}
							finally
							{
								<>m__Finally3();
							}
						case -6:
						case 5:
							try
							{
								break;
							}
							finally
							{
								<>m__Finally4();
							}
						case -7:
						case 6:
							try
							{
								break;
							}
							finally
							{
								<>m__Finally5();
							}
						case -8:
						case 8:
							try
							{
								break;
							}
							finally
							{
								<>m__Finally6();
							}
						case -9:
						case 9:
							try
							{
								break;
							}
							finally
							{
								<>m__Finally7();
							}
						case -10:
						case 11:
							try
							{
								break;
							}
							finally
							{
								<>m__Finally8();
							}
						case -11:
						case 13:
							try
							{
								break;
							}
							finally
							{
								<>m__Finally9();
							}
						case -12:
						case 15:
							try
							{
								break;
							}
							finally
							{
								<>m__Finally10();
							}
						case -3:
						case -2:
						case -1:
						case 0:
						case 1:
						case 3:
						case 7:
						case 10:
						case 12:
						case 14:
							break;
						}
					}
					finally
					{
						<>m__Finally1();
					}
				}

				private bool MoveNext()
				{
					//IL_00b3: Unknown result type (might be due to invalid IL or missing references)
					//IL_00bd: Expected O, but got Unknown
					//IL_00de: Unknown result type (might be due to invalid IL or missing references)
					//IL_00e8: Expected O, but got Unknown
					//IL_0157: Unknown result type (might be due to invalid IL or missing references)
					//IL_0161: Expected O, but got Unknown
					//IL_0182: Unknown result type (might be due to invalid IL or missing references)
					//IL_018c: Expected O, but got Unknown
					//IL_01ad: Unknown result type (might be due to invalid IL or missing references)
					//IL_01b7: Expected O, but got Unknown
					//IL_0316: Unknown result type (might be due to invalid IL or missing references)
					//IL_0320: Expected O, but got Unknown
					try
					{
						int num = <>1__state;
						PlayerModifier playerModifier = <>4__this;
						switch (num)
						{
						default:
							return false;
						case 0:
							<>1__state = -1;
							<extendsWaiter>5__2 = new MultiTokenWaiter(new Func<Token, bool>[2]
							{
								(Token t) => (int)t.Type == 51,
								(Token t) => (int)t.Type == 89
							}, false, true);
							<bind5Waiter>5__3 = new TokenWaiter((Func<Token, bool>)delegate(Token t)
							{
								//IL_0001: Unknown result type (might be due to invalid IL or missing references)
								//IL_0008: Invalid comparison between Unknown and I4
								if ((int)t.Type == 89)
								{
									uint? associatedData4 = t.AssociatedData;
									if (associatedData4.HasValue)
									{
										return associatedData4.GetValueOrDefault() == 1;
									}
									return false;
								}
								return false;
							}, true);
							<sprintingWaiter>5__4 = new MultiTokenWaiter(new Func<Token, bool>[3]
							{
								delegate(Token t)
								{
									IdentifierToken val13 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
									return val13 != null && val13.Name == "slow_walking";
								},
								delegate(Token t)
								{
									ConstantToken val11 = (ConstantToken)(object)((t is ConstantToken) ? t : null);
									if (val11 != null)
									{
										Variant value4 = val11.Value;
										StringVariant val12 = (StringVariant)(object)((value4 is StringVariant) ? value4 : null);
										if (val12 != null)
										{
											return val12.Value == "move_walk";
										}
									}
									return false;
								},
								delegate(Token t)
								{
									//IL_0001: Unknown result type (might be due to invalid IL or missing references)
									//IL_0008: Invalid comparison between Unknown and I4
									if ((int)t.Type == 89)
									{
										uint? associatedData3 = t.AssociatedData;
										if (associatedData3.HasValue)
										{
											return associatedData3.GetValueOrDefault() == 1;
										}
										return false;
									}
									return false;
								}
							}, false, true);
							<inputWaiter>5__5 = new TokenWaiter((Func<Token, bool>)delegate(Token t)
							{
								//IL_0001: Unknown result type (might be due to invalid IL or missing references)
								//IL_0008: Invalid comparison between Unknown and I4
								if ((int)t.Type == 89)
								{
									uint? associatedData2 = t.AssociatedData;
									if (associatedData2.HasValue)
									{
										return associatedData2.GetValueOrDefault() == 1;
									}
									return false;
								}
								return false;
							}, true);
							<processMovementWaiter>5__6 = new TokenWaiter((Func<Token, bool>)delegate(Token t)
							{
								//IL_0001: Unknown result type (might be due to invalid IL or missing references)
								//IL_0008: Invalid comparison between Unknown and I4
								if ((int)t.Type == 89)
								{
									uint? associatedData = t.AssociatedData;
									if (associatedData.HasValue)
									{
										return associatedData.GetValueOrDefault() == 1;
									}
									return false;
								}
								return false;
							}, true);
							<rodCastDistWaiter>5__7 = new MultiTokenWaiter(new Func<Token, bool>[10]
							{
								delegate(Token t)
								{
									IdentifierToken val10 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
									return val10 != null && val10.Name == "rod_cast_dist";
								},
								(Token t) => (int)t.Type == 25,
								delegate(Token t)
								{
									ConstantToken val8 = (ConstantToken)(object)((t is ConstantToken) ? t : null);
									if (val8 != null)
									{
										Variant value3 = val8.Value;
										RealVariant val9 = (RealVariant)(object)((value3 is RealVariant) ? value3 : null);
										if (val9 != null)
										{
											return val9.Value == 0.04;
										}
									}
									return false;
								},
								(Token t) => (int)t.Type == 38,
								delegate(Token t)
								{
									IdentifierToken val7 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
									return val7 != null && val7.Name == "Input";
								},
								(Token t) => (int)t.Type == 84,
								delegate(Token t)
								{
									IdentifierToken val6 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
									return val6 != null && val6.Name == "is_action_pressed";
								},
								(Token t) => (int)t.Type == 80,
								delegate(Token t)
								{
									ConstantToken val4 = (ConstantToken)(object)((t is ConstantToken) ? t : null);
									if (val4 != null)
									{
										Variant value2 = val4.Value;
										StringVariant val5 = (StringVariant)(object)((value2 is StringVariant) ? value2 : null);
										if (val5 != null)
										{
											return val5.Value == "move_sprint";
										}
									}
									return false;
								},
								(Token t) => (int)t.Type == 81
							}, false, false);
							<>7__wrap7 = tokens.GetEnumerator();
							<>1__state = -3;
							break;
						case 1:
							<>1__state = -3;
							<>7__wrap8 = playerModifier.PatchSetupPlayerVars().GetEnumerator();
							<>1__state = -4;
							goto IL_044e;
						case 2:
							<>1__state = -4;
							goto IL_044e;
						case 3:
							<>1__state = -3;
							<>7__wrap8 = playerModifier.PatchLook().GetEnumerator();
							<>1__state = -5;
							goto IL_04e1;
						case 4:
							<>1__state = -5;
							goto IL_04e1;
						case 5:
							<>1__state = -6;
							goto IL_0541;
						case 6:
							<>1__state = -7;
							goto IL_05a1;
						case 7:
							<>1__state = -3;
							<>7__wrap8 = playerModifier.PatchAnalogMovement().GetEnumerator();
							<>1__state = -8;
							goto IL_0634;
						case 8:
							<>1__state = -8;
							goto IL_0634;
						case 9:
							<>1__state = -9;
							goto IL_0695;
						case 10:
							<>1__state = -3;
							<>7__wrap8 = playerModifier.PatchCheckController().GetEnumerator();
							<>1__state = -10;
							goto IL_072a;
						case 11:
							<>1__state = -10;
							goto IL_072a;
						case 12:
							<>1__state = -3;
							if (!Mod.Config.ControllerVibration || !Mod.Config.ControllerVibrationLand)
							{
								break;
							}
							<>7__wrap8 = playerModifier.PatchLandVibration().GetEnumerator();
							<>1__state = -11;
							goto IL_07dd;
						case 13:
							<>1__state = -11;
							goto IL_07dd;
						case 14:
							<>1__state = -3;
							<>7__wrap8 = playerModifier.PatchSprintReel().GetEnumerator();
							<>1__state = -12;
							goto IL_086c;
						case 15:
							<>1__state = -12;
							goto IL_086c;
						case 16:
							{
								<>1__state = -3;
								break;
							}
							IL_086c:
							if (((global::System.Collections.IEnumerator)<>7__wrap8).MoveNext())
							{
								Token current = <>7__wrap8.Current;
								<>2__current = current;
								<>1__state = 15;
								return true;
							}
							<>m__Finally10();
							<>7__wrap8 = null;
							break;
							IL_07dd:
							if (((global::System.Collections.IEnumerator)<>7__wrap8).MoveNext())
							{
								Token current2 = <>7__wrap8.Current;
								<>2__current = current2;
								<>1__state = 13;
								return true;
							}
							<>m__Finally9();
							<>7__wrap8 = null;
							break;
							IL_04e1:
							if (((global::System.Collections.IEnumerator)<>7__wrap8).MoveNext())
							{
								Token current3 = <>7__wrap8.Current;
								<>2__current = current3;
								<>1__state = 4;
								return true;
							}
							<>m__Finally3();
							<>7__wrap8 = null;
							<>7__wrap8 = playerModifier.PatchZoomControl().GetEnumerator();
							<>1__state = -6;
							goto IL_0541;
							IL_072a:
							if (((global::System.Collections.IEnumerator)<>7__wrap8).MoveNext())
							{
								Token current4 = <>7__wrap8.Current;
								<>2__current = current4;
								<>1__state = 11;
								return true;
							}
							<>m__Finally8();
							<>7__wrap8 = null;
							break;
							IL_0541:
							if (((global::System.Collections.IEnumerator)<>7__wrap8).MoveNext())
							{
								Token current5 = <>7__wrap8.Current;
								<>2__current = current5;
								<>1__state = 5;
								return true;
							}
							<>m__Finally4();
							<>7__wrap8 = null;
							<>7__wrap8 = playerModifier.PatchHotbarControl().GetEnumerator();
							<>1__state = -7;
							goto IL_05a1;
							IL_0634:
							if (((global::System.Collections.IEnumerator)<>7__wrap8).MoveNext())
							{
								Token current6 = <>7__wrap8.Current;
								<>2__current = current6;
								<>1__state = 8;
								return true;
							}
							<>m__Finally6();
							<>7__wrap8 = null;
							<>7__wrap8 = playerModifier.PatchToggleMovement().GetEnumerator();
							<>1__state = -9;
							goto IL_0695;
							IL_05a1:
							if (((global::System.Collections.IEnumerator)<>7__wrap8).MoveNext())
							{
								Token current7 = <>7__wrap8.Current;
								<>2__current = current7;
								<>1__state = 6;
								return true;
							}
							<>m__Finally5();
							<>7__wrap8 = null;
							break;
							IL_0695:
							if (((global::System.Collections.IEnumerator)<>7__wrap8).MoveNext())
							{
								Token current8 = <>7__wrap8.Current;
								<>2__current = current8;
								<>1__state = 9;
								return true;
							}
							<>m__Finally7();
							<>7__wrap8 = null;
							break;
							IL_044e:
							if (((global::System.Collections.IEnumerator)<>7__wrap8).MoveNext())
							{
								Token current9 = <>7__wrap8.Current;
								<>2__current = current9;
								<>1__state = 2;
								return true;
							}
							<>m__Finally2();
							<>7__wrap8 = null;
							break;
						}
						if (((global::System.Collections.IEnumerator)<>7__wrap7).MoveNext())
						{
							Token current10 = <>7__wrap7.Current;
							ConstantToken val = (ConstantToken)(object)((current10 is ConstantToken) ? current10 : null);
							if (val != null)
							{
								Variant value = val.Value;
								StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null);
								if (val2 != null && val2.Value == "bind_5")
								{
									<bind5Waiter>5__3.SetReady();
								}
							}
							IdentifierToken val3 = (IdentifierToken)(object)((current10 is IdentifierToken) ? current10 : null);
							if (val3 != null && val3.Name == "_input")
							{
								<inputWaiter>5__5.SetReady();
							}
							val3 = (IdentifierToken)(object)((current10 is IdentifierToken) ? current10 : null);
							if (val3 != null && val3.Name == "_process_movement")
							{
								<processMovementWaiter>5__6.SetReady();
							}
							if (<extendsWaiter>5__2.Check(current10))
							{
								<>2__current = current10;
								<>1__state = 1;
								return true;
							}
							if (<bind5Waiter>5__3.Check(current10))
							{
								<>2__current = current10;
								<>1__state = 3;
								return true;
							}
							if (<sprintingWaiter>5__4.Check(current10))
							{
								<>2__current = current10;
								<>1__state = 7;
								return true;
							}
							if (<inputWaiter>5__5.Check(current10))
							{
								<>2__current = current10;
								<>1__state = 10;
								return true;
							}
							if (<processMovementWaiter>5__6.Check(current10))
							{
								<>2__current = current10;
								<>1__state = 12;
								return true;
							}
							if (<rodCastDistWaiter>5__7.Check(current10))
							{
								<>2__current = current10;
								<>1__state = 14;
								return true;
							}
							<>2__current = current10;
							<>1__state = 16;
							return true;
						}
						<>m__Finally1();
						<>7__wrap7 = null;
						return false;
					}
					catch
					{
						//try-fault
						((global::System.IDisposable)this).Dispose();
						throw;
					}
				}

				bool global::System.Collections.IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				private void <>m__Finally1()
				{
					<>1__state = -1;
					if (<>7__wrap7 != null)
					{
						((global::System.IDisposable)<>7__wrap7).Dispose();
					}
				}

				private void <>m__Finally2()
				{
					<>1__state = -3;
					if (<>7__wrap8 != null)
					{
						((global::System.IDisposable)<>7__wrap8).Dispose();
					}
				}

				private void <>m__Finally3()
				{
					<>1__state = -3;
					if (<>7__wrap8 != null)
					{
						((global::System.IDisposable)<>7__wrap8).Dispose();
					}
				}

				private void <>m__Finally4()
				{
					<>1__state = -3;
					if (<>7__wrap8 != null)
					{
						((global::System.IDisposable)<>7__wrap8).Dispose();
					}
				}

				private void <>m__Finally5()
				{
					<>1__state = -3;
					if (<>7__wrap8 != null)
					{
						((global::System.IDisposable)<>7__wrap8).Dispose();
					}
				}

				private void <>m__Finally6()
				{
					<>1__state = -3;
					if (<>7__wrap8 != null)
					{
						((global::System.IDisposable)<>7__wrap8).Dispose();
					}
				}

				private void <>m__Finally7()
				{
					<>1__state = -3;
					if (<>7__wrap8 != null)
					{
						((global::System.IDisposable)<>7__wrap8).Dispose();
					}
				}

				private void <>m__Finally8()
				{
					<>1__state = -3;
					if (<>7__wrap8 != null)
					{
						((global::System.IDisposable)<>7__wrap8).Dispose();
					}
				}

				private void <>m__Finally9()
				{
					<>1__state = -3;
					if (<>7__wrap8 != null)
					{
						((global::System.IDisposable)<>7__wrap8).Dispose();
					}
				}

				private void <>m__Finally10()
				{
					<>1__state = -3;
					if (<>7__wrap8 != null)
					{
						((global::System.IDisposable)<>7__wrap8).Dispose();
					}
				}

				[DebuggerHidden]
				void global::System.Collections.IEnumerator.Reset()
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
				{
					<Modify>d__5 <Modify>d__;
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						<Modify>d__ = this;
					}
					else
					{
						<Modify>d__ = new <Modify>d__5(0)
						{
							<>4__this = <>4__this
						};
					}
					<Modify>d__.tokens = <>3__tokens;
					return <Modify>d__;
				}

				[DebuggerHidden]
				global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
				{
					return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
				}
			}

			[CompilerGenerated]
			private sealed class <PatchAnalogMovement>d__10 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
			{
				private int <>1__state;

				private Token <>2__current;

				private int <>l__initialThreadId;

				private Token[] <camBaseTransformBasis>5__2;

				private Token[] <>7__wrap2;

				private int <>7__wrap3;

				Token global::System.Collections.Generic.IEnumerator<Token>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object global::System.Collections.IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <PatchAnalogMovement>d__10(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void global::System.IDisposable.Dispose()
				{
				}

				private bool MoveNext()
				{
					//IL_00dc: Unknown result type (might be due to invalid IL or missing references)
					//IL_00e2: Expected O, but got Unknown
					//IL_00ef: Unknown result type (might be due to invalid IL or missing references)
					//IL_00f5: Expected O, but got Unknown
					//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
					//IL_0102: Expected O, but got Unknown
					//IL_010f: Unknown result type (might be due to invalid IL or missing references)
					//IL_0115: Expected O, but got Unknown
					//IL_011c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0122: Expected O, but got Unknown
					//IL_0133: Unknown result type (might be due to invalid IL or missing references)
					//IL_013d: Expected O, but got Unknown
					//IL_0153: Unknown result type (might be due to invalid IL or missing references)
					//IL_015d: Expected O, but got Unknown
					//IL_0179: Unknown result type (might be due to invalid IL or missing references)
					//IL_0183: Expected O, but got Unknown
					//IL_0199: Unknown result type (might be due to invalid IL or missing references)
					//IL_01a3: Expected O, but got Unknown
					//IL_01bf: Unknown result type (might be due to invalid IL or missing references)
					//IL_01c9: Expected O, but got Unknown
					//IL_01df: Unknown result type (might be due to invalid IL or missing references)
					//IL_01e9: Expected O, but got Unknown
					//IL_0205: Unknown result type (might be due to invalid IL or missing references)
					//IL_020f: Expected O, but got Unknown
					//IL_0225: Unknown result type (might be due to invalid IL or missing references)
					//IL_022f: Expected O, but got Unknown
					//IL_022a: Unknown result type (might be due to invalid IL or missing references)
					//IL_0234: Expected O, but got Unknown
					//IL_0250: Unknown result type (might be due to invalid IL or missing references)
					//IL_025a: Expected O, but got Unknown
					//IL_0271: Unknown result type (might be due to invalid IL or missing references)
					//IL_027b: Expected O, but got Unknown
					//IL_0276: Unknown result type (might be due to invalid IL or missing references)
					//IL_0280: Expected O, but got Unknown
					//IL_029d: Unknown result type (might be due to invalid IL or missing references)
					//IL_02a7: Expected O, but got Unknown
					//IL_02be: Unknown result type (might be due to invalid IL or missing references)
					//IL_02c8: Expected O, but got Unknown
					//IL_02c3: Unknown result type (might be due to invalid IL or missing references)
					//IL_02cd: Expected O, but got Unknown
					//IL_02ea: Unknown result type (might be due to invalid IL or missing references)
					//IL_02f4: Expected O, but got Unknown
					//IL_030b: Unknown result type (might be due to invalid IL or missing references)
					//IL_0315: Expected O, but got Unknown
					//IL_0310: Unknown result type (might be due to invalid IL or missing references)
					//IL_031a: Expected O, but got Unknown
					//IL_0337: Unknown result type (might be due to invalid IL or missing references)
					//IL_0341: Expected O, but got Unknown
					//IL_035b: Unknown result type (might be due to invalid IL or missing references)
					//IL_0365: Expected O, but got Unknown
					//IL_0382: Unknown result type (might be due to invalid IL or missing references)
					//IL_038c: Expected O, but got Unknown
					//IL_03a3: Unknown result type (might be due to invalid IL or missing references)
					//IL_03ad: Expected O, but got Unknown
					//IL_03ca: Unknown result type (might be due to invalid IL or missing references)
					//IL_03d4: Expected O, but got Unknown
					//IL_03ee: Unknown result type (might be due to invalid IL or missing references)
					//IL_03f8: Expected O, but got Unknown
					//IL_040f: Unknown result type (might be due to invalid IL or missing references)
					//IL_0419: Expected O, but got Unknown
					//IL_0436: Unknown result type (might be due to invalid IL or missing references)
					//IL_0440: Expected O, but got Unknown
					//IL_0459: Unknown result type (might be due to invalid IL or missing references)
					//IL_0463: Expected O, but got Unknown
					//IL_0480: Unknown result type (might be due to invalid IL or missing references)
					//IL_048a: Expected O, but got Unknown
					//IL_04a1: Unknown result type (might be due to invalid IL or missing references)
					//IL_04ab: Expected O, but got Unknown
					//IL_04c8: Unknown result type (might be due to invalid IL or missing references)
					//IL_04d2: Expected O, but got Unknown
					//IL_04e9: Unknown result type (might be due to invalid IL or missing references)
					//IL_04f3: Expected O, but got Unknown
					//IL_0510: Unknown result type (might be due to invalid IL or missing references)
					//IL_051a: Expected O, but got Unknown
					//IL_0536: Unknown result type (might be due to invalid IL or missing references)
					//IL_0540: Expected O, but got Unknown
					//IL_053b: Unknown result type (might be due to invalid IL or missing references)
					//IL_0545: Expected O, but got Unknown
					//IL_0562: Unknown result type (might be due to invalid IL or missing references)
					//IL_056c: Expected O, but got Unknown
					//IL_0583: Unknown result type (might be due to invalid IL or missing references)
					//IL_058d: Expected O, but got Unknown
					//IL_05aa: Unknown result type (might be due to invalid IL or missing references)
					//IL_05b4: Expected O, but got Unknown
					//IL_05cb: Unknown result type (might be due to invalid IL or missing references)
					//IL_05d5: Expected O, but got Unknown
					//IL_05f2: Unknown result type (might be due to invalid IL or missing references)
					//IL_05fc: Expected O, but got Unknown
					//IL_0616: Unknown result type (might be due to invalid IL or missing references)
					//IL_0620: Expected O, but got Unknown
					//IL_0637: Unknown result type (might be due to invalid IL or missing references)
					//IL_0641: Expected O, but got Unknown
					//IL_065e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0668: Expected O, but got Unknown
					//IL_0685: Unknown result type (might be due to invalid IL or missing references)
					//IL_068f: Expected O, but got Unknown
					//IL_072d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0737: Expected O, but got Unknown
					//IL_0754: Unknown result type (might be due to invalid IL or missing references)
					//IL_075e: Expected O, but got Unknown
					//IL_0775: Unknown result type (might be due to invalid IL or missing references)
					//IL_077f: Expected O, but got Unknown
					//IL_079c: Unknown result type (might be due to invalid IL or missing references)
					//IL_07a6: Expected O, but got Unknown
					//IL_07c0: Unknown result type (might be due to invalid IL or missing references)
					//IL_07ca: Expected O, but got Unknown
					//IL_070c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0716: Expected O, but got Unknown
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<camBaseTransformBasis>5__2 = (Token[])(object)new Token[5]
						{
							(Token)new IdentifierToken("cam_base"),
							new Token((TokenType)84, (uint?)null),
							(Token)new IdentifierToken("transform"),
							new Token((TokenType)84, (uint?)null),
							(Token)new IdentifierToken("basis")
						};
						<>2__current = new Token((TokenType)59, (uint?)null);
						<>1__state = 1;
						return true;
					case 1:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("joy_stick_input");
						<>1__state = 2;
						return true;
					case 2:
						<>1__state = -1;
						<>2__current = new Token((TokenType)23, (uint?)null);
						<>1__state = 3;
						return true;
					case 3:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("Input");
						<>1__state = 4;
						return true;
					case 4:
						<>1__state = -1;
						<>2__current = new Token((TokenType)84, (uint?)null);
						<>1__state = 5;
						return true;
					case 5:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("get_vector");
						<>1__state = 6;
						return true;
					case 6:
						<>1__state = -1;
						<>2__current = new Token((TokenType)80, (uint?)null);
						<>1__state = 7;
						return true;
					case 7:
						<>1__state = -1;
						<>2__current = (Token)new ConstantToken((Variant)new StringVariant("move_right"));
						<>1__state = 8;
						return true;
					case 8:
						<>1__state = -1;
						<>2__current = new Token((TokenType)82, (uint?)null);
						<>1__state = 9;
						return true;
					case 9:
						<>1__state = -1;
						<>2__current = (Token)new ConstantToken((Variant)new StringVariant("move_left"));
						<>1__state = 10;
						return true;
					case 10:
						<>1__state = -1;
						<>2__current = new Token((TokenType)82, (uint?)null);
						<>1__state = 11;
						return true;
					case 11:
						<>1__state = -1;
						<>2__current = (Token)new ConstantToken((Variant)new StringVariant("move_back"));
						<>1__state = 12;
						return true;
					case 12:
						<>1__state = -1;
						<>2__current = new Token((TokenType)82, (uint?)null);
						<>1__state = 13;
						return true;
					case 13:
						<>1__state = -1;
						<>2__current = (Token)new ConstantToken((Variant)new StringVariant("move_forward"));
						<>1__state = 14;
						return true;
					case 14:
						<>1__state = -1;
						<>2__current = new Token((TokenType)81, (uint?)null);
						<>1__state = 15;
						return true;
					case 15:
						<>1__state = -1;
						<>2__current = new Token((TokenType)89, (uint?)1u);
						<>1__state = 16;
						return true;
					case 16:
						<>1__state = -1;
						<>2__current = new Token((TokenType)38, (uint?)null);
						<>1__state = 17;
						return true;
					case 17:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("joy_using_controller");
						<>1__state = 18;
						return true;
					case 18:
						<>1__state = -1;
						<>2__current = new Token((TokenType)86, (uint?)null);
						<>1__state = 19;
						return true;
					case 19:
						<>1__state = -1;
						<>2__current = new Token((TokenType)89, (uint?)2u);
						<>1__state = 20;
						return true;
					case 20:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("direction");
						<>1__state = 21;
						return true;
					case 21:
						<>1__state = -1;
						<>2__current = new Token((TokenType)23, (uint?)null);
						<>1__state = 22;
						return true;
					case 22:
						<>1__state = -1;
						<>2__current = new Token((TokenType)4, (uint?)7u);
						<>1__state = 23;
						return true;
					case 23:
						<>1__state = -1;
						<>2__current = new Token((TokenType)80, (uint?)null);
						<>1__state = 24;
						return true;
					case 24:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("joy_stick_input");
						<>1__state = 25;
						return true;
					case 25:
						<>1__state = -1;
						<>2__current = new Token((TokenType)84, (uint?)null);
						<>1__state = 26;
						return true;
					case 26:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("x");
						<>1__state = 27;
						return true;
					case 27:
						<>1__state = -1;
						<>2__current = new Token((TokenType)82, (uint?)null);
						<>1__state = 28;
						return true;
					case 28:
						<>1__state = -1;
						<>2__current = (Token)new ConstantToken((Variant)new RealVariant(0.0, false));
						<>1__state = 29;
						return true;
					case 29:
						<>1__state = -1;
						<>2__current = new Token((TokenType)82, (uint?)null);
						<>1__state = 30;
						return true;
					case 30:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("joy_stick_input");
						<>1__state = 31;
						return true;
					case 31:
						<>1__state = -1;
						<>2__current = new Token((TokenType)84, (uint?)null);
						<>1__state = 32;
						return true;
					case 32:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("y");
						<>1__state = 33;
						return true;
					case 33:
						<>1__state = -1;
						<>2__current = new Token((TokenType)81, (uint?)null);
						<>1__state = 34;
						return true;
					case 34:
						<>1__state = -1;
						<>2__current = new Token((TokenType)89, (uint?)2u);
						<>1__state = 35;
						return true;
					case 35:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("direction");
						<>1__state = 36;
						return true;
					case 36:
						<>1__state = -1;
						<>2__current = new Token((TokenType)23, (uint?)null);
						<>1__state = 37;
						return true;
					case 37:
						<>1__state = -1;
						<>2__current = new Token((TokenType)17, (uint?)null);
						<>1__state = 38;
						return true;
					case 38:
						<>1__state = -1;
						<>7__wrap2 = <camBaseTransformBasis>5__2;
						<>7__wrap3 = 0;
						goto IL_06e9;
					case 39:
						<>1__state = -1;
						<>7__wrap3++;
						goto IL_06e9;
					case 40:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("xform");
						<>1__state = 41;
						return true;
					case 41:
						<>1__state = -1;
						<>2__current = new Token((TokenType)80, (uint?)null);
						<>1__state = 42;
						return true;
					case 42:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("direction");
						<>1__state = 43;
						return true;
					case 43:
						<>1__state = -1;
						<>2__current = new Token((TokenType)81, (uint?)null);
						<>1__state = 44;
						return true;
					case 44:
						<>1__state = -1;
						<>2__current = new Token((TokenType)89, (uint?)1u);
						<>1__state = 45;
						return true;
					case 45:
						{
							<>1__state = -1;
							return false;
						}
						IL_06e9:
						if (<>7__wrap3 < <>7__wrap2.Length)
						{
							Token val = <>7__wrap2[<>7__wrap3];
							<>2__current = val;
							<>1__state = 39;
							return true;
						}
						<>7__wrap2 = null;
						<>2__current = new Token((TokenType)84, (uint?)null);
						<>1__state = 40;
						return true;
					}
				}

				bool global::System.Collections.IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				[DebuggerHidden]
				void global::System.Collections.IEnumerator.Reset()
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
				{
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						return this;
					}
					return new <PatchAnalogMovement>d__10(0);
				}

				[DebuggerHidden]
				global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
				{
					return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
				}
			}

			[CompilerGenerated]
			private sealed class <PatchCheckController>d__12 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
			{
				private int <>1__state;

				private Token <>2__current;

				private int <>l__initialThreadId;

				Token global::System.Collections.Generic.IEnumerator<Token>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object global::System.Collections.IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <PatchCheckController>d__12(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void global::System.IDisposable.Dispose()
				{
				}

				private bool MoveNext()
				{
					//IL_0082: Unknown result type (might be due to invalid IL or missing references)
					//IL_008c: Expected O, but got Unknown
					//IL_00a2: Unknown result type (might be due to invalid IL or missing references)
					//IL_00ac: Expected O, but got Unknown
					//IL_00c8: Unknown result type (might be due to invalid IL or missing references)
					//IL_00d2: Expected O, but got Unknown
					//IL_00e8: Unknown result type (might be due to invalid IL or missing references)
					//IL_00f2: Expected O, but got Unknown
					//IL_010e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0118: Expected O, but got Unknown
					//IL_012e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0138: Expected O, but got Unknown
					//IL_0154: Unknown result type (might be due to invalid IL or missing references)
					//IL_015e: Expected O, but got Unknown
					//IL_0174: Unknown result type (might be due to invalid IL or missing references)
					//IL_017e: Expected O, but got Unknown
					//IL_019a: Unknown result type (might be due to invalid IL or missing references)
					//IL_01a4: Expected O, but got Unknown
					//IL_01bb: Unknown result type (might be due to invalid IL or missing references)
					//IL_01c5: Expected O, but got Unknown
					//IL_01e2: Unknown result type (might be due to invalid IL or missing references)
					//IL_01ec: Expected O, but got Unknown
					//IL_01ff: Unknown result type (might be due to invalid IL or missing references)
					//IL_0209: Expected O, but got Unknown
					//IL_0204: Unknown result type (might be due to invalid IL or missing references)
					//IL_020e: Expected O, but got Unknown
					//IL_0228: Unknown result type (might be due to invalid IL or missing references)
					//IL_0232: Expected O, but got Unknown
					//IL_024f: Unknown result type (might be due to invalid IL or missing references)
					//IL_0259: Expected O, but got Unknown
					//IL_0276: Unknown result type (might be due to invalid IL or missing references)
					//IL_0280: Expected O, but got Unknown
					//IL_0297: Unknown result type (might be due to invalid IL or missing references)
					//IL_02a1: Expected O, but got Unknown
					//IL_02be: Unknown result type (might be due to invalid IL or missing references)
					//IL_02c8: Expected O, but got Unknown
					//IL_02df: Unknown result type (might be due to invalid IL or missing references)
					//IL_02e9: Expected O, but got Unknown
					//IL_0306: Unknown result type (might be due to invalid IL or missing references)
					//IL_0310: Expected O, but got Unknown
					//IL_0327: Unknown result type (might be due to invalid IL or missing references)
					//IL_0331: Expected O, but got Unknown
					//IL_034e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0358: Expected O, but got Unknown
					//IL_036b: Unknown result type (might be due to invalid IL or missing references)
					//IL_0375: Expected O, but got Unknown
					//IL_0370: Unknown result type (might be due to invalid IL or missing references)
					//IL_037a: Expected O, but got Unknown
					//IL_0394: Unknown result type (might be due to invalid IL or missing references)
					//IL_039e: Expected O, but got Unknown
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<>2__current = new Token((TokenType)38, (uint?)null);
						<>1__state = 1;
						return true;
					case 1:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("event");
						<>1__state = 2;
						return true;
					case 2:
						<>1__state = -1;
						<>2__current = new Token((TokenType)52, (uint?)null);
						<>1__state = 3;
						return true;
					case 3:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("InputEventJoypadButton");
						<>1__state = 4;
						return true;
					case 4:
						<>1__state = -1;
						<>2__current = new Token((TokenType)14, (uint?)null);
						<>1__state = 5;
						return true;
					case 5:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("event");
						<>1__state = 6;
						return true;
					case 6:
						<>1__state = -1;
						<>2__current = new Token((TokenType)52, (uint?)null);
						<>1__state = 7;
						return true;
					case 7:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("InputEventJoypadMotion");
						<>1__state = 8;
						return true;
					case 8:
						<>1__state = -1;
						<>2__current = new Token((TokenType)86, (uint?)null);
						<>1__state = 9;
						return true;
					case 9:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("joy_using_controller");
						<>1__state = 10;
						return true;
					case 10:
						<>1__state = -1;
						<>2__current = new Token((TokenType)23, (uint?)null);
						<>1__state = 11;
						return true;
					case 11:
						<>1__state = -1;
						<>2__current = (Token)new ConstantToken((Variant)new BoolVariant(true));
						<>1__state = 12;
						return true;
					case 12:
						<>1__state = -1;
						<>2__current = new Token((TokenType)89, (uint?)1u);
						<>1__state = 13;
						return true;
					case 13:
						<>1__state = -1;
						<>2__current = new Token((TokenType)39, (uint?)null);
						<>1__state = 14;
						return true;
					case 14:
						<>1__state = -1;
						<>2__current = new Token((TokenType)15, (uint?)null);
						<>1__state = 15;
						return true;
					case 15:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("event");
						<>1__state = 16;
						return true;
					case 16:
						<>1__state = -1;
						<>2__current = new Token((TokenType)52, (uint?)null);
						<>1__state = 17;
						return true;
					case 17:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("InputEventMouseMotion");
						<>1__state = 18;
						return true;
					case 18:
						<>1__state = -1;
						<>2__current = new Token((TokenType)86, (uint?)null);
						<>1__state = 19;
						return true;
					case 19:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("joy_using_controller");
						<>1__state = 20;
						return true;
					case 20:
						<>1__state = -1;
						<>2__current = new Token((TokenType)23, (uint?)null);
						<>1__state = 21;
						return true;
					case 21:
						<>1__state = -1;
						<>2__current = (Token)new ConstantToken((Variant)new BoolVariant(false));
						<>1__state = 22;
						return true;
					case 22:
						<>1__state = -1;
						<>2__current = new Token((TokenType)89, (uint?)1u);
						<>1__state = 23;
						return true;
					case 23:
						<>1__state = -1;
						return false;
					}
				}

				bool global::System.Collections.IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				[DebuggerHidden]
				void global::System.Collections.IEnumerator.Reset()
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
				{
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						return this;
					}
					return new <PatchCheckController>d__12(0);
				}

				[DebuggerHidden]
				global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
				{
					return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
				}
			}

			[CompilerGenerated]
			private sealed class <PatchHotbarControl>d__9 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
			{
				private int <>1__state;

				private Token <>2__current;

				private int <>l__initialThreadId;

				public PlayerModifier <>4__this;

				private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap1;

				Token global::System.Collections.Generic.IEnumerator<Token>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object global::System.Collections.IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <PatchHotbarControl>d__9(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void global::System.IDisposable.Dispose()
				{
					switch (<>1__state)
					{
					case -3:
					case 5:
						try
						{
							break;
						}
						finally
						{
							<>m__Finally1();
						}
					case -4:
					case 18:
						try
						{
							break;
						}
						finally
						{
							<>m__Finally2();
						}
					case -5:
					case 40:
						try
						{
							break;
						}
						finally
						{
							<>m__Finally3();
						}
					}
				}

				private bool MoveNext()
				{
					//IL_0122: Unknown result type (might be due to invalid IL or missing references)
					//IL_012c: Expected O, but got Unknown
					//IL_0147: Unknown result type (might be due to invalid IL or missing references)
					//IL_0151: Expected O, but got Unknown
					//IL_0172: Unknown result type (might be due to invalid IL or missing references)
					//IL_017c: Expected O, but got Unknown
					//IL_019d: Unknown result type (might be due to invalid IL or missing references)
					//IL_01a7: Expected O, but got Unknown
					//IL_0258: Unknown result type (might be due to invalid IL or missing references)
					//IL_0262: Expected O, but got Unknown
					//IL_027d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0287: Expected O, but got Unknown
					//IL_02a8: Unknown result type (might be due to invalid IL or missing references)
					//IL_02b2: Expected O, but got Unknown
					//IL_02ce: Unknown result type (might be due to invalid IL or missing references)
					//IL_02d8: Expected O, but got Unknown
					//IL_02f9: Unknown result type (might be due to invalid IL or missing references)
					//IL_0303: Expected O, but got Unknown
					//IL_031f: Unknown result type (might be due to invalid IL or missing references)
					//IL_0329: Expected O, but got Unknown
					//IL_034b: Unknown result type (might be due to invalid IL or missing references)
					//IL_0355: Expected O, but got Unknown
					//IL_0371: Unknown result type (might be due to invalid IL or missing references)
					//IL_037b: Expected O, but got Unknown
					//IL_039d: Unknown result type (might be due to invalid IL or missing references)
					//IL_03a7: Expected O, but got Unknown
					//IL_03c6: Unknown result type (might be due to invalid IL or missing references)
					//IL_03d0: Expected O, but got Unknown
					//IL_03f2: Unknown result type (might be due to invalid IL or missing references)
					//IL_03fc: Expected O, but got Unknown
					//IL_04ad: Unknown result type (might be due to invalid IL or missing references)
					//IL_04b7: Expected O, but got Unknown
					//IL_04d3: Unknown result type (might be due to invalid IL or missing references)
					//IL_04dd: Expected O, but got Unknown
					//IL_04ff: Unknown result type (might be due to invalid IL or missing references)
					//IL_0509: Expected O, but got Unknown
					//IL_0523: Unknown result type (might be due to invalid IL or missing references)
					//IL_052d: Expected O, but got Unknown
					//IL_0528: Unknown result type (might be due to invalid IL or missing references)
					//IL_0532: Expected O, but got Unknown
					//IL_0551: Unknown result type (might be due to invalid IL or missing references)
					//IL_055b: Expected O, but got Unknown
					//IL_057d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0587: Expected O, but got Unknown
					//IL_05a3: Unknown result type (might be due to invalid IL or missing references)
					//IL_05ad: Expected O, but got Unknown
					//IL_05cf: Unknown result type (might be due to invalid IL or missing references)
					//IL_05d9: Expected O, but got Unknown
					//IL_05f3: Unknown result type (might be due to invalid IL or missing references)
					//IL_05fd: Expected O, but got Unknown
					//IL_05f8: Unknown result type (might be due to invalid IL or missing references)
					//IL_0602: Expected O, but got Unknown
					//IL_0624: Unknown result type (might be due to invalid IL or missing references)
					//IL_062e: Expected O, but got Unknown
					//IL_064a: Unknown result type (might be due to invalid IL or missing references)
					//IL_0654: Expected O, but got Unknown
					//IL_0676: Unknown result type (might be due to invalid IL or missing references)
					//IL_0680: Expected O, but got Unknown
					//IL_069a: Unknown result type (might be due to invalid IL or missing references)
					//IL_06a4: Expected O, but got Unknown
					//IL_069f: Unknown result type (might be due to invalid IL or missing references)
					//IL_06a9: Expected O, but got Unknown
					//IL_06c8: Unknown result type (might be due to invalid IL or missing references)
					//IL_06d2: Expected O, but got Unknown
					//IL_06ee: Unknown result type (might be due to invalid IL or missing references)
					//IL_06f8: Expected O, but got Unknown
					//IL_071a: Unknown result type (might be due to invalid IL or missing references)
					//IL_0724: Expected O, but got Unknown
					//IL_0740: Unknown result type (might be due to invalid IL or missing references)
					//IL_074a: Expected O, but got Unknown
					//IL_076c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0776: Expected O, but got Unknown
					//IL_0795: Unknown result type (might be due to invalid IL or missing references)
					//IL_079f: Expected O, but got Unknown
					//IL_07c1: Unknown result type (might be due to invalid IL or missing references)
					//IL_07cb: Expected O, but got Unknown
					//IL_087c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0886: Expected O, but got Unknown
					//IL_08a2: Unknown result type (might be due to invalid IL or missing references)
					//IL_08ac: Expected O, but got Unknown
					//IL_08ce: Unknown result type (might be due to invalid IL or missing references)
					//IL_08d8: Expected O, but got Unknown
					//IL_08f2: Unknown result type (might be due to invalid IL or missing references)
					//IL_08fc: Expected O, but got Unknown
					//IL_08f7: Unknown result type (might be due to invalid IL or missing references)
					//IL_0901: Expected O, but got Unknown
					//IL_0920: Unknown result type (might be due to invalid IL or missing references)
					//IL_092a: Expected O, but got Unknown
					//IL_094c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0956: Expected O, but got Unknown
					//IL_0972: Unknown result type (might be due to invalid IL or missing references)
					//IL_097c: Expected O, but got Unknown
					//IL_099e: Unknown result type (might be due to invalid IL or missing references)
					//IL_09a8: Expected O, but got Unknown
					//IL_09c2: Unknown result type (might be due to invalid IL or missing references)
					//IL_09cc: Expected O, but got Unknown
					//IL_09c7: Unknown result type (might be due to invalid IL or missing references)
					//IL_09d1: Expected O, but got Unknown
					//IL_09f3: Unknown result type (might be due to invalid IL or missing references)
					//IL_09fd: Expected O, but got Unknown
					//IL_0a19: Unknown result type (might be due to invalid IL or missing references)
					//IL_0a23: Expected O, but got Unknown
					//IL_0a45: Unknown result type (might be due to invalid IL or missing references)
					//IL_0a4f: Expected O, but got Unknown
					//IL_0a69: Unknown result type (might be due to invalid IL or missing references)
					//IL_0a73: Expected O, but got Unknown
					//IL_0a6e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0a78: Expected O, but got Unknown
					//IL_0a97: Unknown result type (might be due to invalid IL or missing references)
					//IL_0aa1: Expected O, but got Unknown
					//IL_0abd: Unknown result type (might be due to invalid IL or missing references)
					//IL_0ac7: Expected O, but got Unknown
					//IL_0ae9: Unknown result type (might be due to invalid IL or missing references)
					//IL_0af3: Expected O, but got Unknown
					//IL_0b0f: Unknown result type (might be due to invalid IL or missing references)
					//IL_0b19: Expected O, but got Unknown
					//IL_0b38: Unknown result type (might be due to invalid IL or missing references)
					//IL_0b42: Expected O, but got Unknown
					//IL_0b5e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0b68: Expected O, but got Unknown
					//IL_022d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0237: Expected O, but got Unknown
					//IL_0484: Unknown result type (might be due to invalid IL or missing references)
					//IL_048e: Expected O, but got Unknown
					//IL_0853: Unknown result type (might be due to invalid IL or missing references)
					//IL_085d: Expected O, but got Unknown
					try
					{
						int num = <>1__state;
						PlayerModifier playerModifier = <>4__this;
						switch (num)
						{
						default:
							return false;
						case 0:
							<>1__state = -1;
							<>2__current = new Token((TokenType)38, (uint?)null);
							<>1__state = 1;
							return true;
						case 1:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("joy_using_controller");
							<>1__state = 2;
							return true;
						case 2:
							<>1__state = -1;
							<>2__current = new Token((TokenType)13, (uint?)null);
							<>1__state = 3;
							return true;
						case 3:
							<>1__state = -1;
							<>2__current = new Token((TokenType)15, (uint?)null);
							<>1__state = 4;
							return true;
						case 4:
							<>1__state = -1;
							<>7__wrap1 = playerModifier.IsActionPressedShort("joy_zoom_control").GetEnumerator();
							<>1__state = -3;
							goto IL_0207;
						case 5:
							<>1__state = -3;
							goto IL_0207;
						case 6:
							<>1__state = -1;
							<>2__current = new Token((TokenType)15, (uint?)null);
							<>1__state = 7;
							return true;
						case 7:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("locked");
							<>1__state = 8;
							return true;
						case 8:
							<>1__state = -1;
							<>2__current = new Token((TokenType)13, (uint?)null);
							<>1__state = 9;
							return true;
						case 9:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("state");
							<>1__state = 10;
							return true;
						case 10:
							<>1__state = -1;
							<>2__current = new Token((TokenType)7, (uint?)null);
							<>1__state = 11;
							return true;
						case 11:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("STATES");
							<>1__state = 12;
							return true;
						case 12:
							<>1__state = -1;
							<>2__current = new Token((TokenType)84, (uint?)null);
							<>1__state = 13;
							return true;
						case 13:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("DEFAULT");
							<>1__state = 14;
							return true;
						case 14:
							<>1__state = -1;
							<>2__current = new Token((TokenType)86, (uint?)null);
							<>1__state = 15;
							return true;
						case 15:
							<>1__state = -1;
							<>2__current = new Token((TokenType)89, (uint?)2u);
							<>1__state = 16;
							return true;
						case 16:
							<>1__state = -1;
							<>2__current = new Token((TokenType)38, (uint?)null);
							<>1__state = 17;
							return true;
						case 17:
							<>1__state = -1;
							<>7__wrap1 = playerModifier.IsActionJustPressedShort("joy_tab_next").GetEnumerator();
							<>1__state = -4;
							goto IL_045e;
						case 18:
							<>1__state = -4;
							goto IL_045e;
						case 19:
							<>1__state = -1;
							<>2__current = new Token((TokenType)89, (uint?)3u);
							<>1__state = 20;
							return true;
						case 20:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("joy_current_hotbar");
							<>1__state = 21;
							return true;
						case 21:
							<>1__state = -1;
							<>2__current = new Token((TokenType)24, (uint?)null);
							<>1__state = 22;
							return true;
						case 22:
							<>1__state = -1;
							<>2__current = (Token)new ConstantToken((Variant)new IntVariant(1L, false));
							<>1__state = 23;
							return true;
						case 23:
							<>1__state = -1;
							<>2__current = new Token((TokenType)89, (uint?)3u);
							<>1__state = 24;
							return true;
						case 24:
							<>1__state = -1;
							<>2__current = new Token((TokenType)38, (uint?)null);
							<>1__state = 25;
							return true;
						case 25:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("joy_current_hotbar");
							<>1__state = 26;
							return true;
						case 26:
							<>1__state = -1;
							<>2__current = new Token((TokenType)11, (uint?)null);
							<>1__state = 27;
							return true;
						case 27:
							<>1__state = -1;
							<>2__current = (Token)new ConstantToken((Variant)new IntVariant(4L, false));
							<>1__state = 28;
							return true;
						case 28:
							<>1__state = -1;
							<>2__current = new Token((TokenType)86, (uint?)null);
							<>1__state = 29;
							return true;
						case 29:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("joy_current_hotbar");
							<>1__state = 30;
							return true;
						case 30:
							<>1__state = -1;
							<>2__current = new Token((TokenType)23, (uint?)null);
							<>1__state = 31;
							return true;
						case 31:
							<>1__state = -1;
							<>2__current = (Token)new ConstantToken((Variant)new IntVariant(0L, false));
							<>1__state = 32;
							return true;
						case 32:
							<>1__state = -1;
							<>2__current = new Token((TokenType)89, (uint?)3u);
							<>1__state = 33;
							return true;
						case 33:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("_equip_hotbar");
							<>1__state = 34;
							return true;
						case 34:
							<>1__state = -1;
							<>2__current = new Token((TokenType)80, (uint?)null);
							<>1__state = 35;
							return true;
						case 35:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("joy_current_hotbar");
							<>1__state = 36;
							return true;
						case 36:
							<>1__state = -1;
							<>2__current = new Token((TokenType)81, (uint?)null);
							<>1__state = 37;
							return true;
						case 37:
							<>1__state = -1;
							<>2__current = new Token((TokenType)89, (uint?)2u);
							<>1__state = 38;
							return true;
						case 38:
							<>1__state = -1;
							<>2__current = new Token((TokenType)39, (uint?)null);
							<>1__state = 39;
							return true;
						case 39:
							<>1__state = -1;
							<>7__wrap1 = playerModifier.IsActionJustPressedShort("joy_tab_prev").GetEnumerator();
							<>1__state = -5;
							goto IL_082d;
						case 40:
							<>1__state = -5;
							goto IL_082d;
						case 41:
							<>1__state = -1;
							<>2__current = new Token((TokenType)89, (uint?)3u);
							<>1__state = 42;
							return true;
						case 42:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("joy_current_hotbar");
							<>1__state = 43;
							return true;
						case 43:
							<>1__state = -1;
							<>2__current = new Token((TokenType)25, (uint?)null);
							<>1__state = 44;
							return true;
						case 44:
							<>1__state = -1;
							<>2__current = (Token)new ConstantToken((Variant)new IntVariant(1L, false));
							<>1__state = 45;
							return true;
						case 45:
							<>1__state = -1;
							<>2__current = new Token((TokenType)89, (uint?)3u);
							<>1__state = 46;
							return true;
						case 46:
							<>1__state = -1;
							<>2__current = new Token((TokenType)38, (uint?)null);
							<>1__state = 47;
							return true;
						case 47:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("joy_current_hotbar");
							<>1__state = 48;
							return true;
						case 48:
							<>1__state = -1;
							<>2__current = new Token((TokenType)9, (uint?)null);
							<>1__state = 49;
							return true;
						case 49:
							<>1__state = -1;
							<>2__current = (Token)new ConstantToken((Variant)new IntVariant(0L, false));
							<>1__state = 50;
							return true;
						case 50:
							<>1__state = -1;
							<>2__current = new Token((TokenType)86, (uint?)null);
							<>1__state = 51;
							return true;
						case 51:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("joy_current_hotbar");
							<>1__state = 52;
							return true;
						case 52:
							<>1__state = -1;
							<>2__current = new Token((TokenType)23, (uint?)null);
							<>1__state = 53;
							return true;
						case 53:
							<>1__state = -1;
							<>2__current = (Token)new ConstantToken((Variant)new IntVariant(4L, false));
							<>1__state = 54;
							return true;
						case 54:
							<>1__state = -1;
							<>2__current = new Token((TokenType)89, (uint?)3u);
							<>1__state = 55;
							return true;
						case 55:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("_equip_hotbar");
							<>1__state = 56;
							return true;
						case 56:
							<>1__state = -1;
							<>2__current = new Token((TokenType)80, (uint?)null);
							<>1__state = 57;
							return true;
						case 57:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("joy_current_hotbar");
							<>1__state = 58;
							return true;
						case 58:
							<>1__state = -1;
							<>2__current = new Token((TokenType)81, (uint?)null);
							<>1__state = 59;
							return true;
						case 59:
							<>1__state = -1;
							<>2__current = new Token((TokenType)89, (uint?)1u);
							<>1__state = 60;
							return true;
						case 60:
							{
								<>1__state = -1;
								return false;
							}
							IL_082d:
							if (((global::System.Collections.IEnumerator)<>7__wrap1).MoveNext())
							{
								Token current = <>7__wrap1.Current;
								<>2__current = current;
								<>1__state = 40;
								return true;
							}
							<>m__Finally3();
							<>7__wrap1 = null;
							<>2__current = new Token((TokenType)86, (uint?)null);
							<>1__state = 41;
							return true;
							IL_045e:
							if (((global::System.Collections.IEnumerator)<>7__wrap1).MoveNext())
							{
								Token current2 = <>7__wrap1.Current;
								<>2__current = current2;
								<>1__state = 18;
								return true;
							}
							<>m__Finally2();
							<>7__wrap1 = null;
							<>2__current = new Token((TokenType)86, (uint?)null);
							<>1__state = 19;
							return true;
							IL_0207:
							if (((global::System.Collections.IEnumerator)<>7__wrap1).MoveNext())
							{
								Token current3 = <>7__wrap1.Current;
								<>2__current = current3;
								<>1__state = 5;
								return true;
							}
							<>m__Finally1();
							<>7__wrap1 = null;
							<>2__current = new Token((TokenType)13, (uint?)null);
							<>1__state = 6;
							return true;
						}
					}
					catch
					{
						//try-fault
						((global::System.IDisposable)this).Dispose();
						throw;
					}
				}

				bool global::System.Collections.IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				private void <>m__Finally1()
				{
					<>1__state = -1;
					if (<>7__wrap1 != null)
					{
						((global::System.IDisposable)<>7__wrap1).Dispose();
					}
				}

				private void <>m__Finally2()
				{
					<>1__state = -1;
					if (<>7__wrap1 != null)
					{
						((global::System.IDisposable)<>7__wrap1).Dispose();
					}
				}

				private void <>m__Finally3()
				{
					<>1__state = -1;
					if (<>7__wrap1 != null)
					{
						((global::System.IDisposable)<>7__wrap1).Dispose();
					}
				}

				[DebuggerHidden]
				void global::System.Collections.IEnumerator.Reset()
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
				{
					<PatchHotbarControl>d__9 result;
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						result = this;
					}
					else
					{
						result = new <PatchHotbarControl>d__9(0)
						{
							<>4__this = <>4__this
						};
					}
					return result;
				}

				[DebuggerHidden]
				global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
				{
					return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
				}
			}

			[CompilerGenerated]
			private sealed class <PatchLandVibration>d__13 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
			{
				private int <>1__state;

				private Token <>2__current;

				private int <>l__initialThreadId;

				private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap1;

				Token global::System.Collections.Generic.IEnumerator<Token>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object global::System.Collections.IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <PatchLandVibration>d__13(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void global::System.IDisposable.Dispose()
				{
					switch (<>1__state)
					{
					case -3:
					case 13:
						try
						{
							break;
						}
						finally
						{
							<>m__Finally1();
						}
					case -4:
					case 17:
						try
						{
							break;
						}
						finally
						{
							<>m__Finally2();
						}
					}
				}

				private bool MoveNext()
				{
					//IL_0073: Unknown result type (might be due to invalid IL or missing references)
					//IL_007d: Expected O, but got Unknown
					//IL_0098: Unknown result type (might be due to invalid IL or missing references)
					//IL_00a2: Expected O, but got Unknown
					//IL_00c3: Unknown result type (might be due to invalid IL or missing references)
					//IL_00cd: Expected O, but got Unknown
					//IL_00ee: Unknown result type (might be due to invalid IL or missing references)
					//IL_00f8: Expected O, but got Unknown
					//IL_0119: Unknown result type (might be due to invalid IL or missing references)
					//IL_0123: Expected O, but got Unknown
					//IL_013e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0148: Expected O, but got Unknown
					//IL_0169: Unknown result type (might be due to invalid IL or missing references)
					//IL_0173: Expected O, but got Unknown
					//IL_0191: Unknown result type (might be due to invalid IL or missing references)
					//IL_019b: Expected O, but got Unknown
					//IL_01bc: Unknown result type (might be due to invalid IL or missing references)
					//IL_01c6: Expected O, but got Unknown
					//IL_01e8: Unknown result type (might be due to invalid IL or missing references)
					//IL_01f2: Expected O, but got Unknown
					//IL_020e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0218: Expected O, but got Unknown
					//IL_023a: Unknown result type (might be due to invalid IL or missing references)
					//IL_0244: Expected O, but got Unknown
					//IL_0308: Unknown result type (might be due to invalid IL or missing references)
					//IL_0312: Expected O, but got Unknown
					//IL_0334: Unknown result type (might be due to invalid IL or missing references)
					//IL_033e: Expected O, but got Unknown
					//IL_02dc: Unknown result type (might be due to invalid IL or missing references)
					//IL_02e6: Expected O, but got Unknown
					//IL_03d5: Unknown result type (might be due to invalid IL or missing references)
					//IL_03df: Expected O, but got Unknown
					try
					{
						switch (<>1__state)
						{
						default:
							return false;
						case 0:
							<>1__state = -1;
							<>2__current = new Token((TokenType)38, (uint?)null);
							<>1__state = 1;
							return true;
						case 1:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("is_on_floor");
							<>1__state = 2;
							return true;
						case 2:
							<>1__state = -1;
							<>2__current = new Token((TokenType)80, (uint?)null);
							<>1__state = 3;
							return true;
						case 3:
							<>1__state = -1;
							<>2__current = new Token((TokenType)81, (uint?)null);
							<>1__state = 4;
							return true;
						case 4:
							<>1__state = -1;
							<>2__current = new Token((TokenType)13, (uint?)null);
							<>1__state = 5;
							return true;
						case 5:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("in_air");
							<>1__state = 6;
							return true;
						case 6:
							<>1__state = -1;
							<>2__current = new Token((TokenType)86, (uint?)null);
							<>1__state = 7;
							return true;
						case 7:
							<>1__state = -1;
							<>2__current = new Token((TokenType)89, (uint?)2u);
							<>1__state = 8;
							return true;
						case 8:
							<>1__state = -1;
							<>2__current = new Token((TokenType)38, (uint?)null);
							<>1__state = 9;
							return true;
						case 9:
							<>1__state = -1;
							<>2__current = new Token((TokenType)15, (uint?)null);
							<>1__state = 10;
							return true;
						case 10:
							<>1__state = -1;
							<>2__current = (Token)new IdentifierToken("diving");
							<>1__state = 11;
							return true;
						case 11:
							<>1__state = -1;
							<>2__current = new Token((TokenType)86, (uint?)null);
							<>1__state = 12;
							return true;
						case 12:
							<>1__state = -1;
							<>7__wrap1 = VibrateController(0.5, 0.0, 0.15).GetEnumerator();
							<>1__state = -3;
							goto IL_02b9;
						case 13:
							<>1__state = -3;
							goto IL_02b9;
						case 14:
							<>1__state = -1;
							<>2__current = new Token((TokenType)40, (uint?)null);
							<>1__state = 15;
							return true;
						case 15:
							<>1__state = -1;
							<>2__current = new Token((TokenType)86, (uint?)null);
							<>1__state = 16;
							return true;
						case 16:
							<>1__state = -1;
							<>7__wrap1 = VibrateController(0.0, 0.5, 0.25).GetEnumerator();
							<>1__state = -4;
							goto IL_03b2;
						case 17:
							<>1__state = -4;
							goto IL_03b2;
						case 18:
							{
								<>1__state = -1;
								return false;
							}
							IL_03b2:
							if (((global::System.Collections.IEnumerator)<>7__wrap1).MoveNext())
							{
								Token current = <>7__wrap1.Current;
								<>2__current = current;
								<>1__state = 17;
								return true;
							}
							<>m__Finally2();
							<>7__wrap1 = null;
							<>2__current = new Token((TokenType)89, (uint?)1u);
							<>1__state = 18;
							return true;
							IL_02b9:
							if (((global::System.Collections.IEnumerator)<>7__wrap1).MoveNext())
							{
								Token current2 = <>7__wrap1.Current;
								<>2__current = current2;
								<>1__state = 13;
								return true;
							}
							<>m__Finally1();
							<>7__wrap1 = null;
							<>2__current = new Token((TokenType)89, (uint?)2u);
							<>1__state = 14;
							return true;
						}
					}
					catch
					{
						//try-fault
						((global::System.IDisposable)this).Dispose();
						throw;
					}
				}

				bool global::System.Collections.IEnumerator.MoveNext()
				{
					//ILSpy generated this explicit interface implementation from .override directive in MoveNext
					return this.MoveNext();
				}

				private void <>m__Finally1()
				{
					<>1__state = -1;
					if (<>7__wrap1 != null)
					{
						((global::System.IDisposable)<>7__wrap1).Dispose();
					}
				}

				private void <>m__Finally2()
				{
					<>1__state = -1;
					if (<>7__wrap1 != null)
					{
						((global::System.IDisposable)<>7__wrap1).Dispose();
					}
				}

				[DebuggerHidden]
				void global::System.Collections.IEnumerator.Reset()
				{
					//IL_0000: Unknown result type (might be due to invalid IL or missing references)
					throw new NotSupportedException();
				}

				[DebuggerHidden]
				global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
				{
					if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
					{
						<>1__state = 0;
						return this;
					}
					return new <PatchLandVibration>d__13(0);
				}

				[DebuggerHidden]
				global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
				{
					return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
				}
			}

			[CompilerGenerated]
			private sealed class <PatchLook>d__7 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
			{
				private int <>1__state;

				private Token <>2__current;

				private int <>l__initialThreadId;

				private Token[] <camBaseRotation>5__2;

				private Token[] <camPivotRotation>5__3;

				private Token[] <>7__wrap3;

				private int <>7__wrap4;

				Token global::System.Collections.Generic.IEnumerator<Token>.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				object global::System.Collections.IEnumerator.Current
				{
					[DebuggerHidden]
					get
					{
						return <>2__current;
					}
				}

				[DebuggerHidden]
				public <PatchLook>d__7(int <>1__state)
				{
					this.<>1__state = <>1__state;
					<>l__initialThreadId = Environment.CurrentManagedThreadId;
				}

				[DebuggerHidden]
				void global::System.IDisposable.Dispose()
				{
				}

				private bool MoveNext()
				{
					//IL_0106: Unknown result type (might be due to invalid IL or missing references)
					//IL_0110: Expected O, but got Unknown
					//IL_0126: Unknown result type (might be due to invalid IL or missing references)
					//IL_0130: Expected O, but got Unknown
					//IL_014c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0156: Expected O, but got Unknown
					//IL_016c: Unknown result type (might be due to invalid IL or missing references)
					//IL_0176: Expected O, but got Unknown
					//IL_0192: Unknown result type (might be due to invalid IL or missing references)
					//IL_019c: Expected O, but got Unknown
					//IL_01b2: Unknown result type (might be due to invalid IL or missing references)
					//IL_01bc: Expected O, but got Unknown
					//IL_01d8: Unknown result type (might be due to invalid IL or missing references)
					//IL_01e2: Expected O, but got Unknown
					//IL_01f8: Unknown result type (might be due to invalid IL or missing references)
					//IL_0202: Expected O, but got Unknown
					//IL_01fd: Unknown result type (might be due to invalid IL or missing references)
					//IL_0207: Expected O, but got Unknown
					//IL_0223: Unknown result type (might be due to invalid IL or missing references)
					//IL_022d: Expected O, but got Unknown
					//IL_0244: Unknown result type (might be due to invalid IL or missing references)
					//IL_024e: Expected O, but got Unknown
					//IL_0249: Unknown result type (might be due to invalid IL or missing references)
					//IL_0253: Expected O, but got Unknown
					//IL_0270: Unknown result type (might be due to invalid IL or missing references)
					//IL_027a: Expected O, but got Unknown
					//IL_0291: Unknown result type (might be due to invalid IL or missing references)
					//IL_029b: Expected O, but got Unknown
					//IL_0296: Unknown result type (might be due to invalid IL or missing references)
					//IL_02a0: Expected O, but got Unknown
					//IL_02bd: Unknown result type (might be due to invalid IL or missing references)
					//IL_02c7: Expected O, but got Unknown
					//IL_02de: Unknown result type (might be due to invalid IL or missing references)
					//IL_02e8: Expected O, but got Unknown
					//IL_02e3: Unknown result type (might be due to invalid IL or missing references)
					//IL_02ed: Expected O, but got Unknown
					//IL_030a: Unknown result type (might be due to invalid IL or missing references)
					//IL_0314: Expected O, but got Unknown
					//IL_032e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0338: Expected O, but got Unknown
					//IL_0355: Unknown result type (might be due to invalid IL or missing references)
					//IL_035f: Expected O, but got Unknown
					//IL_0376: Unknown result type (might be due to invalid IL or missing references)
					//IL_0380: Expected O, but got Unknown
					//IL_039d: Unknown result type (might be due to invalid IL or missing references)
					//IL_03a7: Expected O, but got Unknown
					//IL_03be: Unknown result type (might be due to invalid IL or missing references)
					//IL_03c8: Expected O, but got Unknown
					//IL_03e5: Unknown result type (might be due to invalid IL or missing references)
					//IL_03ef: Expected O, but got Unknown
					//IL_0406: Unknown result type (might be due to invalid IL or missing references)
					//IL_0410: Expected O, but got Unknown
					//IL_042a: Unknown result type (might be due to invalid IL or missing references)
					//IL_0434: Expected O, but got Unknown
					//IL_0450: Unknown result type (might be due to invalid IL or missing references)
					//IL_045a: Expected O, but got Unknown
					//IL_0455: Unknown result type (might be due to invalid IL or missing references)
					//IL_045f: Expected O, but got Unknown
					//IL_0479: Unknown result type (might be due to invalid IL or missing references)
					//IL_0483: Expected O, but got Unknown
					//IL_04a2: Unknown result type (might be due to invalid IL or missing references)
					//IL_04a8: Expected O, but got Unknown
					//IL_04b5: Unknown result type (might be due to invalid IL or missing references)
					//IL_04bb: Expected O, but got Unknown
					//IL_04c2: Unknown result type (might be due to invalid IL or missing references)
					//IL_04c8: Expected O, but got Unknown
					//IL_04d5: Unknown result type (might be due to invalid IL or missing references)
					//IL_04db: Expected O, but got Unknown
					//IL_04e2: Unknown result type (might be due to invalid IL or missing references)
					//IL_04e8: Expected O, but got Unknown
					//IL_04fb: Unknown result type (might be due to invalid IL or missing references)
					//IL_0501: Expected O, but got Unknown
					//IL_050e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0514: Expected O, but got Unknown
					//IL_051b: Unknown result type (might be due to invalid IL or missing references)
					//IL_0521: Expected O, but got Unknown
					//IL_052e: Unknown result type (might be due to invalid IL or missing references)
					//IL_0534: Expected O, but got Unknown
					//IL_053b: Unknown result type (might be due to invalid IL or missing references)
					//IL_0541: Expected O, but got Unknown
					//IL_0552: Unknown result type (might be due to invalid IL or missing references)
					//IL_055c: Expected O, but got Unknown
					//IL_0573: Unknown result type (might be due to invalid IL or missing references)
					//IL_057d: Expected O, but got Unknown
					//IL_059a: Unknown result type (might be due to invalid IL or missing references)
					//IL_05a4: Expected O, but got Unknown
					//IL_05be: Unknown result type (might be due to invalid IL or missing references)
					//IL_05c8: Expected O, but got Unknown
					//IL_0666: Unknown result type (might be due to invalid IL or missing references)
					//IL_0670: Expected O, but got Unknown
					//IL_068d: Unknown result type (might be due to invalid IL or missing references)
					//IL_0697: Expected O, but got Unknown
					//IL_06ae: Unknown result type (might be due to invalid IL or missing references)
					//IL_06b8: Expected O, but got Unknown
					//IL_06d5: Unknown result type (might be due to invalid IL or missing references)
					//IL_06df: Expected O, but got Unknown
					//IL_06f6: Unknown result type (might be due to invalid IL or missing references)
					//IL_0700: Expected O, but got Unknown
					//IL_071a: Unknown result type (might be due to invalid IL or missing references)
					//IL_0724: Expected O, but got Unknown
					//IL_07c2: Unknown result type (might be due to invalid IL or missing references)
					//IL_07cc: Expected O, but got Unknown
					//IL_07e9: Unknown result type (might be due to invalid IL or missing references)
					//IL_07f3: Expected O, but got Unknown
					//IL_080a: Unknown result type (might be due to invalid IL or missing references)
					//IL_0814: Expected O, but got Unknown
					//IL_0831: Unknown result type (might be due to invalid IL or missing references)
					//IL_083b: Expected O, but got Unknown
					//IL_0852: Unknown result type (might be due to invalid IL or missing references)
					//IL_085c: Expected O, but got Unknown
					//IL_0876: Unknown result type (might be due to invalid IL or missing references)
					//IL_0880: Expected O, but got Unknown
					//IL_0923: Unknown result type (might be due to invalid IL or missing references)
					//IL_092d: Expected O, but got Unknown
					//IL_094a: Unknown result type (might be due to invalid IL or missing references)
					//IL_0954: Expected O, but got Unknown
					//IL_09f3: Unknown result type (might be due to invalid IL or missing references)
					//IL_09fd: Expected O, but got Unknown
					//IL_09f8: Unknown result type (might be due to invalid IL or missing references)
					//IL_0a02: Expected O, but got Unknown
					//IL_0a1f: Unknown result type (might be due to invalid IL or missing references)
					//IL_0a29: Expected O, but got Unknown
					//IL_0a3f: Unknown result type (might be due to invalid IL or missing references)
					//IL_0a49: Expected O, but got Unknown
					//IL_0a44: Unknown result type (might be due to invalid IL or missing references)
					//IL_0a4e: Expected O, but got Unknown
					//IL_0a6b: Unknown result type (might be due to invalid IL or missing references)
					//IL_0a75: Expected O, but got Unknown
					//IL_0a8f: Unknown result type (might be due to invalid IL or missing references)
					//IL_0a99: Expected O, but got Unknown
					//IL_0645: Unknown result type (might be due to invalid IL or missing references)
					//IL_064f: Expected O, but got Unknown
					//IL_07a1: Unknown result type (might be due to invalid IL or missing references)
					//IL_07ab: Expected O, but got Unknown
					//IL_08ff: Unknown result type (might be due to invalid IL or missing references)
					//IL_0909: Expected O, but got Unknown
					//IL_09d3: Unknown result type (might be due to invalid IL or missing references)
					//IL_09dd: Expected O, but got Unknown
					switch (<>1__state)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<>2__current = new Token((TokenType)59, (uint?)null);
						<>1__state = 1;
						return true;
					case 1:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("joy_look_vec");
						<>1__state = 2;
						return true;
					case 2:
						<>1__state = -1;
						<>2__current = new Token((TokenType)23, (uint?)null);
						<>1__state = 3;
						return true;
					case 3:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("Input");
						<>1__state = 4;
						return true;
					case 4:
						<>1__state = -1;
						<>2__current = new Token((TokenType)84, (uint?)null);
						<>1__state = 5;
						return true;
					case 5:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("get_vector");
						<>1__state = 6;
						return true;
					case 6:
						<>1__state = -1;
						<>2__current = new Token((TokenType)80, (uint?)null);
						<>1__state = 7;
						return true;
					case 7:
						<>1__state = -1;
						<>2__current = (Token)new ConstantToken((Variant)new StringVariant("joy_look_left"));
						<>1__state = 8;
						return true;
					case 8:
						<>1__state = -1;
						<>2__current = new Token((TokenType)82, (uint?)null);
						<>1__state = 9;
						return true;
					case 9:
						<>1__state = -1;
						<>2__current = (Token)new ConstantToken((Variant)new StringVariant("joy_look_right"));
						<>1__state = 10;
						return true;
					case 10:
						<>1__state = -1;
						<>2__current = new Token((TokenType)82, (uint?)null);
						<>1__state = 11;
						return true;
					case 11:
						<>1__state = -1;
						<>2__current = (Token)new ConstantToken((Variant)new StringVariant("joy_look_up"));
						<>1__state = 12;
						return true;
					case 12:
						<>1__state = -1;
						<>2__current = new Token((TokenType)82, (uint?)null);
						<>1__state = 13;
						return true;
					case 13:
						<>1__state = -1;
						<>2__current = (Token)new ConstantToken((Variant)new StringVariant("joy_look_down"));
						<>1__state = 14;
						return true;
					case 14:
						<>1__state = -1;
						<>2__current = new Token((TokenType)81, (uint?)null);
						<>1__state = 15;
						return true;
					case 15:
						<>1__state = -1;
						<>2__current = new Token((TokenType)89, (uint?)1u);
						<>1__state = 16;
						return true;
					case 16:
						<>1__state = -1;
						<>2__current = new Token((TokenType)59, (uint?)null);
						<>1__state = 17;
						return true;
					case 17:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("mouse_sens");
						<>1__state = 18;
						return true;
					case 18:
						<>1__state = -1;
						<>2__current = new Token((TokenType)23, (uint?)null);
						<>1__state = 19;
						return true;
					case 19:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("OptionsMenu");
						<>1__state = 20;
						return true;
					case 20:
						<>1__state = -1;
						<>2__current = new Token((TokenType)84, (uint?)null);
						<>1__state = 21;
						return true;
					case 21:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("mouse_sens");
						<>1__state = 22;
						return true;
					case 22:
						<>1__state = -1;
						<>2__current = new Token((TokenType)18, (uint?)1u);
						<>1__state = 23;
						return true;
					case 23:
						<>1__state = -1;
						<>2__current = (Token)new ConstantToken((Variant)new RealVariant(40.0, false));
						<>1__state = 24;
						return true;
					case 24:
						<>1__state = -1;
						<>2__current = new Token((TokenType)89, (uint?)1u);
						<>1__state = 25;
						return true;
					case 25:
						<>1__state = -1;
						<camBaseRotation>5__2 = (Token[])(object)new Token[5]
						{
							(Token)new IdentifierToken("cam_base"),
							new Token((TokenType)84, (uint?)null),
							(Token)new IdentifierToken("rotation_degrees"),
							new Token((TokenType)84, (uint?)null),
							(Token)new IdentifierToken("y")
						};
						<camPivotRotation>5__3 = (Token[])(object)new Token[5]
						{
							(Token)new IdentifierToken("cam_pivot"),
							new Token((TokenType)84, (uint?)null),
							(Token)new IdentifierToken("rotation_degrees"),
							new Token((TokenType)84, (uint?)null),
							(Token)new IdentifierToken("x")
						};
						<>2__current = new Token((TokenType)38, (uint?)null);
						<>1__state = 26;
						return true;
					case 26:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("joy_using_controller");
						<>1__state = 27;
						return true;
					case 27:
						<>1__state = -1;
						<>2__current = new Token((TokenType)86, (uint?)null);
						<>1__state = 28;
						return true;
					case 28:
						<>1__state = -1;
						<>2__current = new Token((TokenType)89, (uint?)2u);
						<>1__state = 29;
						return true;
					case 29:
						<>1__state = -1;
						<>7__wrap3 = <camBaseRotation>5__2;
						<>7__wrap4 = 0;
						goto IL_0622;
					case 30:
						<>1__state = -1;
						<>7__wrap4++;
						goto IL_0622;
					case 31:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("joy_look_vec");
						<>1__state = 32;
						return true;
					case 32:
						<>1__state = -1;
						<>2__current = new Token((TokenType)84, (uint?)null);
						<>1__state = 33;
						return true;
					case 33:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("x");
						<>1__state = 34;
						return true;
					case 34:
						<>1__state = -1;
						<>2__current = new Token((TokenType)18, (uint?)null);
						<>1__state = 35;
						return true;
					case 35:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("mouse_sens");
						<>1__state = 36;
						return true;
					case 36:
						<>1__state = -1;
						<>2__current = new Token((TokenType)89, (uint?)2u);
						<>1__state = 37;
						return true;
					case 37:
						<>1__state = -1;
						<>7__wrap3 = <camPivotRotation>5__3;
						<>7__wrap4 = 0;
						goto IL_077e;
					case 38:
						<>1__state = -1;
						<>7__wrap4++;
						goto IL_077e;
					case 39:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("joy_look_vec");
						<>1__state = 40;
						return true;
					case 40:
						<>1__state = -1;
						<>2__current = new Token((TokenType)84, (uint?)null);
						<>1__state = 41;
						return true;
					case 41:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("y");
						<>1__state = 42;
						return true;
					case 42:
						<>1__state = -1;
						<>2__current = new Token((TokenType)18, (uint?)null);
						<>1__state = 43;
						return true;
					case 43:
						<>1__state = -1;
						<>2__current = (Token)new IdentifierToken("mouse_sens");
						<>1__state = 44;
						return true;
					case 44:
						<>1__st