Decompiled source of WebfishingRichPresence v1.1.0

GDWeave/mods/WebfishingRichPresence/WebfishingRichPresence.dll

Decompiled a week ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Godot.Variants;
using GDWeave.Modding;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("WebfishingRichPresence")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.1.0.0")]
[assembly: AssemblyInformationalVersion("1.1.0+13abe24509360eea518d1c207b8fed9d4e415ac2")]
[assembly: AssemblyProduct("WebfishingRichPresence")]
[assembly: AssemblyTitle("WebfishingRichPresence")]
[assembly: AssemblyVersion("1.1.0.0")]
[module: RefSafetyRules(11)]
namespace WebfishingRichPresence;

public class LibRpcFetcher : IScriptMod
{
	[CompilerGenerated]
	private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
	{
		private int <>1__state;

		private Token <>2__current;

		private int <>l__initialThreadId;

		private global::System.Collections.Generic.IEnumerable<Token> tokens;

		public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;

		private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap1;

		Token global::System.Collections.Generic.IEnumerator<Token>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object global::System.Collections.IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <Modify>d__1(int <>1__state)
		{
			this.<>1__state = <>1__state;
			<>l__initialThreadId = Environment.CurrentManagedThreadId;
		}

		[DebuggerHidden]
		void global::System.IDisposable.Dispose()
		{
			int num = <>1__state;
			if (num == -3 || num == 1)
			{
				try
				{
				}
				finally
				{
					<>m__Finally1();
				}
			}
		}

		private bool MoveNext()
		{
			try
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>7__wrap1 = tokens.GetEnumerator();
					<>1__state = -3;
					break;
				case 1:
					<>1__state = -3;
					break;
				}
				if (((global::System.Collections.IEnumerator)<>7__wrap1).MoveNext())
				{
					Token current = <>7__wrap1.Current;
					ConstantToken val = (ConstantToken)(object)((current is ConstantToken) ? current : null);
					if (val != null)
					{
						Variant value = val.Value;
						StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null);
						if (val2 != null && val2.Value == "%LIBRPCPATH%")
						{
							val2.Value = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "librpc.dll");
						}
					}
					<>2__current = current;
					<>1__state = 1;
					return true;
				}
				<>m__Finally1();
				<>7__wrap1 = null;
				return false;
			}
			catch
			{
				//try-fault
				((global::System.IDisposable)this).Dispose();
				throw;
			}
		}

		bool global::System.Collections.IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		private void <>m__Finally1()
		{
			<>1__state = -1;
			if (<>7__wrap1 != null)
			{
				((global::System.IDisposable)<>7__wrap1).Dispose();
			}
		}

		[DebuggerHidden]
		void global::System.Collections.IEnumerator.Reset()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			throw new NotSupportedException();
		}

		[DebuggerHidden]
		global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
		{
			<Modify>d__1 <Modify>d__;
			if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
			{
				<>1__state = 0;
				<Modify>d__ = this;
			}
			else
			{
				<Modify>d__ = new <Modify>d__1(0);
			}
			<Modify>d__.tokens = <>3__tokens;
			return <Modify>d__;
		}

		[DebuggerHidden]
		global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
		{
			return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
		}
	}

	public bool ShouldRun(string path)
	{
		return path == "res://mods/WebfishingRichPresence/main.gdc";
	}

	[IteratorStateMachine(typeof(<Modify>d__1))]
	public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
	{
		global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
		try
		{
			while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
			{
				Token current = enumerator.Current;
				ConstantToken val = (ConstantToken)(object)((current is ConstantToken) ? current : null);
				if (val != null)
				{
					Variant value = val.Value;
					StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null);
					if (val2 != null && val2.Value == "%LIBRPCPATH%")
					{
						val2.Value = Path.Combine(Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location), "librpc.dll");
					}
				}
				yield return current;
			}
		}
		finally
		{
			((global::System.IDisposable)enumerator)?.Dispose();
		}
	}
}
public class Mod : IMod, global::System.IDisposable
{
	public Mod(IModInterface modInterface)
	{
		modInterface.RegisterScriptMod((IScriptMod)(object)new LibRpcFetcher());
		modInterface.RegisterScriptMod((IScriptMod)(object)new RichPresenceForwarder());
	}

	public void Dispose()
	{
	}
}
public class RichPresenceForwarder : IScriptMod
{
	[CompilerGenerated]
	private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
	{
		private int <>1__state;

		private Token <>2__current;

		private int <>l__initialThreadId;

		private global::System.Collections.Generic.IEnumerable<Token> tokens;

		public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;

		private MultiTokenWaiter <setRichPresenceWaiter>5__2;

		private MultiTokenWaiter <emitMembersUpdatedWaiter>5__3;

		private TokenWaiter <newlineWaiter>5__4;

		private bool <settingStatus>5__5;

		private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap5;

		private Token <token>5__7;

		Token global::System.Collections.Generic.IEnumerator<Token>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object global::System.Collections.IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <Modify>d__1(int <>1__state)
		{
			this.<>1__state = <>1__state;
			<>l__initialThreadId = Environment.CurrentManagedThreadId;
		}

		[DebuggerHidden]
		void global::System.IDisposable.Dispose()
		{
			int num = <>1__state;
			if (num == -3 || (uint)(num - 1) <= 16u)
			{
				try
				{
				}
				finally
				{
					<>m__Finally1();
				}
			}
		}

		private bool MoveNext()
		{
			//IL_027a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0284: Expected O, but got Unknown
			//IL_02a0: Unknown result type (might be due to invalid IL or missing references)
			//IL_02aa: Expected O, but got Unknown
			//IL_02a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_02af: Expected O, but got Unknown
			//IL_02d1: Unknown result type (might be due to invalid IL or missing references)
			//IL_02db: Expected O, but got Unknown
			//IL_02fd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0307: Expected O, but got Unknown
			//IL_0323: Unknown result type (might be due to invalid IL or missing references)
			//IL_032d: Expected O, but got Unknown
			//IL_0328: Unknown result type (might be due to invalid IL or missing references)
			//IL_0332: Expected O, but got Unknown
			//IL_0354: Unknown result type (might be due to invalid IL or missing references)
			//IL_035e: Expected O, but got Unknown
			//IL_03b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_03bc: Expected O, but got Unknown
			//IL_03d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_03e3: Expected O, but got Unknown
			//IL_0406: Unknown result type (might be due to invalid IL or missing references)
			//IL_0410: Expected O, but got Unknown
			//IL_045f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0469: Expected O, but got Unknown
			//IL_0486: Unknown result type (might be due to invalid IL or missing references)
			//IL_0490: Expected O, but got Unknown
			//IL_04b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bd: Expected O, but got Unknown
			//IL_0432: Unknown result type (might be due to invalid IL or missing references)
			//IL_043c: Expected O, but got Unknown
			//IL_0385: Unknown result type (might be due to invalid IL or missing references)
			//IL_038f: Expected O, but got Unknown
			//IL_00b0: Unknown result type (might be due to invalid IL or missing references)
			//IL_00ba: Expected O, but got Unknown
			//IL_024e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0258: Expected O, but got Unknown
			//IL_014b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Expected O, but got Unknown
			//IL_0176: Unknown result type (might be due to invalid IL or missing references)
			//IL_0180: Expected O, but got Unknown
			try
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<setRichPresenceWaiter>5__2 = new MultiTokenWaiter(new Func<Token, bool>[2]
					{
						(Token t) => (int)t.Type == 48,
						delegate(Token t)
						{
							IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
							return val4 != null && val4.Name == "set_rich_presence";
						}
					}, false, false);
					<emitMembersUpdatedWaiter>5__3 = new MultiTokenWaiter(new Func<Token, bool>[4]
					{
						delegate(Token t)
						{
							IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
							return val3 != null && val3.Name == "emit_signal";
						},
						(Token t) => (int)t.Type == 80,
						delegate(Token t)
						{
							ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null);
							if (val != null)
							{
								Variant value = val.Value;
								StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null);
								if (val2 != null)
								{
									return val2.Value == "_members_updated";
								}
							}
							return false;
						},
						(Token t) => (int)t.Type == 81
					}, false, false);
					<newlineWaiter>5__4 = new TokenWaiter((Func<Token, bool>)((Token t) => (int)t.Type == 89), true);
					<settingStatus>5__5 = false;
					<>7__wrap5 = tokens.GetEnumerator();
					<>1__state = -3;
					break;
				case 1:
					<>1__state = -3;
					if (<setRichPresenceWaiter>5__2.Check(<token>5__7))
					{
						<settingStatus>5__5 = true;
						<newlineWaiter>5__4.SetReady();
					}
					else if (<emitMembersUpdatedWaiter>5__3.Check(<token>5__7))
					{
						<settingStatus>5__5 = false;
						<newlineWaiter>5__4.SetReady();
					}
					else if (<newlineWaiter>5__4.Check(<token>5__7))
					{
						<>2__current = new Token((TokenType)38, (uint?)null);
						<>1__state = 2;
						return true;
					}
					goto IL_04fc;
				case 2:
					<>1__state = -3;
					<>2__current = new Token((TokenType)87, (uint?)null);
					<>1__state = 3;
					return true;
				case 3:
					<>1__state = -3;
					<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/WebfishingRichPresence"));
					<>1__state = 4;
					return true;
				case 4:
					<>1__state = -3;
					<>2__current = new Token((TokenType)86, (uint?)null);
					<>1__state = 5;
					return true;
				case 5:
					<>1__state = -3;
					<>2__current = new Token((TokenType)87, (uint?)null);
					<>1__state = 6;
					return true;
				case 6:
					<>1__state = -3;
					<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/WebfishingRichPresence"));
					<>1__state = 7;
					return true;
				case 7:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 8;
					return true;
				case 8:
					<>1__state = -3;
					if (<settingStatus>5__5)
					{
						<>2__current = (Token)new IdentifierToken("set_status");
						<>1__state = 9;
						return true;
					}
					<>2__current = (Token)new IdentifierToken("set_num_players");
					<>1__state = 13;
					return true;
				case 9:
					<>1__state = -3;
					<>2__current = new Token((TokenType)80, (uint?)null);
					<>1__state = 10;
					return true;
				case 10:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("token");
					<>1__state = 11;
					return true;
				case 11:
					<>1__state = -3;
					<>2__current = new Token((TokenType)81, (uint?)null);
					<>1__state = 12;
					return true;
				case 12:
					<>1__state = -3;
					goto IL_04d1;
				case 13:
					<>1__state = -3;
					<>2__current = new Token((TokenType)80, (uint?)null);
					<>1__state = 14;
					return true;
				case 14:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("MEMBERS");
					<>1__state = 15;
					return true;
				case 15:
					<>1__state = -3;
					<>2__current = new Token((TokenType)81, (uint?)null);
					<>1__state = 16;
					return true;
				case 16:
					<>1__state = -3;
					goto IL_04d1;
				case 17:
					{
						<>1__state = -3;
						<newlineWaiter>5__4.Reset();
						goto IL_04fc;
					}
					IL_04d1:
					<>2__current = <token>5__7;
					<>1__state = 17;
					return true;
					IL_04fc:
					<token>5__7 = null;
					break;
				}
				if (((global::System.Collections.IEnumerator)<>7__wrap5).MoveNext())
				{
					<token>5__7 = <>7__wrap5.Current;
					<>2__current = <token>5__7;
					<>1__state = 1;
					return true;
				}
				<>m__Finally1();
				<>7__wrap5 = null;
				return false;
			}
			catch
			{
				//try-fault
				((global::System.IDisposable)this).Dispose();
				throw;
			}
		}

		bool global::System.Collections.IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		private void <>m__Finally1()
		{
			<>1__state = -1;
			if (<>7__wrap5 != null)
			{
				((global::System.IDisposable)<>7__wrap5).Dispose();
			}
		}

		[DebuggerHidden]
		void global::System.Collections.IEnumerator.Reset()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			throw new NotSupportedException();
		}

		[DebuggerHidden]
		global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
		{
			<Modify>d__1 <Modify>d__;
			if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
			{
				<>1__state = 0;
				<Modify>d__ = this;
			}
			else
			{
				<Modify>d__ = new <Modify>d__1(0);
			}
			<Modify>d__.tokens = <>3__tokens;
			return <Modify>d__;
		}

		[DebuggerHidden]
		global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
		{
			return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
		}
	}

	public bool ShouldRun(string path)
	{
		return path == "res://Scenes/Singletons/SteamNetwork.gdc";
	}

	[IteratorStateMachine(typeof(<Modify>d__1))]
	public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
	{
		MultiTokenWaiter setRichPresenceWaiter = new MultiTokenWaiter(new Func<Token, bool>[2]
		{
			(Token t) => (int)t.Type == 48,
			delegate(Token t)
			{
				IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
				return val4 != null && val4.Name == "set_rich_presence";
			}
		}, false, false);
		MultiTokenWaiter emitMembersUpdatedWaiter = new MultiTokenWaiter(new Func<Token, bool>[4]
		{
			delegate(Token t)
			{
				IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
				return val3 != null && val3.Name == "emit_signal";
			},
			(Token t) => (int)t.Type == 80,
			delegate(Token t)
			{
				ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null);
				if (val != null)
				{
					Variant value = val.Value;
					StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null);
					if (val2 != null)
					{
						return val2.Value == "_members_updated";
					}
				}
				return false;
			},
			(Token t) => (int)t.Type == 81
		}, false, false);
		TokenWaiter newlineWaiter = new TokenWaiter((Func<Token, bool>)((Token t) => (int)t.Type == 89), true);
		bool settingStatus = false;
		global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
		try
		{
			while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
			{
				Token token = enumerator.Current;
				yield return token;
				if (setRichPresenceWaiter.Check(token))
				{
					settingStatus = true;
					newlineWaiter.SetReady();
				}
				else if (emitMembersUpdatedWaiter.Check(token))
				{
					settingStatus = false;
					newlineWaiter.SetReady();
				}
				else if (newlineWaiter.Check(token))
				{
					yield return new Token((TokenType)38, (uint?)null);
					yield return new Token((TokenType)87, (uint?)null);
					yield return (Token)new ConstantToken((Variant)new StringVariant("/root/WebfishingRichPresence"));
					yield return new Token((TokenType)86, (uint?)null);
					yield return new Token((TokenType)87, (uint?)null);
					yield return (Token)new ConstantToken((Variant)new StringVariant("/root/WebfishingRichPresence"));
					yield return new Token((TokenType)84, (uint?)null);
					if (settingStatus)
					{
						yield return (Token)new IdentifierToken("set_status");
						yield return new Token((TokenType)80, (uint?)null);
						yield return (Token)new IdentifierToken("token");
						yield return new Token((TokenType)81, (uint?)null);
					}
					else
					{
						yield return (Token)new IdentifierToken("set_num_players");
						yield return new Token((TokenType)80, (uint?)null);
						yield return (Token)new IdentifierToken("MEMBERS");
						yield return new Token((TokenType)81, (uint?)null);
					}
					yield return token;
					newlineWaiter.Reset();
				}
			}
		}
		finally
		{
			((global::System.IDisposable)enumerator)?.Dispose();
		}
	}
}