PurplePuppy-Stamps icon

Stamps

Create stamps with any image & save your in-game art! F4 for menu

Last updated 5 days ago
Total downloads 2598
Total rating 2 
Categories Mods Tools Misc Client Side Server Side
Dependency string PurplePuppy-Stamps-2.0.2
Dependants 1 other package depends on this package

This mod requires the following mods to function

NotNet-GDWeave-2.0.14 icon
NotNet-GDWeave

Mod loader & runtime script patching for Godot

Preferred version: 2.0.14
BlueberryWolfi-BlueberryWolfiAPIs-1.0.2 icon
BlueberryWolfi-BlueberryWolfiAPIs

Comfy APIs for Webfishing Mods

Preferred version: 1.0.2

README

Stamps

A stamp and art saving mod for for WEBFISHING using GDWeave

fucked up off da pinterest

General Information

  • Currently only works for Windows
  • You can paste images into the menu directly or select a file
  • Stamps are automatically adjusted to be upright relative to the player camera
  • In-game canvases have a 200x200 resolution. I recommend keeping stamps below this size
  • Off-canvas: a maximum of four chalk canvases (200*200) can be placed
  • Saved stamps are located at %appdata%/local/webfishing_stamps_mod
  • Be mindful of performance and lag, especially if playing GIFs. This is a server side mod, and people play on potatoes
  • I recommend installing the borderless fix mod
  • The Calico mod can make transparent gifs appear to stutter while playing (its not me i swear)

Keybinds

Keybinds are fully customizable using the game's built in controls settings, courtesy BlueberryWolfiAPIs

  • F4 Key

    • Opens my stamp menu executable.
  • PLUS Key (+)

    • Spawns a stamp at the cursor position.
    • Spawns a stamp at the player position if SHIFT is held.
    • Spawns a stamp at the dock if CTRL is held.
    • Spawns a stamp on Canvas 1, Canvas 2, Canvas 3, or Canvas 4 if combined with 1, 2, 3, or 4, respectively.
  • Minus Key (-)

    • Toggles GIF playback if a GIF has been placed down.
  • BACKSPACE Key

    • Works as Ctrl+Z, undoing the last placed stamps in order.

Image Processing Guide

Here’s a quick guide to the different image processing methods and when to use them:

  • Color Match: Simple and reliable, maps each pixel to the closest chalk color. Great for clean, predictable results. If you're unsure where to start, pick this.

  • K-Means Mapping: Groups similar colors into clusters. Perfect for reducing noise and simplifying complex images. Adjust the clusters to control how stylized the result looks.

  • Hybrid Dither: Dynamically switches between Atkinson and Floyd-Steinberg dithering based on texture. Use this for images with a mix of smooth and detailed areas.

  • Pattern Dither: Uses a repeating 8x8 Bayer matrix for a retro, pixel-art effect. Best for artsy look or... nostalgia?

  • Atkinson Dither: Lightweight dithering. Great for small images! It was used on early Mac computers for monochrome displays.

  • Stucki Dither: Smooths gradients with wide error diffusion. Ideal for larger images where you want less noise and softer transitions.

  • Floyd Dither: A classic dithering method that balances smooth gradients and simplicity. Best for medium to large images.

  • Jarvis Dither: Similar to Stucki but diffuses errors over an even larger area. Great for very detailed or gradient-heavy images.

  • Sierra Dither: A faster, simplified alternative to Jarvis. Good for medium images.

  • Random Dither: Introduces noise for a chaotic, natural texture. Great for breaking up banding or adding a hand-drawn feel.

If you're looking for consistency, use Color Match. For more artistic results, experiment with the dithering methods to find what works best!


Color Options

Choose what chalk colors to use by enabling or disabling them.

  • Use RGB to map an image’s colors to RGB chalk.
  • Use Blank to make certain colors fully transparent.

Boost and Threshold Adjustments

  • Boost: Enhances the intensity of specific chalk colors in an image, making muted tones stand out more. Higher values = brighter colors.
  • Threshold: Adjusts how closely a pixel's color must match a chalk color to be boosted. Lower values are more precise, while higher values affect broader ranges.

What is LAB and When to Use It?

LAB is a color space that better reflects how humans perceive color, improving the accuracy of color matching compared to RGB.

  • Turn LAB On: For images with subtle gradients or color shifts where precise matching matters.
  • Turn LAB Off: For bold, flat colors... I think?

Basically, if you aren't happy with a result, try turning it off! It's on by default but not always better~

Sometimes disabling green chalk will make LAB results look better :3

Canvas map

If you wish to know the location of a specific canvas, please refer to the below map.

Canvas ID Map

Installation (for the peeps)

Ensure to not accidentally download from Code

  1. Ensure GDWeave is installed and working properly.
  2. Download for Windows
  3. Extract to PurplePuppy-Stamps and be careful to not rename it.
  4. Download BlueberryWolfi.API for keybinds and extract to BlueberryWolfi.APIs
  5. Place folders in WEBFISHING/GDWeave/Mods/

Requires: