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Stamps
Create stamps with images or videos & save your in-game art! F4 for menu. *Windows Version*
CHANGELOG
Changelog
3.0.3
- maybe the last release of stamps ever, everything works
2.4.0
- Switched to using my new
canvasapi
- Added canvas rotation and orientation in 3D space (hopefully)
- Added new feature to place at the nearest "best viewing area" when holding
Control
(replaces placing at dock) - Better preprocessing/processing
- Fixed a save menu memory leak
- Long videos won't load all at once and make your game crash
- Longer multiframe support
2.3.2
- Added mean shift mapping as requested from Nova
2.3.1
- Improved color accuracy for in-game colors
- Better pattern dither
2.3.0
- Added WebM support
- Fixed video preview bugs
- Awesome text write feature by
baltdev
2.2.8
- Video support (
MP4
only currently) - Uses nearest neighbor for upscaling
2.2.7
- Optimizations with
numba
courtesybaltdev
- Yet again better preprocessing
- Brightness adjustments now work as intended
- More bugs
- Fixed dock canvas placement bug
2.2.6
- Fixed error with vertical right-facing images utilizing 2 canvases ugh
2.2.5
- Now can utilize 2 canvases per image
- Improved preprocessing
- Changing keybind to
Z
for undo will make itCtrl+Z
- Default keybind will now be
Z
2.2.4
- Fixed a mistake I made...
2.2.3
- Took away ability to have images larger than
200x200
as only 2 chalk canvases are allowed server-side now?? Change I didn’t know about.
2.2.2
- Added disclaimer for
thetamborine
incompatibility
2.2.1
- Fix for
k-means
mapping
2.2.0
- Placement and menu bug fixes
- Much faster multiframe processing
- Might be the last update/mod for a while, personal stuff
2.1.0
- Improved preprocessing logic
- Chalks support
- Added grass and canvas to color options
- GIF playback speed options
- Took boost and threshold options away from the user because the user cannot be trusted to make competent decisions, done automatically now.
- Fixed for Thunderstore Mod Manager (again!) F* them**
2.0.6
- There was a typo
2.0.5
- Compatibility with the stupid fucking knockoff of r2modman (Thunderstore Overwolf Mod Manager that can’t extract WebP images or handle nested folders fuck you)
- Please, if you aren’t a robot, use
r2modman
instead. Wtffffffff. Like, it works now, but still...
2.0.4
- Bugfix for off-canvas images over
200x200
2.0.3
- Adding update to hopefully fix extraction issues with
r2modman
, so download size down from600MB
to like200MB
hopefully - Removed my awesome machine learning model (rip)
- Also, like,
1.11
hype (it works!)
2.0.2
- Better dock handling system
- Changed default keybind and README
- More menu art
- Fixed antivirus and better launch handling
- Better GIF handling
- Faster launch times
- Completely revised launching system
2.0.1
- Using... gentler compression??? Because Thunderstore SUCKS
- Made launching it less hard to mess up
2.0.0
We are getting out of beta with this one!
- Added art saving feature
- Added keybinds courtesy of
blueberry wolf
- Made GIFs more consistent
- Discovered that antivirus SUCKS (fuck you McAfee)
- Improved preprocessing
- Added manual brightness adjustment
- Made stamp menu smaller for the people on CRTs
- Changed location of saved stamps to
%appdata%/local/webfishing_stamp_mod
(or whatever the fuck Linux ppl use, so now everything won’t get deleted every update) - Faster launching executable
- Added executable manager
1.0.2
- Got
Ctrl+Z
to function and changed keybinds
1.0.1
- General bug fixes
1.0.0
- Finally got it to link to correct executable directory
(after stealing script fromKMod
, shoutoutKMod
)
0.1.2
- AAAAAAUGH I’m STUPID
0.1.1
- Still didn’t work!
0.1.0
- Epic troll!! (didn't work)
Future Updates (Maybe)
Updates will be slow and may not happen at all, but could include:
- Separate mod for art accessibility (allows artists to use
MyPaint
to edit in-game canvases or new ones) - Canvas locking for hosts
- Better organized save menu
In that order, at which point I think I’m happy to move on to other projects outside of WebFishing. I wanted to make something cool and I did!