using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text.Json.Serialization;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Godot.Variants;
using GDWeave.Modding;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("ExtraVoiceMod")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0.0+37555ee603528d12e66b9dff310f16fced5998be")]
[assembly: AssemblyProduct("ExtraVoiceMod")]
[assembly: AssemblyTitle("ExtraVoiceMod")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace ExtraVoiceMod;
public class Config
{
[JsonInclude]
public string Options = "Base Options are: OldVoice, NewVoice, Minty, Dhama";
[JsonInclude]
public string VoiceOption = "NewVoice";
[JsonInclude]
public string ModlessVoiceOption = "NewVoice";
}
public class ExtraVoiceMod : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__3 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
private MultiTokenWaiter <starttalkwaiter>5__2;
private MultiTokenWaiter <synctalkwaiter>5__3;
private MultiTokenWaiter <dotalkwaiter>5__4;
private MultiTokenWaiter <voicewaiter>5__5;
private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap5;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__3(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || (uint)(num - 1) <= 18u)
{
try
{
}
finally
{
<>m__Finally1();
}
}
}
private bool MoveNext()
{
//IL_0429: Unknown result type (might be due to invalid IL or missing references)
//IL_0433: Expected O, but got Unknown
//IL_044f: Unknown result type (might be due to invalid IL or missing references)
//IL_0459: Expected O, but got Unknown
//IL_047b: Unknown result type (might be due to invalid IL or missing references)
//IL_0485: Expected O, but got Unknown
//IL_04a1: Unknown result type (might be due to invalid IL or missing references)
//IL_04ab: Expected O, but got Unknown
//IL_0500: Unknown result type (might be due to invalid IL or missing references)
//IL_050a: Expected O, but got Unknown
//IL_0526: Unknown result type (might be due to invalid IL or missing references)
//IL_0530: Expected O, but got Unknown
//IL_0552: Unknown result type (might be due to invalid IL or missing references)
//IL_055c: Expected O, but got Unknown
//IL_0579: Unknown result type (might be due to invalid IL or missing references)
//IL_0583: Expected O, but got Unknown
//IL_05da: Unknown result type (might be due to invalid IL or missing references)
//IL_05e4: Expected O, but got Unknown
//IL_0601: Unknown result type (might be due to invalid IL or missing references)
//IL_060b: Expected O, but got Unknown
//IL_062e: Unknown result type (might be due to invalid IL or missing references)
//IL_0638: Expected O, but got Unknown
//IL_0655: Unknown result type (might be due to invalid IL or missing references)
//IL_065f: Expected O, but got Unknown
//IL_0682: Unknown result type (might be due to invalid IL or missing references)
//IL_068c: Expected O, but got Unknown
//IL_06a9: Unknown result type (might be due to invalid IL or missing references)
//IL_06b3: Expected O, but got Unknown
//IL_06e0: Unknown result type (might be due to invalid IL or missing references)
//IL_06ea: Expected O, but got Unknown
//IL_0184: Unknown result type (might be due to invalid IL or missing references)
//IL_018e: Expected O, but got Unknown
//IL_0263: Unknown result type (might be due to invalid IL or missing references)
//IL_026d: Expected O, but got Unknown
//IL_0386: Unknown result type (might be due to invalid IL or missing references)
//IL_0390: Expected O, but got Unknown
//IL_03bb: Unknown result type (might be due to invalid IL or missing references)
//IL_03c5: Expected O, but got Unknown
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<starttalkwaiter>5__2 = new MultiTokenWaiter(new Func<Token, bool>[8]
{
delegate(Token t)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Invalid comparison between Unknown and I4
bool num = (int)t.Type == 89;
uint? associatedData = t.AssociatedData;
return num & (associatedData.HasValue && associatedData.GetValueOrDefault() == 1);
},
delegate(Token t)
{
IdentifierToken val14 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val14 != null && val14.Name == "_talk";
},
(Token t) => (int)t.Type == 80,
delegate(Token t)
{
IdentifierToken val13 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val13 != null && val13.Name == "letter";
},
(Token t) => (int)t.Type == 82,
delegate(Token t)
{
IdentifierToken val12 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val12 != null && val12.Name == "PlayerData";
},
(Token t) => (int)t.Type == 84,
delegate(Token t)
{
IdentifierToken val11 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val11 != null && val11.Name == "voice_pitch";
}
}, false, false);
<synctalkwaiter>5__3 = new MultiTokenWaiter(new Func<Token, bool>[6]
{
(Token t) => (int)t.Type == 76,
delegate(Token t)
{
IdentifierToken val10 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val10 != null && val10.Name == "letter";
},
(Token t) => (int)t.Type == 82,
delegate(Token t)
{
IdentifierToken val9 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val9 != null && val9.Name == "PlayerData";
},
(Token t) => (int)t.Type == 84,
delegate(Token t)
{
IdentifierToken val8 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val8 != null && val8.Name == "voice_pitch";
}
}, false, false);
<dotalkwaiter>5__4 = new MultiTokenWaiter(new Func<Token, bool>[8]
{
(Token t) => (int)t.Type == 48,
delegate(Token t)
{
IdentifierToken val7 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val7 != null && val7.Name == "_talk";
},
(Token t) => (int)t.Type == 80,
delegate(Token t)
{
IdentifierToken val6 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val6 != null && val6.Name == "letter";
},
(Token t) => (int)t.Type == 82,
delegate(Token t)
{
IdentifierToken val5 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val5 != null && val5.Name == "pitch";
},
(Token t) => (int)t.Type == 23,
delegate(Token t)
{
ConstantToken val3 = (ConstantToken)(object)((t is ConstantToken) ? t : null);
if (val3 != null)
{
Variant value2 = val3.Value;
RealVariant val4 = (RealVariant)(object)((value2 is RealVariant) ? value2 : null);
if (val4 != null)
{
return val4.Value == 1.5;
}
}
return false;
}
}, false, false);
<voicewaiter>5__5 = new MultiTokenWaiter(new Func<Token, bool>[1]
{
delegate(Token t)
{
ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null);
if (val != null)
{
Variant value = val.Value;
StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null);
if (val2 != null)
{
return val2.Value == "NewVoice";
}
}
return false;
}
}, false, false);
<>7__wrap5 = tokens.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 2;
return true;
case 2:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("PlayerData");
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 4;
return true;
case 4:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("player_voicebank");
<>1__state = 5;
return true;
case 5:
<>1__state = -3;
break;
case 6:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 7;
return true;
case 7:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("PlayerData");
<>1__state = 8;
return true;
case 8:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 9;
return true;
case 9:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("player_voicebank");
<>1__state = 10;
return true;
case 10:
<>1__state = -3;
break;
case 11:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 12;
return true;
case 12:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("voicebank");
<>1__state = 13;
return true;
case 13:
<>1__state = -3;
<>2__current = new Token((TokenType)23, (uint?)null);
<>1__state = 14;
return true;
case 14:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("PlayerData");
<>1__state = 15;
return true;
case 15:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 16;
return true;
case 16:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("peer_voicebank");
<>1__state = 17;
return true;
case 17:
<>1__state = -3;
break;
case 18:
<>1__state = -3;
break;
case 19:
<>1__state = -3;
break;
}
if (((global::System.Collections.IEnumerator)<>7__wrap5).MoveNext())
{
Token current = <>7__wrap5.Current;
if (<starttalkwaiter>5__2.Check(current))
{
<>2__current = current;
<>1__state = 1;
return true;
}
if (<synctalkwaiter>5__3.Check(current))
{
<>2__current = current;
<>1__state = 6;
return true;
}
if (<dotalkwaiter>5__4.Check(current))
{
<>2__current = current;
<>1__state = 11;
return true;
}
if (<voicewaiter>5__5.Check(current))
{
<>2__current = (Token)new IdentifierToken("voicebank");
<>1__state = 18;
return true;
}
<>2__current = current;
<>1__state = 19;
return true;
}
<>m__Finally1();
<>7__wrap5 = null;
return false;
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>7__wrap5 != null)
{
((global::System.IDisposable)<>7__wrap5).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__3 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__3(0);
}
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
private readonly Config _config;
public ExtraVoiceMod(Config config)
{
_config = config;
base..ctor();
}
public bool ShouldRun(string path)
{
return path == "res://Scenes/Entities/Player/player.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__3))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
MultiTokenWaiter starttalkwaiter = new MultiTokenWaiter(new Func<Token, bool>[8]
{
delegate(Token t)
{
//IL_0001: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Invalid comparison between Unknown and I4
bool num = (int)t.Type == 89;
uint? associatedData = t.AssociatedData;
return num & (associatedData.HasValue && associatedData.GetValueOrDefault() == 1);
},
delegate(Token t)
{
IdentifierToken val14 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val14 != null && val14.Name == "_talk";
},
(Token t) => (int)t.Type == 80,
delegate(Token t)
{
IdentifierToken val13 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val13 != null && val13.Name == "letter";
},
(Token t) => (int)t.Type == 82,
delegate(Token t)
{
IdentifierToken val12 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val12 != null && val12.Name == "PlayerData";
},
(Token t) => (int)t.Type == 84,
delegate(Token t)
{
IdentifierToken val11 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val11 != null && val11.Name == "voice_pitch";
}
}, false, false);
MultiTokenWaiter synctalkwaiter = new MultiTokenWaiter(new Func<Token, bool>[6]
{
(Token t) => (int)t.Type == 76,
delegate(Token t)
{
IdentifierToken val10 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val10 != null && val10.Name == "letter";
},
(Token t) => (int)t.Type == 82,
delegate(Token t)
{
IdentifierToken val9 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val9 != null && val9.Name == "PlayerData";
},
(Token t) => (int)t.Type == 84,
delegate(Token t)
{
IdentifierToken val8 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val8 != null && val8.Name == "voice_pitch";
}
}, false, false);
MultiTokenWaiter dotalkwaiter = new MultiTokenWaiter(new Func<Token, bool>[8]
{
(Token t) => (int)t.Type == 48,
delegate(Token t)
{
IdentifierToken val7 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val7 != null && val7.Name == "_talk";
},
(Token t) => (int)t.Type == 80,
delegate(Token t)
{
IdentifierToken val6 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val6 != null && val6.Name == "letter";
},
(Token t) => (int)t.Type == 82,
delegate(Token t)
{
IdentifierToken val5 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val5 != null && val5.Name == "pitch";
},
(Token t) => (int)t.Type == 23,
delegate(Token t)
{
ConstantToken val3 = (ConstantToken)(object)((t is ConstantToken) ? t : null);
if (val3 != null)
{
Variant value2 = val3.Value;
RealVariant val4 = (RealVariant)(object)((value2 is RealVariant) ? value2 : null);
if (val4 != null)
{
return val4.Value == 1.5;
}
}
return false;
}
}, false, false);
MultiTokenWaiter voicewaiter = new MultiTokenWaiter(new Func<Token, bool>[1]
{
delegate(Token t)
{
ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null);
if (val != null)
{
Variant value = val.Value;
StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null);
if (val2 != null)
{
return val2.Value == "NewVoice";
}
}
return false;
}
}, false, false);
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token current = enumerator.Current;
if (starttalkwaiter.Check(current))
{
yield return current;
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new IdentifierToken("PlayerData");
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("player_voicebank");
}
else if (synctalkwaiter.Check(current))
{
yield return current;
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new IdentifierToken("PlayerData");
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("player_voicebank");
}
else if (dotalkwaiter.Check(current))
{
yield return current;
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new IdentifierToken("voicebank");
yield return new Token((TokenType)23, (uint?)null);
yield return (Token)new IdentifierToken("PlayerData");
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("peer_voicebank");
}
else if (voicewaiter.Check(current))
{
yield return (Token)new IdentifierToken("voicebank");
}
else
{
yield return current;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}
public class Mod : IMod, global::System.IDisposable
{
public Config Config;
public Mod(IModInterface modInterface)
{
Config = modInterface.ReadConfig<Config>();
modInterface.RegisterScriptMod((IScriptMod)(object)new ExtraVoiceMod(Config));
modInterface.RegisterScriptMod((IScriptMod)(object)new PlayerDataMod(Config));
modInterface.Logger.Information("ExtraVoice's DLL has loaded!");
}
public void Dispose()
{
}
}
public class PlayerDataMod : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__3 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
public PlayerDataMod <>4__this;
private MultiTokenWaiter <waiter>5__2;
private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap2;
private string <voiceOption>5__4;
private string <peerVoiceOption>5__5;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__3(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || (uint)(num - 1) <= 12u)
{
try
{
}
finally
{
<>m__Finally1();
}
}
}
private bool MoveNext()
{
//IL_019e: Unknown result type (might be due to invalid IL or missing references)
//IL_01a8: Expected O, but got Unknown
//IL_01cb: Unknown result type (might be due to invalid IL or missing references)
//IL_01d5: Expected O, but got Unknown
//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
//IL_01fb: Expected O, but got Unknown
//IL_021e: Unknown result type (might be due to invalid IL or missing references)
//IL_0228: Expected O, but got Unknown
//IL_0245: Unknown result type (might be due to invalid IL or missing references)
//IL_024f: Expected O, but got Unknown
//IL_024a: Unknown result type (might be due to invalid IL or missing references)
//IL_0254: Expected O, but got Unknown
//IL_0277: Unknown result type (might be due to invalid IL or missing references)
//IL_0281: Expected O, but got Unknown
//IL_02a4: Unknown result type (might be due to invalid IL or missing references)
//IL_02ae: Expected O, but got Unknown
//IL_02ca: Unknown result type (might be due to invalid IL or missing references)
//IL_02d4: Expected O, but got Unknown
//IL_02f8: Unknown result type (might be due to invalid IL or missing references)
//IL_0302: Expected O, but got Unknown
//IL_0320: Unknown result type (might be due to invalid IL or missing references)
//IL_032a: Expected O, but got Unknown
//IL_0325: Unknown result type (might be due to invalid IL or missing references)
//IL_032f: Expected O, but got Unknown
//IL_0353: Unknown result type (might be due to invalid IL or missing references)
//IL_035d: Expected O, but got Unknown
//IL_010d: Unknown result type (might be due to invalid IL or missing references)
//IL_0117: Expected O, but got Unknown
try
{
int num = <>1__state;
PlayerDataMod playerDataMod = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
<waiter>5__2 = new MultiTokenWaiter(new Func<Token, bool>[5]
{
(Token t) => (int)t.Type == 59,
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "guitar_shapes";
},
(Token t) => (int)t.Type == 23,
(Token t) => (int)t.Type == 76,
(Token t) => (int)t.Type == 77
}, false, false);
<>7__wrap2 = tokens.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)null);
<>1__state = 2;
return true;
case 2:
<>1__state = -3;
<>2__current = new Token((TokenType)59, (uint?)null);
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("player_voicebank");
<>1__state = 4;
return true;
case 4:
<>1__state = -3;
<>2__current = new Token((TokenType)23, (uint?)null);
<>1__state = 5;
return true;
case 5:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant(<voiceOption>5__4));
<>1__state = 6;
return true;
case 6:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)null);
<>1__state = 7;
return true;
case 7:
<>1__state = -3;
<>2__current = new Token((TokenType)59, (uint?)null);
<>1__state = 8;
return true;
case 8:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("peer_voicebank");
<>1__state = 9;
return true;
case 9:
<>1__state = -3;
<>2__current = new Token((TokenType)23, (uint?)null);
<>1__state = 10;
return true;
case 10:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant(<peerVoiceOption>5__5));
<>1__state = 11;
return true;
case 11:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)null);
<>1__state = 12;
return true;
case 12:
<>1__state = -3;
<voiceOption>5__4 = null;
<peerVoiceOption>5__5 = null;
break;
case 13:
<>1__state = -3;
break;
}
if (((global::System.Collections.IEnumerator)<>7__wrap2).MoveNext())
{
Token current = <>7__wrap2.Current;
if (<waiter>5__2.Check(current))
{
<voiceOption>5__4 = playerDataMod._config.VoiceOption;
<peerVoiceOption>5__5 = playerDataMod._config.ModlessVoiceOption;
<>2__current = current;
<>1__state = 1;
return true;
}
<>2__current = current;
<>1__state = 13;
return true;
}
<>m__Finally1();
<>7__wrap2 = null;
return false;
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>7__wrap2 != null)
{
((global::System.IDisposable)<>7__wrap2).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__3 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__3(0)
{
<>4__this = <>4__this
};
}
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
private readonly Config _config;
public PlayerDataMod(Config config)
{
_config = config;
base..ctor();
}
public bool ShouldRun(string path)
{
return path == "res://Scenes/Singletons/playerdata.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__3))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
MultiTokenWaiter waiter = new MultiTokenWaiter(new Func<Token, bool>[5]
{
(Token t) => (int)t.Type == 59,
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "guitar_shapes";
},
(Token t) => (int)t.Type == 23,
(Token t) => (int)t.Type == 76,
(Token t) => (int)t.Type == 77
}, false, false);
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token current = enumerator.Current;
if (waiter.Check(current))
{
string voiceOption = _config.VoiceOption;
string peerVoiceOption = _config.ModlessVoiceOption;
yield return current;
yield return new Token((TokenType)89, (uint?)null);
yield return new Token((TokenType)59, (uint?)null);
yield return (Token)new IdentifierToken("player_voicebank");
yield return new Token((TokenType)23, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant(voiceOption));
yield return new Token((TokenType)89, (uint?)null);
yield return new Token((TokenType)59, (uint?)null);
yield return (Token)new IdentifierToken("peer_voicebank");
yield return new Token((TokenType)23, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant(peerVoiceOption));
yield return new Token((TokenType)89, (uint?)null);
}
else
{
yield return current;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}