You are viewing a potentially older version of this package.
View all versions.
Lure
API to make adding content to WEBFISHING easier, faster and compatible.
Date uploaded | 2 weeks ago |
Version | 3.2.0 |
Download link | Sulayre-Lure-3.2.0.zip |
Downloads | 1566 |
Dependency string | Sulayre-Lure-3.2.0 |
This mod requires the following mods to function
README
Github + Documentation
Features
Lure allows you to...
- Add your own fish, props, bobbers, colors, titles, eyes, mouths and noses!
- Add custom shirts/undershirts, hats and accessories with alternative meshes for any vanilla or modded species!
- Add new species with unique voices with modded and vanilla pattern compatibility!
- Add custom patterns for Vanilla AND anyone’s modded species!
- Add new items that can have any function from any node linked to it!
- Make whole new maps without having to replace things from the base game!
- Change the lobby's max players up to 250 (or reducing it down to 2)!
- Filter lobby search to easily find modded lobbies or dedicated servers!
...it also makes modding easier and less annoying with the following tweaks :)
- Updates the character colors shader so now patterns can have additional static colors on their textures.
- Items/Cosmetics loaded with lure have a unique prefix related to the mod's folder they were loaded from, allowing multiple mods to have same the same item/cosmetic file names.
- Streamlines the process of finding your mod's assets by using Lure's unique prefixes when referencing assets inside the mod's folder.
- Saves modded items and cosmetic data on a separate file so the vanilla content doesn't get corrupted on uninstall!
Known Issues
- Modded items and cosmetics get wiped of the save file when restarting the game, this is intentional and temporary until further notice.
- Spawning a modded prop in a session will most likely crash the game of everyone who doesn't have the mod that adds the prop you're placing, don't test this, its a theory with how actors work in the game.