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Sulayre-Lure-4.2.0 icon

Lure

API to make adding content to WEBFISHING easier, faster and compatible.

Date uploaded 4 days ago
Version 4.2.0
Download link Sulayre-Lure-4.2.0.zip
Downloads 13782
Dependency string Sulayre-Lure-4.2.0

This mod requires the following mods to function

NotNet-GDWeave-2.0.13 icon
NotNet-GDWeave

Mod loader & runtime script patching for Godot

Preferred version: 2.0.13

README

LURE IS CURRENTLY GOING UNDER A FULL REWRITE, FOLLOW OUR PROGRESS ON GITHUB!

Lure Shrimp

4.2.0

  • added a new vanilla filterer to the base game's save data loader as a second layer of security for crash prevention and save corruption
  • now the save splitter actually works, sorry.
  • corrupted saves (vanilla saves with mod references) should fix themselves on load now, please lmk if it works!

4.1.0

  • lure shouldn't crash anymore and all modded content should work as usual
  • modded map lobbies may be buggy?
  • max player tweak discontinued
  • lure lobby filters discontinued (no more dedicated lobbies filter sorry)
  • Emote wheel is fixed on widescreen
  • steam joins are still not fixed so don't use modded maps with the steam-friends lobby setting please
  • lure modded props/actors no longer rely on a C# patch
  • C# patch changes

4.0.0

  • Lure now has proper save data splitting for modded things! your vanilla save data will remain intact if you uninstall mods.
  • Lure's vanilla items and cosmetics list is now a const to avoid human error
  • Lure now prevents resource loading when a new version of the game comes out to avoid save corruption (experimental)
  • Lure now supports custom emotes! check the GitHub documentation.
  • Lobby settings improvements
  • The game now loads lure assets like 90% faster because I got rid of all the prints that are not critical errors.

Features

Lure allows you to...

  • Add your own fish, props, bobbers, colors, titles, eyes, mouths and noses!
  • Add custom shirts/undershirts, hats and accessories with alternative meshes for any vanilla or modded species!
  • Add new species with unique voices with modded and vanilla pattern compatibility!
  • Add custom patterns for Vanilla AND anyone’s modded species!
  • Add new items that can have any function from any node linked to it!
  • Add custom emotes!
  • Make whole new maps without having to replace things from the base game!
  • Change the lobby's max players up to 250 (or reducing it down to 2)!
  • Filter lobby search to easily find modded lobbies or dedicated servers!

...it also makes modding easier and less annoying with the following tweaks :)

  • Updates the character colors shader so now patterns can have additional static colors on their textures.
  • Items/Cosmetics loaded with lure have a unique prefix related to the mod's folder they were loaded from, allowing multiple mods to have same the same item/cosmetic file names.
  • Streamlines the process of finding your mod's assets by using Lure's unique prefixes when referencing assets inside the mod's folder.
  • Saves modded items and cosmetic data on a separate file so the vanilla content doesn't get corrupted on uninstall!

Known Issues

  • Joining friends through Steam causes map desync.