Calico
Calico; anti-lag improvements & client optimizations.
CHANGELOG
0.7.1
- Fixed compatibility with WebfishingRichPresence and TitlesPlus.
- This was a regression following 0.7.0.
0.7.0
- Updated patches for WEBFISHING v1.12
- 0.6.0 also works on v1.12 but contains unnecessary patches.
- Removed the player desync fix from
LobbyQolEnabled
.- This is now fixed in the vanilla game.
- Added peer moderation features to
LobbyQolEnabled
.- The lobby host can grant moderation permissions to other players from the lobby list.
- Moderators are able to kick, ban, and unban other players as if they were the host.
- Fixed compatibility with BetterCosmeticDefaulter.
- This was a regression following WEBFISHING v1.11.
ReducePhysicsUpdatesEnabled
now defaults tofalse
.- This was changed in 0.6.0 but was not added to the changelog.
0.6.0
- Updated to support WEBFISHING v1.11
- Previous WEBFISHING versions are no longer supported.
- Added a fix for player/fishing-line/entity desync to
LobbyQolEnabled
. - Added a fix for blank player usernames to
LobbyQolEnabled
. - Removed the "Most players" filter option from
LobbyQolEnabled
.- This is now included in the vanilla game.
0.5.2
- Disables patches if known incompatible mods are loaded.
- Added a popup to show which features/mods are incompatible.
- Added a config option to override this check.
- Fixed crashing when loading into most custom maps with
MeshGpuInstancingEnabled
.- Meshes will not be instanced, but the game will no longer crash.
0.5.1
- Made the lobby list scroll grabber larger.
- Fixed the player count sort filter overflowing.
0.5.0
- Fixed compatibility issues with Lure.
- This fixes a crash when joining a lobby with Lure and certain mods installed.
- Added lobby QoL patches option.
- Lobby IDs are now included in this option.
- Adds an option at the main menu to sort lobbies by player count.
- Fixes the lobby list not showing 1000 lobbies.
- Hides join/leave messages for players who are blocked.
LobbyIdsEnabled
has been removed. It is now part ofLobbyQolEnabled
.
0.4.2
- Added searching for lobbies by unique ID.
- This is currently experimental and disabled by default.
- This adds the option to view and copy the lobby's unique ID from the Esc menu.
- If enabled, lobby IDs copied from the menu can be used as a lobby code.
0.4.1
- Fixed loading screen timeout patching.
- It actually works now.
0.4.0
- Added loading screen timeout.
- This will get you past the loading screen when you're unable to connect to another player in the lobby.
- Added map sound optimizations.
- This detaches inactive audio player nodes from the scene tree.
- Optimized actor signals with
PlayerOptimizationsEnabled
. - Optimized player sound effects and guitar audio with
PlayerOptimizationsEnabled
.- This detaches inactive audio player nodes from the scene tree.
0.3.4
- Fixed changing accessories with
PlayerOptimizationsEnabled
.
0.3.3
- Fixed camera jitter when player is rotated on the X axis (pitch) with
SmoothCameraEnabled
. - Improved compatibility with some system environments.
0.3.2
- Fixed camera jitter when player scale changes with
SmoothCameraEnabled
.
0.3.1
- Fixed the direction of player rotation on the Z axis (roll) with
SmoothCameraEnabled
.- This fixes the rotation of the player when using Ragdoll for example.
- Improved linearity of the camera with
SmoothCameraEnabled
.- This should help with player movement feeling strange/off. If it still feels strange, v-sync may also help.
0.3.0
- Added dynamic zones
- Zones are dynamically detached and attached to the scene tree as you move between them.
- This is currently disabled by default in the config
- Improved compatibility with other mods that hook into _controlled_process
- This fixes compatibility with YAAM
- Fixed a crash when
PlayerOptimizationsEnabled
is disabled andSmoothCameraEnabled
is enabled. - Fixed the direction of player rotation on the X axis (pitch) with
SmoothCameraEnabled
.- This fixes the rotation of the player when using Flyfishing for example.
- Minor changes to
PlayerOptimizationsEnabled
0.2.1
- Fixed some rocks/objects not having collision with
MeshGpuInstancingEnabled
. - Fixed water not respecting the game's quality setting with
MeshGpuInstancingEnabled
. - Fixed player tail attachment jitter with
ReducePhysicsUpdatesEnabled
enabled.- As of this version, tail attachment is now patched by
SmoothCameraEnabled
. You will needSmoothCameraEnabled
to enable the fix.
- As of this version, tail attachment is now patched by
- Fixed player rotation speed with
ReducePhysicsUpdatesEnabled
. - Fixed dialog cooldown speed with
ReducePhysicsUpdatesEnabled
. - Fixed player size scaling with
SmoothCameraEnabled
. - Fixed compatibility with SmoothCam with
SmoothCameraEnabled
set tofalse
.SmoothCameraEnabled
remains incompatible with SmoothCam.
- Removed a debug log. Sorry for polluting your GDWeave logs!
0.2.0
- Added smooth camera mode -- highly recommended if reducing physics updates
- Added water meshes to GPU instancing
- Fixed compatibility with BetterCosmeticDefaulter
- Fixed face animation duration with reduced physics updates
0.1.1
- Initial release