using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Modding;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("ServerFilter")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0.0")]
[assembly: AssemblyProduct("ServerFilter")]
[assembly: AssemblyTitle("ServerFilter")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace ServerFilter;
public class Mod : IMod, global::System.IDisposable
{
public Mod(IModInterface modInterface)
{
modInterface.RegisterScriptMod((IScriptMod)(object)new RefreshServerPatcher());
}
public void Dispose()
{
}
}
public class RefreshServerPatcher : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
private FunctionWaiter <waiter>5__2;
private TokenWaiter <forLoopWaiter>5__3;
private bool <insideFirstLineOfForLoop>5__4;
private bool <insideFunction>5__5;
private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap5;
private Token <token>5__7;
private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap7;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__1(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if ((uint)(num - -4) > 1u && (uint)(num - 1) > 4u)
{
return;
}
try
{
if (num != -4 && num != 4)
{
return;
}
try
{
}
finally
{
<>m__Finally2();
}
}
finally
{
<>m__Finally1();
}
}
private bool MoveNext()
{
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_0044: Expected O, but got Unknown
//IL_0065: Unknown result type (might be due to invalid IL or missing references)
//IL_006f: Expected O, but got Unknown
//IL_0146: Unknown result type (might be due to invalid IL or missing references)
//IL_014d: Invalid comparison between Unknown and I4
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<waiter>5__2 = new FunctionWaiter("_find_all_webfishing_lobbies", false);
<forLoopWaiter>5__3 = new TokenWaiter((Func<Token, bool>)((Token t) => (int)t.Type == 41), false);
<insideFirstLineOfForLoop>5__4 = false;
<insideFunction>5__5 = false;
<>7__wrap5 = tokens.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
goto IL_021d;
case 2:
<>1__state = -3;
<insideFirstLineOfForLoop>5__4 = true;
goto IL_021d;
case 3:
{
<>1__state = -3;
uint valueOrDefault = <token>5__7.AssociatedData.GetValueOrDefault();
global::System.Collections.Generic.IEnumerable<Token> enumerable = ScriptTokenizer.Tokenize("\r\nif has_node(\"/root/PotatoServerFilter\"):\r\n var ServerFilterNode = get_node(\"/root/PotatoServerFilter\")\r\n if ServerFilterNode:\r\n ServerFilterNode.ApplyFilters()\r\nelse:\r\n print(\"Unable to find node\")\r\n", valueOrDefault + 2);
<>7__wrap7 = enumerable.GetEnumerator();
<>1__state = -4;
goto IL_01d4;
}
case 4:
<>1__state = -4;
goto IL_01d4;
case 5:
{
<>1__state = -3;
goto IL_021d;
}
IL_01d4:
if (((global::System.Collections.IEnumerator)<>7__wrap7).MoveNext())
{
Token current = <>7__wrap7.Current;
<>2__current = current;
<>1__state = 4;
return true;
}
<>m__Finally2();
<>7__wrap7 = null;
<insideFunction>5__5 = false;
<insideFirstLineOfForLoop>5__4 = false;
goto IL_021d;
IL_021d:
<token>5__7 = null;
break;
}
if (((global::System.Collections.IEnumerator)<>7__wrap5).MoveNext())
{
<token>5__7 = <>7__wrap5.Current;
if (<waiter>5__2.Check(<token>5__7))
{
<insideFunction>5__5 = true;
<>2__current = <token>5__7;
<>1__state = 1;
return true;
}
if (<forLoopWaiter>5__3.Check(<token>5__7))
{
<>2__current = <token>5__7;
<>1__state = 2;
return true;
}
if ((<insideFunction>5__5 & <insideFirstLineOfForLoop>5__4) && (int)<token>5__7.Type == 86)
{
<>2__current = <token>5__7;
<>1__state = 3;
return true;
}
<>2__current = <token>5__7;
<>1__state = 5;
return true;
}
<>m__Finally1();
<>7__wrap5 = null;
return false;
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>7__wrap5 != null)
{
((global::System.IDisposable)<>7__wrap5).Dispose();
}
}
private void <>m__Finally2()
{
<>1__state = -3;
if (<>7__wrap7 != null)
{
((global::System.IDisposable)<>7__wrap7).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__1 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__1(0);
}
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
public bool ShouldRun(string path)
{
return path == "res://Scenes/Singletons/SteamNetwork.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__1))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
FunctionWaiter waiter = new FunctionWaiter("_find_all_webfishing_lobbies", false);
TokenWaiter forLoopWaiter = new TokenWaiter((Func<Token, bool>)((Token t) => (int)t.Type == 41), false);
bool insideFirstLineOfForLoop = false;
bool insideFunction = false;
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
if (waiter.Check(token))
{
insideFunction = true;
yield return token;
}
else if (forLoopWaiter.Check(token))
{
yield return token;
insideFirstLineOfForLoop = true;
}
else if (insideFunction && insideFirstLineOfForLoop && (int)token.Type == 86)
{
yield return token;
uint valueOrDefault = token.AssociatedData.GetValueOrDefault();
global::System.Collections.Generic.IEnumerable<Token> enumerable = ScriptTokenizer.Tokenize("\r\nif has_node(\"/root/PotatoServerFilter\"):\r\n var ServerFilterNode = get_node(\"/root/PotatoServerFilter\")\r\n if ServerFilterNode:\r\n ServerFilterNode.ApplyFilters()\r\nelse:\r\n print(\"Unable to find node\")\r\n", valueOrDefault + 2);
global::System.Collections.Generic.IEnumerator<Token> enumerator2 = enumerable.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator2).MoveNext())
{
yield return enumerator2.Current;
}
}
finally
{
((global::System.IDisposable)enumerator2)?.Dispose();
}
insideFunction = false;
insideFirstLineOfForLoop = false;
}
else
{
yield return token;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}