Decompiled source of Waypoints v1.0.1

GDWeave/mods/Waypoints/Waypoints.dll

Decompiled 3 days ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Godot.Variants;
using GDWeave.Modding;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("Waypoints")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0.0")]
[assembly: AssemblyProduct("Waypoints")]
[assembly: AssemblyTitle("Waypoints")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Waypoints;

public class EscMenuPatch : IScriptMod
{
	[CompilerGenerated]
	private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
	{
		private int <>1__state;

		private Token <>2__current;

		private int <>l__initialThreadId;

		private global::System.Collections.Generic.IEnumerable<Token> tokens;

		public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;

		private MultiTokenWaiter <spawnPressedWaiter>5__2;

		private FunctionWaiter <readyWaiter>5__3;

		private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap3;

		Token global::System.Collections.Generic.IEnumerator<Token>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object global::System.Collections.IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <Modify>d__1(int <>1__state)
		{
			this.<>1__state = <>1__state;
			<>l__initialThreadId = Environment.CurrentManagedThreadId;
		}

		[DebuggerHidden]
		void global::System.IDisposable.Dispose()
		{
			int num = <>1__state;
			if (num == -3 || (uint)(num - 1) <= 75u)
			{
				try
				{
				}
				finally
				{
					<>m__Finally1();
				}
			}
		}

		private bool MoveNext()
		{
			//IL_03a5: Unknown result type (might be due to invalid IL or missing references)
			//IL_03af: Expected O, but got Unknown
			//IL_03cb: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d5: Expected O, but got Unknown
			//IL_03f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0401: Expected O, but got Unknown
			//IL_0423: Unknown result type (might be due to invalid IL or missing references)
			//IL_042d: Expected O, but got Unknown
			//IL_044f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0459: Expected O, but got Unknown
			//IL_0478: Unknown result type (might be due to invalid IL or missing references)
			//IL_0482: Expected O, but got Unknown
			//IL_04a4: Unknown result type (might be due to invalid IL or missing references)
			//IL_04ae: Expected O, but got Unknown
			//IL_04ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_04d4: Expected O, but got Unknown
			//IL_04f7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0501: Expected O, but got Unknown
			//IL_051e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0528: Expected O, but got Unknown
			//IL_054b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0555: Expected O, but got Unknown
			//IL_0578: Unknown result type (might be due to invalid IL or missing references)
			//IL_0582: Expected O, but got Unknown
			//IL_05e5: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ef: Expected O, but got Unknown
			//IL_060c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0616: Expected O, but got Unknown
			//IL_0639: Unknown result type (might be due to invalid IL or missing references)
			//IL_0643: Expected O, but got Unknown
			//IL_0660: Unknown result type (might be due to invalid IL or missing references)
			//IL_066a: Expected O, but got Unknown
			//IL_068d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0697: Expected O, but got Unknown
			//IL_06b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_06be: Expected O, but got Unknown
			//IL_06e1: Unknown result type (might be due to invalid IL or missing references)
			//IL_06eb: Expected O, but got Unknown
			//IL_0708: Unknown result type (might be due to invalid IL or missing references)
			//IL_0712: Expected O, but got Unknown
			//IL_0735: Unknown result type (might be due to invalid IL or missing references)
			//IL_073f: Expected O, but got Unknown
			//IL_0762: Unknown result type (might be due to invalid IL or missing references)
			//IL_076c: Expected O, but got Unknown
			//IL_078c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0796: Expected O, but got Unknown
			//IL_07b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_07bd: Expected O, but got Unknown
			//IL_07e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_07ea: Expected O, but got Unknown
			//IL_0807: Unknown result type (might be due to invalid IL or missing references)
			//IL_0811: Expected O, but got Unknown
			//IL_0834: Unknown result type (might be due to invalid IL or missing references)
			//IL_083e: Expected O, but got Unknown
			//IL_085b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0865: Expected O, but got Unknown
			//IL_0888: Unknown result type (might be due to invalid IL or missing references)
			//IL_0892: Expected O, but got Unknown
			//IL_08b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_08bc: Expected O, but got Unknown
			//IL_08d9: Unknown result type (might be due to invalid IL or missing references)
			//IL_08e3: Expected O, but got Unknown
			//IL_0906: Unknown result type (might be due to invalid IL or missing references)
			//IL_0910: Expected O, but got Unknown
			//IL_092d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0937: Expected O, but got Unknown
			//IL_095a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0964: Expected O, but got Unknown
			//IL_0981: Unknown result type (might be due to invalid IL or missing references)
			//IL_098b: Expected O, but got Unknown
			//IL_09ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_09b8: Expected O, but got Unknown
			//IL_09d3: Unknown result type (might be due to invalid IL or missing references)
			//IL_09dd: Expected O, but got Unknown
			//IL_09d8: Unknown result type (might be due to invalid IL or missing references)
			//IL_09e2: Expected O, but got Unknown
			//IL_0a05: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a0f: Expected O, but got Unknown
			//IL_0a2f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a39: Expected O, but got Unknown
			//IL_0a56: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a60: Expected O, but got Unknown
			//IL_0a83: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a8d: Expected O, but got Unknown
			//IL_0aaa: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ab4: Expected O, but got Unknown
			//IL_0ad7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ae1: Expected O, but got Unknown
			//IL_0afe: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b08: Expected O, but got Unknown
			//IL_0b03: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b0d: Expected O, but got Unknown
			//IL_0b30: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b3a: Expected O, but got Unknown
			//IL_0b5c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b66: Expected O, but got Unknown
			//IL_0b89: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b93: Expected O, but got Unknown
			//IL_0bb0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0bba: Expected O, but got Unknown
			//IL_0bb5: Unknown result type (might be due to invalid IL or missing references)
			//IL_0bbf: Expected O, but got Unknown
			//IL_0be2: Unknown result type (might be due to invalid IL or missing references)
			//IL_0bec: Expected O, but got Unknown
			//IL_0c0c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c16: Expected O, but got Unknown
			//IL_0c33: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c3d: Expected O, but got Unknown
			//IL_0c60: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c6a: Expected O, but got Unknown
			//IL_0c87: Unknown result type (might be due to invalid IL or missing references)
			//IL_0c91: Expected O, but got Unknown
			//IL_0cb4: Unknown result type (might be due to invalid IL or missing references)
			//IL_0cbe: Expected O, but got Unknown
			//IL_0cdb: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ce5: Expected O, but got Unknown
			//IL_0d08: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d12: Expected O, but got Unknown
			//IL_0d2f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d39: Expected O, but got Unknown
			//IL_0d5c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d66: Expected O, but got Unknown
			//IL_0d89: Unknown result type (might be due to invalid IL or missing references)
			//IL_0d93: Expected O, but got Unknown
			//IL_0db6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0dc0: Expected O, but got Unknown
			//IL_0de0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0dea: Expected O, but got Unknown
			//IL_0e07: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e11: Expected O, but got Unknown
			//IL_0e34: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e3e: Expected O, but got Unknown
			//IL_0e5b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e65: Expected O, but got Unknown
			//IL_0e88: Unknown result type (might be due to invalid IL or missing references)
			//IL_0e92: Expected O, but got Unknown
			//IL_0eae: Unknown result type (might be due to invalid IL or missing references)
			//IL_0eb8: Expected O, but got Unknown
			//IL_0eb3: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ebd: Expected O, but got Unknown
			//IL_0edd: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ee7: Expected O, but got Unknown
			//IL_0f04: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f0e: Expected O, but got Unknown
			//IL_0f31: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f3b: Expected O, but got Unknown
			//IL_0f58: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f62: Expected O, but got Unknown
			//IL_0f85: Unknown result type (might be due to invalid IL or missing references)
			//IL_0f8f: Expected O, but got Unknown
			//IL_0fab: Unknown result type (might be due to invalid IL or missing references)
			//IL_0fb5: Expected O, but got Unknown
			//IL_0fb0: Unknown result type (might be due to invalid IL or missing references)
			//IL_0fba: Expected O, but got Unknown
			//IL_0fd7: Unknown result type (might be due to invalid IL or missing references)
			//IL_0fe1: Expected O, but got Unknown
			//IL_0379: Unknown result type (might be due to invalid IL or missing references)
			//IL_0383: Expected O, but got Unknown
			//IL_05b8: Unknown result type (might be due to invalid IL or missing references)
			//IL_05c2: Expected O, but got Unknown
			//IL_0317: Unknown result type (might be due to invalid IL or missing references)
			//IL_0321: Expected O, but got Unknown
			//IL_0328: Unknown result type (might be due to invalid IL or missing references)
			//IL_0332: Expected O, but got Unknown
			try
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<spawnPressedWaiter>5__2 = new MultiTokenWaiter(new Func<Token, bool>[13]
					{
						(Token t) => (int)t.Type == 48,
						delegate(Token t)
						{
							IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
							return val4 != null && val4.Name == "_on_spawn_pressed";
						},
						(Token t) => (int)t.Type == 80,
						(Token t) => (int)t.Type == 81,
						(Token t) => (int)t.Type == 86,
						(Token t) => (int)t.Type == 89,
						delegate(Token t)
						{
							IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
							return val3 != null && val3.Name == "PlayerData";
						},
						(Token t) => (int)t.Type == 84,
						delegate(Token t)
						{
							IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
							return val2 != null && val2.Name == "emit_signal";
						},
						(Token t) => (int)t.Type == 80,
						delegate(Token t)
						{
							ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null);
							return val != null && val.Value is StringVariant;
						},
						(Token t) => (int)t.Type == 81,
						(Token t) => (int)t.Type == 89
					}, false, false);
					<readyWaiter>5__3 = new FunctionWaiter("_ready", false);
					<>7__wrap3 = tokens.GetEnumerator();
					<>1__state = -3;
					break;
				case 1:
					<>1__state = -3;
					<>2__current = new Token((TokenType)48, (uint?)null);
					<>1__state = 2;
					return true;
				case 2:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("_on_waypoints_pressed");
					<>1__state = 3;
					return true;
				case 3:
					<>1__state = -3;
					<>2__current = new Token((TokenType)80, (uint?)null);
					<>1__state = 4;
					return true;
				case 4:
					<>1__state = -3;
					<>2__current = new Token((TokenType)81, (uint?)null);
					<>1__state = 5;
					return true;
				case 5:
					<>1__state = -3;
					<>2__current = new Token((TokenType)86, (uint?)null);
					<>1__state = 6;
					return true;
				case 6:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)1u);
					<>1__state = 7;
					return true;
				case 7:
					<>1__state = -3;
					<>2__current = new Token((TokenType)87, (uint?)null);
					<>1__state = 8;
					return true;
				case 8:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("waypoints_menu");
					<>1__state = 9;
					return true;
				case 9:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 10;
					return true;
				case 10:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("_open");
					<>1__state = 11;
					return true;
				case 11:
					<>1__state = -3;
					<>2__current = new Token((TokenType)80, (uint?)null);
					<>1__state = 12;
					return true;
				case 12:
					<>1__state = -3;
					<>2__current = new Token((TokenType)81, (uint?)null);
					<>1__state = 13;
					return true;
				case 13:
					<>1__state = -3;
					break;
				case 14:
					<>1__state = -3;
					<>2__current = new Token((TokenType)59, (uint?)null);
					<>1__state = 15;
					return true;
				case 15:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("waypoint_btn");
					<>1__state = 16;
					return true;
				case 16:
					<>1__state = -3;
					<>2__current = new Token((TokenType)23, (uint?)null);
					<>1__state = 17;
					return true;
				case 17:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("Waypoints");
					<>1__state = 18;
					return true;
				case 18:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 19;
					return true;
				case 19:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("MENU_BUTTON");
					<>1__state = 20;
					return true;
				case 20:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 21;
					return true;
				case 21:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("instance");
					<>1__state = 22;
					return true;
				case 22:
					<>1__state = -3;
					<>2__current = new Token((TokenType)80, (uint?)null);
					<>1__state = 23;
					return true;
				case 23:
					<>1__state = -3;
					<>2__current = new Token((TokenType)81, (uint?)null);
					<>1__state = 24;
					return true;
				case 24:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)1u);
					<>1__state = 25;
					return true;
				case 25:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("buttonlist");
					<>1__state = 26;
					return true;
				case 26:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 27;
					return true;
				case 27:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("add_child");
					<>1__state = 28;
					return true;
				case 28:
					<>1__state = -3;
					<>2__current = new Token((TokenType)80, (uint?)null);
					<>1__state = 29;
					return true;
				case 29:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("waypoint_btn");
					<>1__state = 30;
					return true;
				case 30:
					<>1__state = -3;
					<>2__current = new Token((TokenType)81, (uint?)null);
					<>1__state = 31;
					return true;
				case 31:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)1u);
					<>1__state = 32;
					return true;
				case 32:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("buttonlist");
					<>1__state = 33;
					return true;
				case 33:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 34;
					return true;
				case 34:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("move_child");
					<>1__state = 35;
					return true;
				case 35:
					<>1__state = -3;
					<>2__current = new Token((TokenType)80, (uint?)null);
					<>1__state = 36;
					return true;
				case 36:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("waypoint_btn");
					<>1__state = 37;
					return true;
				case 37:
					<>1__state = -3;
					<>2__current = new Token((TokenType)82, (uint?)null);
					<>1__state = 38;
					return true;
				case 38:
					<>1__state = -3;
					<>2__current = (Token)new ConstantToken((Variant)new IntVariant(4L, false));
					<>1__state = 39;
					return true;
				case 39:
					<>1__state = -3;
					<>2__current = new Token((TokenType)81, (uint?)null);
					<>1__state = 40;
					return true;
				case 40:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)1u);
					<>1__state = 41;
					return true;
				case 41:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("waypoint_btn");
					<>1__state = 42;
					return true;
				case 42:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 43;
					return true;
				case 43:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("connect");
					<>1__state = 44;
					return true;
				case 44:
					<>1__state = -3;
					<>2__current = new Token((TokenType)80, (uint?)null);
					<>1__state = 45;
					return true;
				case 45:
					<>1__state = -3;
					<>2__current = (Token)new ConstantToken((Variant)new StringVariant("pressed"));
					<>1__state = 46;
					return true;
				case 46:
					<>1__state = -3;
					<>2__current = new Token((TokenType)82, (uint?)null);
					<>1__state = 47;
					return true;
				case 47:
					<>1__state = -3;
					<>2__current = new Token((TokenType)3, (uint?)null);
					<>1__state = 48;
					return true;
				case 48:
					<>1__state = -3;
					<>2__current = new Token((TokenType)82, (uint?)null);
					<>1__state = 49;
					return true;
				case 49:
					<>1__state = -3;
					<>2__current = (Token)new ConstantToken((Variant)new StringVariant("_on_waypoints_pressed"));
					<>1__state = 50;
					return true;
				case 50:
					<>1__state = -3;
					<>2__current = new Token((TokenType)81, (uint?)null);
					<>1__state = 51;
					return true;
				case 51:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)1u);
					<>1__state = 52;
					return true;
				case 52:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("add_child");
					<>1__state = 53;
					return true;
				case 53:
					<>1__state = -3;
					<>2__current = new Token((TokenType)80, (uint?)null);
					<>1__state = 54;
					return true;
				case 54:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("Waypoints");
					<>1__state = 55;
					return true;
				case 55:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 56;
					return true;
				case 56:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("MENU_SCENE");
					<>1__state = 57;
					return true;
				case 57:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 58;
					return true;
				case 58:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("instance");
					<>1__state = 59;
					return true;
				case 59:
					<>1__state = -3;
					<>2__current = new Token((TokenType)80, (uint?)null);
					<>1__state = 60;
					return true;
				case 60:
					<>1__state = -3;
					<>2__current = new Token((TokenType)81, (uint?)null);
					<>1__state = 61;
					return true;
				case 61:
					<>1__state = -3;
					<>2__current = new Token((TokenType)81, (uint?)null);
					<>1__state = 62;
					return true;
				case 62:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)1u);
					<>1__state = 63;
					return true;
				case 63:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("buttonlist");
					<>1__state = 64;
					return true;
				case 64:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 65;
					return true;
				case 65:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("margin_top");
					<>1__state = 66;
					return true;
				case 66:
					<>1__state = -3;
					<>2__current = new Token((TokenType)25, (uint?)null);
					<>1__state = 67;
					return true;
				case 67:
					<>1__state = -3;
					<>2__current = (Token)new ConstantToken((Variant)new IntVariant(24L, false));
					<>1__state = 68;
					return true;
				case 68:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)1u);
					<>1__state = 69;
					return true;
				case 69:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("buttonlist");
					<>1__state = 70;
					return true;
				case 70:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 71;
					return true;
				case 71:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("margin_bottom");
					<>1__state = 72;
					return true;
				case 72:
					<>1__state = -3;
					<>2__current = new Token((TokenType)24, (uint?)null);
					<>1__state = 73;
					return true;
				case 73:
					<>1__state = -3;
					<>2__current = (Token)new ConstantToken((Variant)new IntVariant(24L, false));
					<>1__state = 74;
					return true;
				case 74:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)1u);
					<>1__state = 75;
					return true;
				case 75:
					<>1__state = -3;
					break;
				case 76:
					<>1__state = -3;
					break;
				}
				if (((global::System.Collections.IEnumerator)<>7__wrap3).MoveNext())
				{
					Token current = <>7__wrap3.Current;
					if (<spawnPressedWaiter>5__2.Check(current))
					{
						<>2__current = new Token((TokenType)89, (uint?)null);
						<>1__state = 1;
						return true;
					}
					if (<readyWaiter>5__3.Check(current))
					{
						<>2__current = new Token((TokenType)89, (uint?)1u);
						<>1__state = 14;
						return true;
					}
					<>2__current = current;
					<>1__state = 76;
					return true;
				}
				<>m__Finally1();
				<>7__wrap3 = null;
				return false;
			}
			catch
			{
				//try-fault
				((global::System.IDisposable)this).Dispose();
				throw;
			}
		}

		bool global::System.Collections.IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		private void <>m__Finally1()
		{
			<>1__state = -1;
			if (<>7__wrap3 != null)
			{
				((global::System.IDisposable)<>7__wrap3).Dispose();
			}
		}

		[DebuggerHidden]
		void global::System.Collections.IEnumerator.Reset()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			throw new NotSupportedException();
		}

		[DebuggerHidden]
		global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
		{
			<Modify>d__1 <Modify>d__;
			if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
			{
				<>1__state = 0;
				<Modify>d__ = this;
			}
			else
			{
				<Modify>d__ = new <Modify>d__1(0);
			}
			<Modify>d__.tokens = <>3__tokens;
			return <Modify>d__;
		}

		[DebuggerHidden]
		global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
		{
			return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
		}
	}

	public bool ShouldRun(string path)
	{
		return path == "res://Scenes/HUD/Esc Menu/esc_menu.gdc";
	}

	[IteratorStateMachine(typeof(<Modify>d__1))]
	public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
	{
		MultiTokenWaiter spawnPressedWaiter = new MultiTokenWaiter(new Func<Token, bool>[13]
		{
			(Token t) => (int)t.Type == 48,
			delegate(Token t)
			{
				IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
				return val4 != null && val4.Name == "_on_spawn_pressed";
			},
			(Token t) => (int)t.Type == 80,
			(Token t) => (int)t.Type == 81,
			(Token t) => (int)t.Type == 86,
			(Token t) => (int)t.Type == 89,
			delegate(Token t)
			{
				IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
				return val3 != null && val3.Name == "PlayerData";
			},
			(Token t) => (int)t.Type == 84,
			delegate(Token t)
			{
				IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
				return val2 != null && val2.Name == "emit_signal";
			},
			(Token t) => (int)t.Type == 80,
			delegate(Token t)
			{
				ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null);
				return val != null && val.Value is StringVariant;
			},
			(Token t) => (int)t.Type == 81,
			(Token t) => (int)t.Type == 89
		}, false, false);
		FunctionWaiter readyWaiter = new FunctionWaiter("_ready", false);
		global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
		try
		{
			while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
			{
				Token current = enumerator.Current;
				if (spawnPressedWaiter.Check(current))
				{
					yield return new Token((TokenType)89, (uint?)null);
					yield return new Token((TokenType)48, (uint?)null);
					yield return (Token)new IdentifierToken("_on_waypoints_pressed");
					yield return new Token((TokenType)80, (uint?)null);
					yield return new Token((TokenType)81, (uint?)null);
					yield return new Token((TokenType)86, (uint?)null);
					yield return new Token((TokenType)89, (uint?)1u);
					yield return new Token((TokenType)87, (uint?)null);
					yield return (Token)new IdentifierToken("waypoints_menu");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("_open");
					yield return new Token((TokenType)80, (uint?)null);
					yield return new Token((TokenType)81, (uint?)null);
				}
				else if (readyWaiter.Check(current))
				{
					yield return new Token((TokenType)89, (uint?)1u);
					yield return new Token((TokenType)59, (uint?)null);
					yield return (Token)new IdentifierToken("waypoint_btn");
					yield return new Token((TokenType)23, (uint?)null);
					yield return (Token)new IdentifierToken("Waypoints");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("MENU_BUTTON");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("instance");
					yield return new Token((TokenType)80, (uint?)null);
					yield return new Token((TokenType)81, (uint?)null);
					yield return new Token((TokenType)89, (uint?)1u);
					yield return (Token)new IdentifierToken("buttonlist");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("add_child");
					yield return new Token((TokenType)80, (uint?)null);
					yield return (Token)new IdentifierToken("waypoint_btn");
					yield return new Token((TokenType)81, (uint?)null);
					yield return new Token((TokenType)89, (uint?)1u);
					yield return (Token)new IdentifierToken("buttonlist");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("move_child");
					yield return new Token((TokenType)80, (uint?)null);
					yield return (Token)new IdentifierToken("waypoint_btn");
					yield return new Token((TokenType)82, (uint?)null);
					yield return (Token)new ConstantToken((Variant)new IntVariant(4L, false));
					yield return new Token((TokenType)81, (uint?)null);
					yield return new Token((TokenType)89, (uint?)1u);
					yield return (Token)new IdentifierToken("waypoint_btn");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("connect");
					yield return new Token((TokenType)80, (uint?)null);
					yield return (Token)new ConstantToken((Variant)new StringVariant("pressed"));
					yield return new Token((TokenType)82, (uint?)null);
					yield return new Token((TokenType)3, (uint?)null);
					yield return new Token((TokenType)82, (uint?)null);
					yield return (Token)new ConstantToken((Variant)new StringVariant("_on_waypoints_pressed"));
					yield return new Token((TokenType)81, (uint?)null);
					yield return new Token((TokenType)89, (uint?)1u);
					yield return (Token)new IdentifierToken("add_child");
					yield return new Token((TokenType)80, (uint?)null);
					yield return (Token)new IdentifierToken("Waypoints");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("MENU_SCENE");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("instance");
					yield return new Token((TokenType)80, (uint?)null);
					yield return new Token((TokenType)81, (uint?)null);
					yield return new Token((TokenType)81, (uint?)null);
					yield return new Token((TokenType)89, (uint?)1u);
					yield return (Token)new IdentifierToken("buttonlist");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("margin_top");
					yield return new Token((TokenType)25, (uint?)null);
					yield return (Token)new ConstantToken((Variant)new IntVariant(24L, false));
					yield return new Token((TokenType)89, (uint?)1u);
					yield return (Token)new IdentifierToken("buttonlist");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("margin_bottom");
					yield return new Token((TokenType)24, (uint?)null);
					yield return (Token)new ConstantToken((Variant)new IntVariant(24L, false));
					yield return new Token((TokenType)89, (uint?)1u);
				}
				else
				{
					yield return current;
				}
			}
		}
		finally
		{
			((global::System.IDisposable)enumerator)?.Dispose();
		}
	}
}
public class MenuInject : IScriptMod
{
	[CompilerGenerated]
	private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
	{
		private int <>1__state;

		private Token <>2__current;

		private int <>l__initialThreadId;

		private global::System.Collections.Generic.IEnumerable<Token> tokens;

		public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;

		private MultiTokenWaiter <extendsWaiter>5__2;

		private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap2;

		Token global::System.Collections.Generic.IEnumerator<Token>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object global::System.Collections.IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <Modify>d__1(int <>1__state)
		{
			this.<>1__state = <>1__state;
			<>l__initialThreadId = Environment.CurrentManagedThreadId;
		}

		[DebuggerHidden]
		void global::System.IDisposable.Dispose()
		{
			int num = <>1__state;
			if (num == -3 || (uint)(num - 1) <= 11u)
			{
				try
				{
				}
				finally
				{
					<>m__Finally1();
				}
			}
		}

		private bool MoveNext()
		{
			//IL_010a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0114: Expected O, but got Unknown
			//IL_0136: Unknown result type (might be due to invalid IL or missing references)
			//IL_0140: Expected O, but got Unknown
			//IL_0162: Unknown result type (might be due to invalid IL or missing references)
			//IL_016c: Expected O, but got Unknown
			//IL_0188: Unknown result type (might be due to invalid IL or missing references)
			//IL_0192: Expected O, but got Unknown
			//IL_01b4: Unknown result type (might be due to invalid IL or missing references)
			//IL_01be: Expected O, but got Unknown
			//IL_01da: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e4: Expected O, but got Unknown
			//IL_0206: Unknown result type (might be due to invalid IL or missing references)
			//IL_0210: Expected O, but got Unknown
			//IL_022c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0236: Expected O, but got Unknown
			//IL_0231: Unknown result type (might be due to invalid IL or missing references)
			//IL_023b: Expected O, but got Unknown
			//IL_025e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Expected O, but got Unknown
			//IL_0288: Unknown result type (might be due to invalid IL or missing references)
			//IL_0292: Expected O, but got Unknown
			//IL_009c: Unknown result type (might be due to invalid IL or missing references)
			//IL_00a6: Expected O, but got Unknown
			try
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<extendsWaiter>5__2 = new MultiTokenWaiter(new Func<Token, bool>[2]
					{
						(Token t) => (int)t.Type == 51,
						(Token t) => (int)t.Type == 89
					}, false, true);
					<>7__wrap2 = tokens.GetEnumerator();
					<>1__state = -3;
					break;
				case 1:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)null);
					<>1__state = 2;
					return true;
				case 2:
					<>1__state = -3;
					<>2__current = new Token((TokenType)53, (uint?)null);
					<>1__state = 3;
					return true;
				case 3:
					<>1__state = -3;
					<>2__current = new Token((TokenType)59, (uint?)null);
					<>1__state = 4;
					return true;
				case 4:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("Waypoints");
					<>1__state = 5;
					return true;
				case 5:
					<>1__state = -3;
					<>2__current = new Token((TokenType)23, (uint?)null);
					<>1__state = 6;
					return true;
				case 6:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("get_node");
					<>1__state = 7;
					return true;
				case 7:
					<>1__state = -3;
					<>2__current = new Token((TokenType)80, (uint?)null);
					<>1__state = 8;
					return true;
				case 8:
					<>1__state = -3;
					<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/Waypoints"));
					<>1__state = 9;
					return true;
				case 9:
					<>1__state = -3;
					<>2__current = new Token((TokenType)81, (uint?)null);
					<>1__state = 10;
					return true;
				case 10:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)null);
					<>1__state = 11;
					return true;
				case 11:
					<>1__state = -3;
					break;
				case 12:
					<>1__state = -3;
					break;
				}
				if (((global::System.Collections.IEnumerator)<>7__wrap2).MoveNext())
				{
					Token current = <>7__wrap2.Current;
					if (<extendsWaiter>5__2.Check(current))
					{
						<>2__current = current;
						<>1__state = 1;
						return true;
					}
					<>2__current = current;
					<>1__state = 12;
					return true;
				}
				<>m__Finally1();
				<>7__wrap2 = null;
				return false;
			}
			catch
			{
				//try-fault
				((global::System.IDisposable)this).Dispose();
				throw;
			}
		}

		bool global::System.Collections.IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		private void <>m__Finally1()
		{
			<>1__state = -1;
			if (<>7__wrap2 != null)
			{
				((global::System.IDisposable)<>7__wrap2).Dispose();
			}
		}

		[DebuggerHidden]
		void global::System.Collections.IEnumerator.Reset()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			throw new NotSupportedException();
		}

		[DebuggerHidden]
		global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
		{
			<Modify>d__1 <Modify>d__;
			if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
			{
				<>1__state = 0;
				<Modify>d__ = this;
			}
			else
			{
				<Modify>d__ = new <Modify>d__1(0);
			}
			<Modify>d__.tokens = <>3__tokens;
			return <Modify>d__;
		}

		[DebuggerHidden]
		global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
		{
			return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
		}
	}

	public bool ShouldRun(string path)
	{
		if (!(path == "res://Scenes/HUD/Esc Menu/esc_menu.gdc"))
		{
			return path == "res://Scenes/HUD/playerhud.gdc";
		}
		return true;
	}

	[IteratorStateMachine(typeof(<Modify>d__1))]
	public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
	{
		MultiTokenWaiter extendsWaiter = new MultiTokenWaiter(new Func<Token, bool>[2]
		{
			(Token t) => (int)t.Type == 51,
			(Token t) => (int)t.Type == 89
		}, false, true);
		global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
		try
		{
			while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
			{
				Token current = enumerator.Current;
				if (extendsWaiter.Check(current))
				{
					yield return current;
					yield return new Token((TokenType)89, (uint?)null);
					yield return new Token((TokenType)53, (uint?)null);
					yield return new Token((TokenType)59, (uint?)null);
					yield return (Token)new IdentifierToken("Waypoints");
					yield return new Token((TokenType)23, (uint?)null);
					yield return (Token)new IdentifierToken("get_node");
					yield return new Token((TokenType)80, (uint?)null);
					yield return (Token)new ConstantToken((Variant)new StringVariant("/root/Waypoints"));
					yield return new Token((TokenType)81, (uint?)null);
					yield return new Token((TokenType)89, (uint?)null);
				}
				else
				{
					yield return current;
				}
			}
		}
		finally
		{
			((global::System.IDisposable)enumerator)?.Dispose();
		}
	}
}
public class Mod : IMod, global::System.IDisposable
{
	public Mod(IModInterface modInterface)
	{
		modInterface.Logger.Information("Loaded Waypoints! Trans rights!");
		modInterface.RegisterScriptMod((IScriptMod)(object)new MenuInject());
		modInterface.RegisterScriptMod((IScriptMod)(object)new PlayerHudPatch());
		modInterface.RegisterScriptMod((IScriptMod)(object)new EscMenuPatch());
	}

	public void Dispose()
	{
	}
}
public class PlayerHudPatch : IScriptMod
{
	[CompilerGenerated]
	private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
	{
		private int <>1__state;

		private Token <>2__current;

		private int <>l__initialThreadId;

		private global::System.Collections.Generic.IEnumerable<Token> tokens;

		public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;

		private MultiTokenWaiter <hideHudWaiter>5__2;

		private FunctionWaiter <changeMenuWaiter>5__3;

		private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap3;

		private Token <token>5__5;

		Token global::System.Collections.Generic.IEnumerator<Token>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object global::System.Collections.IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <Modify>d__1(int <>1__state)
		{
			this.<>1__state = <>1__state;
			<>l__initialThreadId = Environment.CurrentManagedThreadId;
		}

		[DebuggerHidden]
		void global::System.IDisposable.Dispose()
		{
			int num = <>1__state;
			if (num == -3 || (uint)(num - 1) <= 14u)
			{
				try
				{
				}
				finally
				{
					<>m__Finally1();
				}
			}
		}

		private bool MoveNext()
		{
			//IL_020c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0216: Expected O, but got Unknown
			//IL_0232: Unknown result type (might be due to invalid IL or missing references)
			//IL_023c: Expected O, but got Unknown
			//IL_025e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0268: Expected O, but got Unknown
			//IL_0284: Unknown result type (might be due to invalid IL or missing references)
			//IL_028e: Expected O, but got Unknown
			//IL_0316: Unknown result type (might be due to invalid IL or missing references)
			//IL_0320: Expected O, but got Unknown
			//IL_033c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0346: Expected O, but got Unknown
			//IL_0369: Unknown result type (might be due to invalid IL or missing references)
			//IL_0373: Expected O, but got Unknown
			//IL_0390: Unknown result type (might be due to invalid IL or missing references)
			//IL_039a: Expected O, but got Unknown
			//IL_03bd: Unknown result type (might be due to invalid IL or missing references)
			//IL_03c7: Expected O, but got Unknown
			//IL_03ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f4: Expected O, but got Unknown
			//IL_0414: Unknown result type (might be due to invalid IL or missing references)
			//IL_041e: Expected O, but got Unknown
			//IL_01e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_01ea: Expected O, but got Unknown
			//IL_02ea: Unknown result type (might be due to invalid IL or missing references)
			//IL_02f4: Expected O, but got Unknown
			//IL_0174: Unknown result type (might be due to invalid IL or missing references)
			//IL_017e: Expected O, but got Unknown
			//IL_0185: Unknown result type (might be due to invalid IL or missing references)
			//IL_018f: Expected O, but got Unknown
			try
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<hideHudWaiter>5__2 = new MultiTokenWaiter(new Func<Token, bool>[8]
					{
						(Token t) => (int)t.Type == 38,
						delegate(Token t)
						{
							IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
							return val4 != null && val4.Name == "Input";
						},
						(Token t) => (int)t.Type == 84,
						delegate(Token t)
						{
							IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
							return val3 != null && val3.Name == "is_action_just_pressed";
						},
						(Token t) => (int)t.Type == 80,
						delegate(Token t)
						{
							ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null);
							if (val != null)
							{
								Variant value = val.Value;
								StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null);
								if (val2 != null)
								{
									return val2.Value == "hide_hud";
								}
							}
							return false;
						},
						(Token t) => (int)t.Type == 81,
						(Token t) => (int)t.Type == 86
					}, false, true);
					<changeMenuWaiter>5__3 = new FunctionWaiter("_change_menu", false);
					<>7__wrap3 = tokens.GetEnumerator();
					<>1__state = -3;
					break;
				case 1:
					<>1__state = -3;
					<>2__current = new Token((TokenType)15, (uint?)null);
					<>1__state = 2;
					return true;
				case 2:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("Waypoints");
					<>1__state = 3;
					return true;
				case 3:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 4;
					return true;
				case 4:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("menu_opened");
					<>1__state = 5;
					return true;
				case 5:
					<>1__state = -3;
					<>2__current = <token>5__5;
					<>1__state = 6;
					return true;
				case 6:
					<>1__state = -3;
					goto IL_0454;
				case 7:
					<>1__state = -3;
					<>2__current = new Token((TokenType)38, (uint?)null);
					<>1__state = 8;
					return true;
				case 8:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("Waypoints");
					<>1__state = 9;
					return true;
				case 9:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 10;
					return true;
				case 10:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("menu_opened");
					<>1__state = 11;
					return true;
				case 11:
					<>1__state = -3;
					<>2__current = new Token((TokenType)86, (uint?)null);
					<>1__state = 12;
					return true;
				case 12:
					<>1__state = -3;
					<>2__current = new Token((TokenType)46, (uint?)null);
					<>1__state = 13;
					return true;
				case 13:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)1u);
					<>1__state = 14;
					return true;
				case 14:
					<>1__state = -3;
					goto IL_0454;
				case 15:
					{
						<>1__state = -3;
						goto IL_0454;
					}
					IL_0454:
					<token>5__5 = null;
					break;
				}
				if (((global::System.Collections.IEnumerator)<>7__wrap3).MoveNext())
				{
					<token>5__5 = <>7__wrap3.Current;
					if (<hideHudWaiter>5__2.Check(<token>5__5))
					{
						<>2__current = new Token((TokenType)13, (uint?)null);
						<>1__state = 1;
						return true;
					}
					if (<changeMenuWaiter>5__3.Check(<token>5__5))
					{
						<>2__current = new Token((TokenType)89, (uint?)1u);
						<>1__state = 7;
						return true;
					}
					<>2__current = <token>5__5;
					<>1__state = 15;
					return true;
				}
				<>m__Finally1();
				<>7__wrap3 = null;
				return false;
			}
			catch
			{
				//try-fault
				((global::System.IDisposable)this).Dispose();
				throw;
			}
		}

		bool global::System.Collections.IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		private void <>m__Finally1()
		{
			<>1__state = -1;
			if (<>7__wrap3 != null)
			{
				((global::System.IDisposable)<>7__wrap3).Dispose();
			}
		}

		[DebuggerHidden]
		void global::System.Collections.IEnumerator.Reset()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			throw new NotSupportedException();
		}

		[DebuggerHidden]
		global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
		{
			<Modify>d__1 <Modify>d__;
			if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
			{
				<>1__state = 0;
				<Modify>d__ = this;
			}
			else
			{
				<Modify>d__ = new <Modify>d__1(0);
			}
			<Modify>d__.tokens = <>3__tokens;
			return <Modify>d__;
		}

		[DebuggerHidden]
		global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
		{
			return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
		}
	}

	public bool ShouldRun(string path)
	{
		return path == "res://Scenes/HUD/playerhud.gdc";
	}

	[IteratorStateMachine(typeof(<Modify>d__1))]
	public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
	{
		MultiTokenWaiter hideHudWaiter = new MultiTokenWaiter(new Func<Token, bool>[8]
		{
			(Token t) => (int)t.Type == 38,
			delegate(Token t)
			{
				IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
				return val4 != null && val4.Name == "Input";
			},
			(Token t) => (int)t.Type == 84,
			delegate(Token t)
			{
				IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
				return val3 != null && val3.Name == "is_action_just_pressed";
			},
			(Token t) => (int)t.Type == 80,
			delegate(Token t)
			{
				ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null);
				if (val != null)
				{
					Variant value = val.Value;
					StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null);
					if (val2 != null)
					{
						return val2.Value == "hide_hud";
					}
				}
				return false;
			},
			(Token t) => (int)t.Type == 81,
			(Token t) => (int)t.Type == 86
		}, false, true);
		FunctionWaiter changeMenuWaiter = new FunctionWaiter("_change_menu", false);
		global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
		try
		{
			while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
			{
				Token token = enumerator.Current;
				if (hideHudWaiter.Check(token))
				{
					yield return new Token((TokenType)13, (uint?)null);
					yield return new Token((TokenType)15, (uint?)null);
					yield return (Token)new IdentifierToken("Waypoints");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("menu_opened");
					yield return token;
				}
				else if (changeMenuWaiter.Check(token))
				{
					yield return new Token((TokenType)89, (uint?)1u);
					yield return new Token((TokenType)38, (uint?)null);
					yield return (Token)new IdentifierToken("Waypoints");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("menu_opened");
					yield return new Token((TokenType)86, (uint?)null);
					yield return new Token((TokenType)46, (uint?)null);
					yield return new Token((TokenType)89, (uint?)1u);
				}
				else
				{
					yield return token;
				}
			}
		}
		finally
		{
			((global::System.IDisposable)enumerator)?.Dispose();
		}
	}
}