using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Godot.Variants;
using GDWeave.Modding;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("SprintToggle")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+42e50ce9e1904f53811a4eb7f51defedced625ae")]
[assembly: AssemblyProduct("SprintToggle")]
[assembly: AssemblyTitle("SprintToggle")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace SprintToggle;
public class Mod : IMod, global::System.IDisposable
{
public Mod(IModInterface modInterface)
{
modInterface.RegisterScriptMod((IScriptMod)(object)new PlayerPatch());
}
public void Dispose()
{
}
}
public class PlayerPatch : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__2 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private string path;
public string <>3__path;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
public PlayerPatch <>4__this;
private MultiTokenWaiter <extendsWaiter>5__1;
private MultiTokenWaiter <mouselookMatch>5__2;
private TokenConsumer <newlineConsumer>5__3;
private MultiTokenWaiter <sprintMatch>5__4;
private global::System.Collections.Generic.IEnumerator<Token> <>s__5;
private Token <token>5__6;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__2(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num != -3 && (uint)(num - 1) > 25u)
{
return;
}
try
{
}
finally
{
<>m__Finally1();
}
}
private bool MoveNext()
{
//IL_0476: Unknown result type (might be due to invalid IL or missing references)
//IL_0480: Expected O, but got Unknown
//IL_049c: Unknown result type (might be due to invalid IL or missing references)
//IL_04a6: Expected O, but got Unknown
//IL_04c8: Unknown result type (might be due to invalid IL or missing references)
//IL_04d2: Expected O, but got Unknown
//IL_04ea: Unknown result type (might be due to invalid IL or missing references)
//IL_04f4: Expected O, but got Unknown
//IL_04ef: Unknown result type (might be due to invalid IL or missing references)
//IL_04f9: Expected O, but got Unknown
//IL_051b: Unknown result type (might be due to invalid IL or missing references)
//IL_0525: Expected O, but got Unknown
//IL_05a4: Unknown result type (might be due to invalid IL or missing references)
//IL_05ae: Expected O, but got Unknown
//IL_05d0: Unknown result type (might be due to invalid IL or missing references)
//IL_05da: Expected O, but got Unknown
//IL_05f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0601: Expected O, but got Unknown
//IL_0624: Unknown result type (might be due to invalid IL or missing references)
//IL_062e: Expected O, but got Unknown
//IL_064b: Unknown result type (might be due to invalid IL or missing references)
//IL_0655: Expected O, but got Unknown
//IL_0678: Unknown result type (might be due to invalid IL or missing references)
//IL_0682: Expected O, but got Unknown
//IL_069f: Unknown result type (might be due to invalid IL or missing references)
//IL_06a9: Expected O, but got Unknown
//IL_06a4: Unknown result type (might be due to invalid IL or missing references)
//IL_06ae: Expected O, but got Unknown
//IL_06d1: Unknown result type (might be due to invalid IL or missing references)
//IL_06db: Expected O, but got Unknown
//IL_06fe: Unknown result type (might be due to invalid IL or missing references)
//IL_0708: Expected O, but got Unknown
//IL_0728: Unknown result type (might be due to invalid IL or missing references)
//IL_0732: Expected O, but got Unknown
//IL_074f: Unknown result type (might be due to invalid IL or missing references)
//IL_0759: Expected O, but got Unknown
//IL_077c: Unknown result type (might be due to invalid IL or missing references)
//IL_0786: Expected O, but got Unknown
//IL_07a9: Unknown result type (might be due to invalid IL or missing references)
//IL_07b3: Expected O, but got Unknown
//IL_07d0: Unknown result type (might be due to invalid IL or missing references)
//IL_07da: Expected O, but got Unknown
//IL_07fa: Unknown result type (might be due to invalid IL or missing references)
//IL_0804: Expected O, but got Unknown
//IL_086b: Unknown result type (might be due to invalid IL or missing references)
//IL_0875: Expected O, but got Unknown
//IL_0892: Unknown result type (might be due to invalid IL or missing references)
//IL_089c: Expected O, but got Unknown
//IL_0161: Unknown result type (might be due to invalid IL or missing references)
//IL_016b: Expected O, but got Unknown
//IL_0284: Unknown result type (might be due to invalid IL or missing references)
//IL_028e: Expected O, but got Unknown
//IL_02ae: Unknown result type (might be due to invalid IL or missing references)
//IL_02b8: Expected O, but got Unknown
//IL_03f4: Unknown result type (might be due to invalid IL or missing references)
//IL_03fe: Expected O, but got Unknown
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<extendsWaiter>5__1 = new MultiTokenWaiter(new Func<Token, bool>[2]
{
(Token t) => (int)t.Type == 51,
(Token t) => (int)t.Type == 89
}, false, true);
<mouselookMatch>5__2 = new MultiTokenWaiter(new Func<Token, bool>[8]
{
delegate(Token t)
{
IdentifierToken val10 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val10 != null && val10.Name == "mouse_look";
},
(Token t) => (int)t.Type == 23,
delegate(Token t)
{
IdentifierToken val9 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val9 != null && val9.Name == "Input";
},
(Token t) => (int)t.Type == 84,
delegate(Token t)
{
IdentifierToken val8 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val8 != null && val8.Name == "is_action_pressed";
},
(Token t) => (int)t.Type == 80,
delegate(Token t)
{
ConstantToken val6 = (ConstantToken)(object)((t is ConstantToken) ? t : null);
int result2;
if (val6 != null)
{
Variant value2 = val6.Value;
StringVariant val7 = (StringVariant)(object)((value2 is StringVariant) ? value2 : null);
if (val7 != null)
{
result2 = ((val7.Value == "mouse_look") ? 1 : 0);
goto IL_002c;
}
}
result2 = 0;
goto IL_002c;
IL_002c:
return (byte)result2 != 0;
},
(Token t) => (int)t.Type == 81
}, false, false);
<newlineConsumer>5__3 = new TokenConsumer((Func<Token, bool>)((Token t) => (int)t.Type == 89));
<sprintMatch>5__4 = new MultiTokenWaiter(new Func<Token, bool>[9]
{
delegate(Token t)
{
IdentifierToken val5 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val5 != null && val5.Name == "sprinting";
},
(Token t) => (int)t.Type == 23,
(Token t) => (int)t.Type == 15,
delegate(Token t)
{
IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val4 != null && val4.Name == "Input";
},
(Token t) => (int)t.Type == 84,
delegate(Token t)
{
IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val3 != null && val3.Name == "is_action_pressed";
},
(Token t) => (int)t.Type == 80,
delegate(Token t)
{
ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null);
int result;
if (val != null)
{
Variant value = val.Value;
StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null);
if (val2 != null)
{
result = ((val2.Value == "move_sneak") ? 1 : 0);
goto IL_002c;
}
}
result = 0;
goto IL_002c;
IL_002c:
return (byte)result != 0;
},
(Token t) => (int)t.Type == 81
}, false, false);
<>s__5 = tokens.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
<>2__current = new Token((TokenType)59, (uint?)null);
<>1__state = 2;
return true;
case 2:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("sprint_toggle");
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
<>2__current = new Token((TokenType)23, (uint?)null);
<>1__state = 4;
return true;
case 4:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new BoolVariant(false));
<>1__state = 5;
return true;
case 5:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)null);
<>1__state = 6;
return true;
case 6:
<>1__state = -3;
goto IL_08e1;
case 7:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 8;
return true;
case 8:
<>1__state = -3;
<>2__current = new Token((TokenType)38, (uint?)null);
<>1__state = 9;
return true;
case 9:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("Input");
<>1__state = 10;
return true;
case 10:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 11;
return true;
case 11:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("is_action_just_pressed");
<>1__state = 12;
return true;
case 12:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 13;
return true;
case 13:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("move_sprint"));
<>1__state = 14;
return true;
case 14:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 15;
return true;
case 15:
<>1__state = -3;
<>2__current = new Token((TokenType)86, (uint?)null);
<>1__state = 16;
return true;
case 16:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)2u);
<>1__state = 17;
return true;
case 17:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("sprint_toggle");
<>1__state = 18;
return true;
case 18:
<>1__state = -3;
<>2__current = new Token((TokenType)23, (uint?)null);
<>1__state = 19;
return true;
case 19:
<>1__state = -3;
<>2__current = new Token((TokenType)15, (uint?)null);
<>1__state = 20;
return true;
case 20:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("sprint_toggle");
<>1__state = 21;
return true;
case 21:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 22;
return true;
case 22:
<>1__state = -3;
goto IL_08e1;
case 23:
<>1__state = -3;
<>2__current = new Token((TokenType)13, (uint?)null);
<>1__state = 24;
return true;
case 24:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("sprint_toggle");
<>1__state = 25;
return true;
case 25:
<>1__state = -3;
<newlineConsumer>5__3.SetReady();
goto IL_08e1;
case 26:
{
<>1__state = -3;
goto IL_08e1;
}
IL_08e1:
<token>5__6 = null;
break;
}
while (((global::System.Collections.IEnumerator)<>s__5).MoveNext())
{
<token>5__6 = <>s__5.Current;
if (<extendsWaiter>5__1.Check(<token>5__6))
{
<>2__current = <token>5__6;
<>1__state = 1;
return true;
}
if (<newlineConsumer>5__3.Check(<token>5__6))
{
continue;
}
if (<mouselookMatch>5__2.Check(<token>5__6))
{
<>2__current = <token>5__6;
<>1__state = 7;
return true;
}
if (<sprintMatch>5__4.Check(<token>5__6))
{
<>2__current = <token>5__6;
<>1__state = 23;
return true;
}
<>2__current = <token>5__6;
<>1__state = 26;
return true;
}
<>m__Finally1();
<>s__5 = null;
return false;
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>s__5 != null)
{
((global::System.IDisposable)<>s__5).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__2 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__2(0)
{
<>4__this = <>4__this
};
}
<Modify>d__.path = <>3__path;
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
private const string SprintToggle = "sprint_toggle";
public bool ShouldRun(string path)
{
return path == "res://Scenes/Entities/Player/player.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__2))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
MultiTokenWaiter extendsWaiter = new MultiTokenWaiter(new Func<Token, bool>[2]
{
(Token t) => (int)t.Type == 51,
(Token t) => (int)t.Type == 89
}, false, true);
MultiTokenWaiter mouselookMatch = new MultiTokenWaiter(new Func<Token, bool>[8]
{
delegate(Token t)
{
IdentifierToken val10 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val10 != null && val10.Name == "mouse_look";
},
(Token t) => (int)t.Type == 23,
delegate(Token t)
{
IdentifierToken val9 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val9 != null && val9.Name == "Input";
},
(Token t) => (int)t.Type == 84,
delegate(Token t)
{
IdentifierToken val8 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val8 != null && val8.Name == "is_action_pressed";
},
(Token t) => (int)t.Type == 80,
delegate(Token t)
{
ConstantToken val6 = (ConstantToken)(object)((t is ConstantToken) ? t : null);
int result2;
if (val6 != null)
{
Variant value2 = val6.Value;
StringVariant val7 = (StringVariant)(object)((value2 is StringVariant) ? value2 : null);
if (val7 != null)
{
result2 = ((val7.Value == "mouse_look") ? 1 : 0);
goto IL_002c;
}
}
result2 = 0;
goto IL_002c;
IL_002c:
return (byte)result2 != 0;
},
(Token t) => (int)t.Type == 81
}, false, false);
TokenConsumer newlineConsumer = new TokenConsumer((Func<Token, bool>)((Token t) => (int)t.Type == 89));
MultiTokenWaiter sprintMatch = new MultiTokenWaiter(new Func<Token, bool>[9]
{
delegate(Token t)
{
IdentifierToken val5 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val5 != null && val5.Name == "sprinting";
},
(Token t) => (int)t.Type == 23,
(Token t) => (int)t.Type == 15,
delegate(Token t)
{
IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val4 != null && val4.Name == "Input";
},
(Token t) => (int)t.Type == 84,
delegate(Token t)
{
IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val3 != null && val3.Name == "is_action_pressed";
},
(Token t) => (int)t.Type == 80,
delegate(Token t)
{
ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null);
int result;
if (val != null)
{
Variant value = val.Value;
StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null);
if (val2 != null)
{
result = ((val2.Value == "move_sneak") ? 1 : 0);
goto IL_002c;
}
}
result = 0;
goto IL_002c;
IL_002c:
return (byte)result != 0;
},
(Token t) => (int)t.Type == 81
}, false, false);
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
if (extendsWaiter.Check(token))
{
yield return token;
yield return new Token((TokenType)59, (uint?)null);
yield return (Token)new IdentifierToken("sprint_toggle");
yield return new Token((TokenType)23, (uint?)null);
yield return (Token)new ConstantToken((Variant)new BoolVariant(false));
yield return new Token((TokenType)89, (uint?)null);
}
else if (!newlineConsumer.Check(token))
{
if (mouselookMatch.Check(token))
{
yield return token;
yield return new Token((TokenType)89, (uint?)1u);
yield return new Token((TokenType)38, (uint?)null);
yield return (Token)new IdentifierToken("Input");
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("is_action_just_pressed");
yield return new Token((TokenType)80, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("move_sprint"));
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)86, (uint?)null);
yield return new Token((TokenType)89, (uint?)2u);
yield return (Token)new IdentifierToken("sprint_toggle");
yield return new Token((TokenType)23, (uint?)null);
yield return new Token((TokenType)15, (uint?)null);
yield return (Token)new IdentifierToken("sprint_toggle");
yield return new Token((TokenType)89, (uint?)1u);
}
else if (sprintMatch.Check(token))
{
yield return token;
yield return new Token((TokenType)13, (uint?)null);
yield return (Token)new IdentifierToken("sprint_toggle");
newlineConsumer.SetReady();
}
else
{
yield return token;
}
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}