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Date uploaded | a month ago |
Version | 1.1.0 |
Download link | hostileonion-SaveMyFish-1.1.0.zip |
Downloads | 676 |
Dependency string | hostileonion-SaveMyFish-1.1.0 |
This mod requires the following mods to function
Sulayre-Lure
Legacy (Pre-Rewrite) version of a project that aims to restore unused game functionality, also used as an API to make adding content to WEBFISHING easier, faster and compatible.
Preferred version: 4.2.2README
SAVE MY FISH
Saves modded fish to your journal on restarts.
If you have downloaded this mod before, and are experiencing crashes, delete your SaveMyFish save file. Unfortunately, when updating to fix "quality" saves, I could not convert the legacy save format. FILE LOCATION: "C:\Users\username\AppData\Roaming\Godot\app_userdata\webfishing_2_newver\caught_fish.json"
SaveMyFish v1.1.0
- Fixed saving quality, and size.
- Fixed instances where you would crash after uninstalling a mod that added modded fish.
- Fixed an issue where every time you loaded your save file, your "saved" fish would get added to your previous fish, essentially multiplying your catch count by two exponentially.
SaveMyFish v1.0.1
- Fixed issues with crashing when attempting to load fish.
- Fixed issues with save files format
- Removed redundancy measures and unneccesary debug prints
SaveMyFish v1.0.0
- Added saving modded fish to the journal (quality broken)