CHANGELOG

v1.1.8-alpha

  • Fixed an issue where fish would become null in the streamlined mode if it would originally have been a trash item

v1.1.7-alpha

  • Fixed Bull Shark quest not sending its check
  • Tier 3 fish can now be acquired from worms in the streamlined game mode

v1.1.6-alpha

  • Fixed Golden Bass quest not sending its check

v1.1.5-alpha

  • Adjusted behaviour of Archipelago output to the local chatbox

v1.1.4-alpha

  • Skipped version because I goofed the thunderstore version

v1.1.3-alpha

  • Fixed an issue where the current unlocked camp level would not save correctly
  • Fixed an issue where loot tables would sometimes be null in the streamlined game mode
  • Fixed an issue where certain fish quests would send out checks for other quests

v1.1.2-alpha

  • Fixed a bug that caused specific types of quests to not send checks

v1.1.1-alpha

  • Fixed a bug that caused disconnects when the datapackage was too large
  • Fixed a bug that caused incorrect item names to be displayed

v1.1.0-alpha

  • Added an option to exclude "rare" fish quests as checks
  • Added an option to equalize all fish weights
  • Added a new "streamlined" gamemode, which makes catching specific fish and rarities trivial through a new system
    • Credit goes to Eszenn for the original implementation and for permitting me to integrate the original code
  • Added logic so that plenty of upgrades are available before needing to catch any "rare" fish
  • Added 3 Progressive Camp Tier Unlock items
  • Added a new goal for purchasing all camp tiers
  • Added all 5 spectral bones to the item pool
  • Added new checks in the spectral bone locations
  • Added 4 checks to the progression shop, one for each camp tier
  • Added 32 checks to the general shop
  • Tweaked more fish quest checks to be classified as "rare", having only one quest-related check
  • Tweaked text colours to be less of an eyesore

v1.0.0-alpha

  • Initial release