CHANGELOG

v1.2.0-alpha

  • Fixed world incorrectly interpreting logic

  • Pressing 'Tab' no longer closes the connect menu, and instead moves to the next text field

  • Set complete_condition in world

  • Reduced default no. Generic Catch Quest checks

  • Moved all shop checks to progression shop

  • Checks made offline are now recorded and are sent upon reconnection

    • This data is stored per save slot, only while the archipelago mod is installed
  • Rebalanced 'Streamlined'

    • Renamed to 'Harmonized' because that's kind of a cool name and better represents the intention of the game mode
    • Rods are now items
      • Spectral rod requires all spectral bones to be received
  • Added command to view your current % journal completion

  • Added command to view your current goal/other related data

  • Added option to toggle shop auto hint (off by default)

  • Spectral shop has 4 additional checks

v1.1.7-alpha

  • Fixed Bull Shark quest not sending its check
  • Tier 3 fish can now be acquired from worms in the streamlined game mode

v1.1.6-alpha

  • Fixed Golden Bass quest not sending its check

v1.1.5-alpha

  • Adjusted behaviour of Archipelago output to the local chatbox

v1.1.4-alpha

  • Skipped version because I goofed the thunderstore version

v1.1.3-alpha

  • Fixed an issue where the current unlocked camp level would not save correctly
  • Fixed an issue where loot tables would sometimes be null in the streamlined game mode
  • Fixed an issue where certain fish quests would send out checks for other quests

v1.1.2-alpha

  • Fixed a bug that caused specific types of quests to not send checks

v1.1.1-alpha

  • Fixed a bug that caused disconnects when the datapackage was too large
  • Fixed a bug that caused incorrect item names to be displayed

v1.1.0-alpha

  • Added an option to exclude "rare" fish quests as checks
  • Added an option to equalize all fish weights
  • Added a new "streamlined" gamemode, which makes catching specific fish and rarities trivial through a new system
    • Credit goes to Eszenn for the original implementation and for permitting me to integrate the original code
  • Added logic so that plenty of upgrades are available before needing to catch any "rare" fish
  • Added 3 Progressive Camp Tier Unlock items
  • Added a new goal for purchasing all camp tiers
  • Added all 5 spectral bones to the item pool
  • Added new checks in the spectral bone locations
  • Added 4 checks to the progression shop, one for each camp tier
  • Added 32 checks to the general shop
  • Tweaked more fish quest checks to be classified as "rare", having only one quest-related check
  • Tweaked text colours to be less of an eyesore

v1.0.0-alpha

  • Initial release