
Archipelago
Adds Archipelago integration to WEBFISHING!
CHANGELOG
v1.2.0-alpha
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Fixed world incorrectly interpreting logic
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Pressing 'Tab' no longer closes the connect menu, and instead moves to the next text field
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Set complete_condition in world
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Reduced default no. Generic Catch Quest checks
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Moved all shop checks to progression shop
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Checks made offline are now recorded and are sent upon reconnection
- This data is stored per save slot, only while the archipelago mod is installed
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Rebalanced 'Streamlined'
- Renamed to 'Harmonized' because that's kind of a cool name and better represents the intention of the game mode
- Rods are now items
- Spectral rod requires all spectral bones to be received
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Added command to view your current % journal completion
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Added command to view your current goal/other related data
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Added option to toggle shop auto hint (off by default)
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Spectral shop has 4 additional checks
v1.1.7-alpha
- Fixed Bull Shark quest not sending its check
- Tier 3 fish can now be acquired from worms in the streamlined game mode
v1.1.6-alpha
- Fixed Golden Bass quest not sending its check
v1.1.5-alpha
- Adjusted behaviour of Archipelago output to the local chatbox
v1.1.4-alpha
- Skipped version because I goofed the thunderstore version
v1.1.3-alpha
- Fixed an issue where the current unlocked camp level would not save correctly
- Fixed an issue where loot tables would sometimes be null in the streamlined game mode
- Fixed an issue where certain fish quests would send out checks for other quests
v1.1.2-alpha
- Fixed a bug that caused specific types of quests to not send checks
v1.1.1-alpha
- Fixed a bug that caused disconnects when the datapackage was too large
- Fixed a bug that caused incorrect item names to be displayed
v1.1.0-alpha
- Added an option to exclude "rare" fish quests as checks
- Added an option to equalize all fish weights
- Added a new "streamlined" gamemode, which makes catching specific fish and rarities trivial through a new system
- Credit goes to Eszenn for the original implementation and for permitting me to integrate the original code
- Added logic so that plenty of upgrades are available before needing to catch any "rare" fish
- Added 3 Progressive Camp Tier Unlock items
- Added a new goal for purchasing all camp tiers
- Added all 5 spectral bones to the item pool
- Added new checks in the spectral bone locations
- Added 4 checks to the progression shop, one for each camp tier
- Added 32 checks to the general shop
- Tweaked more fish quest checks to be classified as "rare", having only one quest-related check
- Tweaked text colours to be less of an eyesore
v1.0.0-alpha
- Initial release