using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Godot.Variants;
using GDWeave.Modding;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("ChordSwitcher")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+d427ad11ce99393c25c72c5da3caa4d15deeb342")]
[assembly: AssemblyProduct("ChordSwitcher")]
[assembly: AssemblyTitle("ChordSwitcher")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace ChordSwitcher;
internal class FretButtonMod : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private string path;
public string <>3__path;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
public FretButtonMod <>4__this;
private MultiTokenWaiter <setMarker>5__1;
private global::System.Collections.Generic.IEnumerator<Token> <>s__2;
private Token <token>5__3;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__1(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num != -3 && (uint)(num - 1) > 3u)
{
return;
}
try
{
}
finally
{
<>m__Finally1();
}
}
private bool MoveNext()
{
//IL_0158: Unknown result type (might be due to invalid IL or missing references)
//IL_0162: Expected O, but got Unknown
//IL_017e: Unknown result type (might be due to invalid IL or missing references)
//IL_0188: Expected O, but got Unknown
//IL_00d9: Unknown result type (might be due to invalid IL or missing references)
//IL_00e3: Expected O, but got Unknown
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<setMarker>5__1 = new MultiTokenWaiter(new Func<Token, bool>[4]
{
(Token t) => (int)t.Type == 48,
delegate(Token t)
{
IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val3 != null && val3.Name == "_set_marker";
},
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "_s";
},
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "_f";
}
}, false, true);
<>s__2 = tokens.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 2;
return true;
case 2:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("_c");
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
goto IL_01bf;
case 4:
{
<>1__state = -3;
goto IL_01bf;
}
IL_01bf:
<token>5__3 = null;
break;
}
if (((global::System.Collections.IEnumerator)<>s__2).MoveNext())
{
<token>5__3 = <>s__2.Current;
if (<setMarker>5__1.Check(<token>5__3))
{
<>2__current = <token>5__3;
<>1__state = 1;
return true;
}
<>2__current = <token>5__3;
<>1__state = 4;
return true;
}
<>m__Finally1();
<>s__2 = null;
return false;
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>s__2 != null)
{
((global::System.IDisposable)<>s__2).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__1 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__1(0)
{
<>4__this = <>4__this
};
}
<Modify>d__.path = <>3__path;
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
public bool ShouldRun(string path)
{
return path == "res://Scenes/Minigames/Guitar/fret_button.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__1))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
MultiTokenWaiter setMarker = new MultiTokenWaiter(new Func<Token, bool>[4]
{
(Token t) => (int)t.Type == 48,
delegate(Token t)
{
IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val3 != null && val3.Name == "_set_marker";
},
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "_s";
},
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "_f";
}
}, false, true);
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
if (setMarker.Check(token))
{
yield return token;
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new IdentifierToken("_c");
}
else
{
yield return token;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}
internal class GuitarMod : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private string path;
public string <>3__path;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
public GuitarMod <>4__this;
private MultiTokenWaiter <topOfFile>5__1;
private MultiTokenWaiter <signalFretUpdate>5__2;
private MultiTokenWaiter <bottomOfReady>5__3;
private MultiTokenWaiter <selectShapeLoop>5__4;
private MultiTokenWaiter <selectFretArgs>5__5;
private MultiTokenWaiter <emitSignal>5__6;
private MultiTokenWaiter <postEmitSignal>5__7;
private int <skip>5__8;
private global::System.Collections.Generic.IEnumerator<Token> <>s__9;
private Token <token>5__10;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__1(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num != -3 && (uint)(num - 1) > 41u)
{
return;
}
try
{
}
finally
{
<>m__Finally1();
}
}
private bool MoveNext()
{
//IL_0708: Unknown result type (might be due to invalid IL or missing references)
//IL_0712: Expected O, but got Unknown
//IL_0735: Unknown result type (might be due to invalid IL or missing references)
//IL_073f: Expected O, but got Unknown
//IL_075b: Unknown result type (might be due to invalid IL or missing references)
//IL_0765: Expected O, but got Unknown
//IL_0788: Unknown result type (might be due to invalid IL or missing references)
//IL_0792: Expected O, but got Unknown
//IL_07ae: Unknown result type (might be due to invalid IL or missing references)
//IL_07b8: Expected O, but got Unknown
//IL_07db: Unknown result type (might be due to invalid IL or missing references)
//IL_07e5: Expected O, but got Unknown
//IL_0801: Unknown result type (might be due to invalid IL or missing references)
//IL_080b: Expected O, but got Unknown
//IL_0806: Unknown result type (might be due to invalid IL or missing references)
//IL_0810: Expected O, but got Unknown
//IL_0833: Unknown result type (might be due to invalid IL or missing references)
//IL_083d: Expected O, but got Unknown
//IL_0861: Unknown result type (might be due to invalid IL or missing references)
//IL_086b: Expected O, but got Unknown
//IL_08d0: Unknown result type (might be due to invalid IL or missing references)
//IL_08da: Expected O, but got Unknown
//IL_08f7: Unknown result type (might be due to invalid IL or missing references)
//IL_0901: Expected O, but got Unknown
//IL_0969: Unknown result type (might be due to invalid IL or missing references)
//IL_0973: Expected O, but got Unknown
//IL_0990: Unknown result type (might be due to invalid IL or missing references)
//IL_099a: Expected O, but got Unknown
//IL_09be: Unknown result type (might be due to invalid IL or missing references)
//IL_09c8: Expected O, but got Unknown
//IL_09e1: Unknown result type (might be due to invalid IL or missing references)
//IL_09eb: Expected O, but got Unknown
//IL_09e6: Unknown result type (might be due to invalid IL or missing references)
//IL_09f0: Expected O, but got Unknown
//IL_0a58: Unknown result type (might be due to invalid IL or missing references)
//IL_0a62: Expected O, but got Unknown
//IL_0a86: Unknown result type (might be due to invalid IL or missing references)
//IL_0a90: Expected O, but got Unknown
//IL_0aad: Unknown result type (might be due to invalid IL or missing references)
//IL_0ab7: Expected O, but got Unknown
//IL_0adb: Unknown result type (might be due to invalid IL or missing references)
//IL_0ae5: Expected O, but got Unknown
//IL_0b08: Unknown result type (might be due to invalid IL or missing references)
//IL_0b12: Expected O, but got Unknown
//IL_0b36: Unknown result type (might be due to invalid IL or missing references)
//IL_0b40: Expected O, but got Unknown
//IL_0b60: Unknown result type (might be due to invalid IL or missing references)
//IL_0b6a: Expected O, but got Unknown
//IL_0bd2: Unknown result type (might be due to invalid IL or missing references)
//IL_0bdc: Expected O, but got Unknown
//IL_0bf5: Unknown result type (might be due to invalid IL or missing references)
//IL_0bff: Expected O, but got Unknown
//IL_0bfa: Unknown result type (might be due to invalid IL or missing references)
//IL_0c04: Expected O, but got Unknown
//IL_0c6d: Unknown result type (might be due to invalid IL or missing references)
//IL_0c77: Expected O, but got Unknown
//IL_0c9b: Unknown result type (might be due to invalid IL or missing references)
//IL_0ca5: Expected O, but got Unknown
//IL_0cc2: Unknown result type (might be due to invalid IL or missing references)
//IL_0ccc: Expected O, but got Unknown
//IL_0cc7: Unknown result type (might be due to invalid IL or missing references)
//IL_0cd1: Expected O, but got Unknown
//IL_0cf5: Unknown result type (might be due to invalid IL or missing references)
//IL_0cff: Expected O, but got Unknown
//IL_0d1c: Unknown result type (might be due to invalid IL or missing references)
//IL_0d26: Expected O, but got Unknown
//IL_0d4a: Unknown result type (might be due to invalid IL or missing references)
//IL_0d54: Expected O, but got Unknown
//IL_0d71: Unknown result type (might be due to invalid IL or missing references)
//IL_0d7b: Expected O, but got Unknown
//IL_0d9f: Unknown result type (might be due to invalid IL or missing references)
//IL_0da9: Expected O, but got Unknown
//IL_0dc6: Unknown result type (might be due to invalid IL or missing references)
//IL_0dd0: Expected O, but got Unknown
//IL_0df4: Unknown result type (might be due to invalid IL or missing references)
//IL_0dfe: Expected O, but got Unknown
//IL_0e22: Unknown result type (might be due to invalid IL or missing references)
//IL_0e2c: Expected O, but got Unknown
//IL_01f1: Unknown result type (might be due to invalid IL or missing references)
//IL_01fb: Expected O, but got Unknown
//IL_028c: Unknown result type (might be due to invalid IL or missing references)
//IL_0296: Expected O, but got Unknown
//IL_0a31: Unknown result type (might be due to invalid IL or missing references)
//IL_0a3b: Expected O, but got Unknown
//IL_0c46: Unknown result type (might be due to invalid IL or missing references)
//IL_0c50: Expected O, but got Unknown
//IL_038d: Unknown result type (might be due to invalid IL or missing references)
//IL_0397: Expected O, but got Unknown
//IL_048e: Unknown result type (might be due to invalid IL or missing references)
//IL_0498: Expected O, but got Unknown
//IL_056d: Unknown result type (might be due to invalid IL or missing references)
//IL_0577: Expected O, but got Unknown
//IL_05c4: Unknown result type (might be due to invalid IL or missing references)
//IL_05ce: Expected O, but got Unknown
//IL_065f: Unknown result type (might be due to invalid IL or missing references)
//IL_0669: Expected O, but got Unknown
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<topOfFile>5__1 = new MultiTokenWaiter(new Func<Token, bool>[2]
{
(Token t) => (int)t.Type == 89,
(Token t) => (int)t.Type == 89
}, false, true);
<signalFretUpdate>5__2 = new MultiTokenWaiter(new Func<Token, bool>[4]
{
(Token t) => (int)t.Type == 66,
delegate(Token t)
{
IdentifierToken val19 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val19 != null && val19.Name == "_fret_update";
},
delegate(Token t)
{
IdentifierToken val18 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val18 != null && val18.Name == "string";
},
delegate(Token t)
{
IdentifierToken val17 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val17 != null && val17.Name == "fret";
}
}, false, true);
<bottomOfReady>5__3 = new MultiTokenWaiter(new Func<Token, bool>[7]
{
(Token t) => (int)t.Type == 48,
delegate(Token t)
{
IdentifierToken val16 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val16 != null && val16.Name == "_ready";
},
(Token t) => (int)t.Type == 86,
(Token t) => (int)t.Type == 89,
delegate(Token t)
{
IdentifierToken val15 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val15 != null && val15.Name == "AnimationPlayer";
},
delegate(Token t)
{
IdentifierToken val14 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val14 != null && val14.Name == "play";
},
(Token t) => (int)t.Type == 89
}, false, true);
<selectShapeLoop>5__4 = new MultiTokenWaiter(new Func<Token, bool>[7]
{
(Token t) => (int)t.Type == 48,
delegate(Token t)
{
IdentifierToken val13 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val13 != null && val13.Name == "_setup_guitar";
},
delegate(Token t)
{
IdentifierToken val12 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val12 != null && val12.Name == "_select_shape";
},
delegate(Token t)
{
IdentifierToken val11 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val11 != null && val11.Name == "_setup_guitar";
},
delegate(Token t)
{
IdentifierToken val10 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val10 != null && val10.Name == "_select_shape";
},
(Token t) => (int)t.Type == 2,
(Token t) => (int)t.Type == 2
}, false, true);
<selectFretArgs>5__5 = new MultiTokenWaiter(new Func<Token, bool>[6]
{
(Token t) => (int)t.Type == 48,
delegate(Token t)
{
IdentifierToken val9 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val9 != null && val9.Name == "_select_fret";
},
delegate(Token t)
{
IdentifierToken val8 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val8 != null && val8.Name == "string";
},
delegate(Token t)
{
IdentifierToken val7 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val7 != null && val7.Name == "fret";
},
delegate(Token t)
{
IdentifierToken val6 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val6 != null && val6.Name == "ignore_overwrite";
},
(Token t) => (int)t.Type == 2
}, false, true);
<emitSignal>5__6 = new MultiTokenWaiter(new Func<Token, bool>[2]
{
delegate(Token t)
{
IdentifierToken val5 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val5 != null && val5.Name == "ignore_overwrite";
},
delegate(Token t)
{
IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val4 != null && val4.Name == "emit_signal";
}
}, false, true);
<postEmitSignal>5__7 = new MultiTokenWaiter(new Func<Token, bool>[4]
{
delegate(Token t)
{
IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val3 != null && val3.Name == "emit_signal";
},
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "saved_shapes";
},
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "fret";
},
(Token t) => (int)t.Type == 89
}, false, true);
<skip>5__8 = 0;
<>s__9 = tokens.GetEnumerator();
<>1__state = -3;
goto IL_0e92;
case 1:
<>1__state = -3;
<>2__current = new Token((TokenType)53, (uint?)null);
<>1__state = 2;
return true;
case 2:
<>1__state = -3;
<>2__current = new Token((TokenType)59, (uint?)null);
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("chordswitcher_mod");
<>1__state = 4;
return true;
case 4:
<>1__state = -3;
<>2__current = new Token((TokenType)23, (uint?)null);
<>1__state = 5;
return true;
case 5:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("get_node");
<>1__state = 6;
return true;
case 6:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 7;
return true;
case 7:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/ChordSwitcher"));
<>1__state = 8;
return true;
case 8:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 9;
return true;
case 9:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)null);
<>1__state = 10;
return true;
case 10:
<>1__state = -3;
goto IL_0e8a;
case 11:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 12;
return true;
case 12:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("is_chord");
<>1__state = 13;
return true;
case 13:
<>1__state = -3;
goto IL_0e8a;
case 14:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 15;
return true;
case 15:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("is_chord");
<>1__state = 16;
return true;
case 16:
<>1__state = -3;
<>2__current = new Token((TokenType)23, (uint?)null);
<>1__state = 17;
return true;
case 17:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new BoolVariant(false));
<>1__state = 18;
return true;
case 18:
<>1__state = -3;
goto IL_0e8a;
case 19:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("chordswitcher_mod");
<>1__state = 20;
return true;
case 20:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 21;
return true;
case 21:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("_inject");
<>1__state = 22;
return true;
case 22:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 23;
return true;
case 23:
<>1__state = -3;
<>2__current = new Token((TokenType)3, (uint?)null);
<>1__state = 24;
return true;
case 24:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 25;
return true;
case 25:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 26;
return true;
case 26:
<>1__state = -3;
goto IL_0e8a;
case 27:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 28;
return true;
case 28:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new BoolVariant(true));
<>1__state = 29;
return true;
case 29:
<>1__state = -3;
goto IL_0e8a;
case 30:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("emit_signal");
<>1__state = 31;
return true;
case 31:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 32;
return true;
case 32:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("_fret_update"));
<>1__state = 33;
return true;
case 33:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 34;
return true;
case 34:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("string");
<>1__state = 35;
return true;
case 35:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 36;
return true;
case 36:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("fret");
<>1__state = 37;
return true;
case 37:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 38;
return true;
case 38:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("is_chord");
<>1__state = 39;
return true;
case 39:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 40;
return true;
case 40:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)null);
<>1__state = 41;
return true;
case 41:
<>1__state = -3;
goto IL_0e92;
case 42:
{
<>1__state = -3;
goto IL_0e8a;
}
IL_0e92:
do
{
if (((global::System.Collections.IEnumerator)<>s__9).MoveNext())
{
<token>5__10 = <>s__9.Current;
continue;
}
<>m__Finally1();
<>s__9 = null;
return false;
}
while (<skip>5__8-- > 0);
if (<topOfFile>5__1.Check(<token>5__10))
{
<>2__current = <token>5__10;
<>1__state = 1;
return true;
}
if (<signalFretUpdate>5__2.Check(<token>5__10))
{
<>2__current = <token>5__10;
<>1__state = 11;
return true;
}
if (<selectFretArgs>5__5.Check(<token>5__10))
{
<>2__current = <token>5__10;
<>1__state = 14;
return true;
}
if (<bottomOfReady>5__3.Check(<token>5__10))
{
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 19;
return true;
}
if (<selectShapeLoop>5__4.Check(<token>5__10))
{
<>2__current = <token>5__10;
<>1__state = 27;
return true;
}
if (<postEmitSignal>5__7.Check(<token>5__10))
{
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 30;
return true;
}
if (<emitSignal>5__6.Check(<token>5__10))
{
<skip>5__8 = 7;
goto IL_0e8a;
}
<>2__current = <token>5__10;
<>1__state = 42;
return true;
IL_0e8a:
<token>5__10 = null;
goto IL_0e92;
}
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>s__9 != null)
{
((global::System.IDisposable)<>s__9).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__1 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__1(0)
{
<>4__this = <>4__this
};
}
<Modify>d__.path = <>3__path;
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
public bool ShouldRun(string path)
{
return path == "res://Scenes/Minigames/Guitar/guitar_minigame.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__1))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
MultiTokenWaiter topOfFile = new MultiTokenWaiter(new Func<Token, bool>[2]
{
(Token t) => (int)t.Type == 89,
(Token t) => (int)t.Type == 89
}, false, true);
MultiTokenWaiter signalFretUpdate = new MultiTokenWaiter(new Func<Token, bool>[4]
{
(Token t) => (int)t.Type == 66,
delegate(Token t)
{
IdentifierToken val19 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val19 != null && val19.Name == "_fret_update";
},
delegate(Token t)
{
IdentifierToken val18 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val18 != null && val18.Name == "string";
},
delegate(Token t)
{
IdentifierToken val17 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val17 != null && val17.Name == "fret";
}
}, false, true);
MultiTokenWaiter bottomOfReady = new MultiTokenWaiter(new Func<Token, bool>[7]
{
(Token t) => (int)t.Type == 48,
delegate(Token t)
{
IdentifierToken val16 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val16 != null && val16.Name == "_ready";
},
(Token t) => (int)t.Type == 86,
(Token t) => (int)t.Type == 89,
delegate(Token t)
{
IdentifierToken val15 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val15 != null && val15.Name == "AnimationPlayer";
},
delegate(Token t)
{
IdentifierToken val14 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val14 != null && val14.Name == "play";
},
(Token t) => (int)t.Type == 89
}, false, true);
MultiTokenWaiter selectShapeLoop = new MultiTokenWaiter(new Func<Token, bool>[7]
{
(Token t) => (int)t.Type == 48,
delegate(Token t)
{
IdentifierToken val13 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val13 != null && val13.Name == "_setup_guitar";
},
delegate(Token t)
{
IdentifierToken val12 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val12 != null && val12.Name == "_select_shape";
},
delegate(Token t)
{
IdentifierToken val11 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val11 != null && val11.Name == "_setup_guitar";
},
delegate(Token t)
{
IdentifierToken val10 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val10 != null && val10.Name == "_select_shape";
},
(Token t) => (int)t.Type == 2,
(Token t) => (int)t.Type == 2
}, false, true);
MultiTokenWaiter selectFretArgs = new MultiTokenWaiter(new Func<Token, bool>[6]
{
(Token t) => (int)t.Type == 48,
delegate(Token t)
{
IdentifierToken val9 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val9 != null && val9.Name == "_select_fret";
},
delegate(Token t)
{
IdentifierToken val8 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val8 != null && val8.Name == "string";
},
delegate(Token t)
{
IdentifierToken val7 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val7 != null && val7.Name == "fret";
},
delegate(Token t)
{
IdentifierToken val6 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val6 != null && val6.Name == "ignore_overwrite";
},
(Token t) => (int)t.Type == 2
}, false, true);
MultiTokenWaiter emitSignal = new MultiTokenWaiter(new Func<Token, bool>[2]
{
delegate(Token t)
{
IdentifierToken val5 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val5 != null && val5.Name == "ignore_overwrite";
},
delegate(Token t)
{
IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val4 != null && val4.Name == "emit_signal";
}
}, false, true);
MultiTokenWaiter postEmitSignal = new MultiTokenWaiter(new Func<Token, bool>[4]
{
delegate(Token t)
{
IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val3 != null && val3.Name == "emit_signal";
},
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "saved_shapes";
},
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "fret";
},
(Token t) => (int)t.Type == 89
}, false, true);
int skip = 0;
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
if (skip-- <= 0)
{
if (topOfFile.Check(token))
{
yield return token;
yield return new Token((TokenType)53, (uint?)null);
yield return new Token((TokenType)59, (uint?)null);
yield return (Token)new IdentifierToken("chordswitcher_mod");
yield return new Token((TokenType)23, (uint?)null);
yield return (Token)new IdentifierToken("get_node");
yield return new Token((TokenType)80, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("/root/ChordSwitcher"));
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)null);
}
else if (signalFretUpdate.Check(token))
{
yield return token;
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new IdentifierToken("is_chord");
}
else if (selectFretArgs.Check(token))
{
yield return token;
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new IdentifierToken("is_chord");
yield return new Token((TokenType)23, (uint?)null);
yield return (Token)new ConstantToken((Variant)new BoolVariant(false));
}
else if (bottomOfReady.Check(token))
{
yield return new Token((TokenType)89, (uint?)1u);
yield return (Token)new IdentifierToken("chordswitcher_mod");
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("_inject");
yield return new Token((TokenType)80, (uint?)null);
yield return new Token((TokenType)3, (uint?)null);
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)1u);
}
else if (selectShapeLoop.Check(token))
{
yield return token;
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new ConstantToken((Variant)new BoolVariant(true));
}
else if (postEmitSignal.Check(token))
{
yield return new Token((TokenType)89, (uint?)1u);
yield return (Token)new IdentifierToken("emit_signal");
yield return new Token((TokenType)80, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("_fret_update"));
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new IdentifierToken("string");
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new IdentifierToken("fret");
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new IdentifierToken("is_chord");
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)null);
}
else if (emitSignal.Check(token))
{
skip = 7;
}
else
{
yield return token;
}
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}
public class Mod : IMod, global::System.IDisposable
{
public Mod(IModInterface modInterface)
{
modInterface.RegisterScriptMod((IScriptMod)(object)new FretButtonMod());
modInterface.RegisterScriptMod((IScriptMod)(object)new GuitarMod());
}
public void Dispose()
{
}
}