Decompiled source of WebSwimming v1.0.2

GDWeave/mods/WebSwimming/WebSwimming.dll

Decompiled 2 weeks ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Godot.Variants;
using GDWeave.Modding;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("WebSwimming")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("WebSwimming")]
[assembly: AssemblyTitle("WebSwimming")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace WebSwimming;

public class Mod : IMod, global::System.IDisposable
{
	public Mod(IModInterface modInterface)
	{
		modInterface.RegisterScriptMod((IScriptMod)(object)new PlayerDataScriptMod());
		modInterface.RegisterScriptMod((IScriptMod)(object)new PlayerScriptMod());
	}

	public void Dispose()
	{
	}
}
internal class PlayerDataScriptMod : IScriptMod
{
	[CompilerGenerated]
	private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
	{
		private int <>1__state;

		private Token <>2__current;

		private int <>l__initialThreadId;

		private string path;

		public string <>3__path;

		private global::System.Collections.Generic.IEnumerable<Token> tokens;

		public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;

		public PlayerDataScriptMod <>4__this;

		private MultiTokenWaiter <topOfFile>5__1;

		private global::System.Collections.Generic.IEnumerator<Token> <>s__2;

		private Token <token>5__3;

		Token global::System.Collections.Generic.IEnumerator<Token>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object global::System.Collections.IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <Modify>d__1(int <>1__state)
		{
			this.<>1__state = <>1__state;
			<>l__initialThreadId = Environment.CurrentManagedThreadId;
		}

		[DebuggerHidden]
		void global::System.IDisposable.Dispose()
		{
			int num = <>1__state;
			if (num != -3 && (uint)(num - 1) > 7u)
			{
				return;
			}
			try
			{
			}
			finally
			{
				<>m__Finally1();
			}
		}

		private bool MoveNext()
		{
			//IL_013b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0145: Expected O, but got Unknown
			//IL_0161: Unknown result type (might be due to invalid IL or missing references)
			//IL_016b: Expected O, but got Unknown
			//IL_018d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0197: Expected O, but got Unknown
			//IL_01b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_01c3: Expected O, but got Unknown
			//IL_01df: Unknown result type (might be due to invalid IL or missing references)
			//IL_01e9: Expected O, but got Unknown
			//IL_020b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0215: Expected O, but got Unknown
			//IL_00b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_00c3: Expected O, but got Unknown
			try
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<topOfFile>5__1 = new MultiTokenWaiter(new Func<Token, bool>[2]
					{
						(Token t) => (int)t.Type == 89,
						(Token t) => (int)t.Type == 89
					}, false, true);
					<>s__2 = tokens.GetEnumerator();
					<>1__state = -3;
					break;
				case 1:
					<>1__state = -3;
					<>2__current = new Token((TokenType)66, (uint?)null);
					<>1__state = 2;
					return true;
				case 2:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("_swim_start");
					<>1__state = 3;
					return true;
				case 3:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)null);
					<>1__state = 4;
					return true;
				case 4:
					<>1__state = -3;
					<>2__current = new Token((TokenType)66, (uint?)null);
					<>1__state = 5;
					return true;
				case 5:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("_swim_stop");
					<>1__state = 6;
					return true;
				case 6:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)null);
					<>1__state = 7;
					return true;
				case 7:
					<>1__state = -3;
					goto IL_024c;
				case 8:
					{
						<>1__state = -3;
						goto IL_024c;
					}
					IL_024c:
					<token>5__3 = null;
					break;
				}
				if (((global::System.Collections.IEnumerator)<>s__2).MoveNext())
				{
					<token>5__3 = <>s__2.Current;
					if (<topOfFile>5__1.Check(<token>5__3))
					{
						<>2__current = <token>5__3;
						<>1__state = 1;
						return true;
					}
					<>2__current = <token>5__3;
					<>1__state = 8;
					return true;
				}
				<>m__Finally1();
				<>s__2 = null;
				return false;
			}
			catch
			{
				//try-fault
				((global::System.IDisposable)this).Dispose();
				throw;
			}
		}

		bool global::System.Collections.IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		private void <>m__Finally1()
		{
			<>1__state = -1;
			if (<>s__2 != null)
			{
				((global::System.IDisposable)<>s__2).Dispose();
			}
		}

		[DebuggerHidden]
		void global::System.Collections.IEnumerator.Reset()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			throw new NotSupportedException();
		}

		[DebuggerHidden]
		global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
		{
			<Modify>d__1 <Modify>d__;
			if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
			{
				<>1__state = 0;
				<Modify>d__ = this;
			}
			else
			{
				<Modify>d__ = new <Modify>d__1(0)
				{
					<>4__this = <>4__this
				};
			}
			<Modify>d__.path = <>3__path;
			<Modify>d__.tokens = <>3__tokens;
			return <Modify>d__;
		}

		[DebuggerHidden]
		global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
		{
			return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
		}
	}

	public bool ShouldRun(string path)
	{
		return path == "res://Scenes/Singletons/playerdata.gdc";
	}

	[IteratorStateMachine(typeof(<Modify>d__1))]
	public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
	{
		MultiTokenWaiter topOfFile = new MultiTokenWaiter(new Func<Token, bool>[2]
		{
			(Token t) => (int)t.Type == 89,
			(Token t) => (int)t.Type == 89
		}, false, true);
		global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
		try
		{
			while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
			{
				Token token = enumerator.Current;
				if (topOfFile.Check(token))
				{
					yield return token;
					yield return new Token((TokenType)66, (uint?)null);
					yield return (Token)new IdentifierToken("_swim_start");
					yield return new Token((TokenType)89, (uint?)null);
					yield return new Token((TokenType)66, (uint?)null);
					yield return (Token)new IdentifierToken("_swim_stop");
					yield return new Token((TokenType)89, (uint?)null);
				}
				else
				{
					yield return token;
				}
			}
		}
		finally
		{
			((global::System.IDisposable)enumerator)?.Dispose();
		}
	}
}
internal class PlayerScriptMod : IScriptMod
{
	[CompilerGenerated]
	private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
	{
		private int <>1__state;

		private Token <>2__current;

		private int <>l__initialThreadId;

		private string path;

		public string <>3__path;

		private global::System.Collections.Generic.IEnumerable<Token> tokens;

		public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;

		public PlayerScriptMod <>4__this;

		private MultiTokenWaiter <topOfFile>5__1;

		private MultiTokenWaiter <water>5__2;

		private global::System.Collections.Generic.IEnumerator<Token> <>s__3;

		private Token <token>5__4;

		Token global::System.Collections.Generic.IEnumerator<Token>.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		object global::System.Collections.IEnumerator.Current
		{
			[DebuggerHidden]
			get
			{
				return <>2__current;
			}
		}

		[DebuggerHidden]
		public <Modify>d__1(int <>1__state)
		{
			this.<>1__state = <>1__state;
			<>l__initialThreadId = Environment.CurrentManagedThreadId;
		}

		[DebuggerHidden]
		void global::System.IDisposable.Dispose()
		{
			int num = <>1__state;
			if (num != -3 && (uint)(num - 1) > 49u)
			{
				return;
			}
			try
			{
			}
			finally
			{
				<>m__Finally1();
			}
		}

		private bool MoveNext()
		{
			//IL_0378: Unknown result type (might be due to invalid IL or missing references)
			//IL_0382: Expected O, but got Unknown
			//IL_039e: Unknown result type (might be due to invalid IL or missing references)
			//IL_03a8: Expected O, but got Unknown
			//IL_03ca: Unknown result type (might be due to invalid IL or missing references)
			//IL_03d4: Expected O, but got Unknown
			//IL_03ec: Unknown result type (might be due to invalid IL or missing references)
			//IL_03f6: Expected O, but got Unknown
			//IL_03f1: Unknown result type (might be due to invalid IL or missing references)
			//IL_03fb: Expected O, but got Unknown
			//IL_041d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0427: Expected O, but got Unknown
			//IL_048c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0496: Expected O, but got Unknown
			//IL_04b2: Unknown result type (might be due to invalid IL or missing references)
			//IL_04bc: Expected O, but got Unknown
			//IL_04df: Unknown result type (might be due to invalid IL or missing references)
			//IL_04e9: Expected O, but got Unknown
			//IL_0506: Unknown result type (might be due to invalid IL or missing references)
			//IL_0510: Expected O, but got Unknown
			//IL_0533: Unknown result type (might be due to invalid IL or missing references)
			//IL_053d: Expected O, but got Unknown
			//IL_055a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0564: Expected O, but got Unknown
			//IL_055f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0569: Expected O, but got Unknown
			//IL_058c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0596: Expected O, but got Unknown
			//IL_05b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_05c3: Expected O, but got Unknown
			//IL_05e3: Unknown result type (might be due to invalid IL or missing references)
			//IL_05ed: Expected O, but got Unknown
			//IL_0610: Unknown result type (might be due to invalid IL or missing references)
			//IL_061a: Expected O, but got Unknown
			//IL_063d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0647: Expected O, but got Unknown
			//IL_0664: Unknown result type (might be due to invalid IL or missing references)
			//IL_066e: Expected O, but got Unknown
			//IL_0691: Unknown result type (might be due to invalid IL or missing references)
			//IL_069b: Expected O, but got Unknown
			//IL_06bb: Unknown result type (might be due to invalid IL or missing references)
			//IL_06c5: Expected O, but got Unknown
			//IL_06e2: Unknown result type (might be due to invalid IL or missing references)
			//IL_06ec: Expected O, but got Unknown
			//IL_070f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0719: Expected O, but got Unknown
			//IL_0732: Unknown result type (might be due to invalid IL or missing references)
			//IL_073c: Expected O, but got Unknown
			//IL_0737: Unknown result type (might be due to invalid IL or missing references)
			//IL_0741: Expected O, but got Unknown
			//IL_0761: Unknown result type (might be due to invalid IL or missing references)
			//IL_076b: Expected O, but got Unknown
			//IL_0788: Unknown result type (might be due to invalid IL or missing references)
			//IL_0792: Expected O, but got Unknown
			//IL_07b5: Unknown result type (might be due to invalid IL or missing references)
			//IL_07bf: Expected O, but got Unknown
			//IL_07dc: Unknown result type (might be due to invalid IL or missing references)
			//IL_07e6: Expected O, but got Unknown
			//IL_0809: Unknown result type (might be due to invalid IL or missing references)
			//IL_0813: Expected O, but got Unknown
			//IL_0830: Unknown result type (might be due to invalid IL or missing references)
			//IL_083a: Expected O, but got Unknown
			//IL_0835: Unknown result type (might be due to invalid IL or missing references)
			//IL_083f: Expected O, but got Unknown
			//IL_0862: Unknown result type (might be due to invalid IL or missing references)
			//IL_086c: Expected O, but got Unknown
			//IL_088c: Unknown result type (might be due to invalid IL or missing references)
			//IL_0896: Expected O, but got Unknown
			//IL_08b9: Unknown result type (might be due to invalid IL or missing references)
			//IL_08c3: Expected O, but got Unknown
			//IL_08e0: Unknown result type (might be due to invalid IL or missing references)
			//IL_08ea: Expected O, but got Unknown
			//IL_090d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0917: Expected O, but got Unknown
			//IL_0937: Unknown result type (might be due to invalid IL or missing references)
			//IL_0941: Expected O, but got Unknown
			//IL_095e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0968: Expected O, but got Unknown
			//IL_098b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0995: Expected O, but got Unknown
			//IL_09ae: Unknown result type (might be due to invalid IL or missing references)
			//IL_09b8: Expected O, but got Unknown
			//IL_09b3: Unknown result type (might be due to invalid IL or missing references)
			//IL_09bd: Expected O, but got Unknown
			//IL_09dd: Unknown result type (might be due to invalid IL or missing references)
			//IL_09e7: Expected O, but got Unknown
			//IL_0a04: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a0e: Expected O, but got Unknown
			//IL_0a31: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a3b: Expected O, but got Unknown
			//IL_0a58: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a62: Expected O, but got Unknown
			//IL_0a85: Unknown result type (might be due to invalid IL or missing references)
			//IL_0a8f: Expected O, but got Unknown
			//IL_0aac: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ab6: Expected O, but got Unknown
			//IL_0ab1: Unknown result type (might be due to invalid IL or missing references)
			//IL_0abb: Expected O, but got Unknown
			//IL_0ade: Unknown result type (might be due to invalid IL or missing references)
			//IL_0ae8: Expected O, but got Unknown
			//IL_0b08: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b12: Expected O, but got Unknown
			//IL_0b35: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b3f: Expected O, but got Unknown
			//IL_0b5f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0b69: Expected O, but got Unknown
			//IL_0239: Unknown result type (might be due to invalid IL or missing references)
			//IL_0243: Expected O, but got Unknown
			//IL_02f6: Unknown result type (might be due to invalid IL or missing references)
			//IL_0300: Expected O, but got Unknown
			try
			{
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<topOfFile>5__1 = new MultiTokenWaiter(new Func<Token, bool>[2]
					{
						(Token t) => (int)t.Type == 89,
						(Token t) => (int)t.Type == 89
					}, false, true);
					<water>5__2 = new MultiTokenWaiter(new Func<Token, bool>[5]
					{
						(Token t) => (int)t.Type == 48,
						delegate(Token t)
						{
							IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
							return val2 != null && val2.Name == "_on_water_detect_area_entered";
						},
						delegate(Token t)
						{
							IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
							return val != null && val.Name == "gravity_disable";
						},
						(Token t) => (int)t.Type == 46,
						(Token t) => (int)t.Type == 89
					}, false, true);
					<>s__3 = tokens.GetEnumerator();
					<>1__state = -3;
					break;
				case 1:
					<>1__state = -3;
					<>2__current = new Token((TokenType)59, (uint?)null);
					<>1__state = 2;
					return true;
				case 2:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("swimming");
					<>1__state = 3;
					return true;
				case 3:
					<>1__state = -3;
					<>2__current = new Token((TokenType)23, (uint?)null);
					<>1__state = 4;
					return true;
				case 4:
					<>1__state = -3;
					<>2__current = (Token)new ConstantToken((Variant)new BoolVariant(false));
					<>1__state = 5;
					return true;
				case 5:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)null);
					<>1__state = 6;
					return true;
				case 6:
					<>1__state = -3;
					goto IL_0ba2;
				case 7:
					<>1__state = -3;
					<>2__current = new Token((TokenType)38, (uint?)null);
					<>1__state = 8;
					return true;
				case 8:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("area");
					<>1__state = 9;
					return true;
				case 9:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 10;
					return true;
				case 10:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("is_in_group");
					<>1__state = 11;
					return true;
				case 11:
					<>1__state = -3;
					<>2__current = new Token((TokenType)80, (uint?)null);
					<>1__state = 12;
					return true;
				case 12:
					<>1__state = -3;
					<>2__current = (Token)new ConstantToken((Variant)new StringVariant("water"));
					<>1__state = 13;
					return true;
				case 13:
					<>1__state = -3;
					<>2__current = new Token((TokenType)81, (uint?)null);
					<>1__state = 14;
					return true;
				case 14:
					<>1__state = -3;
					<>2__current = new Token((TokenType)86, (uint?)null);
					<>1__state = 15;
					return true;
				case 15:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)2u);
					<>1__state = 16;
					return true;
				case 16:
					<>1__state = -3;
					<>2__current = new Token((TokenType)38, (uint?)null);
					<>1__state = 17;
					return true;
				case 17:
					<>1__state = -3;
					<>2__current = new Token((TokenType)15, (uint?)null);
					<>1__state = 18;
					return true;
				case 18:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("swimming");
					<>1__state = 19;
					return true;
				case 19:
					<>1__state = -3;
					<>2__current = new Token((TokenType)86, (uint?)null);
					<>1__state = 20;
					return true;
				case 20:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)3u);
					<>1__state = 21;
					return true;
				case 21:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("swimming");
					<>1__state = 22;
					return true;
				case 22:
					<>1__state = -3;
					<>2__current = new Token((TokenType)23, (uint?)null);
					<>1__state = 23;
					return true;
				case 23:
					<>1__state = -3;
					<>2__current = (Token)new ConstantToken((Variant)new BoolVariant(true));
					<>1__state = 24;
					return true;
				case 24:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)3u);
					<>1__state = 25;
					return true;
				case 25:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("PlayerData");
					<>1__state = 26;
					return true;
				case 26:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 27;
					return true;
				case 27:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("emit_signal");
					<>1__state = 28;
					return true;
				case 28:
					<>1__state = -3;
					<>2__current = new Token((TokenType)80, (uint?)null);
					<>1__state = 29;
					return true;
				case 29:
					<>1__state = -3;
					<>2__current = (Token)new ConstantToken((Variant)new StringVariant("_swim_start"));
					<>1__state = 30;
					return true;
				case 30:
					<>1__state = -3;
					<>2__current = new Token((TokenType)81, (uint?)null);
					<>1__state = 31;
					return true;
				case 31:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)1u);
					<>1__state = 32;
					return true;
				case 32:
					<>1__state = -3;
					<>2__current = new Token((TokenType)39, (uint?)null);
					<>1__state = 33;
					return true;
				case 33:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("swimming");
					<>1__state = 34;
					return true;
				case 34:
					<>1__state = -3;
					<>2__current = new Token((TokenType)86, (uint?)null);
					<>1__state = 35;
					return true;
				case 35:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)2u);
					<>1__state = 36;
					return true;
				case 36:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("swimming");
					<>1__state = 37;
					return true;
				case 37:
					<>1__state = -3;
					<>2__current = new Token((TokenType)23, (uint?)null);
					<>1__state = 38;
					return true;
				case 38:
					<>1__state = -3;
					<>2__current = (Token)new ConstantToken((Variant)new BoolVariant(false));
					<>1__state = 39;
					return true;
				case 39:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)2u);
					<>1__state = 40;
					return true;
				case 40:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("PlayerData");
					<>1__state = 41;
					return true;
				case 41:
					<>1__state = -3;
					<>2__current = new Token((TokenType)84, (uint?)null);
					<>1__state = 42;
					return true;
				case 42:
					<>1__state = -3;
					<>2__current = (Token)new IdentifierToken("emit_signal");
					<>1__state = 43;
					return true;
				case 43:
					<>1__state = -3;
					<>2__current = new Token((TokenType)80, (uint?)null);
					<>1__state = 44;
					return true;
				case 44:
					<>1__state = -3;
					<>2__current = (Token)new ConstantToken((Variant)new StringVariant("_swim_stop"));
					<>1__state = 45;
					return true;
				case 45:
					<>1__state = -3;
					<>2__current = new Token((TokenType)81, (uint?)null);
					<>1__state = 46;
					return true;
				case 46:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)1u);
					<>1__state = 47;
					return true;
				case 47:
					<>1__state = -3;
					<>2__current = new Token((TokenType)46, (uint?)null);
					<>1__state = 48;
					return true;
				case 48:
					<>1__state = -3;
					<>2__current = new Token((TokenType)89, (uint?)1u);
					<>1__state = 49;
					return true;
				case 49:
					<>1__state = -3;
					goto IL_0ba2;
				case 50:
					{
						<>1__state = -3;
						goto IL_0ba2;
					}
					IL_0ba2:
					<token>5__4 = null;
					break;
				}
				if (((global::System.Collections.IEnumerator)<>s__3).MoveNext())
				{
					<token>5__4 = <>s__3.Current;
					if (<topOfFile>5__1.Check(<token>5__4))
					{
						<>2__current = <token>5__4;
						<>1__state = 1;
						return true;
					}
					if (<water>5__2.Check(<token>5__4))
					{
						<>2__current = <token>5__4;
						<>1__state = 7;
						return true;
					}
					<>2__current = <token>5__4;
					<>1__state = 50;
					return true;
				}
				<>m__Finally1();
				<>s__3 = null;
				return false;
			}
			catch
			{
				//try-fault
				((global::System.IDisposable)this).Dispose();
				throw;
			}
		}

		bool global::System.Collections.IEnumerator.MoveNext()
		{
			//ILSpy generated this explicit interface implementation from .override directive in MoveNext
			return this.MoveNext();
		}

		private void <>m__Finally1()
		{
			<>1__state = -1;
			if (<>s__3 != null)
			{
				((global::System.IDisposable)<>s__3).Dispose();
			}
		}

		[DebuggerHidden]
		void global::System.Collections.IEnumerator.Reset()
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			throw new NotSupportedException();
		}

		[DebuggerHidden]
		global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
		{
			<Modify>d__1 <Modify>d__;
			if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
			{
				<>1__state = 0;
				<Modify>d__ = this;
			}
			else
			{
				<Modify>d__ = new <Modify>d__1(0)
				{
					<>4__this = <>4__this
				};
			}
			<Modify>d__.path = <>3__path;
			<Modify>d__.tokens = <>3__tokens;
			return <Modify>d__;
		}

		[DebuggerHidden]
		global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
		{
			return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
		}
	}

	public bool ShouldRun(string path)
	{
		return path == "res://Scenes/Entities/Player/player.gdc";
	}

	[IteratorStateMachine(typeof(<Modify>d__1))]
	public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
	{
		MultiTokenWaiter topOfFile = new MultiTokenWaiter(new Func<Token, bool>[2]
		{
			(Token t) => (int)t.Type == 89,
			(Token t) => (int)t.Type == 89
		}, false, true);
		MultiTokenWaiter water = new MultiTokenWaiter(new Func<Token, bool>[5]
		{
			(Token t) => (int)t.Type == 48,
			delegate(Token t)
			{
				IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
				return val2 != null && val2.Name == "_on_water_detect_area_entered";
			},
			delegate(Token t)
			{
				IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
				return val != null && val.Name == "gravity_disable";
			},
			(Token t) => (int)t.Type == 46,
			(Token t) => (int)t.Type == 89
		}, false, true);
		global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
		try
		{
			while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
			{
				Token token = enumerator.Current;
				if (topOfFile.Check(token))
				{
					yield return token;
					yield return new Token((TokenType)59, (uint?)null);
					yield return (Token)new IdentifierToken("swimming");
					yield return new Token((TokenType)23, (uint?)null);
					yield return (Token)new ConstantToken((Variant)new BoolVariant(false));
					yield return new Token((TokenType)89, (uint?)null);
				}
				else if (water.Check(token))
				{
					yield return token;
					yield return new Token((TokenType)38, (uint?)null);
					yield return (Token)new IdentifierToken("area");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("is_in_group");
					yield return new Token((TokenType)80, (uint?)null);
					yield return (Token)new ConstantToken((Variant)new StringVariant("water"));
					yield return new Token((TokenType)81, (uint?)null);
					yield return new Token((TokenType)86, (uint?)null);
					yield return new Token((TokenType)89, (uint?)2u);
					yield return new Token((TokenType)38, (uint?)null);
					yield return new Token((TokenType)15, (uint?)null);
					yield return (Token)new IdentifierToken("swimming");
					yield return new Token((TokenType)86, (uint?)null);
					yield return new Token((TokenType)89, (uint?)3u);
					yield return (Token)new IdentifierToken("swimming");
					yield return new Token((TokenType)23, (uint?)null);
					yield return (Token)new ConstantToken((Variant)new BoolVariant(true));
					yield return new Token((TokenType)89, (uint?)3u);
					yield return (Token)new IdentifierToken("PlayerData");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("emit_signal");
					yield return new Token((TokenType)80, (uint?)null);
					yield return (Token)new ConstantToken((Variant)new StringVariant("_swim_start"));
					yield return new Token((TokenType)81, (uint?)null);
					yield return new Token((TokenType)89, (uint?)1u);
					yield return new Token((TokenType)39, (uint?)null);
					yield return (Token)new IdentifierToken("swimming");
					yield return new Token((TokenType)86, (uint?)null);
					yield return new Token((TokenType)89, (uint?)2u);
					yield return (Token)new IdentifierToken("swimming");
					yield return new Token((TokenType)23, (uint?)null);
					yield return (Token)new ConstantToken((Variant)new BoolVariant(false));
					yield return new Token((TokenType)89, (uint?)2u);
					yield return (Token)new IdentifierToken("PlayerData");
					yield return new Token((TokenType)84, (uint?)null);
					yield return (Token)new IdentifierToken("emit_signal");
					yield return new Token((TokenType)80, (uint?)null);
					yield return (Token)new ConstantToken((Variant)new StringVariant("_swim_stop"));
					yield return new Token((TokenType)81, (uint?)null);
					yield return new Token((TokenType)89, (uint?)1u);
					yield return new Token((TokenType)46, (uint?)null);
					yield return new Token((TokenType)89, (uint?)1u);
				}
				else
				{
					yield return token;
				}
			}
		}
		finally
		{
			((global::System.IDisposable)enumerator)?.Dispose();
		}
	}
}