using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Godot.Variants;
using GDWeave.Modding;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("UncappedSoda")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+b9c9d5992d66ecc1e3e58f575edf62e55a892034")]
[assembly: AssemblyProduct("UncappedSoda")]
[assembly: AssemblyTitle("UncappedSoda")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace UncappedSoda;
public class Mod : IMod, global::System.IDisposable
{
public Mod(IModInterface modInterface)
{
modInterface.RegisterScriptMod((IScriptMod)(object)new PlayerPatch());
}
public void Dispose()
{
}
}
public class PlayerPatch : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
private MultiTokenWaiter <growthMatch>5__2;
private MultiTokenWaiter <shrinkMatch>5__3;
private TokenConsumer <newlineConsumer>5__4;
private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap4;
private Token <token>5__6;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__1(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || (uint)(num - 1) <= 9u)
{
try
{
}
finally
{
<>m__Finally1();
}
}
}
private bool MoveNext()
{
//IL_0264: Unknown result type (might be due to invalid IL or missing references)
//IL_026e: Expected O, but got Unknown
//IL_0290: Unknown result type (might be due to invalid IL or missing references)
//IL_029a: Expected O, but got Unknown
//IL_02bb: Unknown result type (might be due to invalid IL or missing references)
//IL_02c5: Expected O, but got Unknown
//IL_02c0: Unknown result type (might be due to invalid IL or missing references)
//IL_02ca: Expected O, but got Unknown
//IL_0339: Unknown result type (might be due to invalid IL or missing references)
//IL_0343: Expected O, but got Unknown
//IL_0365: Unknown result type (might be due to invalid IL or missing references)
//IL_036f: Expected O, but got Unknown
//IL_0390: Unknown result type (might be due to invalid IL or missing references)
//IL_039a: Expected O, but got Unknown
//IL_0395: Unknown result type (might be due to invalid IL or missing references)
//IL_039f: Expected O, but got Unknown
//IL_00d8: Unknown result type (might be due to invalid IL or missing references)
//IL_00e2: Expected O, but got Unknown
//IL_0173: Unknown result type (might be due to invalid IL or missing references)
//IL_017d: Expected O, but got Unknown
//IL_019d: Unknown result type (might be due to invalid IL or missing references)
//IL_01a7: Expected O, but got Unknown
try
{
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<growthMatch>5__2 = new MultiTokenWaiter(new Func<Token, bool>[4]
{
delegate(Token t)
{
ConstantToken val5 = (ConstantToken)(object)((t is ConstantToken) ? t : null);
if (val5 != null)
{
Variant value2 = val5.Value;
StringVariant val6 = (StringVariant)(object)((value2 is StringVariant) ? value2 : null);
if (val6 != null)
{
return val6.Value == "growth";
}
}
return false;
},
(Token t) => (int)t.Type == 86,
delegate(Token t)
{
IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val4 != null && val4.Name == "player_scale";
},
(Token t) => (int)t.Type == 23
}, false, false);
<shrinkMatch>5__3 = new MultiTokenWaiter(new Func<Token, bool>[4]
{
delegate(Token t)
{
ConstantToken val2 = (ConstantToken)(object)((t is ConstantToken) ? t : null);
if (val2 != null)
{
Variant value = val2.Value;
StringVariant val3 = (StringVariant)(object)((value is StringVariant) ? value : null);
if (val3 != null)
{
return val3.Value == "shrink";
}
}
return false;
},
(Token t) => (int)t.Type == 86,
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "player_scale";
},
(Token t) => (int)t.Type == 23
}, false, false);
<newlineConsumer>5__4 = new TokenConsumer((Func<Token, bool>)((Token t) => (int)t.Type == 89));
<>7__wrap4 = tokens.GetEnumerator();
<>1__state = -3;
goto IL_03f2;
case 1:
<>1__state = -3;
<newlineConsumer>5__4.Reset();
goto IL_0226;
case 2:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("player_scale");
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
<>2__current = new Token((TokenType)16, (uint?)null);
<>1__state = 4;
return true;
case 4:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new RealVariant(0.1, false));
<>1__state = 5;
return true;
case 5:
<>1__state = -3;
<growthMatch>5__2.Reset();
<newlineConsumer>5__4.SetReady();
goto IL_03eb;
case 6:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("player_scale");
<>1__state = 7;
return true;
case 7:
<>1__state = -3;
<>2__current = new Token((TokenType)17, (uint?)null);
<>1__state = 8;
return true;
case 8:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new RealVariant(0.1, false));
<>1__state = 9;
return true;
case 9:
<>1__state = -3;
<growthMatch>5__2.Reset();
<newlineConsumer>5__4.SetReady();
goto IL_03eb;
case 10:
{
<>1__state = -3;
goto IL_03eb;
}
IL_03eb:
<token>5__6 = null;
goto IL_03f2;
IL_0226:
if (<growthMatch>5__2.Check(<token>5__6))
{
<>2__current = <token>5__6;
<>1__state = 2;
return true;
}
if (<shrinkMatch>5__3.Check(<token>5__6))
{
<>2__current = <token>5__6;
<>1__state = 6;
return true;
}
<>2__current = <token>5__6;
<>1__state = 10;
return true;
IL_03f2:
do
{
if (((global::System.Collections.IEnumerator)<>7__wrap4).MoveNext())
{
<token>5__6 = <>7__wrap4.Current;
continue;
}
<>m__Finally1();
<>7__wrap4 = null;
return false;
}
while (<newlineConsumer>5__4.Check(<token>5__6));
if (<newlineConsumer>5__4.Ready)
{
<>2__current = <token>5__6;
<>1__state = 1;
return true;
}
goto IL_0226;
}
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>7__wrap4 != null)
{
((global::System.IDisposable)<>7__wrap4).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__1 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__1(0);
}
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
public bool ShouldRun(string path)
{
return path == "res://Scenes/Entities/Player/player.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__1))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
MultiTokenWaiter growthMatch = new MultiTokenWaiter(new Func<Token, bool>[4]
{
delegate(Token t)
{
ConstantToken val5 = (ConstantToken)(object)((t is ConstantToken) ? t : null);
if (val5 != null)
{
Variant value2 = val5.Value;
StringVariant val6 = (StringVariant)(object)((value2 is StringVariant) ? value2 : null);
if (val6 != null)
{
return val6.Value == "growth";
}
}
return false;
},
(Token t) => (int)t.Type == 86,
delegate(Token t)
{
IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val4 != null && val4.Name == "player_scale";
},
(Token t) => (int)t.Type == 23
}, false, false);
MultiTokenWaiter shrinkMatch = new MultiTokenWaiter(new Func<Token, bool>[4]
{
delegate(Token t)
{
ConstantToken val2 = (ConstantToken)(object)((t is ConstantToken) ? t : null);
if (val2 != null)
{
Variant value = val2.Value;
StringVariant val3 = (StringVariant)(object)((value is StringVariant) ? value : null);
if (val3 != null)
{
return val3.Value == "shrink";
}
}
return false;
},
(Token t) => (int)t.Type == 86,
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "player_scale";
},
(Token t) => (int)t.Type == 23
}, false, false);
TokenConsumer newlineConsumer = new TokenConsumer((Func<Token, bool>)((Token t) => (int)t.Type == 89));
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
if (!newlineConsumer.Check(token))
{
if (newlineConsumer.Ready)
{
yield return token;
newlineConsumer.Reset();
}
if (growthMatch.Check(token))
{
yield return token;
yield return (Token)new IdentifierToken("player_scale");
yield return new Token((TokenType)16, (uint?)null);
yield return (Token)new ConstantToken((Variant)new RealVariant(0.1, false));
growthMatch.Reset();
newlineConsumer.SetReady();
}
else if (shrinkMatch.Check(token))
{
yield return token;
yield return (Token)new IdentifierToken("player_scale");
yield return new Token((TokenType)17, (uint?)null);
yield return (Token)new ConstantToken((Variant)new RealVariant(0.1, false));
growthMatch.Reset();
newlineConsumer.SetReady();
}
else
{
yield return token;
}
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}