using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Text;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Godot.Variants;
using GDWeave.Modding;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("LucysTools")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+fc710e05667c046bf1f56e63b05b8a2fe43eb546")]
[assembly: AssemblyProduct("LucysTools")]
[assembly: AssemblyTitle("LucysTools")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace LucysTools;
public class Mod : IMod, global::System.IDisposable
{
public static IModInterface ModInterface;
public Mod(IModInterface modInterface)
{
modInterface.Logger.Information("Lucy was here :3");
ModInterface = modInterface;
modInterface.RegisterScriptMod((IScriptMod)(object)new LucysChatChanges());
modInterface.RegisterScriptMod((IScriptMod)(object)new LucyServerBrowserChanges());
modInterface.RegisterScriptMod((IScriptMod)(object)new LucyMainMenuChanges());
}
public void Dispose()
{
}
}
[RequiredMember]
public record CodeChange
{
[CompilerGenerated]
protected virtual global::System.Type EqualityContract
{
[CompilerGenerated]
get
{
return typeof(CodeChange);
}
}
[RequiredMember]
public string name;
[RequiredMember]
public Func<Token, bool>[] multitoken_prefix;
[RequiredMember]
public Token[] code_to_add;
[CompilerGenerated]
public override string ToString()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0006: Expected O, but got Unknown
StringBuilder val = new StringBuilder();
val.Append("CodeChange");
val.Append(" { ");
if (PrintMembers(val))
{
val.Append(' ');
}
val.Append('}');
return ((object)val).ToString();
}
[CompilerGenerated]
protected virtual bool PrintMembers(StringBuilder builder)
{
RuntimeHelpers.EnsureSufficientExecutionStack();
builder.Append("name = ");
builder.Append((object)name);
builder.Append(", multitoken_prefix = ");
builder.Append((object)multitoken_prefix);
builder.Append(", code_to_add = ");
builder.Append((object)code_to_add);
return true;
}
[CompilerGenerated]
public virtual bool Equals(CodeChange? other)
{
if ((object)this != other)
{
if ((object)other != null && EqualityContract == other.EqualityContract && EqualityComparer<string>.Default.Equals(name, other.name) && EqualityComparer<Func<Token, bool>[]>.Default.Equals(multitoken_prefix, other.multitoken_prefix))
{
return EqualityComparer<Token[]>.Default.Equals(code_to_add, other.code_to_add);
}
return false;
}
return true;
}
[CompilerGenerated]
[SetsRequiredMembers]
protected CodeChange(CodeChange original)
{
name = original.name;
multitoken_prefix = original.multitoken_prefix;
code_to_add = original.code_to_add;
}
[Obsolete("Constructors of types with required members are not supported in this version of your compiler.", true)]
[CompilerFeatureRequired("RequiredMembers")]
public CodeChange()
{
}
}
public class LucyServerBrowserChanges : IScriptMod
{
[CompilerGenerated]
private sealed class <GDWeave-Modding-IScriptMod-Modify>d__2 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
public LucyServerBrowserChanges <>4__this;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
private List<ValueTuple<CodeChange, MultiTokenWaiter>> <pending_changes>5__2;
private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap2;
private Token <token>5__4;
private Enumerator<ValueTuple<CodeChange, MultiTokenWaiter>> <>7__wrap4;
private CodeChange <change>5__6;
private Token[] <>7__wrap6;
private int <>7__wrap7;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <GDWeave-Modding-IScriptMod-Modify>d__2(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if ((uint)(num - -4) > 1u && (uint)(num - 1) > 2u)
{
return;
}
try
{
if (num != -4 && (uint)(num - 1) > 1u)
{
return;
}
try
{
}
finally
{
<>m__Finally2();
}
}
finally
{
<>m__Finally1();
}
}
private bool MoveNext()
{
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
try
{
int num = <>1__state;
LucyServerBrowserChanges lucyServerBrowserChanges = <>4__this;
bool flag;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
<pending_changes>5__2 = Enumerable.ToList<ValueTuple<CodeChange, MultiTokenWaiter>>(Enumerable.Select<CodeChange, ValueTuple<CodeChange, MultiTokenWaiter>>((global::System.Collections.Generic.IEnumerable<CodeChange>)lucyServerBrowserChanges.changes, (Func<CodeChange, ValueTuple<CodeChange, MultiTokenWaiter>>)((CodeChange c) => new ValueTuple<CodeChange, MultiTokenWaiter>(c, new MultiTokenWaiter(c.multitoken_prefix, false, false)))));
<>7__wrap2 = tokens.GetEnumerator();
<>1__state = -3;
goto IL_01ef;
case 1:
<>1__state = -4;
<>7__wrap6 = <change>5__6.code_to_add;
<>7__wrap7 = 0;
goto IL_0182;
case 2:
<>1__state = -4;
<>7__wrap7++;
goto IL_0182;
case 3:
{
<>1__state = -3;
goto IL_01e8;
}
IL_0182:
if (<>7__wrap7 < <>7__wrap6.Length)
{
Token val = <>7__wrap6[<>7__wrap7];
<>2__current = val;
<>1__state = 2;
return true;
}
<>7__wrap6 = null;
flag = true;
goto IL_01b4;
IL_01ef:
if (((global::System.Collections.IEnumerator)<>7__wrap2).MoveNext())
{
<token>5__4 = <>7__wrap2.Current;
flag = false;
<>7__wrap4 = <pending_changes>5__2.GetEnumerator();
<>1__state = -4;
while (<>7__wrap4.MoveNext())
{
ValueTuple<CodeChange, MultiTokenWaiter> current = <>7__wrap4.Current;
<change>5__6 = current.Item1;
if (current.Item2.Check(<token>5__4))
{
Mod.ModInterface.Logger.Information("Adding Lucy server button mod " + <change>5__6.name);
<>2__current = <token>5__4;
<>1__state = 1;
return true;
}
<change>5__6 = null;
}
goto IL_01b4;
}
<>m__Finally1();
<>7__wrap2 = null;
return false;
IL_01b4:
<>m__Finally2();
<>7__wrap4 = default(Enumerator<ValueTuple<CodeChange, MultiTokenWaiter>>);
if (!flag)
{
<>2__current = <token>5__4;
<>1__state = 3;
return true;
}
goto IL_01e8;
IL_01e8:
<token>5__4 = null;
goto IL_01ef;
}
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>7__wrap2 != null)
{
((global::System.IDisposable)<>7__wrap2).Dispose();
}
}
private void <>m__Finally2()
{
<>1__state = -3;
((global::System.IDisposable)<>7__wrap4).Dispose();
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<GDWeave-Modding-IScriptMod-Modify>d__2 <GDWeave-Modding-IScriptMod-Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<GDWeave-Modding-IScriptMod-Modify>d__ = this;
}
else
{
<GDWeave-Modding-IScriptMod-Modify>d__ = new <GDWeave-Modding-IScriptMod-Modify>d__2(0)
{
<>4__this = <>4__this
};
}
<GDWeave-Modding-IScriptMod-Modify>d__.tokens = <>3__tokens;
return <GDWeave-Modding-IScriptMod-Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
private CodeChange[] changes = new CodeChange[2]
{
new CodeChange
{
name = "server button arg",
multitoken_prefix = new Func<Token, bool>[6]
{
(Token t) => (int)t.Type == 82,
delegate(Token t)
{
IdentifierToken val7 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val7 != null && val7.Name == "age_limit";
},
(Token t) => (int)t.Type == 82,
delegate(Token t)
{
IdentifierToken val6 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val6 != null && val6.Name == "dated";
},
(Token t) => (int)t.Type == 82,
delegate(Token t)
{
IdentifierToken val5 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val5 != null && val5.Name == "banned";
}
},
code_to_add = (Token[])(object)new Token[4]
{
new Token((TokenType)82, (uint?)null),
(Token)new IdentifierToken("lucy_display"),
new Token((TokenType)23, (uint?)null),
(Token)new ConstantToken((Variant)new StringVariant(""))
}
},
new CodeChange
{
name = "server button load",
multitoken_prefix = new Func<Token, bool>[9]
{
delegate(Token t)
{
IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val4 != null && val4.Name == "display_name";
},
(Token t) => (int)t.Type == 84,
delegate(Token t)
{
IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val3 != null && val3.Name == "replace";
},
(Token t) => (int)t.Type == 80,
delegate(Token t)
{
ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null);
if (val != null)
{
Variant value = val.Value;
StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null);
if (val2 != null)
{
return val2.Value == "]";
}
}
return false;
},
(Token t) => (int)t.Type == 82,
(Token t) => t is ConstantToken,
(Token t) => (int)t.Type == 81,
(Token t) => (int)t.Type == 89
},
code_to_add = (Token[])(object)new Token[9]
{
new Token((TokenType)38, (uint?)null),
(Token)new IdentifierToken("lucy_display"),
new Token((TokenType)8, (uint?)null),
(Token)new ConstantToken((Variant)new StringVariant("")),
new Token((TokenType)86, (uint?)null),
(Token)new IdentifierToken("display_name"),
new Token((TokenType)23, (uint?)null),
(Token)new IdentifierToken("lucy_display"),
new Token((TokenType)89, (uint?)1u)
}
}
};
bool IScriptMod.ShouldRun(string path)
{
return path == "res://Scenes/Menus/Main Menu/ServerButton/server_button.gdc";
}
[IteratorStateMachine(typeof(<GDWeave-Modding-IScriptMod-Modify>d__2))]
global::System.Collections.Generic.IEnumerable<Token> IScriptMod.Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
List<ValueTuple<CodeChange, MultiTokenWaiter>> pending_changes = Enumerable.ToList<ValueTuple<CodeChange, MultiTokenWaiter>>(Enumerable.Select<CodeChange, ValueTuple<CodeChange, MultiTokenWaiter>>((global::System.Collections.Generic.IEnumerable<CodeChange>)changes, (Func<CodeChange, ValueTuple<CodeChange, MultiTokenWaiter>>)((CodeChange c) => new ValueTuple<CodeChange, MultiTokenWaiter>(c, new MultiTokenWaiter(c.multitoken_prefix, false, false)))));
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
bool flag = false;
Enumerator<ValueTuple<CodeChange, MultiTokenWaiter>> enumerator2 = pending_changes.GetEnumerator();
try
{
while (enumerator2.MoveNext())
{
ValueTuple<CodeChange, MultiTokenWaiter> current = enumerator2.Current;
CodeChange change = current.Item1;
if (current.Item2.Check(token))
{
Mod.ModInterface.Logger.Information("Adding Lucy server button mod " + change.name);
yield return token;
Token[] code_to_add = change.code_to_add;
for (int i = 0; i < code_to_add.Length; i++)
{
yield return code_to_add[i];
}
flag = true;
break;
}
}
}
finally
{
((global::System.IDisposable)enumerator2).Dispose();
}
if (!flag)
{
yield return token;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}
public class LucyMainMenuChanges : IScriptMod
{
[CompilerGenerated]
private sealed class <GDWeave-Modding-IScriptMod-Modify>d__2 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
public LucyMainMenuChanges <>4__this;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
private List<ValueTuple<CodeChange, MultiTokenWaiter>> <pending_changes>5__2;
private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap2;
private Token <token>5__4;
private Enumerator<ValueTuple<CodeChange, MultiTokenWaiter>> <>7__wrap4;
private CodeChange <change>5__6;
private Token[] <>7__wrap6;
private int <>7__wrap7;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <GDWeave-Modding-IScriptMod-Modify>d__2(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if ((uint)(num - -4) > 1u && (uint)(num - 1) > 2u)
{
return;
}
try
{
if (num != -4 && (uint)(num - 1) > 1u)
{
return;
}
try
{
}
finally
{
<>m__Finally2();
}
}
finally
{
<>m__Finally1();
}
}
private bool MoveNext()
{
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
try
{
int num = <>1__state;
LucyMainMenuChanges lucyMainMenuChanges = <>4__this;
bool flag;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
<pending_changes>5__2 = Enumerable.ToList<ValueTuple<CodeChange, MultiTokenWaiter>>(Enumerable.Select<CodeChange, ValueTuple<CodeChange, MultiTokenWaiter>>((global::System.Collections.Generic.IEnumerable<CodeChange>)lucyMainMenuChanges.changes, (Func<CodeChange, ValueTuple<CodeChange, MultiTokenWaiter>>)((CodeChange c) => new ValueTuple<CodeChange, MultiTokenWaiter>(c, new MultiTokenWaiter(c.multitoken_prefix, false, false)))));
<>7__wrap2 = tokens.GetEnumerator();
<>1__state = -3;
goto IL_01ef;
case 1:
<>1__state = -4;
<>7__wrap6 = <change>5__6.code_to_add;
<>7__wrap7 = 0;
goto IL_0182;
case 2:
<>1__state = -4;
<>7__wrap7++;
goto IL_0182;
case 3:
{
<>1__state = -3;
goto IL_01e8;
}
IL_0182:
if (<>7__wrap7 < <>7__wrap6.Length)
{
Token val = <>7__wrap6[<>7__wrap7];
<>2__current = val;
<>1__state = 2;
return true;
}
<>7__wrap6 = null;
flag = true;
goto IL_01b4;
IL_01ef:
if (((global::System.Collections.IEnumerator)<>7__wrap2).MoveNext())
{
<token>5__4 = <>7__wrap2.Current;
flag = false;
<>7__wrap4 = <pending_changes>5__2.GetEnumerator();
<>1__state = -4;
while (<>7__wrap4.MoveNext())
{
ValueTuple<CodeChange, MultiTokenWaiter> current = <>7__wrap4.Current;
<change>5__6 = current.Item1;
if (current.Item2.Check(<token>5__4))
{
Mod.ModInterface.Logger.Information("Adding Lucy server button mod " + <change>5__6.name);
<>2__current = <token>5__4;
<>1__state = 1;
return true;
}
<change>5__6 = null;
}
goto IL_01b4;
}
<>m__Finally1();
<>7__wrap2 = null;
return false;
IL_01b4:
<>m__Finally2();
<>7__wrap4 = default(Enumerator<ValueTuple<CodeChange, MultiTokenWaiter>>);
if (!flag)
{
<>2__current = <token>5__4;
<>1__state = 3;
return true;
}
goto IL_01e8;
IL_01e8:
<token>5__4 = null;
goto IL_01ef;
}
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>7__wrap2 != null)
{
((global::System.IDisposable)<>7__wrap2).Dispose();
}
}
private void <>m__Finally2()
{
<>1__state = -3;
((global::System.IDisposable)<>7__wrap4).Dispose();
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<GDWeave-Modding-IScriptMod-Modify>d__2 <GDWeave-Modding-IScriptMod-Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<GDWeave-Modding-IScriptMod-Modify>d__ = this;
}
else
{
<GDWeave-Modding-IScriptMod-Modify>d__ = new <GDWeave-Modding-IScriptMod-Modify>d__2(0)
{
<>4__this = <>4__this
};
}
<GDWeave-Modding-IScriptMod-Modify>d__.tokens = <>3__tokens;
return <GDWeave-Modding-IScriptMod-Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
private CodeChange[] changes = new CodeChange[2]
{
new CodeChange
{
name = "server button lucy_display get",
multitoken_prefix = new Func<Token, bool>[10]
{
(Token t) => (int)t.Type == 38,
(Token t) => (int)t.Type == 87,
delegate(Token t)
{
ConstantToken val7 = (ConstantToken)(object)((t is ConstantToken) ? t : null);
if (val7 != null)
{
Variant value = val7.Value;
StringVariant val8 = (StringVariant)(object)((value is StringVariant) ? value : null);
if (val8 != null)
{
return val8.Value == "%hidenames";
}
}
return false;
},
(Token t) => (int)t.Type == 84,
delegate(Token t)
{
IdentifierToken val6 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val6 != null && val6.Name == "pressed";
},
(Token t) => (int)t.Type == 86,
delegate(Token t)
{
IdentifierToken val5 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val5 != null && val5.Name == "lobby_custom_name";
},
(Token t) => (int)t.Type == 23,
(Token t) => (int)t.Type == 2,
(Token t) => (int)t.Type == 89
},
code_to_add = (Token[])(object)new Token[24]
{
new Token((TokenType)59, (uint?)null),
(Token)new IdentifierToken("lucy_display"),
new Token((TokenType)23, (uint?)null),
(Token)new ConstantToken((Variant)new StringVariant("")),
new Token((TokenType)89, (uint?)2u),
new Token((TokenType)38, (uint?)null),
new Token((TokenType)15, (uint?)null),
new Token((TokenType)87, (uint?)null),
(Token)new ConstantToken((Variant)new StringVariant("%hidenames")),
new Token((TokenType)84, (uint?)null),
(Token)new IdentifierToken("pressed"),
new Token((TokenType)86, (uint?)null),
new Token((TokenType)89, (uint?)3u),
(Token)new IdentifierToken("lucy_display"),
new Token((TokenType)23, (uint?)null),
(Token)new IdentifierToken("Steam"),
new Token((TokenType)84, (uint?)null),
(Token)new IdentifierToken("getLobbyData"),
new Token((TokenType)80, (uint?)null),
(Token)new IdentifierToken("lobby"),
new Token((TokenType)82, (uint?)null),
(Token)new ConstantToken((Variant)new StringVariant("bbcode_lobby_name")),
new Token((TokenType)81, (uint?)null),
new Token((TokenType)89, (uint?)2u)
}
},
new CodeChange
{
name = "server button lucy_display arg",
multitoken_prefix = new Func<Token, bool>[7]
{
delegate(Token t)
{
IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val4 != null && val4.Name == "lobby_cap";
},
(Token t) => (int)t.Type == 82,
delegate(Token t)
{
IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val3 != null && val3.Name == "lobby_age";
},
(Token t) => (int)t.Type == 82,
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "dated";
},
(Token t) => (int)t.Type == 82,
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "banned";
}
},
code_to_add = (Token[])(object)new Token[2]
{
new Token((TokenType)82, (uint?)null),
(Token)new IdentifierToken("lucy_display")
}
}
};
bool IScriptMod.ShouldRun(string path)
{
return path == "res://Scenes/Menus/Main Menu/main_menu.gdc";
}
[IteratorStateMachine(typeof(<GDWeave-Modding-IScriptMod-Modify>d__2))]
global::System.Collections.Generic.IEnumerable<Token> IScriptMod.Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
List<ValueTuple<CodeChange, MultiTokenWaiter>> pending_changes = Enumerable.ToList<ValueTuple<CodeChange, MultiTokenWaiter>>(Enumerable.Select<CodeChange, ValueTuple<CodeChange, MultiTokenWaiter>>((global::System.Collections.Generic.IEnumerable<CodeChange>)changes, (Func<CodeChange, ValueTuple<CodeChange, MultiTokenWaiter>>)((CodeChange c) => new ValueTuple<CodeChange, MultiTokenWaiter>(c, new MultiTokenWaiter(c.multitoken_prefix, false, false)))));
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
bool flag = false;
Enumerator<ValueTuple<CodeChange, MultiTokenWaiter>> enumerator2 = pending_changes.GetEnumerator();
try
{
while (enumerator2.MoveNext())
{
ValueTuple<CodeChange, MultiTokenWaiter> current = enumerator2.Current;
CodeChange change = current.Item1;
if (current.Item2.Check(token))
{
Mod.ModInterface.Logger.Information("Adding Lucy server button mod " + change.name);
yield return token;
Token[] code_to_add = change.code_to_add;
for (int i = 0; i < code_to_add.Length; i++)
{
yield return code_to_add[i];
}
flag = true;
break;
}
}
}
finally
{
((global::System.IDisposable)enumerator2).Dispose();
}
if (!flag)
{
yield return token;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}
public class LucysChatChanges : IScriptMod
{
[CompilerGenerated]
private sealed class <GDWeave-Modding-IScriptMod-Modify>d__2 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
public LucysChatChanges <>4__this;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
private List<ValueTuple<CodeChange, MultiTokenWaiter>> <pending_changes>5__2;
private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap2;
private Token <token>5__4;
private Enumerator<ValueTuple<CodeChange, MultiTokenWaiter>> <>7__wrap4;
private CodeChange <change>5__6;
private Token[] <>7__wrap6;
private int <>7__wrap7;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <GDWeave-Modding-IScriptMod-Modify>d__2(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if ((uint)(num - -4) > 1u && (uint)(num - 1) > 2u)
{
return;
}
try
{
if (num != -4 && (uint)(num - 1) > 1u)
{
return;
}
try
{
}
finally
{
<>m__Finally2();
}
}
finally
{
<>m__Finally1();
}
}
private bool MoveNext()
{
//IL_009f: Unknown result type (might be due to invalid IL or missing references)
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_01c0: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Unknown result type (might be due to invalid IL or missing references)
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_00d0: Unknown result type (might be due to invalid IL or missing references)
try
{
int num = <>1__state;
LucysChatChanges lucysChatChanges = <>4__this;
bool flag;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
<pending_changes>5__2 = Enumerable.ToList<ValueTuple<CodeChange, MultiTokenWaiter>>(Enumerable.Select<CodeChange, ValueTuple<CodeChange, MultiTokenWaiter>>((global::System.Collections.Generic.IEnumerable<CodeChange>)lucysChatChanges.changes, (Func<CodeChange, ValueTuple<CodeChange, MultiTokenWaiter>>)((CodeChange c) => new ValueTuple<CodeChange, MultiTokenWaiter>(c, new MultiTokenWaiter(c.multitoken_prefix, false, false)))));
<>7__wrap2 = tokens.GetEnumerator();
<>1__state = -3;
goto IL_01ef;
case 1:
<>1__state = -4;
<>7__wrap6 = <change>5__6.code_to_add;
<>7__wrap7 = 0;
goto IL_0182;
case 2:
<>1__state = -4;
<>7__wrap7++;
goto IL_0182;
case 3:
{
<>1__state = -3;
goto IL_01e8;
}
IL_0182:
if (<>7__wrap7 < <>7__wrap6.Length)
{
Token val = <>7__wrap6[<>7__wrap7];
<>2__current = val;
<>1__state = 2;
return true;
}
<>7__wrap6 = null;
flag = true;
goto IL_01b4;
IL_01ef:
if (((global::System.Collections.IEnumerator)<>7__wrap2).MoveNext())
{
<token>5__4 = <>7__wrap2.Current;
flag = false;
<>7__wrap4 = <pending_changes>5__2.GetEnumerator();
<>1__state = -4;
while (<>7__wrap4.MoveNext())
{
ValueTuple<CodeChange, MultiTokenWaiter> current = <>7__wrap4.Current;
<change>5__6 = current.Item1;
if (current.Item2.Check(<token>5__4))
{
Mod.ModInterface.Logger.Information("Adding Lucy Chat mod " + <change>5__6.name);
<>2__current = <token>5__4;
<>1__state = 1;
return true;
}
<change>5__6 = null;
}
goto IL_01b4;
}
<>m__Finally1();
<>7__wrap2 = null;
return false;
IL_01b4:
<>m__Finally2();
<>7__wrap4 = default(Enumerator<ValueTuple<CodeChange, MultiTokenWaiter>>);
if (!flag)
{
<>2__current = <token>5__4;
<>1__state = 3;
return true;
}
goto IL_01e8;
IL_01e8:
<token>5__4 = null;
goto IL_01ef;
}
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>7__wrap2 != null)
{
((global::System.IDisposable)<>7__wrap2).Dispose();
}
}
private void <>m__Finally2()
{
<>1__state = -3;
((global::System.IDisposable)<>7__wrap4).Dispose();
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<GDWeave-Modding-IScriptMod-Modify>d__2 <GDWeave-Modding-IScriptMod-Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<GDWeave-Modding-IScriptMod-Modify>d__ = this;
}
else
{
<GDWeave-Modding-IScriptMod-Modify>d__ = new <GDWeave-Modding-IScriptMod-Modify>d__2(0)
{
<>4__this = <>4__this
};
}
<GDWeave-Modding-IScriptMod-Modify>d__.tokens = <>3__tokens;
return <GDWeave-Modding-IScriptMod-Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
private CodeChange[] changes = new CodeChange[1]
{
new CodeChange
{
name = "chat process intercept",
multitoken_prefix = new Func<Token, bool>[7]
{
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "color";
},
(Token t) => (int)t.Type == 84,
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "to_html";
},
(Token t) => (int)t.Type == 80,
(Token t) => (int)t.Type == 81,
(Token t) => (int)t.Type == 89,
(Token t) => (int)t.Type == 89
},
code_to_add = (Token[])(object)new Token[16]
{
new Token((TokenType)87, (uint?)null),
(Token)new ConstantToken((Variant)new StringVariant("/root/LucyLucysTools")),
new Token((TokenType)84, (uint?)null),
(Token)new IdentifierToken("process_message"),
new Token((TokenType)80, (uint?)null),
(Token)new IdentifierToken("text"),
new Token((TokenType)82, (uint?)null),
(Token)new IdentifierToken("chat_local"),
new Token((TokenType)82, (uint?)null),
(Token)new IdentifierToken("player"),
new Token((TokenType)82, (uint?)null),
new Token((TokenType)3, (uint?)null),
new Token((TokenType)81, (uint?)null),
new Token((TokenType)89, (uint?)1u),
new Token((TokenType)46, (uint?)null),
new Token((TokenType)89, (uint?)1u)
}
}
};
bool IScriptMod.ShouldRun(string path)
{
return path == "res://Scenes/HUD/playerhud.gdc";
}
[IteratorStateMachine(typeof(<GDWeave-Modding-IScriptMod-Modify>d__2))]
global::System.Collections.Generic.IEnumerable<Token> IScriptMod.Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
List<ValueTuple<CodeChange, MultiTokenWaiter>> pending_changes = Enumerable.ToList<ValueTuple<CodeChange, MultiTokenWaiter>>(Enumerable.Select<CodeChange, ValueTuple<CodeChange, MultiTokenWaiter>>((global::System.Collections.Generic.IEnumerable<CodeChange>)changes, (Func<CodeChange, ValueTuple<CodeChange, MultiTokenWaiter>>)((CodeChange c) => new ValueTuple<CodeChange, MultiTokenWaiter>(c, new MultiTokenWaiter(c.multitoken_prefix, false, false)))));
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token token = enumerator.Current;
bool flag = false;
Enumerator<ValueTuple<CodeChange, MultiTokenWaiter>> enumerator2 = pending_changes.GetEnumerator();
try
{
while (enumerator2.MoveNext())
{
ValueTuple<CodeChange, MultiTokenWaiter> current = enumerator2.Current;
CodeChange change = current.Item1;
if (current.Item2.Check(token))
{
Mod.ModInterface.Logger.Information("Adding Lucy Chat mod " + change.name);
yield return token;
Token[] code_to_add = change.code_to_add;
for (int i = 0; i < code_to_add.Length; i++)
{
yield return code_to_add[i];
}
flag = true;
break;
}
}
}
finally
{
((global::System.IDisposable)enumerator2).Dispose();
}
if (!flag)
{
yield return token;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}