Decompiled source of NoNameFix v1.0.0

GDWeave/mods/NoNameFix/NoNameFix.dll

Decompiled a week ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Godot.Variants;
using GDWeave.Modding;
using NoNameFix.Patches;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("Toes & Balls")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Socks")]
[assembly: AssemblyTitle("NoNameFix")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace NoNameFix
{
	public class Mod : IMod, global::System.IDisposable
	{
		public Mod(IModInterface modInterface)
		{
			modInterface.RegisterScriptMod((IScriptMod)(object)new ChatPatch(modInterface));
			modInterface.Logger.Information("NoNameFix -- by Balls & Toes -- loaded");
		}

		public void Dispose()
		{
		}
	}
}
namespace NoNameFix.Patches
{
	public class ChatPatch : IScriptMod
	{
		[CompilerGenerated]
		private sealed class <Modify>d__4 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
		{
			private int <>1__state;

			private Token <>2__current;

			private int <>l__initialThreadId;

			private global::System.Collections.Generic.IEnumerable<Token> tokens;

			public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;

			public ChatPatch <>4__this;

			private MultiTokenWaiter <waiter>5__2;

			private MultiTokenWaiter <yielder>5__3;

			private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap3;

			Token global::System.Collections.Generic.IEnumerator<Token>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object global::System.Collections.IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <Modify>d__4(int <>1__state)
			{
				this.<>1__state = <>1__state;
				<>l__initialThreadId = Environment.CurrentManagedThreadId;
			}

			[DebuggerHidden]
			void global::System.IDisposable.Dispose()
			{
				int num = <>1__state;
				if (num == -3 || (uint)(num - 1) <= 32u)
				{
					try
					{
					}
					finally
					{
						<>m__Finally1();
					}
				}
			}

			private bool MoveNext()
			{
				//IL_02ec: Unknown result type (might be due to invalid IL or missing references)
				//IL_02f6: Expected O, but got Unknown
				//IL_0319: Unknown result type (might be due to invalid IL or missing references)
				//IL_0323: Expected O, but got Unknown
				//IL_033f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0349: Expected O, but got Unknown
				//IL_036c: Unknown result type (might be due to invalid IL or missing references)
				//IL_0376: Expected O, but got Unknown
				//IL_0392: Unknown result type (might be due to invalid IL or missing references)
				//IL_039c: Expected O, but got Unknown
				//IL_03be: Unknown result type (might be due to invalid IL or missing references)
				//IL_03c8: Expected O, but got Unknown
				//IL_03e4: Unknown result type (might be due to invalid IL or missing references)
				//IL_03ee: Expected O, but got Unknown
				//IL_0411: Unknown result type (might be due to invalid IL or missing references)
				//IL_041b: Expected O, but got Unknown
				//IL_043f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0449: Expected O, but got Unknown
				//IL_0466: Unknown result type (might be due to invalid IL or missing references)
				//IL_0470: Expected O, but got Unknown
				//IL_0494: Unknown result type (might be due to invalid IL or missing references)
				//IL_049e: Expected O, but got Unknown
				//IL_04bb: Unknown result type (might be due to invalid IL or missing references)
				//IL_04c5: Expected O, but got Unknown
				//IL_04e9: Unknown result type (might be due to invalid IL or missing references)
				//IL_04f3: Expected O, but got Unknown
				//IL_0510: Unknown result type (might be due to invalid IL or missing references)
				//IL_051a: Expected O, but got Unknown
				//IL_053e: Unknown result type (might be due to invalid IL or missing references)
				//IL_0548: Expected O, but got Unknown
				//IL_05b1: Unknown result type (might be due to invalid IL or missing references)
				//IL_05bb: Expected O, but got Unknown
				//IL_05df: Unknown result type (might be due to invalid IL or missing references)
				//IL_05e9: Expected O, but got Unknown
				//IL_060d: Unknown result type (might be due to invalid IL or missing references)
				//IL_0617: Expected O, but got Unknown
				//IL_0634: Unknown result type (might be due to invalid IL or missing references)
				//IL_063e: Expected O, but got Unknown
				//IL_0662: Unknown result type (might be due to invalid IL or missing references)
				//IL_066c: Expected O, but got Unknown
				//IL_0690: Unknown result type (might be due to invalid IL or missing references)
				//IL_069a: Expected O, but got Unknown
				//IL_06ba: Unknown result type (might be due to invalid IL or missing references)
				//IL_06c4: Expected O, but got Unknown
				//IL_06e1: Unknown result type (might be due to invalid IL or missing references)
				//IL_06eb: Expected O, but got Unknown
				//IL_070f: Unknown result type (might be due to invalid IL or missing references)
				//IL_0719: Expected O, but got Unknown
				//IL_0734: Unknown result type (might be due to invalid IL or missing references)
				//IL_073e: Expected O, but got Unknown
				//IL_0739: Unknown result type (might be due to invalid IL or missing references)
				//IL_0743: Expected O, but got Unknown
				//IL_0767: Unknown result type (might be due to invalid IL or missing references)
				//IL_0771: Expected O, but got Unknown
				//IL_0795: Unknown result type (might be due to invalid IL or missing references)
				//IL_079f: Expected O, but got Unknown
				//IL_07bc: Unknown result type (might be due to invalid IL or missing references)
				//IL_07c6: Expected O, but got Unknown
				//IL_07c1: Unknown result type (might be due to invalid IL or missing references)
				//IL_07cb: Expected O, but got Unknown
				//IL_07ef: Unknown result type (might be due to invalid IL or missing references)
				//IL_07f9: Expected O, but got Unknown
				//IL_0816: Unknown result type (might be due to invalid IL or missing references)
				//IL_0820: Expected O, but got Unknown
				//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
				//IL_01f0: Expected O, but got Unknown
				//IL_0281: Unknown result type (might be due to invalid IL or missing references)
				//IL_028b: Expected O, but got Unknown
				try
				{
					int num = <>1__state;
					ChatPatch chatPatch = <>4__this;
					switch (num)
					{
					default:
						return false;
					case 0:
						<>1__state = -1;
						<waiter>5__2 = new MultiTokenWaiter(new Func<Token, bool>[9]
						{
							(Token t) => (int)t.Type == 46,
							delegate(Token t)
							{
								IdentifierToken val5 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
								return val5 != null && val5.Name == "STEAM_USERNAME";
							},
							(Token t) => (int)t.Type == 89,
							(Token t) => (int)t.Type == 89,
							(Token t) => (int)t.Type == 41,
							delegate(Token t)
							{
								IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
								return val4 != null && val4.Name == "member";
							},
							(Token t) => (int)t.Type == 6,
							delegate(Token t)
							{
								IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
								return val3 != null && val3.Name == "LOBBY_MEMBERS";
							},
							(Token t) => (int)t.Type == 86
						}, false, false);
						<yielder>5__3 = new MultiTokenWaiter(new Func<Token, bool>[4]
						{
							delegate(Token t)
							{
								IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
								return val2 != null && val2.Name == "_connect_to_lobby_member";
							},
							(Token t) => (int)t.Type == 80,
							delegate(Token t)
							{
								IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
								return val != null && val.Name == "steam_id";
							},
							(Token t) => (int)t.Type == 81
						}, false, false);
						<>7__wrap3 = tokens.GetEnumerator();
						<>1__state = -3;
						break;
					case 1:
						<>1__state = -3;
						<>2__current = new Token((TokenType)89, (uint?)2u);
						<>1__state = 2;
						return true;
					case 2:
						<>1__state = -3;
						<>2__current = new Token((TokenType)38, (uint?)null);
						<>1__state = 3;
						return true;
					case 3:
						<>1__state = -3;
						<>2__current = (Token)new IdentifierToken("member");
						<>1__state = 4;
						return true;
					case 4:
						<>1__state = -3;
						<>2__current = new Token((TokenType)84, (uint?)null);
						<>1__state = 5;
						return true;
					case 5:
						<>1__state = -3;
						<>2__current = (Token)new IdentifierToken("steam_id");
						<>1__state = 6;
						return true;
					case 6:
						<>1__state = -3;
						<>2__current = new Token((TokenType)7, (uint?)null);
						<>1__state = 7;
						return true;
					case 7:
						<>1__state = -3;
						<>2__current = (Token)new IdentifierToken("id");
						<>1__state = 8;
						return true;
					case 8:
						<>1__state = -3;
						<>2__current = new Token((TokenType)86, (uint?)null);
						<>1__state = 9;
						return true;
					case 9:
						<>1__state = -3;
						<>2__current = new Token((TokenType)46, (uint?)null);
						<>1__state = 10;
						return true;
					case 10:
						<>1__state = -3;
						<>2__current = (Token)new IdentifierToken("Steam");
						<>1__state = 11;
						return true;
					case 11:
						<>1__state = -3;
						<>2__current = new Token((TokenType)84, (uint?)null);
						<>1__state = 12;
						return true;
					case 12:
						<>1__state = -3;
						<>2__current = (Token)new IdentifierToken("getFriendPersonaName");
						<>1__state = 13;
						return true;
					case 13:
						<>1__state = -3;
						<>2__current = new Token((TokenType)80, (uint?)null);
						<>1__state = 14;
						return true;
					case 14:
						<>1__state = -3;
						<>2__current = (Token)new IdentifierToken("id");
						<>1__state = 15;
						return true;
					case 15:
						<>1__state = -3;
						<>2__current = new Token((TokenType)81, (uint?)null);
						<>1__state = 16;
						return true;
					case 16:
						<>1__state = -3;
						break;
					case 17:
						<>1__state = -3;
						<>2__current = new Token((TokenType)89, (uint?)1u);
						<>1__state = 18;
						return true;
					case 18:
						<>1__state = -3;
						<>2__current = new Token((TokenType)65, (uint?)null);
						<>1__state = 19;
						return true;
					case 19:
						<>1__state = -3;
						<>2__current = new Token((TokenType)80, (uint?)null);
						<>1__state = 20;
						return true;
					case 20:
						<>1__state = -3;
						<>2__current = (Token)new IdentifierToken("get_tree");
						<>1__state = 21;
						return true;
					case 21:
						<>1__state = -3;
						<>2__current = new Token((TokenType)80, (uint?)null);
						<>1__state = 22;
						return true;
					case 22:
						<>1__state = -3;
						<>2__current = new Token((TokenType)81, (uint?)null);
						<>1__state = 23;
						return true;
					case 23:
						<>1__state = -3;
						<>2__current = new Token((TokenType)84, (uint?)1u);
						<>1__state = 24;
						return true;
					case 24:
						<>1__state = -3;
						<>2__current = (Token)new IdentifierToken("create_timer");
						<>1__state = 25;
						return true;
					case 25:
						<>1__state = -3;
						<>2__current = new Token((TokenType)80, (uint?)null);
						<>1__state = 26;
						return true;
					case 26:
						<>1__state = -3;
						<>2__current = (Token)new ConstantToken((Variant)new IntVariant(3L, false));
						<>1__state = 27;
						return true;
					case 27:
						<>1__state = -3;
						<>2__current = new Token((TokenType)81, (uint?)null);
						<>1__state = 28;
						return true;
					case 28:
						<>1__state = -3;
						<>2__current = new Token((TokenType)82, (uint?)null);
						<>1__state = 29;
						return true;
					case 29:
						<>1__state = -3;
						<>2__current = (Token)new ConstantToken((Variant)new StringVariant("timeout"));
						<>1__state = 30;
						return true;
					case 30:
						<>1__state = -3;
						<>2__current = new Token((TokenType)81, (uint?)null);
						<>1__state = 31;
						return true;
					case 31:
						<>1__state = -3;
						<>2__current = new Token((TokenType)89, (uint?)1u);
						<>1__state = 32;
						return true;
					case 32:
						<>1__state = -3;
						break;
					case 33:
						<>1__state = -3;
						break;
					}
					if (((global::System.Collections.IEnumerator)<>7__wrap3).MoveNext())
					{
						Token current = <>7__wrap3.Current;
						if (<waiter>5__2.Check(current))
						{
							<>2__current = current;
							<>1__state = 1;
							return true;
						}
						if (<yielder>5__3.Check(current))
						{
							chatPatch.modInterface.Logger.Information("WE GOT A YIELDER MAAAATCHHHH!");
							<>2__current = current;
							<>1__state = 17;
							return true;
						}
						<>2__current = current;
						<>1__state = 33;
						return true;
					}
					<>m__Finally1();
					<>7__wrap3 = null;
					return false;
				}
				catch
				{
					//try-fault
					((global::System.IDisposable)this).Dispose();
					throw;
				}
			}

			bool global::System.Collections.IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			private void <>m__Finally1()
			{
				<>1__state = -1;
				if (<>7__wrap3 != null)
				{
					((global::System.IDisposable)<>7__wrap3).Dispose();
				}
			}

			[DebuggerHidden]
			void global::System.Collections.IEnumerator.Reset()
			{
				//IL_0000: Unknown result type (might be due to invalid IL or missing references)
				throw new NotSupportedException();
			}

			[DebuggerHidden]
			global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
			{
				<Modify>d__4 <Modify>d__;
				if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
				{
					<>1__state = 0;
					<Modify>d__ = this;
				}
				else
				{
					<Modify>d__ = new <Modify>d__4(0)
					{
						<>4__this = <>4__this
					};
				}
				<Modify>d__.tokens = <>3__tokens;
				return <Modify>d__;
			}

			[DebuggerHidden]
			global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
			{
				return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
			}
		}

		private IModInterface modInterface;

		private int times_matched;

		public ChatPatch(IModInterface modInterface)
		{
			this.modInterface = modInterface;
			modInterface.Logger.Information("NoNameFix online");
		}

		public bool ShouldRun(string path)
		{
			return path == "res://Scenes/Singletons/SteamNetwork.gdc";
		}

		[IteratorStateMachine(typeof(<Modify>d__4))]
		public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
		{
			MultiTokenWaiter waiter = new MultiTokenWaiter(new Func<Token, bool>[9]
			{
				(Token t) => (int)t.Type == 46,
				delegate(Token t)
				{
					IdentifierToken val5 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
					return val5 != null && val5.Name == "STEAM_USERNAME";
				},
				(Token t) => (int)t.Type == 89,
				(Token t) => (int)t.Type == 89,
				(Token t) => (int)t.Type == 41,
				delegate(Token t)
				{
					IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
					return val4 != null && val4.Name == "member";
				},
				(Token t) => (int)t.Type == 6,
				delegate(Token t)
				{
					IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
					return val3 != null && val3.Name == "LOBBY_MEMBERS";
				},
				(Token t) => (int)t.Type == 86
			}, false, false);
			MultiTokenWaiter yielder = new MultiTokenWaiter(new Func<Token, bool>[4]
			{
				delegate(Token t)
				{
					IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
					return val2 != null && val2.Name == "_connect_to_lobby_member";
				},
				(Token t) => (int)t.Type == 80,
				delegate(Token t)
				{
					IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
					return val != null && val.Name == "steam_id";
				},
				(Token t) => (int)t.Type == 81
			}, false, false);
			global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
			try
			{
				while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
				{
					Token current = enumerator.Current;
					if (waiter.Check(current))
					{
						yield return current;
						yield return new Token((TokenType)89, (uint?)2u);
						yield return new Token((TokenType)38, (uint?)null);
						yield return (Token)new IdentifierToken("member");
						yield return new Token((TokenType)84, (uint?)null);
						yield return (Token)new IdentifierToken("steam_id");
						yield return new Token((TokenType)7, (uint?)null);
						yield return (Token)new IdentifierToken("id");
						yield return new Token((TokenType)86, (uint?)null);
						yield return new Token((TokenType)46, (uint?)null);
						yield return (Token)new IdentifierToken("Steam");
						yield return new Token((TokenType)84, (uint?)null);
						yield return (Token)new IdentifierToken("getFriendPersonaName");
						yield return new Token((TokenType)80, (uint?)null);
						yield return (Token)new IdentifierToken("id");
						yield return new Token((TokenType)81, (uint?)null);
					}
					else if (yielder.Check(current))
					{
						modInterface.Logger.Information("WE GOT A YIELDER MAAAATCHHHH!");
						yield return current;
						yield return new Token((TokenType)89, (uint?)1u);
						yield return new Token((TokenType)65, (uint?)null);
						yield return new Token((TokenType)80, (uint?)null);
						yield return (Token)new IdentifierToken("get_tree");
						yield return new Token((TokenType)80, (uint?)null);
						yield return new Token((TokenType)81, (uint?)null);
						yield return new Token((TokenType)84, (uint?)1u);
						yield return (Token)new IdentifierToken("create_timer");
						yield return new Token((TokenType)80, (uint?)null);
						yield return (Token)new ConstantToken((Variant)new IntVariant(3L, false));
						yield return new Token((TokenType)81, (uint?)null);
						yield return new Token((TokenType)82, (uint?)null);
						yield return (Token)new ConstantToken((Variant)new StringVariant("timeout"));
						yield return new Token((TokenType)81, (uint?)null);
						yield return new Token((TokenType)89, (uint?)1u);
					}
					else
					{
						yield return current;
					}
				}
			}
			finally
			{
				((global::System.IDisposable)enumerator)?.Dispose();
			}
		}
	}
}