using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using GDWeave;
using GDWeave.Godot;
using GDWeave.Godot.Variants;
using GDWeave.Modding;
using NoNameFix.Patches;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(/*Could not decode attribute arguments.*/)]
[assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")]
[assembly: AssemblyCompany("Toes & Balls")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("Socks")]
[assembly: AssemblyTitle("NoNameFix")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace NoNameFix
{
public class Mod : IMod, global::System.IDisposable
{
public Mod(IModInterface modInterface)
{
modInterface.RegisterScriptMod((IScriptMod)(object)new ChatPatch(modInterface));
modInterface.Logger.Information("NoNameFix -- by Balls & Toes -- loaded");
}
public void Dispose()
{
}
}
}
namespace NoNameFix.Patches
{
public class ChatPatch : IScriptMod
{
[CompilerGenerated]
private sealed class <Modify>d__4 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable
{
private int <>1__state;
private Token <>2__current;
private int <>l__initialThreadId;
private global::System.Collections.Generic.IEnumerable<Token> tokens;
public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens;
public ChatPatch <>4__this;
private MultiTokenWaiter <waiter>5__2;
private MultiTokenWaiter <yielder>5__3;
private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap3;
Token global::System.Collections.Generic.IEnumerator<Token>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object global::System.Collections.IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <Modify>d__4(int <>1__state)
{
this.<>1__state = <>1__state;
<>l__initialThreadId = Environment.CurrentManagedThreadId;
}
[DebuggerHidden]
void global::System.IDisposable.Dispose()
{
int num = <>1__state;
if (num == -3 || (uint)(num - 1) <= 32u)
{
try
{
}
finally
{
<>m__Finally1();
}
}
}
private bool MoveNext()
{
//IL_02ec: Unknown result type (might be due to invalid IL or missing references)
//IL_02f6: Expected O, but got Unknown
//IL_0319: Unknown result type (might be due to invalid IL or missing references)
//IL_0323: Expected O, but got Unknown
//IL_033f: Unknown result type (might be due to invalid IL or missing references)
//IL_0349: Expected O, but got Unknown
//IL_036c: Unknown result type (might be due to invalid IL or missing references)
//IL_0376: Expected O, but got Unknown
//IL_0392: Unknown result type (might be due to invalid IL or missing references)
//IL_039c: Expected O, but got Unknown
//IL_03be: Unknown result type (might be due to invalid IL or missing references)
//IL_03c8: Expected O, but got Unknown
//IL_03e4: Unknown result type (might be due to invalid IL or missing references)
//IL_03ee: Expected O, but got Unknown
//IL_0411: Unknown result type (might be due to invalid IL or missing references)
//IL_041b: Expected O, but got Unknown
//IL_043f: Unknown result type (might be due to invalid IL or missing references)
//IL_0449: Expected O, but got Unknown
//IL_0466: Unknown result type (might be due to invalid IL or missing references)
//IL_0470: Expected O, but got Unknown
//IL_0494: Unknown result type (might be due to invalid IL or missing references)
//IL_049e: Expected O, but got Unknown
//IL_04bb: Unknown result type (might be due to invalid IL or missing references)
//IL_04c5: Expected O, but got Unknown
//IL_04e9: Unknown result type (might be due to invalid IL or missing references)
//IL_04f3: Expected O, but got Unknown
//IL_0510: Unknown result type (might be due to invalid IL or missing references)
//IL_051a: Expected O, but got Unknown
//IL_053e: Unknown result type (might be due to invalid IL or missing references)
//IL_0548: Expected O, but got Unknown
//IL_05b1: Unknown result type (might be due to invalid IL or missing references)
//IL_05bb: Expected O, but got Unknown
//IL_05df: Unknown result type (might be due to invalid IL or missing references)
//IL_05e9: Expected O, but got Unknown
//IL_060d: Unknown result type (might be due to invalid IL or missing references)
//IL_0617: Expected O, but got Unknown
//IL_0634: Unknown result type (might be due to invalid IL or missing references)
//IL_063e: Expected O, but got Unknown
//IL_0662: Unknown result type (might be due to invalid IL or missing references)
//IL_066c: Expected O, but got Unknown
//IL_0690: Unknown result type (might be due to invalid IL or missing references)
//IL_069a: Expected O, but got Unknown
//IL_06ba: Unknown result type (might be due to invalid IL or missing references)
//IL_06c4: Expected O, but got Unknown
//IL_06e1: Unknown result type (might be due to invalid IL or missing references)
//IL_06eb: Expected O, but got Unknown
//IL_070f: Unknown result type (might be due to invalid IL or missing references)
//IL_0719: Expected O, but got Unknown
//IL_0734: Unknown result type (might be due to invalid IL or missing references)
//IL_073e: Expected O, but got Unknown
//IL_0739: Unknown result type (might be due to invalid IL or missing references)
//IL_0743: Expected O, but got Unknown
//IL_0767: Unknown result type (might be due to invalid IL or missing references)
//IL_0771: Expected O, but got Unknown
//IL_0795: Unknown result type (might be due to invalid IL or missing references)
//IL_079f: Expected O, but got Unknown
//IL_07bc: Unknown result type (might be due to invalid IL or missing references)
//IL_07c6: Expected O, but got Unknown
//IL_07c1: Unknown result type (might be due to invalid IL or missing references)
//IL_07cb: Expected O, but got Unknown
//IL_07ef: Unknown result type (might be due to invalid IL or missing references)
//IL_07f9: Expected O, but got Unknown
//IL_0816: Unknown result type (might be due to invalid IL or missing references)
//IL_0820: Expected O, but got Unknown
//IL_01e6: Unknown result type (might be due to invalid IL or missing references)
//IL_01f0: Expected O, but got Unknown
//IL_0281: Unknown result type (might be due to invalid IL or missing references)
//IL_028b: Expected O, but got Unknown
try
{
int num = <>1__state;
ChatPatch chatPatch = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
<waiter>5__2 = new MultiTokenWaiter(new Func<Token, bool>[9]
{
(Token t) => (int)t.Type == 46,
delegate(Token t)
{
IdentifierToken val5 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val5 != null && val5.Name == "STEAM_USERNAME";
},
(Token t) => (int)t.Type == 89,
(Token t) => (int)t.Type == 89,
(Token t) => (int)t.Type == 41,
delegate(Token t)
{
IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val4 != null && val4.Name == "member";
},
(Token t) => (int)t.Type == 6,
delegate(Token t)
{
IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val3 != null && val3.Name == "LOBBY_MEMBERS";
},
(Token t) => (int)t.Type == 86
}, false, false);
<yielder>5__3 = new MultiTokenWaiter(new Func<Token, bool>[4]
{
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "_connect_to_lobby_member";
},
(Token t) => (int)t.Type == 80,
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "steam_id";
},
(Token t) => (int)t.Type == 81
}, false, false);
<>7__wrap3 = tokens.GetEnumerator();
<>1__state = -3;
break;
case 1:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)2u);
<>1__state = 2;
return true;
case 2:
<>1__state = -3;
<>2__current = new Token((TokenType)38, (uint?)null);
<>1__state = 3;
return true;
case 3:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("member");
<>1__state = 4;
return true;
case 4:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 5;
return true;
case 5:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("steam_id");
<>1__state = 6;
return true;
case 6:
<>1__state = -3;
<>2__current = new Token((TokenType)7, (uint?)null);
<>1__state = 7;
return true;
case 7:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("id");
<>1__state = 8;
return true;
case 8:
<>1__state = -3;
<>2__current = new Token((TokenType)86, (uint?)null);
<>1__state = 9;
return true;
case 9:
<>1__state = -3;
<>2__current = new Token((TokenType)46, (uint?)null);
<>1__state = 10;
return true;
case 10:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("Steam");
<>1__state = 11;
return true;
case 11:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)null);
<>1__state = 12;
return true;
case 12:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("getFriendPersonaName");
<>1__state = 13;
return true;
case 13:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 14;
return true;
case 14:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("id");
<>1__state = 15;
return true;
case 15:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 16;
return true;
case 16:
<>1__state = -3;
break;
case 17:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 18;
return true;
case 18:
<>1__state = -3;
<>2__current = new Token((TokenType)65, (uint?)null);
<>1__state = 19;
return true;
case 19:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 20;
return true;
case 20:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("get_tree");
<>1__state = 21;
return true;
case 21:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 22;
return true;
case 22:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 23;
return true;
case 23:
<>1__state = -3;
<>2__current = new Token((TokenType)84, (uint?)1u);
<>1__state = 24;
return true;
case 24:
<>1__state = -3;
<>2__current = (Token)new IdentifierToken("create_timer");
<>1__state = 25;
return true;
case 25:
<>1__state = -3;
<>2__current = new Token((TokenType)80, (uint?)null);
<>1__state = 26;
return true;
case 26:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new IntVariant(3L, false));
<>1__state = 27;
return true;
case 27:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 28;
return true;
case 28:
<>1__state = -3;
<>2__current = new Token((TokenType)82, (uint?)null);
<>1__state = 29;
return true;
case 29:
<>1__state = -3;
<>2__current = (Token)new ConstantToken((Variant)new StringVariant("timeout"));
<>1__state = 30;
return true;
case 30:
<>1__state = -3;
<>2__current = new Token((TokenType)81, (uint?)null);
<>1__state = 31;
return true;
case 31:
<>1__state = -3;
<>2__current = new Token((TokenType)89, (uint?)1u);
<>1__state = 32;
return true;
case 32:
<>1__state = -3;
break;
case 33:
<>1__state = -3;
break;
}
if (((global::System.Collections.IEnumerator)<>7__wrap3).MoveNext())
{
Token current = <>7__wrap3.Current;
if (<waiter>5__2.Check(current))
{
<>2__current = current;
<>1__state = 1;
return true;
}
if (<yielder>5__3.Check(current))
{
chatPatch.modInterface.Logger.Information("WE GOT A YIELDER MAAAATCHHHH!");
<>2__current = current;
<>1__state = 17;
return true;
}
<>2__current = current;
<>1__state = 33;
return true;
}
<>m__Finally1();
<>7__wrap3 = null;
return false;
}
catch
{
//try-fault
((global::System.IDisposable)this).Dispose();
throw;
}
}
bool global::System.Collections.IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
private void <>m__Finally1()
{
<>1__state = -1;
if (<>7__wrap3 != null)
{
((global::System.IDisposable)<>7__wrap3).Dispose();
}
}
[DebuggerHidden]
void global::System.Collections.IEnumerator.Reset()
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
throw new NotSupportedException();
}
[DebuggerHidden]
global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator()
{
<Modify>d__4 <Modify>d__;
if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId)
{
<>1__state = 0;
<Modify>d__ = this;
}
else
{
<Modify>d__ = new <Modify>d__4(0)
{
<>4__this = <>4__this
};
}
<Modify>d__.tokens = <>3__tokens;
return <Modify>d__;
}
[DebuggerHidden]
global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator()
{
return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator();
}
}
private IModInterface modInterface;
private int times_matched;
public ChatPatch(IModInterface modInterface)
{
this.modInterface = modInterface;
modInterface.Logger.Information("NoNameFix online");
}
public bool ShouldRun(string path)
{
return path == "res://Scenes/Singletons/SteamNetwork.gdc";
}
[IteratorStateMachine(typeof(<Modify>d__4))]
public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens)
{
MultiTokenWaiter waiter = new MultiTokenWaiter(new Func<Token, bool>[9]
{
(Token t) => (int)t.Type == 46,
delegate(Token t)
{
IdentifierToken val5 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val5 != null && val5.Name == "STEAM_USERNAME";
},
(Token t) => (int)t.Type == 89,
(Token t) => (int)t.Type == 89,
(Token t) => (int)t.Type == 41,
delegate(Token t)
{
IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val4 != null && val4.Name == "member";
},
(Token t) => (int)t.Type == 6,
delegate(Token t)
{
IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val3 != null && val3.Name == "LOBBY_MEMBERS";
},
(Token t) => (int)t.Type == 86
}, false, false);
MultiTokenWaiter yielder = new MultiTokenWaiter(new Func<Token, bool>[4]
{
delegate(Token t)
{
IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val2 != null && val2.Name == "_connect_to_lobby_member";
},
(Token t) => (int)t.Type == 80,
delegate(Token t)
{
IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null);
return val != null && val.Name == "steam_id";
},
(Token t) => (int)t.Type == 81
}, false, false);
global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator();
try
{
while (((global::System.Collections.IEnumerator)enumerator).MoveNext())
{
Token current = enumerator.Current;
if (waiter.Check(current))
{
yield return current;
yield return new Token((TokenType)89, (uint?)2u);
yield return new Token((TokenType)38, (uint?)null);
yield return (Token)new IdentifierToken("member");
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("steam_id");
yield return new Token((TokenType)7, (uint?)null);
yield return (Token)new IdentifierToken("id");
yield return new Token((TokenType)86, (uint?)null);
yield return new Token((TokenType)46, (uint?)null);
yield return (Token)new IdentifierToken("Steam");
yield return new Token((TokenType)84, (uint?)null);
yield return (Token)new IdentifierToken("getFriendPersonaName");
yield return new Token((TokenType)80, (uint?)null);
yield return (Token)new IdentifierToken("id");
yield return new Token((TokenType)81, (uint?)null);
}
else if (yielder.Check(current))
{
modInterface.Logger.Information("WE GOT A YIELDER MAAAATCHHHH!");
yield return current;
yield return new Token((TokenType)89, (uint?)1u);
yield return new Token((TokenType)65, (uint?)null);
yield return new Token((TokenType)80, (uint?)null);
yield return (Token)new IdentifierToken("get_tree");
yield return new Token((TokenType)80, (uint?)null);
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)84, (uint?)1u);
yield return (Token)new IdentifierToken("create_timer");
yield return new Token((TokenType)80, (uint?)null);
yield return (Token)new ConstantToken((Variant)new IntVariant(3L, false));
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)82, (uint?)null);
yield return (Token)new ConstantToken((Variant)new StringVariant("timeout"));
yield return new Token((TokenType)81, (uint?)null);
yield return new Token((TokenType)89, (uint?)1u);
}
else
{
yield return current;
}
}
}
finally
{
((global::System.IDisposable)enumerator)?.Dispose();
}
}
}
}