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Last updated | 3 days ago |
Total downloads | 391 |
Total rating | 0 |
Categories | Mods Client Side |
Dependency string | toes-Trivia-0.1.0 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
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toes-Socks
Socks is an evolving (work-in-progress) library to facilitate joy in Webfishing mod development
Preferred version: 0.1.1README
(Webfishing) Trivia
Play trivia in chat while you fish!
Instructions
To begin a Trivia session, type !start
into the chat.
Commands
!pause
!resume
!skip
!stop
!scores
!status
!diff {easy,medium,hard,any}
- Change difficulty. I suggesteasy
the default, for most lobbies...!mode {passive, active}
- Passive mode has longer time limit and cooldown period between questions - to fill the silence in an otherwise quiet fishing lobby - whereas active is intended for use when the entire lobby is just focused on trivia
Roadmap
- Configurable difficulty, mode, categories
- Custom trivia questions can be imported and loaded by user
- Enhancements and bug fixes
Known issues
- Timers and mode/difficulty and category settings are defaulted and non-configurable
- Questions and answers may contain unescaped HTML codes
- Leaving a match with trivia running (instead of stopped) may not end trivia session as expected
- Points are awarded for correct answers later than expected (when using !score or !stop)
- Fixed?
- If a player's name changes they will be considered a new player
- Players who leave are still included in the score report
- Score ties are considered or indicated in the score ranking/order
- Pausing does not halt the progression of the trivia question timeout timer
Changelog
0.1.0
- (No significant changes) Updated dependencies
0.0.8
- Skipping a question quickly after it is asked should no longer crash the game... This was caused due to rate limiting by the Trivia API provider providing unexpected results to the parser. So, skipping is now somewhat throttled to prevent this from happening.
0.0.5
- Hotfixed trivia not loading
.
In questions are now shown in hints rather than?
0.0.3
- Points for guessing correctly should now be awarded expediently
- At the end of the game all players' scores are now reported instead of just the top 3
- Added commands for changing mode/timers as well as the trivia difficulty
- Fixed rounds ending at 9 instead of 10
0.0.2
- Remove ability for any player to control until potential issues with multiple players having Trivia mod in same lobby can be handled
- Any player can pause or resume trivia now