Decompiled source of FishingPlus v1.5.6
GDWeave/mods/FishingPlus/FishingPlus.dll
Decompiled a month ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Text.Json.Serialization; using FishingPlus.Mods; using GDWeave; using GDWeave.Godot; using GDWeave.Godot.Variants; using GDWeave.Modding; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(/*Could not decode attribute arguments.*/)] [assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")] [assembly: AssemblyCompany("FishingPlus")] [assembly: AssemblyConfiguration("Release")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+744286bab404e2d7fbcd0d60caea633e722d2cfb")] [assembly: AssemblyProduct("FishingPlus")] [assembly: AssemblyTitle("FishingPlus")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace FishingPlus { public class Config { [JsonInclude] public bool CurrentFishChance = true; [JsonInclude] public bool LootTableView = true; [JsonInclude] public bool NeedCertainFish = true; [JsonInclude] public string[] FishIDs = new string[1] { "fish_lake_guppy" }; [JsonInclude] public bool AutoSelectBait = true; [JsonInclude] public bool AutoCollectBuddies; [JsonInclude] public bool PatientLure; } public class Mod : IMod, global::System.IDisposable { public Config Config; public Mod(IModInterface modInterface) { Config = modInterface.ReadConfig<Config>(); modInterface.Logger.Information("FishingPlus has loaded!"); modInterface.RegisterScriptMod((IScriptMod)(object)new InjectConfig()); modInterface.RegisterScriptMod((IScriptMod)(object)new InjectMenu()); modInterface.RegisterScriptMod((IScriptMod)(object)new InjectPlayerAutism()); modInterface.RegisterScriptMod((IScriptMod)(object)new FishChance()); modInterface.RegisterScriptMod((IScriptMod)(object)new LootTable()); modInterface.RegisterScriptMod((IScriptMod)(object)new NeedFish()); modInterface.RegisterScriptMod((IScriptMod)(object)new AutoSelectBait()); modInterface.RegisterScriptMod((IScriptMod)(object)new AutoCollectBuddies()); modInterface.RegisterScriptMod((IScriptMod)(object)new PatientLurePatch()); modInterface.RegisterScriptMod((IScriptMod)(object)new CustomTitle()); } public void Dispose() { } } public class CustomTitle : IScriptMod { [CompilerGenerated] private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable { private int <>1__state; private Token <>2__current; private int <>l__initialThreadId; private global::System.Collections.Generic.IEnumerable<Token> tokens; public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens; private MultiTokenWaiter <updateTitleWaiter>5__2; private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap2; Token global::System.Collections.Generic.IEnumerator<Token>.Current { [DebuggerHidden] get { return <>2__current; } } object global::System.Collections.IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Modify>d__1(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void global::System.IDisposable.Dispose() { int num = <>1__state; if (num == -3 || (uint)(num - 1) <= 12u) { try { } finally { <>m__Finally1(); } } } private bool MoveNext() { //IL_0130: Unknown result type (might be due to invalid IL or missing references) //IL_013a: Expected O, but got Unknown //IL_0156: Unknown result type (might be due to invalid IL or missing references) //IL_0160: Expected O, but got Unknown //IL_0181: Unknown result type (might be due to invalid IL or missing references) //IL_018b: Expected O, but got Unknown //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Expected O, but got Unknown //IL_01b1: Unknown result type (might be due to invalid IL or missing references) //IL_01bb: Expected O, but got Unknown //IL_01dd: Unknown result type (might be due to invalid IL or missing references) //IL_01e7: Expected O, but got Unknown //IL_0203: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Expected O, but got Unknown //IL_022f: Unknown result type (might be due to invalid IL or missing references) //IL_0239: Expected O, but got Unknown //IL_0255: Unknown result type (might be due to invalid IL or missing references) //IL_025f: Expected O, but got Unknown //IL_025a: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Expected O, but got Unknown //IL_0287: Unknown result type (might be due to invalid IL or missing references) //IL_0291: Expected O, but got Unknown //IL_02ae: Unknown result type (might be due to invalid IL or missing references) //IL_02b8: Expected O, but got Unknown //IL_02d5: Unknown result type (might be due to invalid IL or missing references) //IL_02df: Expected O, but got Unknown //IL_00c2: Unknown result type (might be due to invalid IL or missing references) //IL_00cc: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <updateTitleWaiter>5__2 = new MultiTokenWaiter(new Func<Token, bool>[3] { delegate(Token t) { IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val2 != null && val2.Name == "_update_title"; }, delegate(Token t) { IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val != null && val.Name == "KNOWN_CONTRIBUTORS"; }, (Token t) => (int)t.Type == 89 }, false, true); <>7__wrap2 = tokens.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new Token((TokenType)38, (uint?)null); <>1__state = 2; return true; case 2: <>1__state = -3; <>2__current = (Token)new IdentifierToken("player_id"); <>1__state = 3; return true; case 3: <>1__state = -3; <>2__current = new Token((TokenType)7, (uint?)null); <>1__state = 4; return true; case 4: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new IntVariant(76561198890145674L, true)); <>1__state = 5; return true; case 5: <>1__state = -3; <>2__current = new Token((TokenType)86, (uint?)null); <>1__state = 6; return true; case 6: <>1__state = -3; <>2__current = (Token)new IdentifierToken("_name"); <>1__state = 7; return true; case 7: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 8; return true; case 8: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant("[color=#ABFAA9][FISHING+ DEV][/color]\n")); <>1__state = 9; return true; case 9: <>1__state = -3; <>2__current = new Token((TokenType)16, (uint?)null); <>1__state = 10; return true; case 10: <>1__state = -3; <>2__current = (Token)new IdentifierToken("_name"); <>1__state = 11; return true; case 11: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 12; return true; case 12: <>1__state = -3; break; case 13: <>1__state = -3; break; } if (((global::System.Collections.IEnumerator)<>7__wrap2).MoveNext()) { Token current = <>7__wrap2.Current; if (<updateTitleWaiter>5__2.Check(current)) { <>2__current = current; <>1__state = 1; return true; } <>2__current = current; <>1__state = 13; return true; } <>m__Finally1(); <>7__wrap2 = null; return false; } catch { //try-fault ((global::System.IDisposable)this).Dispose(); throw; } } bool global::System.Collections.IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>7__wrap2 != null) { ((global::System.IDisposable)<>7__wrap2).Dispose(); } } [DebuggerHidden] void global::System.Collections.IEnumerator.Reset() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) throw new NotSupportedException(); } [DebuggerHidden] global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator() { <Modify>d__1 <Modify>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Modify>d__ = this; } else { <Modify>d__ = new <Modify>d__1(0); } <Modify>d__.tokens = <>3__tokens; return <Modify>d__; } [DebuggerHidden] global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator() { return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator(); } } public bool ShouldRun(string path) { return path == "res://Scenes/Entities/Player/player_label.gdc"; } [IteratorStateMachine(typeof(<Modify>d__1))] public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens) { MultiTokenWaiter updateTitleWaiter = new MultiTokenWaiter(new Func<Token, bool>[3] { delegate(Token t) { IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val2 != null && val2.Name == "_update_title"; }, delegate(Token t) { IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val != null && val.Name == "KNOWN_CONTRIBUTORS"; }, (Token t) => (int)t.Type == 89 }, false, true); global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator(); try { while (((global::System.Collections.IEnumerator)enumerator).MoveNext()) { Token current = enumerator.Current; if (updateTitleWaiter.Check(current)) { yield return current; yield return new Token((TokenType)38, (uint?)null); yield return (Token)new IdentifierToken("player_id"); yield return new Token((TokenType)7, (uint?)null); yield return (Token)new ConstantToken((Variant)new IntVariant(76561198890145674L, true)); yield return new Token((TokenType)86, (uint?)null); yield return (Token)new IdentifierToken("_name"); yield return new Token((TokenType)23, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant("[color=#ABFAA9][FISHING+ DEV][/color]\n")); yield return new Token((TokenType)16, (uint?)null); yield return (Token)new IdentifierToken("_name"); yield return new Token((TokenType)89, (uint?)1u); } else { yield return current; } } } finally { ((global::System.IDisposable)enumerator)?.Dispose(); } } } public class InjectConfig : IScriptMod { [CompilerGenerated] private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable { private int <>1__state; private Token <>2__current; private int <>l__initialThreadId; private global::System.Collections.Generic.IEnumerable<Token> tokens; public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens; private MultiTokenWaiter <extendsWaiter>5__2; private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap2; Token global::System.Collections.Generic.IEnumerator<Token>.Current { [DebuggerHidden] get { return <>2__current; } } object global::System.Collections.IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Modify>d__1(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void global::System.IDisposable.Dispose() { int num = <>1__state; if (num == -3 || (uint)(num - 1) <= 9u) { try { } finally { <>m__Finally1(); } } } private bool MoveNext() { //IL_0102: Unknown result type (might be due to invalid IL or missing references) //IL_010c: Expected O, but got Unknown //IL_012e: Unknown result type (might be due to invalid IL or missing references) //IL_0138: Expected O, but got Unknown //IL_015a: Unknown result type (might be due to invalid IL or missing references) //IL_0164: Expected O, but got Unknown //IL_0180: Unknown result type (might be due to invalid IL or missing references) //IL_018a: Expected O, but got Unknown //IL_01ac: Unknown result type (might be due to invalid IL or missing references) //IL_01b6: Expected O, but got Unknown //IL_01d8: Unknown result type (might be due to invalid IL or missing references) //IL_01e2: Expected O, but got Unknown //IL_01fe: Unknown result type (might be due to invalid IL or missing references) //IL_0208: Expected O, but got Unknown //IL_0203: Unknown result type (might be due to invalid IL or missing references) //IL_020d: Expected O, but got Unknown //IL_022c: Unknown result type (might be due to invalid IL or missing references) //IL_0236: Expected O, but got Unknown //IL_0094: Unknown result type (might be due to invalid IL or missing references) //IL_009e: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <extendsWaiter>5__2 = new MultiTokenWaiter(new Func<Token, bool>[2] { (Token t) => (int)t.Type == 51, (Token t) => (int)t.Type == 89 }, false, true); <>7__wrap2 = tokens.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)null); <>1__state = 2; return true; case 2: <>1__state = -3; <>2__current = new Token((TokenType)53, (uint?)null); <>1__state = 3; return true; case 3: <>1__state = -3; <>2__current = new Token((TokenType)59, (uint?)null); <>1__state = 4; return true; case 4: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 5; return true; case 5: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 6; return true; case 6: <>1__state = -3; <>2__current = new Token((TokenType)87, (uint?)null); <>1__state = 7; return true; case 7: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/FishingPlus")); <>1__state = 8; return true; case 8: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)null); <>1__state = 9; return true; case 9: <>1__state = -3; break; case 10: <>1__state = -3; break; } if (((global::System.Collections.IEnumerator)<>7__wrap2).MoveNext()) { Token current = <>7__wrap2.Current; if (<extendsWaiter>5__2.Check(current)) { <>2__current = current; <>1__state = 1; return true; } <>2__current = current; <>1__state = 10; return true; } <>m__Finally1(); <>7__wrap2 = null; return false; } catch { //try-fault ((global::System.IDisposable)this).Dispose(); throw; } } bool global::System.Collections.IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>7__wrap2 != null) { ((global::System.IDisposable)<>7__wrap2).Dispose(); } } [DebuggerHidden] void global::System.Collections.IEnumerator.Reset() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) throw new NotSupportedException(); } [DebuggerHidden] global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator() { <Modify>d__1 <Modify>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Modify>d__ = this; } else { <Modify>d__ = new <Modify>d__1(0); } <Modify>d__.tokens = <>3__tokens; return <Modify>d__; } [DebuggerHidden] global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator() { return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator(); } } public bool ShouldRun(string path) { if (!(path == "res://Scenes/Entities/Player/player.gdc") && !(path == "res://Scenes/Minigames/Fishing3/fishing3.gdc")) { return path == "res://Scenes/Entities/Props/fish_trap.gdc"; } return true; } [IteratorStateMachine(typeof(<Modify>d__1))] public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens) { MultiTokenWaiter extendsWaiter = new MultiTokenWaiter(new Func<Token, bool>[2] { (Token t) => (int)t.Type == 51, (Token t) => (int)t.Type == 89 }, false, true); global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator(); try { while (((global::System.Collections.IEnumerator)enumerator).MoveNext()) { Token current = enumerator.Current; if (extendsWaiter.Check(current)) { yield return current; yield return new Token((TokenType)89, (uint?)null); yield return new Token((TokenType)53, (uint?)null); yield return new Token((TokenType)59, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)23, (uint?)null); yield return new Token((TokenType)87, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant("/root/FishingPlus")); yield return new Token((TokenType)89, (uint?)null); } else { yield return current; } } } finally { ((global::System.IDisposable)enumerator)?.Dispose(); } } } public class InjectMenu : IScriptMod { [CompilerGenerated] private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable { private int <>1__state; private Token <>2__current; private int <>l__initialThreadId; private global::System.Collections.Generic.IEnumerable<Token> tokens; public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens; private MultiTokenWaiter <extendsWaiter>5__2; private FunctionWaiter <readyWaiter>5__3; private MultiTokenWaiter <notUsingChat>5__4; private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap4; Token global::System.Collections.Generic.IEnumerator<Token>.Current { [DebuggerHidden] get { return <>2__current; } } object global::System.Collections.IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Modify>d__1(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void global::System.IDisposable.Dispose() { int num = <>1__state; if (num == -3 || (uint)(num - 1) <= 84u) { try { } finally { <>m__Finally1(); } } } private bool MoveNext() { //IL_03a8: Unknown result type (might be due to invalid IL or missing references) //IL_03b2: Expected O, but got Unknown //IL_03d4: Unknown result type (might be due to invalid IL or missing references) //IL_03de: Expected O, but got Unknown //IL_0400: Unknown result type (might be due to invalid IL or missing references) //IL_040a: Expected O, but got Unknown //IL_0426: Unknown result type (might be due to invalid IL or missing references) //IL_0430: Expected O, but got Unknown //IL_0452: Unknown result type (might be due to invalid IL or missing references) //IL_045c: Expected O, but got Unknown //IL_047e: Unknown result type (might be due to invalid IL or missing references) //IL_0488: Expected O, but got Unknown //IL_04a4: Unknown result type (might be due to invalid IL or missing references) //IL_04ae: Expected O, but got Unknown //IL_04a9: Unknown result type (might be due to invalid IL or missing references) //IL_04b3: Expected O, but got Unknown //IL_04d5: Unknown result type (might be due to invalid IL or missing references) //IL_04df: Expected O, but got Unknown //IL_0533: Unknown result type (might be due to invalid IL or missing references) //IL_053d: Expected O, but got Unknown //IL_0560: Unknown result type (might be due to invalid IL or missing references) //IL_056a: Expected O, but got Unknown //IL_0587: Unknown result type (might be due to invalid IL or missing references) //IL_0591: Expected O, but got Unknown //IL_05b4: Unknown result type (might be due to invalid IL or missing references) //IL_05be: Expected O, but got Unknown //IL_05db: Unknown result type (might be due to invalid IL or missing references) //IL_05e5: Expected O, but got Unknown //IL_0608: Unknown result type (might be due to invalid IL or missing references) //IL_0612: Expected O, but got Unknown //IL_062f: Unknown result type (might be due to invalid IL or missing references) //IL_0639: Expected O, but got Unknown //IL_065c: Unknown result type (might be due to invalid IL or missing references) //IL_0666: Expected O, but got Unknown //IL_0683: Unknown result type (might be due to invalid IL or missing references) //IL_068d: Expected O, but got Unknown //IL_06b0: Unknown result type (might be due to invalid IL or missing references) //IL_06ba: Expected O, but got Unknown //IL_06d7: Unknown result type (might be due to invalid IL or missing references) //IL_06e1: Expected O, but got Unknown //IL_0704: Unknown result type (might be due to invalid IL or missing references) //IL_070e: Expected O, but got Unknown //IL_072b: Unknown result type (might be due to invalid IL or missing references) //IL_0735: Expected O, but got Unknown //IL_0758: Unknown result type (might be due to invalid IL or missing references) //IL_0762: Expected O, but got Unknown //IL_077f: Unknown result type (might be due to invalid IL or missing references) //IL_0789: Expected O, but got Unknown //IL_07ac: Unknown result type (might be due to invalid IL or missing references) //IL_07b6: Expected O, but got Unknown //IL_07d9: Unknown result type (might be due to invalid IL or missing references) //IL_07e3: Expected O, but got Unknown //IL_0806: Unknown result type (might be due to invalid IL or missing references) //IL_0810: Expected O, but got Unknown //IL_0830: Unknown result type (might be due to invalid IL or missing references) //IL_083a: Expected O, but got Unknown //IL_085d: Unknown result type (might be due to invalid IL or missing references) //IL_0867: Expected O, but got Unknown //IL_0884: Unknown result type (might be due to invalid IL or missing references) //IL_088e: Expected O, but got Unknown //IL_08b1: Unknown result type (might be due to invalid IL or missing references) //IL_08bb: Expected O, but got Unknown //IL_08d8: Unknown result type (might be due to invalid IL or missing references) //IL_08e2: Expected O, but got Unknown //IL_0905: Unknown result type (might be due to invalid IL or missing references) //IL_090f: Expected O, but got Unknown //IL_092c: Unknown result type (might be due to invalid IL or missing references) //IL_0936: Expected O, but got Unknown //IL_0959: Unknown result type (might be due to invalid IL or missing references) //IL_0963: Expected O, but got Unknown //IL_0980: Unknown result type (might be due to invalid IL or missing references) //IL_098a: Expected O, but got Unknown //IL_09ad: Unknown result type (might be due to invalid IL or missing references) //IL_09b7: Expected O, but got Unknown //IL_09d4: Unknown result type (might be due to invalid IL or missing references) //IL_09de: Expected O, but got Unknown //IL_0a01: Unknown result type (might be due to invalid IL or missing references) //IL_0a0b: Expected O, but got Unknown //IL_0a28: Unknown result type (might be due to invalid IL or missing references) //IL_0a32: Expected O, but got Unknown //IL_0a55: Unknown result type (might be due to invalid IL or missing references) //IL_0a5f: Expected O, but got Unknown //IL_0a82: Unknown result type (might be due to invalid IL or missing references) //IL_0a8c: Expected O, but got Unknown //IL_0aaf: Unknown result type (might be due to invalid IL or missing references) //IL_0ab9: Expected O, but got Unknown //IL_0ad9: Unknown result type (might be due to invalid IL or missing references) //IL_0ae3: Expected O, but got Unknown //IL_0b06: Unknown result type (might be due to invalid IL or missing references) //IL_0b10: Expected O, but got Unknown //IL_0b2d: Unknown result type (might be due to invalid IL or missing references) //IL_0b37: Expected O, but got Unknown //IL_0b5a: Unknown result type (might be due to invalid IL or missing references) //IL_0b64: Expected O, but got Unknown //IL_0b87: Unknown result type (might be due to invalid IL or missing references) //IL_0b91: Expected O, but got Unknown //IL_0bae: Unknown result type (might be due to invalid IL or missing references) //IL_0bb8: Expected O, but got Unknown //IL_0bdb: Unknown result type (might be due to invalid IL or missing references) //IL_0be5: Expected O, but got Unknown //IL_0c02: Unknown result type (might be due to invalid IL or missing references) //IL_0c0c: Expected O, but got Unknown //IL_0c2f: Unknown result type (might be due to invalid IL or missing references) //IL_0c39: Expected O, but got Unknown //IL_0c56: Unknown result type (might be due to invalid IL or missing references) //IL_0c60: Expected O, but got Unknown //IL_0c83: Unknown result type (might be due to invalid IL or missing references) //IL_0c8d: Expected O, but got Unknown //IL_0caa: Unknown result type (might be due to invalid IL or missing references) //IL_0cb4: Expected O, but got Unknown //IL_0cd4: Unknown result type (might be due to invalid IL or missing references) //IL_0cde: Expected O, but got Unknown //IL_0d01: Unknown result type (might be due to invalid IL or missing references) //IL_0d0b: Expected O, but got Unknown //IL_0d28: Unknown result type (might be due to invalid IL or missing references) //IL_0d32: Expected O, but got Unknown //IL_0d55: Unknown result type (might be due to invalid IL or missing references) //IL_0d5f: Expected O, but got Unknown //IL_0d82: Unknown result type (might be due to invalid IL or missing references) //IL_0d8c: Expected O, but got Unknown //IL_0da9: Unknown result type (might be due to invalid IL or missing references) //IL_0db3: Expected O, but got Unknown //IL_0dd6: Unknown result type (might be due to invalid IL or missing references) //IL_0de0: Expected O, but got Unknown //IL_0dfd: Unknown result type (might be due to invalid IL or missing references) //IL_0e07: Expected O, but got Unknown //IL_0e2a: Unknown result type (might be due to invalid IL or missing references) //IL_0e34: Expected O, but got Unknown //IL_0e51: Unknown result type (might be due to invalid IL or missing references) //IL_0e5b: Expected O, but got Unknown //IL_0e7b: Unknown result type (might be due to invalid IL or missing references) //IL_0e85: Expected O, but got Unknown //IL_0ea2: Unknown result type (might be due to invalid IL or missing references) //IL_0eac: Expected O, but got Unknown //IL_0ecf: Unknown result type (might be due to invalid IL or missing references) //IL_0ed9: Expected O, but got Unknown //IL_0ef6: Unknown result type (might be due to invalid IL or missing references) //IL_0f00: Expected O, but got Unknown //IL_0f23: Unknown result type (might be due to invalid IL or missing references) //IL_0f2d: Expected O, but got Unknown //IL_0f4a: Unknown result type (might be due to invalid IL or missing references) //IL_0f54: Expected O, but got Unknown //IL_0f4f: Unknown result type (might be due to invalid IL or missing references) //IL_0f59: Expected O, but got Unknown //IL_0f7c: Unknown result type (might be due to invalid IL or missing references) //IL_0f86: Expected O, but got Unknown //IL_0fa3: Unknown result type (might be due to invalid IL or missing references) //IL_0fad: Expected O, but got Unknown //IL_0fd0: Unknown result type (might be due to invalid IL or missing references) //IL_0fda: Expected O, but got Unknown //IL_0ff7: Unknown result type (might be due to invalid IL or missing references) //IL_1001: Expected O, but got Unknown //IL_0ffc: Unknown result type (might be due to invalid IL or missing references) //IL_1006: Expected O, but got Unknown //IL_1029: Unknown result type (might be due to invalid IL or missing references) //IL_1033: Expected O, but got Unknown //IL_1053: Unknown result type (might be due to invalid IL or missing references) //IL_105d: Expected O, but got Unknown //IL_10b4: Unknown result type (might be due to invalid IL or missing references) //IL_10be: Expected O, but got Unknown //IL_10e1: Unknown result type (might be due to invalid IL or missing references) //IL_10eb: Expected O, but got Unknown //IL_1108: Unknown result type (might be due to invalid IL or missing references) //IL_1112: Expected O, but got Unknown //IL_1135: Unknown result type (might be due to invalid IL or missing references) //IL_113f: Expected O, but got Unknown //IL_1159: Unknown result type (might be due to invalid IL or missing references) //IL_1163: Expected O, but got Unknown //IL_01c0: Unknown result type (might be due to invalid IL or missing references) //IL_01ca: Expected O, but got Unknown //IL_01d1: Unknown result type (might be due to invalid IL or missing references) //IL_01db: Expected O, but got Unknown //IL_033a: Unknown result type (might be due to invalid IL or missing references) //IL_0344: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <extendsWaiter>5__2 = new MultiTokenWaiter(new Func<Token, bool>[2] { (Token t) => (int)t.Type == 51, (Token t) => (int)t.Type == 89 }, false, true); <readyWaiter>5__3 = new FunctionWaiter("_ready", false); <notUsingChat>5__4 = new MultiTokenWaiter(new Func<Token, bool>[10] { delegate(Token t) { ConstantToken val3 = (ConstantToken)(object)((t is ConstantToken) ? t : null); if (val3 != null) { Variant value = val3.Value; StringVariant val4 = (StringVariant)(object)((value is StringVariant) ? value : null); if (val4 != null) { return val4.Value == ""; } } return false; }, delegate(Token t) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 bool num3 = (int)t.Type == 89; uint? associatedData3 = t.AssociatedData; return num3 & (associatedData3.HasValue && associatedData3.GetValueOrDefault() == 4); }, delegate(Token t) { IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val2 != null && val2.Name == "_exit_chat"; }, (Token t) => (int)t.Type == 80, (Token t) => (int)t.Type == 81, delegate(Token t) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 bool num2 = (int)t.Type == 89; uint? associatedData2 = t.AssociatedData; return num2 & (associatedData2.HasValue && associatedData2.GetValueOrDefault() == 2); }, delegate(Token t) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 bool num = (int)t.Type == 89; uint? associatedData = t.AssociatedData; return num & (associatedData.HasValue && associatedData.GetValueOrDefault() == 2); }, (Token t) => (int)t.Type == 38, (Token t) => (int)t.Type == 15, delegate(Token t) { IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val != null && val.Name == "using_chat"; } }, false, true); <>7__wrap4 = tokens.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)null); <>1__state = 2; return true; case 2: <>1__state = -3; <>2__current = new Token((TokenType)53, (uint?)null); <>1__state = 3; return true; case 3: <>1__state = -3; <>2__current = new Token((TokenType)59, (uint?)null); <>1__state = 4; return true; case 4: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 5; return true; case 5: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 6; return true; case 6: <>1__state = -3; <>2__current = new Token((TokenType)87, (uint?)null); <>1__state = 7; return true; case 7: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/FishingPlus")); <>1__state = 8; return true; case 8: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)null); <>1__state = 9; return true; case 9: <>1__state = -3; break; case 10: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 11; return true; case 11: <>1__state = -3; <>2__current = new Token((TokenType)87, (uint?)null); <>1__state = 12; return true; case 12: <>1__state = -3; <>2__current = (Token)new IdentifierToken("main"); <>1__state = 13; return true; case 13: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 14; return true; case 14: <>1__state = -3; <>2__current = (Token)new IdentifierToken("in_game"); <>1__state = 15; return true; case 15: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 16; return true; case 16: <>1__state = -3; <>2__current = (Token)new IdentifierToken("HBoxContainer"); <>1__state = 17; return true; case 17: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 18; return true; case 18: <>1__state = -3; <>2__current = (Token)new IdentifierToken("add_child"); <>1__state = 19; return true; case 19: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 20; return true; case 20: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 21; return true; case 21: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 22; return true; case 22: <>1__state = -3; <>2__current = (Token)new IdentifierToken("the_button"); <>1__state = 23; return true; case 23: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 24; return true; case 24: <>1__state = -3; <>2__current = (Token)new IdentifierToken("instance"); <>1__state = 25; return true; case 25: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 26; return true; case 26: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 27; return true; case 27: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 28; return true; case 28: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 29; return true; case 29: <>1__state = -3; <>2__current = new Token((TokenType)87, (uint?)null); <>1__state = 30; return true; case 30: <>1__state = -3; <>2__current = (Token)new IdentifierToken("main"); <>1__state = 31; return true; case 31: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 32; return true; case 32: <>1__state = -3; <>2__current = (Token)new IdentifierToken("in_game"); <>1__state = 33; return true; case 33: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 34; return true; case 34: <>1__state = -3; <>2__current = (Token)new IdentifierToken("add_child"); <>1__state = 35; return true; case 35: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 36; return true; case 36: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 37; return true; case 37: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 38; return true; case 38: <>1__state = -3; <>2__current = (Token)new IdentifierToken("mod_panel"); <>1__state = 39; return true; case 39: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 40; return true; case 40: <>1__state = -3; <>2__current = (Token)new IdentifierToken("instance"); <>1__state = 41; return true; case 41: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 42; return true; case 42: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 43; return true; case 43: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 44; return true; case 44: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 45; return true; case 45: <>1__state = -3; <>2__current = new Token((TokenType)59, (uint?)null); <>1__state = 46; return true; case 46: <>1__state = -3; <>2__current = (Token)new IdentifierToken("button_instance"); <>1__state = 47; return true; case 47: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 48; return true; case 48: <>1__state = -3; <>2__current = new Token((TokenType)87, (uint?)null); <>1__state = 49; return true; case 49: <>1__state = -3; <>2__current = (Token)new IdentifierToken("main"); <>1__state = 50; return true; case 50: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 51; return true; case 51: <>1__state = -3; <>2__current = (Token)new IdentifierToken("in_game"); <>1__state = 52; return true; case 52: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 53; return true; case 53: <>1__state = -3; <>2__current = (Token)new IdentifierToken("HBoxContainer"); <>1__state = 54; return true; case 54: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 55; return true; case 55: <>1__state = -3; <>2__current = (Token)new IdentifierToken("fishingplus"); <>1__state = 56; return true; case 56: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 57; return true; case 57: <>1__state = -3; <>2__current = new Token((TokenType)59, (uint?)null); <>1__state = 58; return true; case 58: <>1__state = -3; <>2__current = (Token)new IdentifierToken("panel_instance"); <>1__state = 59; return true; case 59: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 60; return true; case 60: <>1__state = -3; <>2__current = new Token((TokenType)87, (uint?)null); <>1__state = 61; return true; case 61: <>1__state = -3; <>2__current = (Token)new IdentifierToken("main"); <>1__state = 62; return true; case 62: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 63; return true; case 63: <>1__state = -3; <>2__current = (Token)new IdentifierToken("in_game"); <>1__state = 64; return true; case 64: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 65; return true; case 65: <>1__state = -3; <>2__current = (Token)new IdentifierToken("modpanel"); <>1__state = 66; return true; case 66: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 67; return true; case 67: <>1__state = -3; <>2__current = (Token)new IdentifierToken("button_instance"); <>1__state = 68; return true; case 68: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 69; return true; case 69: <>1__state = -3; <>2__current = (Token)new IdentifierToken("connect"); <>1__state = 70; return true; case 70: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 71; return true; case 71: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant("pressed")); <>1__state = 72; return true; case 72: <>1__state = -3; <>2__current = new Token((TokenType)82, (uint?)null); <>1__state = 73; return true; case 73: <>1__state = -3; <>2__current = (Token)new IdentifierToken("panel_instance"); <>1__state = 74; return true; case 74: <>1__state = -3; <>2__current = new Token((TokenType)82, (uint?)null); <>1__state = 75; return true; case 75: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant("_open")); <>1__state = 76; return true; case 76: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 77; return true; case 77: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 78; return true; case 78: <>1__state = -3; break; case 79: <>1__state = -3; <>2__current = new Token((TokenType)13, (uint?)null); <>1__state = 80; return true; case 80: <>1__state = -3; <>2__current = new Token((TokenType)15, (uint?)null); <>1__state = 81; return true; case 81: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 82; return true; case 82: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 83; return true; case 83: <>1__state = -3; <>2__current = (Token)new IdentifierToken("on_focus_type"); <>1__state = 84; return true; case 84: <>1__state = -3; break; case 85: <>1__state = -3; break; } if (((global::System.Collections.IEnumerator)<>7__wrap4).MoveNext()) { Token current = <>7__wrap4.Current; if (<extendsWaiter>5__2.Check(current)) { <>2__current = current; <>1__state = 1; return true; } if (<readyWaiter>5__3.Check(current)) { <>2__current = current; <>1__state = 10; return true; } if (<notUsingChat>5__4.Check(current)) { <>2__current = current; <>1__state = 79; return true; } <>2__current = current; <>1__state = 85; return true; } <>m__Finally1(); <>7__wrap4 = null; return false; } catch { //try-fault ((global::System.IDisposable)this).Dispose(); throw; } } bool global::System.Collections.IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>7__wrap4 != null) { ((global::System.IDisposable)<>7__wrap4).Dispose(); } } [DebuggerHidden] void global::System.Collections.IEnumerator.Reset() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) throw new NotSupportedException(); } [DebuggerHidden] global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator() { <Modify>d__1 <Modify>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Modify>d__ = this; } else { <Modify>d__ = new <Modify>d__1(0); } <Modify>d__.tokens = <>3__tokens; return <Modify>d__; } [DebuggerHidden] global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator() { return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator(); } } public bool ShouldRun(string path) { return path == "res://Scenes/HUD/playerhud.gdc"; } [IteratorStateMachine(typeof(<Modify>d__1))] public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens) { MultiTokenWaiter extendsWaiter = new MultiTokenWaiter(new Func<Token, bool>[2] { (Token t) => (int)t.Type == 51, (Token t) => (int)t.Type == 89 }, false, true); FunctionWaiter readyWaiter = new FunctionWaiter("_ready", false); MultiTokenWaiter notUsingChat = new MultiTokenWaiter(new Func<Token, bool>[10] { delegate(Token t) { ConstantToken val3 = (ConstantToken)(object)((t is ConstantToken) ? t : null); if (val3 != null) { Variant value = val3.Value; StringVariant val4 = (StringVariant)(object)((value is StringVariant) ? value : null); if (val4 != null) { return val4.Value == ""; } } return false; }, delegate(Token t) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 bool num3 = (int)t.Type == 89; uint? associatedData3 = t.AssociatedData; return num3 & (associatedData3.HasValue && associatedData3.GetValueOrDefault() == 4); }, delegate(Token t) { IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val2 != null && val2.Name == "_exit_chat"; }, (Token t) => (int)t.Type == 80, (Token t) => (int)t.Type == 81, delegate(Token t) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 bool num2 = (int)t.Type == 89; uint? associatedData2 = t.AssociatedData; return num2 & (associatedData2.HasValue && associatedData2.GetValueOrDefault() == 2); }, delegate(Token t) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 bool num = (int)t.Type == 89; uint? associatedData = t.AssociatedData; return num & (associatedData.HasValue && associatedData.GetValueOrDefault() == 2); }, (Token t) => (int)t.Type == 38, (Token t) => (int)t.Type == 15, delegate(Token t) { IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val != null && val.Name == "using_chat"; } }, false, true); global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator(); try { while (((global::System.Collections.IEnumerator)enumerator).MoveNext()) { Token current = enumerator.Current; if (extendsWaiter.Check(current)) { yield return current; yield return new Token((TokenType)89, (uint?)null); yield return new Token((TokenType)53, (uint?)null); yield return new Token((TokenType)59, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)23, (uint?)null); yield return new Token((TokenType)87, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant("/root/FishingPlus")); yield return new Token((TokenType)89, (uint?)null); } else if (readyWaiter.Check(current)) { yield return current; yield return new Token((TokenType)89, (uint?)1u); yield return new Token((TokenType)87, (uint?)null); yield return (Token)new IdentifierToken("main"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("in_game"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("HBoxContainer"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("add_child"); yield return new Token((TokenType)80, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("the_button"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("instance"); yield return new Token((TokenType)80, (uint?)null); yield return new Token((TokenType)81, (uint?)null); yield return new Token((TokenType)81, (uint?)null); yield return new Token((TokenType)89, (uint?)1u); yield return new Token((TokenType)87, (uint?)null); yield return (Token)new IdentifierToken("main"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("in_game"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("add_child"); yield return new Token((TokenType)80, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("mod_panel"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("instance"); yield return new Token((TokenType)80, (uint?)null); yield return new Token((TokenType)81, (uint?)null); yield return new Token((TokenType)81, (uint?)null); yield return new Token((TokenType)89, (uint?)1u); yield return new Token((TokenType)59, (uint?)null); yield return (Token)new IdentifierToken("button_instance"); yield return new Token((TokenType)23, (uint?)null); yield return new Token((TokenType)87, (uint?)null); yield return (Token)new IdentifierToken("main"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("in_game"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("HBoxContainer"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("fishingplus"); yield return new Token((TokenType)89, (uint?)1u); yield return new Token((TokenType)59, (uint?)null); yield return (Token)new IdentifierToken("panel_instance"); yield return new Token((TokenType)23, (uint?)null); yield return new Token((TokenType)87, (uint?)null); yield return (Token)new IdentifierToken("main"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("in_game"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("modpanel"); yield return new Token((TokenType)89, (uint?)1u); yield return (Token)new IdentifierToken("button_instance"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("connect"); yield return new Token((TokenType)80, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant("pressed")); yield return new Token((TokenType)82, (uint?)null); yield return (Token)new IdentifierToken("panel_instance"); yield return new Token((TokenType)82, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant("_open")); yield return new Token((TokenType)81, (uint?)null); yield return new Token((TokenType)89, (uint?)1u); } else if (notUsingChat.Check(current)) { yield return current; yield return new Token((TokenType)13, (uint?)null); yield return new Token((TokenType)15, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("on_focus_type"); } else { yield return current; } } } finally { ((global::System.IDisposable)enumerator)?.Dispose(); } } } public class InjectPlayerAutism : IScriptMod { [CompilerGenerated] private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable { private int <>1__state; private Token <>2__current; private int <>l__initialThreadId; private global::System.Collections.Generic.IEnumerable<Token> tokens; public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens; private MultiTokenWaiter <busyCheck>5__2; private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap2; Token global::System.Collections.Generic.IEnumerator<Token>.Current { [DebuggerHidden] get { return <>2__current; } } object global::System.Collections.IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Modify>d__1(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void global::System.IDisposable.Dispose() { int num = <>1__state; if (num == -3 || (uint)(num - 1) <= 5u) { try { } finally { <>m__Finally1(); } } } private bool MoveNext() { //IL_00f2: Unknown result type (might be due to invalid IL or missing references) //IL_00fc: Expected O, but got Unknown //IL_0118: Unknown result type (might be due to invalid IL or missing references) //IL_0122: Expected O, but got Unknown //IL_0144: Unknown result type (might be due to invalid IL or missing references) //IL_014e: Expected O, but got Unknown //IL_0167: Unknown result type (might be due to invalid IL or missing references) //IL_0171: Expected O, but got Unknown //IL_0084: Unknown result type (might be due to invalid IL or missing references) //IL_008e: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <busyCheck>5__2 = new MultiTokenWaiter(new Func<Token, bool>[2] { (Token t) => (int)t.Type == 38, delegate(Token t) { IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val != null && val.Name == "busy"; } }, false, false); <>7__wrap2 = tokens.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new Token((TokenType)14, (uint?)null); <>1__state = 2; return true; case 2: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 3; return true; case 3: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 4; return true; case 4: <>1__state = -3; <>2__current = (Token)new IdentifierToken("on_focus_type"); <>1__state = 5; return true; case 5: <>1__state = -3; break; case 6: <>1__state = -3; break; } if (((global::System.Collections.IEnumerator)<>7__wrap2).MoveNext()) { Token current = <>7__wrap2.Current; if (<busyCheck>5__2.Check(current)) { <>2__current = current; <>1__state = 1; return true; } <>2__current = current; <>1__state = 6; return true; } <>m__Finally1(); <>7__wrap2 = null; return false; } catch { //try-fault ((global::System.IDisposable)this).Dispose(); throw; } } bool global::System.Collections.IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>7__wrap2 != null) { ((global::System.IDisposable)<>7__wrap2).Dispose(); } } [DebuggerHidden] void global::System.Collections.IEnumerator.Reset() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) throw new NotSupportedException(); } [DebuggerHidden] global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator() { <Modify>d__1 <Modify>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Modify>d__ = this; } else { <Modify>d__ = new <Modify>d__1(0); } <Modify>d__.tokens = <>3__tokens; return <Modify>d__; } [DebuggerHidden] global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator() { return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator(); } } public bool ShouldRun(string path) { return path == "res://Scenes/Entities/Player/player.gdc"; } [IteratorStateMachine(typeof(<Modify>d__1))] public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens) { MultiTokenWaiter busyCheck = new MultiTokenWaiter(new Func<Token, bool>[2] { (Token t) => (int)t.Type == 38, delegate(Token t) { IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val != null && val.Name == "busy"; } }, false, false); global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator(); try { while (((global::System.Collections.IEnumerator)enumerator).MoveNext()) { Token current = enumerator.Current; if (busyCheck.Check(current)) { yield return current; yield return new Token((TokenType)14, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("on_focus_type"); } else { yield return current; } } } finally { ((global::System.IDisposable)enumerator)?.Dispose(); } } } public class PatientLurePatch : IScriptMod { [CompilerGenerated] private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable { private int <>1__state; private Token <>2__current; private int <>l__initialThreadId; private global::System.Collections.Generic.IEnumerable<Token> tokens; public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens; private MultiTokenWaiter <patientLureCheck>5__2; private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap2; Token global::System.Collections.Generic.IEnumerator<Token>.Current { [DebuggerHidden] get { return <>2__current; } } object global::System.Collections.IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Modify>d__1(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void global::System.IDisposable.Dispose() { int num = <>1__state; if (num == -3 || (uint)(num - 1) <= 5u) { try { } finally { <>m__Finally1(); } } } private bool MoveNext() { //IL_0136: Unknown result type (might be due to invalid IL or missing references) //IL_0140: Expected O, but got Unknown //IL_015c: Unknown result type (might be due to invalid IL or missing references) //IL_0166: Expected O, but got Unknown //IL_0188: Unknown result type (might be due to invalid IL or missing references) //IL_0192: Expected O, but got Unknown //IL_01ab: Unknown result type (might be due to invalid IL or missing references) //IL_01b5: Expected O, but got Unknown //IL_00c8: Unknown result type (might be due to invalid IL or missing references) //IL_00d2: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <patientLureCheck>5__2 = new MultiTokenWaiter(new Func<Token, bool>[4] { (Token t) => (int)t.Type == 38, delegate(Token t) { IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val3 != null && val3.Name == "rod_type"; }, (Token t) => (int)t.Type == 7, delegate(Token t) { ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null); if (val != null) { Variant value = val.Value; StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null); if (val2 != null) { return val2.Value == "patient"; } } return false; } }, false, false); <>7__wrap2 = tokens.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new Token((TokenType)14, (uint?)null); <>1__state = 2; return true; case 2: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 3; return true; case 3: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 4; return true; case 4: <>1__state = -3; <>2__current = (Token)new IdentifierToken("patient"); <>1__state = 5; return true; case 5: <>1__state = -3; break; case 6: <>1__state = -3; break; } if (((global::System.Collections.IEnumerator)<>7__wrap2).MoveNext()) { Token current = <>7__wrap2.Current; if (<patientLureCheck>5__2.Check(current)) { <>2__current = current; <>1__state = 1; return true; } <>2__current = current; <>1__state = 6; return true; } <>m__Finally1(); <>7__wrap2 = null; return false; } catch { //try-fault ((global::System.IDisposable)this).Dispose(); throw; } } bool global::System.Collections.IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>7__wrap2 != null) { ((global::System.IDisposable)<>7__wrap2).Dispose(); } } [DebuggerHidden] void global::System.Collections.IEnumerator.Reset() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) throw new NotSupportedException(); } [DebuggerHidden] global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator() { <Modify>d__1 <Modify>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Modify>d__ = this; } else { <Modify>d__ = new <Modify>d__1(0); } <Modify>d__.tokens = <>3__tokens; return <Modify>d__; } [DebuggerHidden] global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator() { return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator(); } } public bool ShouldRun(string path) { return path == "res://Scenes/Minigames/Fishing3/fishing3.gdc"; } [IteratorStateMachine(typeof(<Modify>d__1))] public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens) { MultiTokenWaiter patientLureCheck = new MultiTokenWaiter(new Func<Token, bool>[4] { (Token t) => (int)t.Type == 38, delegate(Token t) { IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val3 != null && val3.Name == "rod_type"; }, (Token t) => (int)t.Type == 7, delegate(Token t) { ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null); if (val != null) { Variant value = val.Value; StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null); if (val2 != null) { return val2.Value == "patient"; } } return false; } }, false, false); global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator(); try { while (((global::System.Collections.IEnumerator)enumerator).MoveNext()) { Token current = enumerator.Current; if (patientLureCheck.Check(current)) { yield return current; yield return new Token((TokenType)14, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("patient"); } else { yield return current; } } } finally { ((global::System.IDisposable)enumerator)?.Dispose(); } } } } namespace FishingPlus.Mods { public class AutoCollectBuddies : IScriptMod { [CompilerGenerated] private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable { private int <>1__state; private Token <>2__current; private int <>l__initialThreadId; private global::System.Collections.Generic.IEnumerable<Token> tokens; public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens; private MultiTokenWaiter <buddyCheck>5__2; private global::System.Collections.Generic.IEnumerator<Token> <>7__wrap2; Token global::System.Collections.Generic.IEnumerator<Token>.Current { [DebuggerHidden] get { return <>2__current; } } object global::System.Collections.IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Modify>d__1(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void global::System.IDisposable.Dispose() { int num = <>1__state; if (num == -3 || (uint)(num - 1) <= 80u) { try { } finally { <>m__Finally1(); } } } private bool MoveNext() { //IL_02c5: Unknown result type (might be due to invalid IL or missing references) //IL_02cf: Expected O, but got Unknown //IL_02f1: Unknown result type (might be due to invalid IL or missing references) //IL_02fb: Expected O, but got Unknown //IL_0317: Unknown result type (might be due to invalid IL or missing references) //IL_0321: Expected O, but got Unknown //IL_0343: Unknown result type (might be due to invalid IL or missing references) //IL_034d: Expected O, but got Unknown //IL_0369: Unknown result type (might be due to invalid IL or missing references) //IL_0373: Expected O, but got Unknown //IL_0395: Unknown result type (might be due to invalid IL or missing references) //IL_039f: Expected O, but got Unknown //IL_03be: Unknown result type (might be due to invalid IL or missing references) //IL_03c8: Expected O, but got Unknown //IL_03ea: Unknown result type (might be due to invalid IL or missing references) //IL_03f4: Expected O, but got Unknown //IL_0411: Unknown result type (might be due to invalid IL or missing references) //IL_041b: Expected O, but got Unknown //IL_043e: Unknown result type (might be due to invalid IL or missing references) //IL_0448: Expected O, but got Unknown //IL_0465: Unknown result type (might be due to invalid IL or missing references) //IL_046f: Expected O, but got Unknown //IL_0492: Unknown result type (might be due to invalid IL or missing references) //IL_049c: Expected O, but got Unknown //IL_04b9: Unknown result type (might be due to invalid IL or missing references) //IL_04c3: Expected O, but got Unknown //IL_04e6: Unknown result type (might be due to invalid IL or missing references) //IL_04f0: Expected O, but got Unknown //IL_050d: Unknown result type (might be due to invalid IL or missing references) //IL_0517: Expected O, but got Unknown //IL_053a: Unknown result type (might be due to invalid IL or missing references) //IL_0544: Expected O, but got Unknown //IL_0567: Unknown result type (might be due to invalid IL or missing references) //IL_0571: Expected O, but got Unknown //IL_058e: Unknown result type (might be due to invalid IL or missing references) //IL_0598: Expected O, but got Unknown //IL_0593: Unknown result type (might be due to invalid IL or missing references) //IL_059d: Expected O, but got Unknown //IL_05c0: Unknown result type (might be due to invalid IL or missing references) //IL_05ca: Expected O, but got Unknown //IL_05ed: Unknown result type (might be due to invalid IL or missing references) //IL_05f7: Expected O, but got Unknown //IL_0614: Unknown result type (might be due to invalid IL or missing references) //IL_061e: Expected O, but got Unknown //IL_063e: Unknown result type (might be due to invalid IL or missing references) //IL_0648: Expected O, but got Unknown //IL_066b: Unknown result type (might be due to invalid IL or missing references) //IL_0675: Expected O, but got Unknown //IL_0692: Unknown result type (might be due to invalid IL or missing references) //IL_069c: Expected O, but got Unknown //IL_06bf: Unknown result type (might be due to invalid IL or missing references) //IL_06c9: Expected O, but got Unknown //IL_06e6: Unknown result type (might be due to invalid IL or missing references) //IL_06f0: Expected O, but got Unknown //IL_0713: Unknown result type (might be due to invalid IL or missing references) //IL_071d: Expected O, but got Unknown //IL_073a: Unknown result type (might be due to invalid IL or missing references) //IL_0744: Expected O, but got Unknown //IL_0767: Unknown result type (might be due to invalid IL or missing references) //IL_0771: Expected O, but got Unknown //IL_078e: Unknown result type (might be due to invalid IL or missing references) //IL_0798: Expected O, but got Unknown //IL_07bb: Unknown result type (might be due to invalid IL or missing references) //IL_07c5: Expected O, but got Unknown //IL_07e8: Unknown result type (might be due to invalid IL or missing references) //IL_07f2: Expected O, but got Unknown //IL_080f: Unknown result type (might be due to invalid IL or missing references) //IL_0819: Expected O, but got Unknown //IL_0839: Unknown result type (might be due to invalid IL or missing references) //IL_0843: Expected O, but got Unknown //IL_0860: Unknown result type (might be due to invalid IL or missing references) //IL_086a: Expected O, but got Unknown //IL_088d: Unknown result type (might be due to invalid IL or missing references) //IL_0897: Expected O, but got Unknown //IL_08b4: Unknown result type (might be due to invalid IL or missing references) //IL_08be: Expected O, but got Unknown //IL_08e1: Unknown result type (might be due to invalid IL or missing references) //IL_08eb: Expected O, but got Unknown //IL_0908: Unknown result type (might be due to invalid IL or missing references) //IL_0912: Expected O, but got Unknown //IL_090d: Unknown result type (might be due to invalid IL or missing references) //IL_0917: Expected O, but got Unknown //IL_093a: Unknown result type (might be due to invalid IL or missing references) //IL_0944: Expected O, but got Unknown //IL_0961: Unknown result type (might be due to invalid IL or missing references) //IL_096b: Expected O, but got Unknown //IL_098e: Unknown result type (might be due to invalid IL or missing references) //IL_0998: Expected O, but got Unknown //IL_09b5: Unknown result type (might be due to invalid IL or missing references) //IL_09bf: Expected O, but got Unknown //IL_09ba: Unknown result type (might be due to invalid IL or missing references) //IL_09c4: Expected O, but got Unknown //IL_09e7: Unknown result type (might be due to invalid IL or missing references) //IL_09f1: Expected O, but got Unknown //IL_0a11: Unknown result type (might be due to invalid IL or missing references) //IL_0a1b: Expected O, but got Unknown //IL_0a3e: Unknown result type (might be due to invalid IL or missing references) //IL_0a48: Expected O, but got Unknown //IL_0a65: Unknown result type (might be due to invalid IL or missing references) //IL_0a6f: Expected O, but got Unknown //IL_0a92: Unknown result type (might be due to invalid IL or missing references) //IL_0a9c: Expected O, but got Unknown //IL_0abf: Unknown result type (might be due to invalid IL or missing references) //IL_0ac9: Expected O, but got Unknown //IL_0ae6: Unknown result type (might be due to invalid IL or missing references) //IL_0af0: Expected O, but got Unknown //IL_0aeb: Unknown result type (might be due to invalid IL or missing references) //IL_0af5: Expected O, but got Unknown //IL_0b18: Unknown result type (might be due to invalid IL or missing references) //IL_0b22: Expected O, but got Unknown //IL_0b42: Unknown result type (might be due to invalid IL or missing references) //IL_0b4c: Expected O, but got Unknown //IL_0b6f: Unknown result type (might be due to invalid IL or missing references) //IL_0b79: Expected O, but got Unknown //IL_0b96: Unknown result type (might be due to invalid IL or missing references) //IL_0ba0: Expected O, but got Unknown //IL_0bc3: Unknown result type (might be due to invalid IL or missing references) //IL_0bcd: Expected O, but got Unknown //IL_0bf0: Unknown result type (might be due to invalid IL or missing references) //IL_0bfa: Expected O, but got Unknown //IL_0c1a: Unknown result type (might be due to invalid IL or missing references) //IL_0c24: Expected O, but got Unknown //IL_0c44: Unknown result type (might be due to invalid IL or missing references) //IL_0c4e: Expected O, but got Unknown //IL_0c6b: Unknown result type (might be due to invalid IL or missing references) //IL_0c75: Expected O, but got Unknown //IL_0c98: Unknown result type (might be due to invalid IL or missing references) //IL_0ca2: Expected O, but got Unknown //IL_0cbb: Unknown result type (might be due to invalid IL or missing references) //IL_0cc5: Expected O, but got Unknown //IL_0cc0: Unknown result type (might be due to invalid IL or missing references) //IL_0cca: Expected O, but got Unknown //IL_0cea: Unknown result type (might be due to invalid IL or missing references) //IL_0cf4: Expected O, but got Unknown //IL_0d17: Unknown result type (might be due to invalid IL or missing references) //IL_0d21: Expected O, but got Unknown //IL_0d3e: Unknown result type (might be due to invalid IL or missing references) //IL_0d48: Expected O, but got Unknown //IL_0d6b: Unknown result type (might be due to invalid IL or missing references) //IL_0d75: Expected O, but got Unknown //IL_0d92: Unknown result type (might be due to invalid IL or missing references) //IL_0d9c: Expected O, but got Unknown //IL_0dbf: Unknown result type (might be due to invalid IL or missing references) //IL_0dc9: Expected O, but got Unknown //IL_0de2: Unknown result type (might be due to invalid IL or missing references) //IL_0dec: Expected O, but got Unknown //IL_0de7: Unknown result type (might be due to invalid IL or missing references) //IL_0df1: Expected O, but got Unknown //IL_0e11: Unknown result type (might be due to invalid IL or missing references) //IL_0e1b: Expected O, but got Unknown //IL_0e38: Unknown result type (might be due to invalid IL or missing references) //IL_0e42: Expected O, but got Unknown //IL_0e65: Unknown result type (might be due to invalid IL or missing references) //IL_0e6f: Expected O, but got Unknown //IL_0e92: Unknown result type (might be due to invalid IL or missing references) //IL_0e9c: Expected O, but got Unknown //IL_0ebc: Unknown result type (might be due to invalid IL or missing references) //IL_0ec6: Expected O, but got Unknown //IL_0ee3: Unknown result type (might be due to invalid IL or missing references) //IL_0eed: Expected O, but got Unknown //IL_0f10: Unknown result type (might be due to invalid IL or missing references) //IL_0f1a: Expected O, but got Unknown //IL_0f37: Unknown result type (might be due to invalid IL or missing references) //IL_0f41: Expected O, but got Unknown //IL_0f64: Unknown result type (might be due to invalid IL or missing references) //IL_0f6e: Expected O, but got Unknown //IL_0f91: Unknown result type (might be due to invalid IL or missing references) //IL_0f9b: Expected O, but got Unknown //IL_0fb8: Unknown result type (might be due to invalid IL or missing references) //IL_0fc2: Expected O, but got Unknown //IL_025a: Unknown result type (might be due to invalid IL or missing references) //IL_0264: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <buddyCheck>5__2 = new MultiTokenWaiter(new Func<Token, bool>[7] { delegate(Token t) { IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val4 != null && val4.Name == "PlayerData"; }, (Token t) => (int)t.Type == 84, delegate(Token t) { IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val3 != null && val3.Name == "_send_notification"; }, (Token t) => (int)t.Type == 80, delegate(Token t) { ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null); if (val != null) { Variant value = val.Value; StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null); if (val2 != null) { return val2.Value == "one of your buddies caught something!"; } } return false; }, (Token t) => (int)t.Type == 81, (Token t) => (int)t.Type == 89 }, false, false); <>7__wrap2 = tokens.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 2; return true; case 2: <>1__state = -3; <>2__current = new Token((TokenType)38, (uint?)null); <>1__state = 3; return true; case 3: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 4; return true; case 4: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 5; return true; case 5: <>1__state = -3; <>2__current = (Token)new IdentifierToken("autocollect"); <>1__state = 6; return true; case 6: <>1__state = -3; <>2__current = new Token((TokenType)86, (uint?)null); <>1__state = 7; return true; case 7: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 8; return true; case 8: <>1__state = -3; <>2__current = new Token((TokenType)59, (uint?)null); <>1__state = 9; return true; case 9: <>1__state = -3; <>2__current = (Token)new IdentifierToken("the_fish"); <>1__state = 10; return true; case 10: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 11; return true; case 11: <>1__state = -3; <>2__current = (Token)new IdentifierToken("Globals"); <>1__state = 12; return true; case 12: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 13; return true; case 13: <>1__state = -3; <>2__current = (Token)new IdentifierToken("item_data"); <>1__state = 14; return true; case 14: <>1__state = -3; <>2__current = new Token((TokenType)76, (uint?)null); <>1__state = 15; return true; case 15: <>1__state = -3; <>2__current = (Token)new IdentifierToken("roll"); <>1__state = 16; return true; case 16: <>1__state = -3; <>2__current = new Token((TokenType)77, (uint?)null); <>1__state = 17; return true; case 17: <>1__state = -3; <>2__current = new Token((TokenType)76, (uint?)null); <>1__state = 18; return true; case 18: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant("file")); <>1__state = 19; return true; case 19: <>1__state = -3; <>2__current = new Token((TokenType)77, (uint?)null); <>1__state = 20; return true; case 20: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 21; return true; case 21: <>1__state = -3; <>2__current = (Token)new IdentifierToken("item_name"); <>1__state = 22; return true; case 22: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 23; return true; case 23: <>1__state = -3; <>2__current = new Token((TokenType)59, (uint?)null); <>1__state = 24; return true; case 24: <>1__state = -3; <>2__current = (Token)new IdentifierToken("fish_quality"); <>1__state = 25; return true; case 25: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 26; return true; case 26: <>1__state = -3; <>2__current = (Token)new IdentifierToken("PlayerData"); <>1__state = 27; return true; case 27: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 28; return true; case 28: <>1__state = -3; <>2__current = (Token)new IdentifierToken("QUALITY_DATA"); <>1__state = 29; return true; case 29: <>1__state = -3; <>2__current = new Token((TokenType)76, (uint?)null); <>1__state = 30; return true; case 30: <>1__state = -3; <>2__current = (Token)new IdentifierToken("quality"); <>1__state = 31; return true; case 31: <>1__state = -3; <>2__current = new Token((TokenType)77, (uint?)null); <>1__state = 32; return true; case 32: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 33; return true; case 33: <>1__state = -3; <>2__current = (Token)new IdentifierToken("name"); <>1__state = 34; return true; case 34: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 35; return true; case 35: <>1__state = -3; <>2__current = (Token)new IdentifierToken("PlayerData"); <>1__state = 36; return true; case 36: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 37; return true; case 37: <>1__state = -3; <>2__current = (Token)new IdentifierToken("_send_notification"); <>1__state = 38; return true; case 38: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 39; return true; case 39: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant("you caught ")); <>1__state = 40; return true; case 40: <>1__state = -3; <>2__current = new Token((TokenType)16, (uint?)null); <>1__state = 41; return true; case 41: <>1__state = -3; <>2__current = (Token)new IdentifierToken("the_fish"); <>1__state = 42; return true; case 42: <>1__state = -3; <>2__current = new Token((TokenType)16, (uint?)null); <>1__state = 43; return true; case 43: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant(" / size ")); <>1__state = 44; return true; case 44: <>1__state = -3; <>2__current = new Token((TokenType)16, (uint?)null); <>1__state = 45; return true; case 45: <>1__state = -3; <>2__current = new Token((TokenType)5, (uint?)62u); <>1__state = 46; return true; case 46: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 47; return true; case 47: <>1__state = -3; <>2__current = (Token)new IdentifierToken("size"); <>1__state = 48; return true; case 48: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 49; return true; case 49: <>1__state = -3; <>2__current = new Token((TokenType)16, (uint?)null); <>1__state = 50; return true; case 50: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant(" / quality ")); <>1__state = 51; return true; case 51: <>1__state = -3; <>2__current = new Token((TokenType)16, (uint?)null); <>1__state = 52; return true; case 52: <>1__state = -3; <>2__current = new Token((TokenType)5, (uint?)62u); <>1__state = 53; return true; case 53: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 54; return true; case 54: <>1__state = -3; <>2__current = (Token)new IdentifierToken("fish_quality"); <>1__state = 55; return true; case 55: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 56; return true; case 56: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 57; return true; case 57: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 58; return true; case 58: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 59; return true; case 59: <>1__state = -3; <>2__current = (Token)new IdentifierToken("has_fish"); <>1__state = 60; return true; case 60: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 61; return true; case 61: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new BoolVariant(false)); <>1__state = 62; return true; case 62: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 63; return true; case 63: <>1__state = -3; <>2__current = new Token((TokenType)87, (uint?)null); <>1__state = 64; return true; case 64: <>1__state = -3; <>2__current = (Token)new IdentifierToken("caught"); <>1__state = 65; return true; case 65: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 66; return true; case 66: <>1__state = -3; <>2__current = (Token)new IdentifierToken("visible"); <>1__state = 67; return true; case 67: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 68; return true; case 68: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new BoolVariant(false)); <>1__state = 69; return true; case 69: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 70; return true; case 70: <>1__state = -3; <>2__current = (Token)new IdentifierToken("_send_item"); <>1__state = 71; return true; case 71: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 72; return true; case 72: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 73; return true; case 73: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 74; return true; case 74: <>1__state = -3; <>2__current = (Token)new IdentifierToken("fish_data"); <>1__state = 75; return true; case 75: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 76; return true; case 76: <>1__state = -3; <>2__current = (Token)new IdentifierToken("clear"); <>1__state = 77; return true; case 77: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 78; return true; case 78: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 79; return true; case 79: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 80; return true; case 80: <>1__state = -3; break; case 81: <>1__state = -3; break; } if (((global::System.Collections.IEnumerator)<>7__wrap2).MoveNext()) { Token current = <>7__wrap2.Current; if (<buddyCheck>5__2.Check(current)) { <>2__current = current; <>1__state = 1; return true; } <>2__current = current; <>1__state = 81; return true; } <>m__Finally1(); <>7__wrap2 = null; return false; } catch { //try-fault ((global::System.IDisposable)this).Dispose(); throw; } } bool global::System.Collections.IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>7__wrap2 != null) { ((global::System.IDisposable)<>7__wrap2).Dispose(); } } [DebuggerHidden] void global::System.Collections.IEnumerator.Reset() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) throw new NotSupportedException(); } [DebuggerHidden] global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator() { <Modify>d__1 <Modify>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Modify>d__ = this; } else { <Modify>d__ = new <Modify>d__1(0); } <Modify>d__.tokens = <>3__tokens; return <Modify>d__; } [DebuggerHidden] global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator() { return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator(); } } public bool ShouldRun(string path) { return path == "res://Scenes/Entities/Props/fish_trap.gdc"; } [IteratorStateMachine(typeof(<Modify>d__1))] public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens) { MultiTokenWaiter buddyCheck = new MultiTokenWaiter(new Func<Token, bool>[7] { delegate(Token t) { IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val4 != null && val4.Name == "PlayerData"; }, (Token t) => (int)t.Type == 84, delegate(Token t) { IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val3 != null && val3.Name == "_send_notification"; }, (Token t) => (int)t.Type == 80, delegate(Token t) { ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null); if (val != null) { Variant value = val.Value; StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null); if (val2 != null) { return val2.Value == "one of your buddies caught something!"; } } return false; }, (Token t) => (int)t.Type == 81, (Token t) => (int)t.Type == 89 }, false, false); global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator(); try { while (((global::System.Collections.IEnumerator)enumerator).MoveNext()) { Token current = enumerator.Current; if (buddyCheck.Check(current)) { yield return current; yield return new Token((TokenType)89, (uint?)1u); yield return new Token((TokenType)38, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("autocollect"); yield return new Token((TokenType)86, (uint?)null); yield return new Token((TokenType)89, (uint?)2u); yield return new Token((TokenType)59, (uint?)null); yield return (Token)new IdentifierToken("the_fish"); yield return new Token((TokenType)23, (uint?)null); yield return (Token)new IdentifierToken("Globals"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("item_data"); yield return new Token((TokenType)76, (uint?)null); yield return (Token)new IdentifierToken("roll"); yield return new Token((TokenType)77, (uint?)null); yield return new Token((TokenType)76, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant("file")); yield return new Token((TokenType)77, (uint?)null); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("item_name"); yield return new Token((TokenType)89, (uint?)2u); yield return new Token((TokenType)59, (uint?)null); yield return (Token)new IdentifierToken("fish_quality"); yield return new Token((TokenType)23, (uint?)null); yield return (Token)new IdentifierToken("PlayerData"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("QUALITY_DATA"); yield return new Token((TokenType)76, (uint?)null); yield return (Token)new IdentifierToken("quality"); yield return new Token((TokenType)77, (uint?)null); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("name"); yield return new Token((TokenType)89, (uint?)2u); yield return (Token)new IdentifierToken("PlayerData"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("_send_notification"); yield return new Token((TokenType)80, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant("you caught ")); yield return new Token((TokenType)16, (uint?)null); yield return (Token)new IdentifierToken("the_fish"); yield return new Token((TokenType)16, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant(" / size ")); yield return new Token((TokenType)16, (uint?)null); yield return new Token((TokenType)5, (uint?)62u); yield return new Token((TokenType)80, (uint?)null); yield return (Token)new IdentifierToken("size"); yield return new Token((TokenType)81, (uint?)null); yield return new Token((TokenType)16, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant(" / quality ")); yield return new Token((TokenType)16, (uint?)null); yield return new Token((TokenType)5, (uint?)62u); yield return new Token((TokenType)80, (uint?)null); yield return (Token)new IdentifierToken("fish_quality"); yield return new Token((TokenType)81, (uint?)null); yield return new Token((TokenType)81, (uint?)null); yield return new Token((TokenType)89, (uint?)2u); yield return new Token((TokenType)89, (uint?)2u); yield return