Decompiled source of FishingPlus v1.5.5
GDWeave/mods/FishingPlus/FishingPlus.dll
Decompiled a day ago
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using System; using System.Collections; using System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Text.Json.Serialization; using FishingPlus.Mods; using GDWeave; using GDWeave.Godot; using GDWeave.Godot.Variants; using GDWeave.Modding; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(/*Could not decode attribute arguments.*/)] [assembly: TargetFramework(".NETCoreApp,Version=v8.0", FrameworkDisplayName = ".NET 8.0")] [assembly: AssemblyCompany("FishingPlus")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: AssemblyInformationalVersion("1.0.0+61233951269d371689933348de2b84f540204b7b")] [assembly: AssemblyProduct("FishingPlus")] [assembly: AssemblyTitle("FishingPlus")] [assembly: AssemblyVersion("1.0.0.0")] [module: RefSafetyRules(11)] namespace FishingPlus { public class Config { [JsonInclude] public bool CurrentFishChance = true; [JsonInclude] public bool LootTableView = true; [JsonInclude] public bool NeedCertainFish = true; [JsonInclude] public string[] FishIDs = new string[1] { "fish_lake_guppy" }; [JsonInclude] public bool AutoSelectBait = true; [JsonInclude] public bool AutoCollectBuddies = false; [JsonInclude] public bool PatientLure = false; } public class Mod : IMod, global::System.IDisposable { public Config Config; public Mod(IModInterface modInterface) { Config = modInterface.ReadConfig<Config>(); modInterface.Logger.Information("FishingPlus has loaded!"); modInterface.RegisterScriptMod((IScriptMod)(object)new InjectConfig()); modInterface.RegisterScriptMod((IScriptMod)(object)new InjectMenu()); modInterface.RegisterScriptMod((IScriptMod)(object)new InjectPlayerAutism()); modInterface.RegisterScriptMod((IScriptMod)(object)new FishChance()); modInterface.RegisterScriptMod((IScriptMod)(object)new LootTable()); modInterface.RegisterScriptMod((IScriptMod)(object)new NeedFish()); modInterface.RegisterScriptMod((IScriptMod)(object)new AutoSelectBait()); modInterface.RegisterScriptMod((IScriptMod)(object)new AutoCollectBuddies()); modInterface.RegisterScriptMod((IScriptMod)(object)new PatientLurePatch()); modInterface.RegisterScriptMod((IScriptMod)(object)new CustomTitle()); } public void Dispose() { } } public class CustomTitle : IScriptMod { [CompilerGenerated] private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable { private int <>1__state; private Token <>2__current; private int <>l__initialThreadId; private string path; public string <>3__path; private global::System.Collections.Generic.IEnumerable<Token> tokens; public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens; public CustomTitle <>4__this; private MultiTokenWaiter <updateTitleWaiter>5__1; private global::System.Collections.Generic.IEnumerator<Token> <>s__2; private Token <token>5__3; Token global::System.Collections.Generic.IEnumerator<Token>.Current { [DebuggerHidden] get { return <>2__current; } } object global::System.Collections.IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Modify>d__1(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void global::System.IDisposable.Dispose() { int num = <>1__state; if (num != -3 && (uint)(num - 1) > 12u) { return; } try { } finally { <>m__Finally1(); } } private bool MoveNext() { //IL_018a: Unknown result type (might be due to invalid IL or missing references) //IL_0194: Expected O, but got Unknown //IL_01b0: Unknown result type (might be due to invalid IL or missing references) //IL_01ba: Expected O, but got Unknown //IL_01db: Unknown result type (might be due to invalid IL or missing references) //IL_01e5: Expected O, but got Unknown //IL_0206: Unknown result type (might be due to invalid IL or missing references) //IL_0210: Expected O, but got Unknown //IL_020b: Unknown result type (might be due to invalid IL or missing references) //IL_0215: Expected O, but got Unknown //IL_0237: Unknown result type (might be due to invalid IL or missing references) //IL_0241: Expected O, but got Unknown //IL_025d: Unknown result type (might be due to invalid IL or missing references) //IL_0267: Expected O, but got Unknown //IL_0289: Unknown result type (might be due to invalid IL or missing references) //IL_0293: Expected O, but got Unknown //IL_02af: Unknown result type (might be due to invalid IL or missing references) //IL_02b9: Expected O, but got Unknown //IL_02b4: Unknown result type (might be due to invalid IL or missing references) //IL_02be: Expected O, but got Unknown //IL_02e1: Unknown result type (might be due to invalid IL or missing references) //IL_02eb: Expected O, but got Unknown //IL_0308: Unknown result type (might be due to invalid IL or missing references) //IL_0312: Expected O, but got Unknown //IL_0332: Unknown result type (might be due to invalid IL or missing references) //IL_033c: Expected O, but got Unknown //IL_0108: Unknown result type (might be due to invalid IL or missing references) //IL_0112: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <updateTitleWaiter>5__1 = new MultiTokenWaiter(new Func<Token, bool>[3] { delegate(Token t) { IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val2 != null && val2.Name == "_update_title"; }, delegate(Token t) { IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val != null && val.Name == "KNOWN_CONTRIBUTORS"; }, (Token t) => (int)t.Type == 89 }, false, true); <>s__2 = tokens.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new Token((TokenType)38, (uint?)null); <>1__state = 2; return true; case 2: <>1__state = -3; <>2__current = (Token)new IdentifierToken("player_id"); <>1__state = 3; return true; case 3: <>1__state = -3; <>2__current = new Token((TokenType)7, (uint?)null); <>1__state = 4; return true; case 4: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new IntVariant(76561198890145674L, true)); <>1__state = 5; return true; case 5: <>1__state = -3; <>2__current = new Token((TokenType)86, (uint?)null); <>1__state = 6; return true; case 6: <>1__state = -3; <>2__current = (Token)new IdentifierToken("_name"); <>1__state = 7; return true; case 7: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 8; return true; case 8: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant("[color=#ABFAA9][FISHING+ DEV][/color]\n")); <>1__state = 9; return true; case 9: <>1__state = -3; <>2__current = new Token((TokenType)16, (uint?)null); <>1__state = 10; return true; case 10: <>1__state = -3; <>2__current = (Token)new IdentifierToken("_name"); <>1__state = 11; return true; case 11: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 12; return true; case 12: <>1__state = -3; goto IL_0373; case 13: { <>1__state = -3; goto IL_0373; } IL_0373: <token>5__3 = null; break; } if (((global::System.Collections.IEnumerator)<>s__2).MoveNext()) { <token>5__3 = <>s__2.Current; if (<updateTitleWaiter>5__1.Check(<token>5__3)) { <>2__current = <token>5__3; <>1__state = 1; return true; } <>2__current = <token>5__3; <>1__state = 13; return true; } <>m__Finally1(); <>s__2 = null; return false; } catch { //try-fault ((global::System.IDisposable)this).Dispose(); throw; } } bool global::System.Collections.IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>s__2 != null) { ((global::System.IDisposable)<>s__2).Dispose(); } } [DebuggerHidden] void global::System.Collections.IEnumerator.Reset() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) throw new NotSupportedException(); } [DebuggerHidden] global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator() { <Modify>d__1 <Modify>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Modify>d__ = this; } else { <Modify>d__ = new <Modify>d__1(0) { <>4__this = <>4__this }; } <Modify>d__.path = <>3__path; <Modify>d__.tokens = <>3__tokens; return <Modify>d__; } [DebuggerHidden] global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator() { return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator(); } } public bool ShouldRun(string path) { return path == "res://Scenes/Entities/Player/player_label.gdc"; } [IteratorStateMachine(typeof(<Modify>d__1))] public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens) { MultiTokenWaiter updateTitleWaiter = new MultiTokenWaiter(new Func<Token, bool>[3] { delegate(Token t) { IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val2 != null && val2.Name == "_update_title"; }, delegate(Token t) { IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val != null && val.Name == "KNOWN_CONTRIBUTORS"; }, (Token t) => (int)t.Type == 89 }, false, true); global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator(); try { while (((global::System.Collections.IEnumerator)enumerator).MoveNext()) { Token token = enumerator.Current; if (updateTitleWaiter.Check(token)) { yield return token; yield return new Token((TokenType)38, (uint?)null); yield return (Token)new IdentifierToken("player_id"); yield return new Token((TokenType)7, (uint?)null); yield return (Token)new ConstantToken((Variant)new IntVariant(76561198890145674L, true)); yield return new Token((TokenType)86, (uint?)null); yield return (Token)new IdentifierToken("_name"); yield return new Token((TokenType)23, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant("[color=#ABFAA9][FISHING+ DEV][/color]\n")); yield return new Token((TokenType)16, (uint?)null); yield return (Token)new IdentifierToken("_name"); yield return new Token((TokenType)89, (uint?)1u); } else { yield return token; } } } finally { ((global::System.IDisposable)enumerator)?.Dispose(); } } } public class InjectConfig : IScriptMod { [CompilerGenerated] private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable { private int <>1__state; private Token <>2__current; private int <>l__initialThreadId; private string path; public string <>3__path; private global::System.Collections.Generic.IEnumerable<Token> tokens; public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens; public InjectConfig <>4__this; private MultiTokenWaiter <extendsWaiter>5__1; private global::System.Collections.Generic.IEnumerator<Token> <>s__2; private Token <token>5__3; Token global::System.Collections.Generic.IEnumerator<Token>.Current { [DebuggerHidden] get { return <>2__current; } } object global::System.Collections.IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Modify>d__1(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void global::System.IDisposable.Dispose() { int num = <>1__state; if (num != -3 && (uint)(num - 1) > 9u) { return; } try { } finally { <>m__Finally1(); } } private bool MoveNext() { //IL_014d: Unknown result type (might be due to invalid IL or missing references) //IL_0157: Expected O, but got Unknown //IL_0179: Unknown result type (might be due to invalid IL or missing references) //IL_0183: Expected O, but got Unknown //IL_01a5: Unknown result type (might be due to invalid IL or missing references) //IL_01af: Expected O, but got Unknown //IL_01cb: Unknown result type (might be due to invalid IL or missing references) //IL_01d5: Expected O, but got Unknown //IL_01f7: Unknown result type (might be due to invalid IL or missing references) //IL_0201: Expected O, but got Unknown //IL_0223: Unknown result type (might be due to invalid IL or missing references) //IL_022d: Expected O, but got Unknown //IL_0249: Unknown result type (might be due to invalid IL or missing references) //IL_0253: Expected O, but got Unknown //IL_024e: Unknown result type (might be due to invalid IL or missing references) //IL_0258: Expected O, but got Unknown //IL_027a: Unknown result type (might be due to invalid IL or missing references) //IL_0284: Expected O, but got Unknown //IL_00cb: Unknown result type (might be due to invalid IL or missing references) //IL_00d5: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <extendsWaiter>5__1 = new MultiTokenWaiter(new Func<Token, bool>[2] { (Token t) => (int)t.Type == 51, (Token t) => (int)t.Type == 89 }, false, true); <>s__2 = tokens.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)null); <>1__state = 2; return true; case 2: <>1__state = -3; <>2__current = new Token((TokenType)53, (uint?)null); <>1__state = 3; return true; case 3: <>1__state = -3; <>2__current = new Token((TokenType)59, (uint?)null); <>1__state = 4; return true; case 4: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 5; return true; case 5: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 6; return true; case 6: <>1__state = -3; <>2__current = new Token((TokenType)87, (uint?)null); <>1__state = 7; return true; case 7: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/FishingPlus")); <>1__state = 8; return true; case 8: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)null); <>1__state = 9; return true; case 9: <>1__state = -3; goto IL_02bd; case 10: { <>1__state = -3; goto IL_02bd; } IL_02bd: <token>5__3 = null; break; } if (((global::System.Collections.IEnumerator)<>s__2).MoveNext()) { <token>5__3 = <>s__2.Current; if (<extendsWaiter>5__1.Check(<token>5__3)) { <>2__current = <token>5__3; <>1__state = 1; return true; } <>2__current = <token>5__3; <>1__state = 10; return true; } <>m__Finally1(); <>s__2 = null; return false; } catch { //try-fault ((global::System.IDisposable)this).Dispose(); throw; } } bool global::System.Collections.IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>s__2 != null) { ((global::System.IDisposable)<>s__2).Dispose(); } } [DebuggerHidden] void global::System.Collections.IEnumerator.Reset() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) throw new NotSupportedException(); } [DebuggerHidden] global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator() { <Modify>d__1 <Modify>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Modify>d__ = this; } else { <Modify>d__ = new <Modify>d__1(0) { <>4__this = <>4__this }; } <Modify>d__.path = <>3__path; <Modify>d__.tokens = <>3__tokens; return <Modify>d__; } [DebuggerHidden] global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator() { return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator(); } } public bool ShouldRun(string path) { return path == "res://Scenes/Entities/Player/player.gdc" || path == "res://Scenes/Minigames/Fishing3/fishing3.gdc" || path == "res://Scenes/Entities/Props/fish_trap.gdc"; } [IteratorStateMachine(typeof(<Modify>d__1))] public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens) { MultiTokenWaiter extendsWaiter = new MultiTokenWaiter(new Func<Token, bool>[2] { (Token t) => (int)t.Type == 51, (Token t) => (int)t.Type == 89 }, false, true); global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator(); try { while (((global::System.Collections.IEnumerator)enumerator).MoveNext()) { Token token = enumerator.Current; if (extendsWaiter.Check(token)) { yield return token; yield return new Token((TokenType)89, (uint?)null); yield return new Token((TokenType)53, (uint?)null); yield return new Token((TokenType)59, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)23, (uint?)null); yield return new Token((TokenType)87, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant("/root/FishingPlus")); yield return new Token((TokenType)89, (uint?)null); } else { yield return token; } } } finally { ((global::System.IDisposable)enumerator)?.Dispose(); } } } public class InjectMenu : IScriptMod { [CompilerGenerated] private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable { private int <>1__state; private Token <>2__current; private int <>l__initialThreadId; private string path; public string <>3__path; private global::System.Collections.Generic.IEnumerable<Token> tokens; public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens; public InjectMenu <>4__this; private MultiTokenWaiter <extendsWaiter>5__1; private FunctionWaiter <readyWaiter>5__2; private MultiTokenWaiter <notUsingChat>5__3; private global::System.Collections.Generic.IEnumerator<Token> <>s__4; private Token <token>5__5; Token global::System.Collections.Generic.IEnumerator<Token>.Current { [DebuggerHidden] get { return <>2__current; } } object global::System.Collections.IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Modify>d__1(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void global::System.IDisposable.Dispose() { int num = <>1__state; if (num != -3 && (uint)(num - 1) > 84u) { return; } try { } finally { <>m__Finally1(); } } private bool MoveNext() { //IL_0570: Unknown result type (might be due to invalid IL or missing references) //IL_057a: Expected O, but got Unknown //IL_059c: Unknown result type (might be due to invalid IL or missing references) //IL_05a6: Expected O, but got Unknown //IL_05c8: Unknown result type (might be due to invalid IL or missing references) //IL_05d2: Expected O, but got Unknown //IL_05ee: Unknown result type (might be due to invalid IL or missing references) //IL_05f8: Expected O, but got Unknown //IL_061a: Unknown result type (might be due to invalid IL or missing references) //IL_0624: Expected O, but got Unknown //IL_0646: Unknown result type (might be due to invalid IL or missing references) //IL_0650: Expected O, but got Unknown //IL_066c: Unknown result type (might be due to invalid IL or missing references) //IL_0676: Expected O, but got Unknown //IL_0671: Unknown result type (might be due to invalid IL or missing references) //IL_067b: Expected O, but got Unknown //IL_069d: Unknown result type (might be due to invalid IL or missing references) //IL_06a7: Expected O, but got Unknown //IL_070b: Unknown result type (might be due to invalid IL or missing references) //IL_0715: Expected O, but got Unknown //IL_0738: Unknown result type (might be due to invalid IL or missing references) //IL_0742: Expected O, but got Unknown //IL_075f: Unknown result type (might be due to invalid IL or missing references) //IL_0769: Expected O, but got Unknown //IL_078c: Unknown result type (might be due to invalid IL or missing references) //IL_0796: Expected O, but got Unknown //IL_07b3: Unknown result type (might be due to invalid IL or missing references) //IL_07bd: Expected O, but got Unknown //IL_07e0: Unknown result type (might be due to invalid IL or missing references) //IL_07ea: Expected O, but got Unknown //IL_0807: Unknown result type (might be due to invalid IL or missing references) //IL_0811: Expected O, but got Unknown //IL_0834: Unknown result type (might be due to invalid IL or missing references) //IL_083e: Expected O, but got Unknown //IL_085b: Unknown result type (might be due to invalid IL or missing references) //IL_0865: Expected O, but got Unknown //IL_0888: Unknown result type (might be due to invalid IL or missing references) //IL_0892: Expected O, but got Unknown //IL_08af: Unknown result type (might be due to invalid IL or missing references) //IL_08b9: Expected O, but got Unknown //IL_08dc: Unknown result type (might be due to invalid IL or missing references) //IL_08e6: Expected O, but got Unknown //IL_0903: Unknown result type (might be due to invalid IL or missing references) //IL_090d: Expected O, but got Unknown //IL_0930: Unknown result type (might be due to invalid IL or missing references) //IL_093a: Expected O, but got Unknown //IL_0957: Unknown result type (might be due to invalid IL or missing references) //IL_0961: Expected O, but got Unknown //IL_0984: Unknown result type (might be due to invalid IL or missing references) //IL_098e: Expected O, but got Unknown //IL_09b1: Unknown result type (might be due to invalid IL or missing references) //IL_09bb: Expected O, but got Unknown //IL_09de: Unknown result type (might be due to invalid IL or missing references) //IL_09e8: Expected O, but got Unknown //IL_0a08: Unknown result type (might be due to invalid IL or missing references) //IL_0a12: Expected O, but got Unknown //IL_0a35: Unknown result type (might be due to invalid IL or missing references) //IL_0a3f: Expected O, but got Unknown //IL_0a5c: Unknown result type (might be due to invalid IL or missing references) //IL_0a66: Expected O, but got Unknown //IL_0a89: Unknown result type (might be due to invalid IL or missing references) //IL_0a93: Expected O, but got Unknown //IL_0ab0: Unknown result type (might be due to invalid IL or missing references) //IL_0aba: Expected O, but got Unknown //IL_0add: Unknown result type (might be due to invalid IL or missing references) //IL_0ae7: Expected O, but got Unknown //IL_0b04: Unknown result type (might be due to invalid IL or missing references) //IL_0b0e: Expected O, but got Unknown //IL_0b31: Unknown result type (might be due to invalid IL or missing references) //IL_0b3b: Expected O, but got Unknown //IL_0b58: Unknown result type (might be due to invalid IL or missing references) //IL_0b62: Expected O, but got Unknown //IL_0b85: Unknown result type (might be due to invalid IL or missing references) //IL_0b8f: Expected O, but got Unknown //IL_0bac: Unknown result type (might be due to invalid IL or missing references) //IL_0bb6: Expected O, but got Unknown //IL_0bd9: Unknown result type (might be due to invalid IL or missing references) //IL_0be3: Expected O, but got Unknown //IL_0c00: Unknown result type (might be due to invalid IL or missing references) //IL_0c0a: Expected O, but got Unknown //IL_0c2d: Unknown result type (might be due to invalid IL or missing references) //IL_0c37: Expected O, but got Unknown //IL_0c5a: Unknown result type (might be due to invalid IL or missing references) //IL_0c64: Expected O, but got Unknown //IL_0c87: Unknown result type (might be due to invalid IL or missing references) //IL_0c91: Expected O, but got Unknown //IL_0cb1: Unknown result type (might be due to invalid IL or missing references) //IL_0cbb: Expected O, but got Unknown //IL_0cde: Unknown result type (might be due to invalid IL or missing references) //IL_0ce8: Expected O, but got Unknown //IL_0d05: Unknown result type (might be due to invalid IL or missing references) //IL_0d0f: Expected O, but got Unknown //IL_0d32: Unknown result type (might be due to invalid IL or missing references) //IL_0d3c: Expected O, but got Unknown //IL_0d5f: Unknown result type (might be due to invalid IL or missing references) //IL_0d69: Expected O, but got Unknown //IL_0d86: Unknown result type (might be due to invalid IL or missing references) //IL_0d90: Expected O, but got Unknown //IL_0db3: Unknown result type (might be due to invalid IL or missing references) //IL_0dbd: Expected O, but got Unknown //IL_0dda: Unknown result type (might be due to invalid IL or missing references) //IL_0de4: Expected O, but got Unknown //IL_0e07: Unknown result type (might be due to invalid IL or missing references) //IL_0e11: Expected O, but got Unknown //IL_0e2e: Unknown result type (might be due to invalid IL or missing references) //IL_0e38: Expected O, but got Unknown //IL_0e5b: Unknown result type (might be due to invalid IL or missing references) //IL_0e65: Expected O, but got Unknown //IL_0e82: Unknown result type (might be due to invalid IL or missing references) //IL_0e8c: Expected O, but got Unknown //IL_0eac: Unknown result type (might be due to invalid IL or missing references) //IL_0eb6: Expected O, but got Unknown //IL_0ed9: Unknown result type (might be due to invalid IL or missing references) //IL_0ee3: Expected O, but got Unknown //IL_0f00: Unknown result type (might be due to invalid IL or missing references) //IL_0f0a: Expected O, but got Unknown //IL_0f2d: Unknown result type (might be due to invalid IL or missing references) //IL_0f37: Expected O, but got Unknown //IL_0f5a: Unknown result type (might be due to invalid IL or missing references) //IL_0f64: Expected O, but got Unknown //IL_0f81: Unknown result type (might be due to invalid IL or missing references) //IL_0f8b: Expected O, but got Unknown //IL_0fae: Unknown result type (might be due to invalid IL or missing references) //IL_0fb8: Expected O, but got Unknown //IL_0fd5: Unknown result type (might be due to invalid IL or missing references) //IL_0fdf: Expected O, but got Unknown //IL_1002: Unknown result type (might be due to invalid IL or missing references) //IL_100c: Expected O, but got Unknown //IL_1029: Unknown result type (might be due to invalid IL or missing references) //IL_1033: Expected O, but got Unknown //IL_1053: Unknown result type (might be due to invalid IL or missing references) //IL_105d: Expected O, but got Unknown //IL_107a: Unknown result type (might be due to invalid IL or missing references) //IL_1084: Expected O, but got Unknown //IL_10a7: Unknown result type (might be due to invalid IL or missing references) //IL_10b1: Expected O, but got Unknown //IL_10ce: Unknown result type (might be due to invalid IL or missing references) //IL_10d8: Expected O, but got Unknown //IL_10fb: Unknown result type (might be due to invalid IL or missing references) //IL_1105: Expected O, but got Unknown //IL_1122: Unknown result type (might be due to invalid IL or missing references) //IL_112c: Expected O, but got Unknown //IL_1127: Unknown result type (might be due to invalid IL or missing references) //IL_1131: Expected O, but got Unknown //IL_1154: Unknown result type (might be due to invalid IL or missing references) //IL_115e: Expected O, but got Unknown //IL_117b: Unknown result type (might be due to invalid IL or missing references) //IL_1185: Expected O, but got Unknown //IL_11a8: Unknown result type (might be due to invalid IL or missing references) //IL_11b2: Expected O, but got Unknown //IL_11cf: Unknown result type (might be due to invalid IL or missing references) //IL_11d9: Expected O, but got Unknown //IL_11d4: Unknown result type (might be due to invalid IL or missing references) //IL_11de: Expected O, but got Unknown //IL_1201: Unknown result type (might be due to invalid IL or missing references) //IL_120b: Expected O, but got Unknown //IL_122b: Unknown result type (might be due to invalid IL or missing references) //IL_1235: Expected O, but got Unknown //IL_129c: Unknown result type (might be due to invalid IL or missing references) //IL_12a6: Expected O, but got Unknown //IL_12c9: Unknown result type (might be due to invalid IL or missing references) //IL_12d3: Expected O, but got Unknown //IL_12f0: Unknown result type (might be due to invalid IL or missing references) //IL_12fa: Expected O, but got Unknown //IL_131d: Unknown result type (might be due to invalid IL or missing references) //IL_1327: Expected O, but got Unknown //IL_1344: Unknown result type (might be due to invalid IL or missing references) //IL_134e: Expected O, but got Unknown //IL_0374: Unknown result type (might be due to invalid IL or missing references) //IL_037e: Expected O, but got Unknown //IL_0385: Unknown result type (might be due to invalid IL or missing references) //IL_038f: Expected O, but got Unknown //IL_04ee: Unknown result type (might be due to invalid IL or missing references) //IL_04f8: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <extendsWaiter>5__1 = new MultiTokenWaiter(new Func<Token, bool>[2] { (Token t) => (int)t.Type == 51, (Token t) => (int)t.Type == 89 }, false, true); <readyWaiter>5__2 = new FunctionWaiter("_ready", false); <notUsingChat>5__3 = new MultiTokenWaiter(new Func<Token, bool>[10] { delegate(Token t) { ConstantToken val3 = (ConstantToken)(object)((t is ConstantToken) ? t : null); int result; if (val3 != null) { Variant value = val3.Value; StringVariant val4 = (StringVariant)(object)((value is StringVariant) ? value : null); if (val4 != null) { result = ((val4.Value == "") ? 1 : 0); goto IL_002c; } } result = 0; goto IL_002c; IL_002c: return (byte)result != 0; }, delegate(Token t) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 bool num3 = (int)t.Type == 89; uint? associatedData3 = t.AssociatedData; return num3 & (associatedData3.HasValue && associatedData3.GetValueOrDefault() == 4); }, delegate(Token t) { IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val2 != null && val2.Name == "_exit_chat"; }, (Token t) => (int)t.Type == 80, (Token t) => (int)t.Type == 81, delegate(Token t) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 bool num2 = (int)t.Type == 89; uint? associatedData2 = t.AssociatedData; return num2 & (associatedData2.HasValue && associatedData2.GetValueOrDefault() == 2); }, delegate(Token t) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 bool num = (int)t.Type == 89; uint? associatedData = t.AssociatedData; return num & (associatedData.HasValue && associatedData.GetValueOrDefault() == 2); }, (Token t) => (int)t.Type == 38, (Token t) => (int)t.Type == 15, delegate(Token t) { IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val != null && val.Name == "using_chat"; } }, false, true); <>s__4 = tokens.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)null); <>1__state = 2; return true; case 2: <>1__state = -3; <>2__current = new Token((TokenType)53, (uint?)null); <>1__state = 3; return true; case 3: <>1__state = -3; <>2__current = new Token((TokenType)59, (uint?)null); <>1__state = 4; return true; case 4: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 5; return true; case 5: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 6; return true; case 6: <>1__state = -3; <>2__current = new Token((TokenType)87, (uint?)null); <>1__state = 7; return true; case 7: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant("/root/FishingPlus")); <>1__state = 8; return true; case 8: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)null); <>1__state = 9; return true; case 9: <>1__state = -3; goto IL_1385; case 10: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 11; return true; case 11: <>1__state = -3; <>2__current = new Token((TokenType)87, (uint?)null); <>1__state = 12; return true; case 12: <>1__state = -3; <>2__current = (Token)new IdentifierToken("main"); <>1__state = 13; return true; case 13: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 14; return true; case 14: <>1__state = -3; <>2__current = (Token)new IdentifierToken("in_game"); <>1__state = 15; return true; case 15: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 16; return true; case 16: <>1__state = -3; <>2__current = (Token)new IdentifierToken("HBoxContainer"); <>1__state = 17; return true; case 17: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 18; return true; case 18: <>1__state = -3; <>2__current = (Token)new IdentifierToken("add_child"); <>1__state = 19; return true; case 19: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 20; return true; case 20: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 21; return true; case 21: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 22; return true; case 22: <>1__state = -3; <>2__current = (Token)new IdentifierToken("the_button"); <>1__state = 23; return true; case 23: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 24; return true; case 24: <>1__state = -3; <>2__current = (Token)new IdentifierToken("instance"); <>1__state = 25; return true; case 25: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 26; return true; case 26: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 27; return true; case 27: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 28; return true; case 28: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 29; return true; case 29: <>1__state = -3; <>2__current = new Token((TokenType)87, (uint?)null); <>1__state = 30; return true; case 30: <>1__state = -3; <>2__current = (Token)new IdentifierToken("main"); <>1__state = 31; return true; case 31: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 32; return true; case 32: <>1__state = -3; <>2__current = (Token)new IdentifierToken("in_game"); <>1__state = 33; return true; case 33: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 34; return true; case 34: <>1__state = -3; <>2__current = (Token)new IdentifierToken("add_child"); <>1__state = 35; return true; case 35: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 36; return true; case 36: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 37; return true; case 37: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 38; return true; case 38: <>1__state = -3; <>2__current = (Token)new IdentifierToken("mod_panel"); <>1__state = 39; return true; case 39: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 40; return true; case 40: <>1__state = -3; <>2__current = (Token)new IdentifierToken("instance"); <>1__state = 41; return true; case 41: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 42; return true; case 42: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 43; return true; case 43: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 44; return true; case 44: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 45; return true; case 45: <>1__state = -3; <>2__current = new Token((TokenType)59, (uint?)null); <>1__state = 46; return true; case 46: <>1__state = -3; <>2__current = (Token)new IdentifierToken("button_instance"); <>1__state = 47; return true; case 47: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 48; return true; case 48: <>1__state = -3; <>2__current = new Token((TokenType)87, (uint?)null); <>1__state = 49; return true; case 49: <>1__state = -3; <>2__current = (Token)new IdentifierToken("main"); <>1__state = 50; return true; case 50: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 51; return true; case 51: <>1__state = -3; <>2__current = (Token)new IdentifierToken("in_game"); <>1__state = 52; return true; case 52: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 53; return true; case 53: <>1__state = -3; <>2__current = (Token)new IdentifierToken("HBoxContainer"); <>1__state = 54; return true; case 54: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 55; return true; case 55: <>1__state = -3; <>2__current = (Token)new IdentifierToken("fishingplus"); <>1__state = 56; return true; case 56: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 57; return true; case 57: <>1__state = -3; <>2__current = new Token((TokenType)59, (uint?)null); <>1__state = 58; return true; case 58: <>1__state = -3; <>2__current = (Token)new IdentifierToken("panel_instance"); <>1__state = 59; return true; case 59: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 60; return true; case 60: <>1__state = -3; <>2__current = new Token((TokenType)87, (uint?)null); <>1__state = 61; return true; case 61: <>1__state = -3; <>2__current = (Token)new IdentifierToken("main"); <>1__state = 62; return true; case 62: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 63; return true; case 63: <>1__state = -3; <>2__current = (Token)new IdentifierToken("in_game"); <>1__state = 64; return true; case 64: <>1__state = -3; <>2__current = new Token((TokenType)19, (uint?)null); <>1__state = 65; return true; case 65: <>1__state = -3; <>2__current = (Token)new IdentifierToken("modpanel"); <>1__state = 66; return true; case 66: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 67; return true; case 67: <>1__state = -3; <>2__current = (Token)new IdentifierToken("button_instance"); <>1__state = 68; return true; case 68: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 69; return true; case 69: <>1__state = -3; <>2__current = (Token)new IdentifierToken("connect"); <>1__state = 70; return true; case 70: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 71; return true; case 71: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant("pressed")); <>1__state = 72; return true; case 72: <>1__state = -3; <>2__current = new Token((TokenType)82, (uint?)null); <>1__state = 73; return true; case 73: <>1__state = -3; <>2__current = (Token)new IdentifierToken("panel_instance"); <>1__state = 74; return true; case 74: <>1__state = -3; <>2__current = new Token((TokenType)82, (uint?)null); <>1__state = 75; return true; case 75: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant("_open")); <>1__state = 76; return true; case 76: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 77; return true; case 77: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 78; return true; case 78: <>1__state = -3; goto IL_1385; case 79: <>1__state = -3; <>2__current = new Token((TokenType)13, (uint?)null); <>1__state = 80; return true; case 80: <>1__state = -3; <>2__current = new Token((TokenType)15, (uint?)null); <>1__state = 81; return true; case 81: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 82; return true; case 82: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 83; return true; case 83: <>1__state = -3; <>2__current = (Token)new IdentifierToken("on_focus_type"); <>1__state = 84; return true; case 84: <>1__state = -3; goto IL_1385; case 85: { <>1__state = -3; goto IL_1385; } IL_1385: <token>5__5 = null; break; } if (((global::System.Collections.IEnumerator)<>s__4).MoveNext()) { <token>5__5 = <>s__4.Current; if (<extendsWaiter>5__1.Check(<token>5__5)) { <>2__current = <token>5__5; <>1__state = 1; return true; } if (<readyWaiter>5__2.Check(<token>5__5)) { <>2__current = <token>5__5; <>1__state = 10; return true; } if (<notUsingChat>5__3.Check(<token>5__5)) { <>2__current = <token>5__5; <>1__state = 79; return true; } <>2__current = <token>5__5; <>1__state = 85; return true; } <>m__Finally1(); <>s__4 = null; return false; } catch { //try-fault ((global::System.IDisposable)this).Dispose(); throw; } } bool global::System.Collections.IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>s__4 != null) { ((global::System.IDisposable)<>s__4).Dispose(); } } [DebuggerHidden] void global::System.Collections.IEnumerator.Reset() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) throw new NotSupportedException(); } [DebuggerHidden] global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator() { <Modify>d__1 <Modify>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Modify>d__ = this; } else { <Modify>d__ = new <Modify>d__1(0) { <>4__this = <>4__this }; } <Modify>d__.path = <>3__path; <Modify>d__.tokens = <>3__tokens; return <Modify>d__; } [DebuggerHidden] global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator() { return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator(); } } public bool ShouldRun(string path) { return path == "res://Scenes/HUD/playerhud.gdc"; } [IteratorStateMachine(typeof(<Modify>d__1))] public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens) { MultiTokenWaiter extendsWaiter = new MultiTokenWaiter(new Func<Token, bool>[2] { (Token t) => (int)t.Type == 51, (Token t) => (int)t.Type == 89 }, false, true); FunctionWaiter readyWaiter = new FunctionWaiter("_ready", false); MultiTokenWaiter notUsingChat = new MultiTokenWaiter(new Func<Token, bool>[10] { delegate(Token t) { ConstantToken val3 = (ConstantToken)(object)((t is ConstantToken) ? t : null); int result; if (val3 != null) { Variant value = val3.Value; StringVariant val4 = (StringVariant)(object)((value is StringVariant) ? value : null); if (val4 != null) { result = ((val4.Value == "") ? 1 : 0); goto IL_002c; } } result = 0; goto IL_002c; IL_002c: return (byte)result != 0; }, delegate(Token t) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 bool num3 = (int)t.Type == 89; uint? associatedData3 = t.AssociatedData; return num3 & (associatedData3.HasValue && associatedData3.GetValueOrDefault() == 4); }, delegate(Token t) { IdentifierToken val2 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val2 != null && val2.Name == "_exit_chat"; }, (Token t) => (int)t.Type == 80, (Token t) => (int)t.Type == 81, delegate(Token t) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 bool num2 = (int)t.Type == 89; uint? associatedData2 = t.AssociatedData; return num2 & (associatedData2.HasValue && associatedData2.GetValueOrDefault() == 2); }, delegate(Token t) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0008: Invalid comparison between Unknown and I4 bool num = (int)t.Type == 89; uint? associatedData = t.AssociatedData; return num & (associatedData.HasValue && associatedData.GetValueOrDefault() == 2); }, (Token t) => (int)t.Type == 38, (Token t) => (int)t.Type == 15, delegate(Token t) { IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val != null && val.Name == "using_chat"; } }, false, true); global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator(); try { while (((global::System.Collections.IEnumerator)enumerator).MoveNext()) { Token token = enumerator.Current; if (extendsWaiter.Check(token)) { yield return token; yield return new Token((TokenType)89, (uint?)null); yield return new Token((TokenType)53, (uint?)null); yield return new Token((TokenType)59, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)23, (uint?)null); yield return new Token((TokenType)87, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant("/root/FishingPlus")); yield return new Token((TokenType)89, (uint?)null); } else if (readyWaiter.Check(token)) { yield return token; yield return new Token((TokenType)89, (uint?)1u); yield return new Token((TokenType)87, (uint?)null); yield return (Token)new IdentifierToken("main"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("in_game"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("HBoxContainer"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("add_child"); yield return new Token((TokenType)80, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("the_button"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("instance"); yield return new Token((TokenType)80, (uint?)null); yield return new Token((TokenType)81, (uint?)null); yield return new Token((TokenType)81, (uint?)null); yield return new Token((TokenType)89, (uint?)1u); yield return new Token((TokenType)87, (uint?)null); yield return (Token)new IdentifierToken("main"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("in_game"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("add_child"); yield return new Token((TokenType)80, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("mod_panel"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("instance"); yield return new Token((TokenType)80, (uint?)null); yield return new Token((TokenType)81, (uint?)null); yield return new Token((TokenType)81, (uint?)null); yield return new Token((TokenType)89, (uint?)1u); yield return new Token((TokenType)59, (uint?)null); yield return (Token)new IdentifierToken("button_instance"); yield return new Token((TokenType)23, (uint?)null); yield return new Token((TokenType)87, (uint?)null); yield return (Token)new IdentifierToken("main"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("in_game"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("HBoxContainer"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("fishingplus"); yield return new Token((TokenType)89, (uint?)1u); yield return new Token((TokenType)59, (uint?)null); yield return (Token)new IdentifierToken("panel_instance"); yield return new Token((TokenType)23, (uint?)null); yield return new Token((TokenType)87, (uint?)null); yield return (Token)new IdentifierToken("main"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("in_game"); yield return new Token((TokenType)19, (uint?)null); yield return (Token)new IdentifierToken("modpanel"); yield return new Token((TokenType)89, (uint?)1u); yield return (Token)new IdentifierToken("button_instance"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("connect"); yield return new Token((TokenType)80, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant("pressed")); yield return new Token((TokenType)82, (uint?)null); yield return (Token)new IdentifierToken("panel_instance"); yield return new Token((TokenType)82, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant("_open")); yield return new Token((TokenType)81, (uint?)null); yield return new Token((TokenType)89, (uint?)1u); } else if (notUsingChat.Check(token)) { yield return token; yield return new Token((TokenType)13, (uint?)null); yield return new Token((TokenType)15, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("on_focus_type"); } else { yield return token; } } } finally { ((global::System.IDisposable)enumerator)?.Dispose(); } } } public class InjectPlayerAutism : IScriptMod { [CompilerGenerated] private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable { private int <>1__state; private Token <>2__current; private int <>l__initialThreadId; private string path; public string <>3__path; private global::System.Collections.Generic.IEnumerable<Token> tokens; public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens; public InjectPlayerAutism <>4__this; private MultiTokenWaiter <busyCheck>5__1; private global::System.Collections.Generic.IEnumerator<Token> <>s__2; private Token <token>5__3; Token global::System.Collections.Generic.IEnumerator<Token>.Current { [DebuggerHidden] get { return <>2__current; } } object global::System.Collections.IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Modify>d__1(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void global::System.IDisposable.Dispose() { int num = <>1__state; if (num != -3 && (uint)(num - 1) > 5u) { return; } try { } finally { <>m__Finally1(); } } private bool MoveNext() { //IL_0129: Unknown result type (might be due to invalid IL or missing references) //IL_0133: Expected O, but got Unknown //IL_014f: Unknown result type (might be due to invalid IL or missing references) //IL_0159: Expected O, but got Unknown //IL_017b: Unknown result type (might be due to invalid IL or missing references) //IL_0185: Expected O, but got Unknown //IL_019e: Unknown result type (might be due to invalid IL or missing references) //IL_01a8: Expected O, but got Unknown //IL_00a7: Unknown result type (might be due to invalid IL or missing references) //IL_00b1: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <busyCheck>5__1 = new MultiTokenWaiter(new Func<Token, bool>[2] { (Token t) => (int)t.Type == 38, delegate(Token t) { IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val != null && val.Name == "busy"; } }, false, false); <>s__2 = tokens.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new Token((TokenType)14, (uint?)null); <>1__state = 2; return true; case 2: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 3; return true; case 3: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 4; return true; case 4: <>1__state = -3; <>2__current = (Token)new IdentifierToken("on_focus_type"); <>1__state = 5; return true; case 5: <>1__state = -3; goto IL_01dd; case 6: { <>1__state = -3; goto IL_01dd; } IL_01dd: <token>5__3 = null; break; } if (((global::System.Collections.IEnumerator)<>s__2).MoveNext()) { <token>5__3 = <>s__2.Current; if (<busyCheck>5__1.Check(<token>5__3)) { <>2__current = <token>5__3; <>1__state = 1; return true; } <>2__current = <token>5__3; <>1__state = 6; return true; } <>m__Finally1(); <>s__2 = null; return false; } catch { //try-fault ((global::System.IDisposable)this).Dispose(); throw; } } bool global::System.Collections.IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>s__2 != null) { ((global::System.IDisposable)<>s__2).Dispose(); } } [DebuggerHidden] void global::System.Collections.IEnumerator.Reset() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) throw new NotSupportedException(); } [DebuggerHidden] global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator() { <Modify>d__1 <Modify>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Modify>d__ = this; } else { <Modify>d__ = new <Modify>d__1(0) { <>4__this = <>4__this }; } <Modify>d__.path = <>3__path; <Modify>d__.tokens = <>3__tokens; return <Modify>d__; } [DebuggerHidden] global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator() { return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator(); } } public bool ShouldRun(string path) { return path == "res://Scenes/Entities/Player/player.gdc"; } [IteratorStateMachine(typeof(<Modify>d__1))] public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens) { MultiTokenWaiter busyCheck = new MultiTokenWaiter(new Func<Token, bool>[2] { (Token t) => (int)t.Type == 38, delegate(Token t) { IdentifierToken val = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val != null && val.Name == "busy"; } }, false, false); global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator(); try { while (((global::System.Collections.IEnumerator)enumerator).MoveNext()) { Token token = enumerator.Current; if (busyCheck.Check(token)) { yield return token; yield return new Token((TokenType)14, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("on_focus_type"); } else { yield return token; } } } finally { ((global::System.IDisposable)enumerator)?.Dispose(); } } } public class PatientLurePatch : IScriptMod { [CompilerGenerated] private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable { private int <>1__state; private Token <>2__current; private int <>l__initialThreadId; private string path; public string <>3__path; private global::System.Collections.Generic.IEnumerable<Token> tokens; public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens; public PatientLurePatch <>4__this; private MultiTokenWaiter <patientLureCheck>5__1; private global::System.Collections.Generic.IEnumerator<Token> <>s__2; private Token <token>5__3; Token global::System.Collections.Generic.IEnumerator<Token>.Current { [DebuggerHidden] get { return <>2__current; } } object global::System.Collections.IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Modify>d__1(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void global::System.IDisposable.Dispose() { int num = <>1__state; if (num != -3 && (uint)(num - 1) > 5u) { return; } try { } finally { <>m__Finally1(); } } private bool MoveNext() { //IL_016d: Unknown result type (might be due to invalid IL or missing references) //IL_0177: Expected O, but got Unknown //IL_0193: Unknown result type (might be due to invalid IL or missing references) //IL_019d: Expected O, but got Unknown //IL_01bf: Unknown result type (might be due to invalid IL or missing references) //IL_01c9: Expected O, but got Unknown //IL_01e5: Unknown result type (might be due to invalid IL or missing references) //IL_01ef: Expected O, but got Unknown //IL_00eb: Unknown result type (might be due to invalid IL or missing references) //IL_00f5: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <patientLureCheck>5__1 = new MultiTokenWaiter(new Func<Token, bool>[4] { (Token t) => (int)t.Type == 38, delegate(Token t) { IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val3 != null && val3.Name == "rod_type"; }, (Token t) => (int)t.Type == 7, delegate(Token t) { ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null); int result; if (val != null) { Variant value = val.Value; StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null); if (val2 != null) { result = ((val2.Value == "patient") ? 1 : 0); goto IL_002c; } } result = 0; goto IL_002c; IL_002c: return (byte)result != 0; } }, false, false); <>s__2 = tokens.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new Token((TokenType)14, (uint?)null); <>1__state = 2; return true; case 2: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 3; return true; case 3: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 4; return true; case 4: <>1__state = -3; <>2__current = (Token)new IdentifierToken("patient"); <>1__state = 5; return true; case 5: <>1__state = -3; goto IL_0226; case 6: { <>1__state = -3; goto IL_0226; } IL_0226: <token>5__3 = null; break; } if (((global::System.Collections.IEnumerator)<>s__2).MoveNext()) { <token>5__3 = <>s__2.Current; if (<patientLureCheck>5__1.Check(<token>5__3)) { <>2__current = <token>5__3; <>1__state = 1; return true; } <>2__current = <token>5__3; <>1__state = 6; return true; } <>m__Finally1(); <>s__2 = null; return false; } catch { //try-fault ((global::System.IDisposable)this).Dispose(); throw; } } bool global::System.Collections.IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>s__2 != null) { ((global::System.IDisposable)<>s__2).Dispose(); } } [DebuggerHidden] void global::System.Collections.IEnumerator.Reset() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) throw new NotSupportedException(); } [DebuggerHidden] global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator() { <Modify>d__1 <Modify>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Modify>d__ = this; } else { <Modify>d__ = new <Modify>d__1(0) { <>4__this = <>4__this }; } <Modify>d__.path = <>3__path; <Modify>d__.tokens = <>3__tokens; return <Modify>d__; } [DebuggerHidden] global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator() { return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator(); } } public bool ShouldRun(string path) { return path == "res://Scenes/Minigames/Fishing3/fishing3.gdc"; } [IteratorStateMachine(typeof(<Modify>d__1))] public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens) { MultiTokenWaiter patientLureCheck = new MultiTokenWaiter(new Func<Token, bool>[4] { (Token t) => (int)t.Type == 38, delegate(Token t) { IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val3 != null && val3.Name == "rod_type"; }, (Token t) => (int)t.Type == 7, delegate(Token t) { ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null); int result; if (val != null) { Variant value = val.Value; StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null); if (val2 != null) { result = ((val2.Value == "patient") ? 1 : 0); goto IL_002c; } } result = 0; goto IL_002c; IL_002c: return (byte)result != 0; } }, false, false); global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator(); try { while (((global::System.Collections.IEnumerator)enumerator).MoveNext()) { Token token = enumerator.Current; if (patientLureCheck.Check(token)) { yield return token; yield return new Token((TokenType)14, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("patient"); } else { yield return token; } } } finally { ((global::System.IDisposable)enumerator)?.Dispose(); } } } } namespace FishingPlus.Mods { public class AutoCollectBuddies : IScriptMod { [CompilerGenerated] private sealed class <Modify>d__1 : global::System.Collections.Generic.IEnumerable<Token>, global::System.Collections.IEnumerable, global::System.Collections.Generic.IEnumerator<Token>, global::System.Collections.IEnumerator, global::System.IDisposable { private int <>1__state; private Token <>2__current; private int <>l__initialThreadId; private string path; public string <>3__path; private global::System.Collections.Generic.IEnumerable<Token> tokens; public global::System.Collections.Generic.IEnumerable<Token> <>3__tokens; public AutoCollectBuddies <>4__this; private MultiTokenWaiter <buddyCheck>5__1; private global::System.Collections.Generic.IEnumerator<Token> <>s__2; private Token <token>5__3; Token global::System.Collections.Generic.IEnumerator<Token>.Current { [DebuggerHidden] get { return <>2__current; } } object global::System.Collections.IEnumerator.Current { [DebuggerHidden] get { return <>2__current; } } [DebuggerHidden] public <Modify>d__1(int <>1__state) { this.<>1__state = <>1__state; <>l__initialThreadId = Environment.CurrentManagedThreadId; } [DebuggerHidden] void global::System.IDisposable.Dispose() { int num = <>1__state; if (num != -3 && (uint)(num - 1) > 80u) { return; } try { } finally { <>m__Finally1(); } } private bool MoveNext() { //IL_0479: Unknown result type (might be due to invalid IL or missing references) //IL_0483: Expected O, but got Unknown //IL_04a5: Unknown result type (might be due to invalid IL or missing references) //IL_04af: Expected O, but got Unknown //IL_04cb: Unknown result type (might be due to invalid IL or missing references) //IL_04d5: Expected O, but got Unknown //IL_04f7: Unknown result type (might be due to invalid IL or missing references) //IL_0501: Expected O, but got Unknown //IL_051d: Unknown result type (might be due to invalid IL or missing references) //IL_0527: Expected O, but got Unknown //IL_0549: Unknown result type (might be due to invalid IL or missing references) //IL_0553: Expected O, but got Unknown //IL_0572: Unknown result type (might be due to invalid IL or missing references) //IL_057c: Expected O, but got Unknown //IL_059e: Unknown result type (might be due to invalid IL or missing references) //IL_05a8: Expected O, but got Unknown //IL_05c5: Unknown result type (might be due to invalid IL or missing references) //IL_05cf: Expected O, but got Unknown //IL_05f2: Unknown result type (might be due to invalid IL or missing references) //IL_05fc: Expected O, but got Unknown //IL_0619: Unknown result type (might be due to invalid IL or missing references) //IL_0623: Expected O, but got Unknown //IL_0646: Unknown result type (might be due to invalid IL or missing references) //IL_0650: Expected O, but got Unknown //IL_066d: Unknown result type (might be due to invalid IL or missing references) //IL_0677: Expected O, but got Unknown //IL_069a: Unknown result type (might be due to invalid IL or missing references) //IL_06a4: Expected O, but got Unknown //IL_06c1: Unknown result type (might be due to invalid IL or missing references) //IL_06cb: Expected O, but got Unknown //IL_06ee: Unknown result type (might be due to invalid IL or missing references) //IL_06f8: Expected O, but got Unknown //IL_071b: Unknown result type (might be due to invalid IL or missing references) //IL_0725: Expected O, but got Unknown //IL_0742: Unknown result type (might be due to invalid IL or missing references) //IL_074c: Expected O, but got Unknown //IL_0747: Unknown result type (might be due to invalid IL or missing references) //IL_0751: Expected O, but got Unknown //IL_0774: Unknown result type (might be due to invalid IL or missing references) //IL_077e: Expected O, but got Unknown //IL_07a1: Unknown result type (might be due to invalid IL or missing references) //IL_07ab: Expected O, but got Unknown //IL_07c8: Unknown result type (might be due to invalid IL or missing references) //IL_07d2: Expected O, but got Unknown //IL_07f2: Unknown result type (might be due to invalid IL or missing references) //IL_07fc: Expected O, but got Unknown //IL_081f: Unknown result type (might be due to invalid IL or missing references) //IL_0829: Expected O, but got Unknown //IL_0846: Unknown result type (might be due to invalid IL or missing references) //IL_0850: Expected O, but got Unknown //IL_0873: Unknown result type (might be due to invalid IL or missing references) //IL_087d: Expected O, but got Unknown //IL_089a: Unknown result type (might be due to invalid IL or missing references) //IL_08a4: Expected O, but got Unknown //IL_08c7: Unknown result type (might be due to invalid IL or missing references) //IL_08d1: Expected O, but got Unknown //IL_08ee: Unknown result type (might be due to invalid IL or missing references) //IL_08f8: Expected O, but got Unknown //IL_091b: Unknown result type (might be due to invalid IL or missing references) //IL_0925: Expected O, but got Unknown //IL_0942: Unknown result type (might be due to invalid IL or missing references) //IL_094c: Expected O, but got Unknown //IL_096f: Unknown result type (might be due to invalid IL or missing references) //IL_0979: Expected O, but got Unknown //IL_099c: Unknown result type (might be due to invalid IL or missing references) //IL_09a6: Expected O, but got Unknown //IL_09c3: Unknown result type (might be due to invalid IL or missing references) //IL_09cd: Expected O, but got Unknown //IL_09ed: Unknown result type (might be due to invalid IL or missing references) //IL_09f7: Expected O, but got Unknown //IL_0a14: Unknown result type (might be due to invalid IL or missing references) //IL_0a1e: Expected O, but got Unknown //IL_0a41: Unknown result type (might be due to invalid IL or missing references) //IL_0a4b: Expected O, but got Unknown //IL_0a68: Unknown result type (might be due to invalid IL or missing references) //IL_0a72: Expected O, but got Unknown //IL_0a95: Unknown result type (might be due to invalid IL or missing references) //IL_0a9f: Expected O, but got Unknown //IL_0abc: Unknown result type (might be due to invalid IL or missing references) //IL_0ac6: Expected O, but got Unknown //IL_0ac1: Unknown result type (might be due to invalid IL or missing references) //IL_0acb: Expected O, but got Unknown //IL_0aee: Unknown result type (might be due to invalid IL or missing references) //IL_0af8: Expected O, but got Unknown //IL_0b15: Unknown result type (might be due to invalid IL or missing references) //IL_0b1f: Expected O, but got Unknown //IL_0b42: Unknown result type (might be due to invalid IL or missing references) //IL_0b4c: Expected O, but got Unknown //IL_0b69: Unknown result type (might be due to invalid IL or missing references) //IL_0b73: Expected O, but got Unknown //IL_0b6e: Unknown result type (might be due to invalid IL or missing references) //IL_0b78: Expected O, but got Unknown //IL_0b9b: Unknown result type (might be due to invalid IL or missing references) //IL_0ba5: Expected O, but got Unknown //IL_0bc5: Unknown result type (might be due to invalid IL or missing references) //IL_0bcf: Expected O, but got Unknown //IL_0bf2: Unknown result type (might be due to invalid IL or missing references) //IL_0bfc: Expected O, but got Unknown //IL_0c19: Unknown result type (might be due to invalid IL or missing references) //IL_0c23: Expected O, but got Unknown //IL_0c46: Unknown result type (might be due to invalid IL or missing references) //IL_0c50: Expected O, but got Unknown //IL_0c73: Unknown result type (might be due to invalid IL or missing references) //IL_0c7d: Expected O, but got Unknown //IL_0c9a: Unknown result type (might be due to invalid IL or missing references) //IL_0ca4: Expected O, but got Unknown //IL_0c9f: Unknown result type (might be due to invalid IL or missing references) //IL_0ca9: Expected O, but got Unknown //IL_0ccc: Unknown result type (might be due to invalid IL or missing references) //IL_0cd6: Expected O, but got Unknown //IL_0cf6: Unknown result type (might be due to invalid IL or missing references) //IL_0d00: Expected O, but got Unknown //IL_0d23: Unknown result type (might be due to invalid IL or missing references) //IL_0d2d: Expected O, but got Unknown //IL_0d4a: Unknown result type (might be due to invalid IL or missing references) //IL_0d54: Expected O, but got Unknown //IL_0d77: Unknown result type (might be due to invalid IL or missing references) //IL_0d81: Expected O, but got Unknown //IL_0da4: Unknown result type (might be due to invalid IL or missing references) //IL_0dae: Expected O, but got Unknown //IL_0dce: Unknown result type (might be due to invalid IL or missing references) //IL_0dd8: Expected O, but got Unknown //IL_0df8: Unknown result type (might be due to invalid IL or missing references) //IL_0e02: Expected O, but got Unknown //IL_0e1f: Unknown result type (might be due to invalid IL or missing references) //IL_0e29: Expected O, but got Unknown //IL_0e4c: Unknown result type (might be due to invalid IL or missing references) //IL_0e56: Expected O, but got Unknown //IL_0e6f: Unknown result type (might be due to invalid IL or missing references) //IL_0e79: Expected O, but got Unknown //IL_0e74: Unknown result type (might be due to invalid IL or missing references) //IL_0e7e: Expected O, but got Unknown //IL_0e9e: Unknown result type (might be due to invalid IL or missing references) //IL_0ea8: Expected O, but got Unknown //IL_0ecb: Unknown result type (might be due to invalid IL or missing references) //IL_0ed5: Expected O, but got Unknown //IL_0ef2: Unknown result type (might be due to invalid IL or missing references) //IL_0efc: Expected O, but got Unknown //IL_0f1f: Unknown result type (might be due to invalid IL or missing references) //IL_0f29: Expected O, but got Unknown //IL_0f46: Unknown result type (might be due to invalid IL or missing references) //IL_0f50: Expected O, but got Unknown //IL_0f73: Unknown result type (might be due to invalid IL or missing references) //IL_0f7d: Expected O, but got Unknown //IL_0f96: Unknown result type (might be due to invalid IL or missing references) //IL_0fa0: Expected O, but got Unknown //IL_0f9b: Unknown result type (might be due to invalid IL or missing references) //IL_0fa5: Expected O, but got Unknown //IL_0fc5: Unknown result type (might be due to invalid IL or missing references) //IL_0fcf: Expected O, but got Unknown //IL_0fec: Unknown result type (might be due to invalid IL or missing references) //IL_0ff6: Expected O, but got Unknown //IL_1019: Unknown result type (might be due to invalid IL or missing references) //IL_1023: Expected O, but got Unknown //IL_1046: Unknown result type (might be due to invalid IL or missing references) //IL_1050: Expected O, but got Unknown //IL_1070: Unknown result type (might be due to invalid IL or missing references) //IL_107a: Expected O, but got Unknown //IL_1097: Unknown result type (might be due to invalid IL or missing references) //IL_10a1: Expected O, but got Unknown //IL_10c4: Unknown result type (might be due to invalid IL or missing references) //IL_10ce: Expected O, but got Unknown //IL_10eb: Unknown result type (might be due to invalid IL or missing references) //IL_10f5: Expected O, but got Unknown //IL_1118: Unknown result type (might be due to invalid IL or missing references) //IL_1122: Expected O, but got Unknown //IL_1145: Unknown result type (might be due to invalid IL or missing references) //IL_114f: Expected O, but got Unknown //IL_116f: Unknown result type (might be due to invalid IL or missing references) //IL_1179: Expected O, but got Unknown //IL_03fa: Unknown result type (might be due to invalid IL or missing references) //IL_0404: Expected O, but got Unknown try { switch (<>1__state) { default: return false; case 0: <>1__state = -1; <buddyCheck>5__1 = new MultiTokenWaiter(new Func<Token, bool>[7] { delegate(Token t) { IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val4 != null && val4.Name == "PlayerData"; }, (Token t) => (int)t.Type == 84, delegate(Token t) { IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val3 != null && val3.Name == "_send_notification"; }, (Token t) => (int)t.Type == 80, delegate(Token t) { ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null); int result; if (val != null) { Variant value = val.Value; StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null); if (val2 != null) { result = ((val2.Value == "one of your buddies caught something!") ? 1 : 0); goto IL_002c; } } result = 0; goto IL_002c; IL_002c: return (byte)result != 0; }, (Token t) => (int)t.Type == 81, (Token t) => (int)t.Type == 89 }, false, false); <>s__2 = tokens.GetEnumerator(); <>1__state = -3; break; case 1: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 2; return true; case 2: <>1__state = -3; <>2__current = new Token((TokenType)38, (uint?)null); <>1__state = 3; return true; case 3: <>1__state = -3; <>2__current = (Token)new IdentifierToken("FishingPlus"); <>1__state = 4; return true; case 4: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 5; return true; case 5: <>1__state = -3; <>2__current = (Token)new IdentifierToken("autocollect"); <>1__state = 6; return true; case 6: <>1__state = -3; <>2__current = new Token((TokenType)86, (uint?)null); <>1__state = 7; return true; case 7: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 8; return true; case 8: <>1__state = -3; <>2__current = new Token((TokenType)59, (uint?)null); <>1__state = 9; return true; case 9: <>1__state = -3; <>2__current = (Token)new IdentifierToken("the_fish"); <>1__state = 10; return true; case 10: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 11; return true; case 11: <>1__state = -3; <>2__current = (Token)new IdentifierToken("Globals"); <>1__state = 12; return true; case 12: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 13; return true; case 13: <>1__state = -3; <>2__current = (Token)new IdentifierToken("item_data"); <>1__state = 14; return true; case 14: <>1__state = -3; <>2__current = new Token((TokenType)76, (uint?)null); <>1__state = 15; return true; case 15: <>1__state = -3; <>2__current = (Token)new IdentifierToken("roll"); <>1__state = 16; return true; case 16: <>1__state = -3; <>2__current = new Token((TokenType)77, (uint?)null); <>1__state = 17; return true; case 17: <>1__state = -3; <>2__current = new Token((TokenType)76, (uint?)null); <>1__state = 18; return true; case 18: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant("file")); <>1__state = 19; return true; case 19: <>1__state = -3; <>2__current = new Token((TokenType)77, (uint?)null); <>1__state = 20; return true; case 20: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 21; return true; case 21: <>1__state = -3; <>2__current = (Token)new IdentifierToken("item_name"); <>1__state = 22; return true; case 22: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 23; return true; case 23: <>1__state = -3; <>2__current = new Token((TokenType)59, (uint?)null); <>1__state = 24; return true; case 24: <>1__state = -3; <>2__current = (Token)new IdentifierToken("fish_quality"); <>1__state = 25; return true; case 25: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 26; return true; case 26: <>1__state = -3; <>2__current = (Token)new IdentifierToken("PlayerData"); <>1__state = 27; return true; case 27: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 28; return true; case 28: <>1__state = -3; <>2__current = (Token)new IdentifierToken("QUALITY_DATA"); <>1__state = 29; return true; case 29: <>1__state = -3; <>2__current = new Token((TokenType)76, (uint?)null); <>1__state = 30; return true; case 30: <>1__state = -3; <>2__current = (Token)new IdentifierToken("quality"); <>1__state = 31; return true; case 31: <>1__state = -3; <>2__current = new Token((TokenType)77, (uint?)null); <>1__state = 32; return true; case 32: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 33; return true; case 33: <>1__state = -3; <>2__current = (Token)new IdentifierToken("name"); <>1__state = 34; return true; case 34: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 35; return true; case 35: <>1__state = -3; <>2__current = (Token)new IdentifierToken("PlayerData"); <>1__state = 36; return true; case 36: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 37; return true; case 37: <>1__state = -3; <>2__current = (Token)new IdentifierToken("_send_notification"); <>1__state = 38; return true; case 38: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 39; return true; case 39: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant("you caught ")); <>1__state = 40; return true; case 40: <>1__state = -3; <>2__current = new Token((TokenType)16, (uint?)null); <>1__state = 41; return true; case 41: <>1__state = -3; <>2__current = (Token)new IdentifierToken("the_fish"); <>1__state = 42; return true; case 42: <>1__state = -3; <>2__current = new Token((TokenType)16, (uint?)null); <>1__state = 43; return true; case 43: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant(" / size ")); <>1__state = 44; return true; case 44: <>1__state = -3; <>2__current = new Token((TokenType)16, (uint?)null); <>1__state = 45; return true; case 45: <>1__state = -3; <>2__current = new Token((TokenType)5, (uint?)62u); <>1__state = 46; return true; case 46: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 47; return true; case 47: <>1__state = -3; <>2__current = (Token)new IdentifierToken("size"); <>1__state = 48; return true; case 48: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 49; return true; case 49: <>1__state = -3; <>2__current = new Token((TokenType)16, (uint?)null); <>1__state = 50; return true; case 50: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new StringVariant(" / quality ")); <>1__state = 51; return true; case 51: <>1__state = -3; <>2__current = new Token((TokenType)16, (uint?)null); <>1__state = 52; return true; case 52: <>1__state = -3; <>2__current = new Token((TokenType)5, (uint?)62u); <>1__state = 53; return true; case 53: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 54; return true; case 54: <>1__state = -3; <>2__current = (Token)new IdentifierToken("fish_quality"); <>1__state = 55; return true; case 55: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 56; return true; case 56: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 57; return true; case 57: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 58; return true; case 58: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 59; return true; case 59: <>1__state = -3; <>2__current = (Token)new IdentifierToken("has_fish"); <>1__state = 60; return true; case 60: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 61; return true; case 61: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new BoolVariant(false)); <>1__state = 62; return true; case 62: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 63; return true; case 63: <>1__state = -3; <>2__current = new Token((TokenType)87, (uint?)null); <>1__state = 64; return true; case 64: <>1__state = -3; <>2__current = (Token)new IdentifierToken("caught"); <>1__state = 65; return true; case 65: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 66; return true; case 66: <>1__state = -3; <>2__current = (Token)new IdentifierToken("visible"); <>1__state = 67; return true; case 67: <>1__state = -3; <>2__current = new Token((TokenType)23, (uint?)null); <>1__state = 68; return true; case 68: <>1__state = -3; <>2__current = (Token)new ConstantToken((Variant)new BoolVariant(false)); <>1__state = 69; return true; case 69: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 70; return true; case 70: <>1__state = -3; <>2__current = (Token)new IdentifierToken("_send_item"); <>1__state = 71; return true; case 71: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 72; return true; case 72: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 73; return true; case 73: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)2u); <>1__state = 74; return true; case 74: <>1__state = -3; <>2__current = (Token)new IdentifierToken("fish_data"); <>1__state = 75; return true; case 75: <>1__state = -3; <>2__current = new Token((TokenType)84, (uint?)null); <>1__state = 76; return true; case 76: <>1__state = -3; <>2__current = (Token)new IdentifierToken("clear"); <>1__state = 77; return true; case 77: <>1__state = -3; <>2__current = new Token((TokenType)80, (uint?)null); <>1__state = 78; return true; case 78: <>1__state = -3; <>2__current = new Token((TokenType)81, (uint?)null); <>1__state = 79; return true; case 79: <>1__state = -3; <>2__current = new Token((TokenType)89, (uint?)1u); <>1__state = 80; return true; case 80: <>1__state = -3; goto IL_11b2; case 81: { <>1__state = -3; goto IL_11b2; } IL_11b2: <token>5__3 = null; break; } if (((global::System.Collections.IEnumerator)<>s__2).MoveNext()) { <token>5__3 = <>s__2.Current; if (<buddyCheck>5__1.Check(<token>5__3)) { <>2__current = <token>5__3; <>1__state = 1; return true; } <>2__current = <token>5__3; <>1__state = 81; return true; } <>m__Finally1(); <>s__2 = null; return false; } catch { //try-fault ((global::System.IDisposable)this).Dispose(); throw; } } bool global::System.Collections.IEnumerator.MoveNext() { //ILSpy generated this explicit interface implementation from .override directive in MoveNext return this.MoveNext(); } private void <>m__Finally1() { <>1__state = -1; if (<>s__2 != null) { ((global::System.IDisposable)<>s__2).Dispose(); } } [DebuggerHidden] void global::System.Collections.IEnumerator.Reset() { //IL_0000: Unknown result type (might be due to invalid IL or missing references) throw new NotSupportedException(); } [DebuggerHidden] global::System.Collections.Generic.IEnumerator<Token> global::System.Collections.Generic.IEnumerable<Token>.GetEnumerator() { <Modify>d__1 <Modify>d__; if (<>1__state == -2 && <>l__initialThreadId == Environment.CurrentManagedThreadId) { <>1__state = 0; <Modify>d__ = this; } else { <Modify>d__ = new <Modify>d__1(0) { <>4__this = <>4__this }; } <Modify>d__.path = <>3__path; <Modify>d__.tokens = <>3__tokens; return <Modify>d__; } [DebuggerHidden] global::System.Collections.IEnumerator global::System.Collections.IEnumerable.GetEnumerator() { return (global::System.Collections.IEnumerator)((global::System.Collections.Generic.IEnumerable<Token>)this).GetEnumerator(); } } public bool ShouldRun(string path) { return path == "res://Scenes/Entities/Props/fish_trap.gdc"; } [IteratorStateMachine(typeof(<Modify>d__1))] public global::System.Collections.Generic.IEnumerable<Token> Modify(string path, global::System.Collections.Generic.IEnumerable<Token> tokens) { MultiTokenWaiter buddyCheck = new MultiTokenWaiter(new Func<Token, bool>[7] { delegate(Token t) { IdentifierToken val4 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val4 != null && val4.Name == "PlayerData"; }, (Token t) => (int)t.Type == 84, delegate(Token t) { IdentifierToken val3 = (IdentifierToken)(object)((t is IdentifierToken) ? t : null); return val3 != null && val3.Name == "_send_notification"; }, (Token t) => (int)t.Type == 80, delegate(Token t) { ConstantToken val = (ConstantToken)(object)((t is ConstantToken) ? t : null); int result; if (val != null) { Variant value = val.Value; StringVariant val2 = (StringVariant)(object)((value is StringVariant) ? value : null); if (val2 != null) { result = ((val2.Value == "one of your buddies caught something!") ? 1 : 0); goto IL_002c; } } result = 0; goto IL_002c; IL_002c: return (byte)result != 0; }, (Token t) => (int)t.Type == 81, (Token t) => (int)t.Type == 89 }, false, false); global::System.Collections.Generic.IEnumerator<Token> enumerator = tokens.GetEnumerator(); try { while (((global::System.Collections.IEnumerator)enumerator).MoveNext()) { Token token = enumerator.Current; if (buddyCheck.Check(token)) { yield return token; yield return new Token((TokenType)89, (uint?)1u); yield return new Token((TokenType)38, (uint?)null); yield return (Token)new IdentifierToken("FishingPlus"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("autocollect"); yield return new Token((TokenType)86, (uint?)null); yield return new Token((TokenType)89, (uint?)2u); yield return new Token((TokenType)59, (uint?)null); yield return (Token)new IdentifierToken("the_fish"); yield return new Token((TokenType)23, (uint?)null); yield return (Token)new IdentifierToken("Globals"); yield return new Token((TokenType)84, (uint?)null); yield return (Token)new IdentifierToken("item_data"); yield return new Token((TokenType)76, (uint?)null); yield return (Token)new IdentifierToken("roll"); yield return new Token((TokenType)77, (uint?)null); yield return new Token((TokenType)76, (uint?)null); yield return (Token)new ConstantToken((Variant)new StringVariant("file")); yield return new Token((TokenType)77, (uint?)null); yield return new Token((TokenType)84, (uint?)null); yield return