
White Knuckle
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1-20 of 28 results
Filming tools for WK 0.61f: freecam, paths, orbits, persistent seed/height and shared RU/ENG selection with compatible Ilyushkins mods.
Make White Knuckle maps in Blender (.glb). CUSTOM menu tab, grabbable ledges, handholds, and tag-driven buttons, pads, zones, timers and checkpoints, with your own tag presets.
A full VR conversion mod for White Knuckle, including 6DOF motion controls and gesture based climbing.
Direct compatibility bridge between CeSeCh's Custom Endless and Severon's Odds and Ends. Fixes GUID collision, adds starting items, reagents, and perks to Custom Endless menus.
New binding: an escaped test subject. Weaker body, but eat a grub/pill/injector to mutate your hands into black tentacles you can fire like a Barnacle Hook. Sticky surfaces, hostile Mother. No leaderboards.
A camera in the corner of the screen that tracks mass/face/hunter/rat king/remains. Customizable, toggleable. Does not show up if there is nothing to track
Eat almost any held item instead of using it. Includes eating audio, hunger integration, and stamina recovery.
Adds a throwable grappling hook: the rope wraps around corners and beams, you swing on it, and you can climb up or slide down it.
New experimental perk for the Silo campaign: Useful Mutation grafts a fully working third hand (-10% max stamina, -10% climb speed). Grip with the mouse wheel.
Climber (Real Boy) hand cosmetic with a Bad Guy toggle in its settings panel. Not without rho.
Replace the rising mass with yellow urine or brown fecal sludge. Includes foam, floating lumps and an F6 selector. For White Knuckle Beta 0.61.
Keep one hand. Get 2.5x stamina and stamina gains, with two quick slots for your tools. Choose left or right just before each run. For White Knuckle Beta 0.61.
Adds customizable save slots with auto-backups, slot switching, renaming, and ModMenu integration. 100% AI-generated mod.
A native pause-menu White Knuckle trainer with movement toggles, categorized item spawning, and live hand and hammer cosmetics.
Displays the number of remaining extra jumps below the crosshair. The counter appears automatically when extra jumps are available and stays hidden otherwise.
EN/RU item tooltips with language switching and optional WKLoc integration. / Подсказки предметов EN/RU с переключением языка и интеграцией WKLoc.
1-20 of 28 results