using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("SpearPractice")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("My first plugin")]
[assembly: AssemblyTitle("SpearPractice")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace SpearPractice
{
[BepInPlugin("SpearPractice", "My first plugin", "1.0.0")]
public class Plugin : BaseUnityPlugin
{
[HarmonyPatch(typeof(M_Gamemode), "Initialize")]
private static class GM_Initialize_Postfix
{
private static void Postfix(M_Gamemode __instance)
{
//IL_00a4: Unknown result type (might be due to invalid IL or missing references)
//IL_00a9: Unknown result type (might be due to invalid IL or missing references)
//IL_00ad: Unknown result type (might be due to invalid IL or missing references)
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c2: Unknown result type (might be due to invalid IL or missing references)
//IL_00c7: Unknown result type (might be due to invalid IL or missing references)
//IL_00cc: Unknown result type (might be due to invalid IL or missing references)
//IL_00d6: Unknown result type (might be due to invalid IL or missing references)
//IL_00db: Unknown result type (might be due to invalid IL or missing references)
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00e6: Unknown result type (might be due to invalid IL or missing references)
//IL_00eb: Unknown result type (might be due to invalid IL or missing references)
//IL_00f0: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
Inventory inventory = ENT_Player.GetInventory();
if ((Object)(object)inventory == (Object)null)
{
return;
}
Debug.Log((object)"[GM] Inventory after Initialize:");
foreach (Item bagItem in inventory.bagItems)
{
Debug.Log((object)(" - " + bagItem.itemName));
}
List<Item> list = new List<Item>();
Item clone = CL_AssetManager.GetAssetGameObject("Item_Artifact_Rebar_Return", "").GetComponent<Item_Object>().itemData.GetClone();
Vector3 val = new Vector3(0f, 1f, 1f);
clone.bagPosition = ((Vector3)(ref val)).normalized;
clone.bagRotation = Quaternion.LookRotation(-((Component)ENT_Player.GetPlayer()).transform.forward + Vector3.up * 0.5f) * Quaternion.LookRotation(clone.upDirection);
list.Add(clone);
if ((Object)(object)ENT_Player.GetInventory() != (Object)null)
{
MethodInfo methodInfo = AccessTools.Method(typeof(Inventory), "LoadItemsIntoBag", (Type[])null, (Type[])null);
methodInfo.Invoke(inventory, new object[1] { list });
}
CommandConsole.cheatsEnabled = true;
CommandConsole.hasCheated = true;
}
}
private void Awake()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
new Harmony("com.lin.SpearPractice").PatchAll();
}
}
public static class MyPluginInfo
{
public const string PLUGIN_GUID = "SpearPractice";
public const string PLUGIN_NAME = "My first plugin";
public const string PLUGIN_VERSION = "1.0.0";
}
}