Decompiled source of GoidaLoad v1.0.6

GoidaLoad.dll

Decompiled 2 months ago
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using TMPro;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("GoidaLoad")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("GoidaLoad")]
[assembly: AssemblyCopyright("Copyright ©  2025")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("ba99c000-4b6d-4ef3-9dda-ef050f9aaf4e")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.0.0")]
public static class FontLoader
{
	public static TMP_FontAsset russianFont;

	public static void LoadLocalFont()
	{
		//IL_005a: Unknown result type (might be due to invalid IL or missing references)
		//IL_0060: Expected O, but got Unknown
		string directoryName = Path.GetDirectoryName(typeof(FontLoader).Assembly.Location);
		string text = Path.Combine(directoryName, "Tiny5-Regular.ttf");
		if (!File.Exists(text))
		{
			Debug.LogError((object)("[WHTestMod] Файл шрифта не найден: " + text));
			return;
		}
		Debug.Log((object)("[WHTestMod] Загружаем шрифт с диска: " + text));
		Font val = new Font(text);
		if ((Object)(object)val == (Object)null)
		{
			Debug.LogError((object)"[WHTestMod] Не удалось создать Font из файла!");
			return;
		}
		russianFont = TMP_FontAsset.CreateFontAsset(val);
		if ((Object)(object)russianFont != (Object)null)
		{
			Debug.Log((object)("[WHTestMod] Успешно создан TMP_FontAsset: " + ((Object)russianFont).name));
		}
		else
		{
			Debug.LogError((object)"[WHTestMod] Ошибка при создании TMP_FontAsset!");
		}
	}
}
[BepInPlugin("ru.terra.goidaload", "GoidaLoad", "1.0.6")]
public class GoidaLoad : BaseUnityPlugin
{
	[HarmonyPatch(typeof(UT_Intro), "EndIntro")]
	public static class EndIntroPatch
	{
		[CompilerGenerated]
		private sealed class <UpdateLoadingText>d__1 : IEnumerator<object>, IDisposable, IEnumerator
		{
			private int <>1__state;

			private object <>2__current;

			public UT_Intro intro;

			public AsyncOperation op;

			object IEnumerator<object>.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			object IEnumerator.Current
			{
				[DebuggerHidden]
				get
				{
					return <>2__current;
				}
			}

			[DebuggerHidden]
			public <UpdateLoadingText>d__1(int <>1__state)
			{
				this.<>1__state = <>1__state;
			}

			[DebuggerHidden]
			void IDisposable.Dispose()
			{
				<>1__state = -2;
			}

			private bool MoveNext()
			{
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				//IL_004d: Expected O, but got Unknown
				//IL_0074: Unknown result type (might be due to invalid IL or missing references)
				//IL_007e: Expected O, but got Unknown
				switch (<>1__state)
				{
				default:
					return false;
				case 0:
					<>1__state = -1;
					<>2__current = (object)new WaitForSeconds(0.1f);
					<>1__state = 1;
					return true;
				case 1:
					<>1__state = -1;
					intro.onEnd.Invoke();
					<>2__current = (object)new WaitForSeconds(0.1f);
					<>1__state = 2;
					return true;
				case 2:
					<>1__state = -1;
					break;
				case 3:
					<>1__state = -1;
					<>2__current = null;
					<>1__state = 4;
					return true;
				case 4:
					<>1__state = -1;
					if ((double)op.progress >= 0.89)
					{
						op.allowSceneActivation = true;
					}
					break;
				}
				if (!op.isDone)
				{
					intro.loadPercentageText.enableAutoSizing = true;
					intro.loadPercentageText.fontSizeMin = 16f;
					intro.loadPercentageText.fontSizeMax = 36f;
					intro.loadPercentageText.font = FontLoader.russianFont;
					intro.loadPercentageText.text = $"Гойда: {Mathf.RoundToInt(op.progress * 100f)}%";
					<>2__current = null;
					<>1__state = 3;
					return true;
				}
				intro.loadPercentageText.enableAutoSizing = true;
				intro.loadPercentageText.fontSizeMin = 16f;
				intro.loadPercentageText.fontSizeMax = 36f;
				intro.loadPercentageText.font = FontLoader.russianFont;
				intro.loadPercentageText.text = $"Гойда: {Mathf.RoundToInt(op.progress * 100f)}%";
				op.allowSceneActivation = true;
				Debug.Log((object)"[GoidaLoad] Загрузка завершена");
				return false;
			}

			bool IEnumerator.MoveNext()
			{
				//ILSpy generated this explicit interface implementation from .override directive in MoveNext
				return this.MoveNext();
			}

			[DebuggerHidden]
			void IEnumerator.Reset()
			{
				throw new NotSupportedException();
			}
		}

		[HarmonyPostfix]
		public static void Postfix(UT_Intro __instance, AsyncOperation ___loadMenuOperation)
		{
			Debug.Log((object)"[GoidaLoad] EndIntro вызван — запускаем патч!");
			if ((Object)(object)__instance.loadPercentageText != (Object)null)
			{
				__instance.loadPercentageText.enableAutoSizing = true;
				__instance.loadPercentageText.fontSizeMin = 16f;
				__instance.loadPercentageText.fontSizeMax = 36f;
				__instance.loadPercentageText.font = FontLoader.russianFont;
				__instance.loadPercentageText.text = "Гойда: 0%";
				Debug.Log((object)"Установлен текст.");
				((MonoBehaviour)__instance).StartCoroutine(UpdateLoadingText(__instance, ___loadMenuOperation));
				Debug.Log((object)"Запустил корутину");
			}
		}

		[IteratorStateMachine(typeof(<UpdateLoadingText>d__1))]
		private static IEnumerator UpdateLoadingText(UT_Intro intro, AsyncOperation op)
		{
			//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
			return new <UpdateLoadingText>d__1(0)
			{
				intro = intro,
				op = op
			};
		}

		[HarmonyPrefix]
		public static void Prefix(UT_Intro __instance)
		{
			((MonoBehaviour)__instance).StopCoroutine("WaitOneFrame");
			Debug.Log((object)"[GoidaLoad] Остановил стандартную корутину");
		}
	}

	public static GoidaLoad Instance { get; private set; }

	private void Awake()
	{
		//IL_0006: Unknown result type (might be due to invalid IL or missing references)
		//IL_000c: Expected O, but got Unknown
		Harmony val = new Harmony("ru.terra.goidaload");
		val.PatchAll();
		((BaseUnityPlugin)this).Logger.LogInfo((object)"GoidaLoad загружен!");
		FontLoader.LoadLocalFont();
	}

	private void OnEnable()
	{
		Instance = this;
	}
}