
Half Life 1 Sounds
A mod that replaces a ton of sounds with Half-Life 1 sounds, with some additions from other Valve games. Feedback on the discord is greatly appreciated!
By opalloid
CHANGELOG
Half Life 1 Sounds - Changelog
Version 1.3.0
new update yippie!! - 10/11/2025
Changelog
Added:
- Grub sounds
- Vendor tick and feed sounds
- Completely custom Lockdown elevator crash sequence
- Tons of Interlude: Ascent sounds
- Teeth spawn sound
- Piton sounds
Changed:
- Injector and pill use sounds
- Lemon roach consume sound
- Ventthing idle loop (not working with current version of RH)
- Now should use the Plugins folder, which is recommended practice by RH to avoid issues
Known Issues:
-
Several sounds don't work and cannot be replaced for the time being. This is a bug with RH that has been identified by the developer. This is fixed in the beta of RH, just waiting on a stable build to be released. The sounds affected are:
- Rebar throw
- Tram moving loop
- Ventthing idle loop
- Bloodbug flying sounds
- Some other sounds may also be affected
-
There is also a bug in rare cases that causes users to crash on launch or trying to reload packs with the mod installed. This should also be fixed once a stable build of RH is released.
Todo:
- Smasher sounds
- More campaign guaranteed announcer voicelines
- Explosion sounds (like rocket rebar)
- Air exchange fan + wind sounds
Version 1.2.0
new update yippie!! - 10/09/2025
Changelog
Added:
- UI sounds
- Jump, grip, and let go sounds
- Some campaign guaranteed announcer voicelines (like Lockdown and Ascent)
- Additional button sounds
- Lightning ('mechanical discharge') sounds
Known Issues:
-
Several sounds don't work and cannot be replaced for the time being. This is a bug with RH that has been identified by the developer. A fix is underway. The sounds affected are:
- Rebar throw
- Tram moving loop
- Ventthing idle loop
- Bloodbug flying sounds
- Some other sounds may also be affected
-
There is also a bug in rare cases that causes users to crash on launch or trying to reload packs with the mod installed. This is patched in the beta of RH, and once the stable release is here this should be fixed.
Todo:
- Smasher sounds
- More item sounds, like pitons and rocket spears
- More campaign guaranteed announcer voicelines
Version 1.1.1
new update yippie!! - 10/08/2025
Changelog
Changes:
- Button sounds should work now
- Some sounds updated and added, like Accept1 (sound that the buttons make when hit in the elevator sequence)
Known Issues:
-
Several sounds don't work and cannot be replaced for the time being. This is a bug with RH that has been identified by the developer. A fix is in the latest beta version, just waiting for a stable release of RH on Thunderstore. The sounds affected are:
- Rebar throw
- Tram moving loop
- Ventthing idle loop
- Bloodbug flying sounds
- Some other sounds may also be affected
-
There is also a bug in rare cases that causes users to crash on launch or trying to reload packs with the mod installed. This is patched in the beta of RH, and once the stable release is here this should be fixed.
Todo:
- Jump, grip, and let go sounds (taking suggestions in the discord!)
- Smasher sounds
- More item sounds, like pitons and rocket spears
- Core guaranteed announcer campaign voicelines
Version 1.1.0
new update yippie!! - 10/08/2025
Changelog
Added:
- Gasbag sounds
- Ventthing (mr. grabby hands) sounds
- Silo door closing sounds
- Tram sequence sounds
- Radio sounds
- Pill & injector use sounds (don't think they were there before)
- Button sounds
- Death sound
Changes:
- Teeth sounds (added a custom burrow sound, was missing before)
- Turret sounds (added turret shooting sounds)
Known Issues:
-
Several sounds don't work and cannot be replaced for the time being. This is a bug with RH that has been identified by the developer. A fix is underway. The sounds affected are:
- Rebar throw
- Tram moving loop
- Ventthing idle loop
- Bloodbug flying sounds
- Some other sounds may also be affected
-
Button sounds don't work, will look into it