using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Versioning;
using BepInEx;
using BepInEx.Configuration;
using DG.Tweening;
using DG.Tweening.Core;
using DG.Tweening.Plugins.Options;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using WKStaminaDisplay.MonoBehaviours;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: AssemblyTitle("WKStaminaDisplay")]
[assembly: AssemblyDescription("")]
[assembly: AssemblyConfiguration("")]
[assembly: AssemblyCompany("")]
[assembly: AssemblyProduct("WKStaminaDisplay")]
[assembly: AssemblyCopyright("Copyright © 2023")]
[assembly: AssemblyTrademark("")]
[assembly: ComVisible(false)]
[assembly: Guid("75012409-a45a-429e-91fc-9f5d10da9cac")]
[assembly: AssemblyFileVersion("1.0.2")]
[assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")]
[assembly: AssemblyVersion("1.0.2.0")]
namespace WKStaminaDisplay
{
[BepInPlugin("com.overmet15.WKStaminaDisplay", "WKStaminaDisplay", "1.0.2")]
public class Plugin : BaseUnityPlugin
{
private const string guid = "com.overmet15.WKStaminaDisplay";
private const string pluginName = "WKStaminaDisplay";
public const string versionString = "1.0.2";
public static ConfigEntry<int> staminaDistanceFromCenter;
public static ConfigEntry<bool> staminaSliderTransitionEnabled;
public static ConfigEntry<float> staminaTransitionSpeed;
public static ConfigEntry<Color> staminaBackgroundColor;
public static ConfigEntry<Color> staminaFillColor;
public static UnityEvent onConfigChange = new UnityEvent();
private void Awake()
{
//IL_0081: Unknown result type (might be due to invalid IL or missing references)
//IL_00b5: Unknown result type (might be due to invalid IL or missing references)
staminaDistanceFromCenter = ((BaseUnityPlugin)this).Config.Bind<int>("General", "Stamina Slider Distance From Center", 150, (ConfigDescription)null);
staminaSliderTransitionEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Stamina Slider Transiotion Enabled", true, (ConfigDescription)null);
staminaTransitionSpeed = ((BaseUnityPlugin)this).Config.Bind<float>("General", "Stamina Slider Transition Speed", 0.25f, (ConfigDescription)null);
staminaBackgroundColor = ((BaseUnityPlugin)this).Config.Bind<Color>("General", "Stamina Slider BG color", new Color(1f, 1f, 1f, 0.025f), (ConfigDescription)null);
staminaFillColor = ((BaseUnityPlugin)this).Config.Bind<Color>("General", "Stamina Slider Fill color", new Color(1f, 1f, 1f, 0.05f), (ConfigDescription)null);
((ConfigEntryBase)staminaDistanceFromCenter).ConfigFile.SettingChanged += OnConfigChanged;
SceneManager.sceneLoaded += OnSceneLoaded;
((BaseUnityPlugin)this).Logger.LogInfo((object)"WKStaminaDisplay v1.0.2 is loaded.");
}
private void OnConfigChanged(object sender, EventArgs e)
{
SettingChangedEventArgs val = (SettingChangedEventArgs)(object)((e is SettingChangedEventArgs) ? e : null);
if (val != null)
{
onConfigChange.Invoke();
}
}
private void OnSceneLoaded(Scene scene, LoadSceneMode mode)
{
//IL_00ba: Unknown result type (might be due to invalid IL or missing references)
//IL_00c1: Expected O, but got Unknown
//IL_00e5: Unknown result type (might be due to invalid IL or missing references)
//IL_00fc: Unknown result type (might be due to invalid IL or missing references)
//IL_012a: Unknown result type (might be due to invalid IL or missing references)
//IL_0145: Unknown result type (might be due to invalid IL or missing references)
//IL_0168: Unknown result type (might be due to invalid IL or missing references)
//IL_016f: Expected O, but got Unknown
//IL_018f: Unknown result type (might be due to invalid IL or missing references)
//IL_019c: Unknown result type (might be due to invalid IL or missing references)
//IL_01a9: Unknown result type (might be due to invalid IL or missing references)
//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
//IL_01d9: Unknown result type (might be due to invalid IL or missing references)
//IL_01e0: Expected O, but got Unknown
//IL_0200: Unknown result type (might be due to invalid IL or missing references)
//IL_020d: Unknown result type (might be due to invalid IL or missing references)
//IL_0224: Unknown result type (might be due to invalid IL or missing references)
//IL_023b: Unknown result type (might be due to invalid IL or missing references)
//IL_0256: Unknown result type (might be due to invalid IL or missing references)
GameObject val = GameObject.FindGameObjectWithTag("Player");
if ((Object)(object)val == (Object)null)
{
return;
}
ENT_Player val2 = Object.FindObjectOfType<ENT_Player>();
if (!Object.op_Implicit((Object)(object)val2))
{
((BaseUnityPlugin)this).Logger.LogError((object)"ENT_Player component not found, returning.");
return;
}
GameObject val3 = GameObject.Find("GameManager/Canvas/Game UI");
if ((Object)(object)val3 != (Object)null)
{
Transform transform = val3.transform;
bool flag = true;
Hand[] hands = val2.hands;
foreach (Hand hand in hands)
{
GameObject val4 = null;
try
{
val4 = new GameObject("Hand Slider", new Type[1] { typeof(RectTransform) });
val4.transform.SetParent(transform, false);
RectTransform component = val4.GetComponent<RectTransform>();
component.sizeDelta = new Vector2(20f, 75f);
component.pivot = new Vector2(0.5f, 0.5f);
component.anchoredPosition = new Vector2((float)(flag ? (-staminaDistanceFromCenter.Value) : staminaDistanceFromCenter.Value), 0f);
Image val5 = val4.AddComponent<Image>();
((Graphic)val5).color = staminaBackgroundColor.Value;
GameObject val6 = new GameObject("Hand Slider Fill Parent", new Type[1] { typeof(RectTransform) });
val6.transform.SetParent(val4.transform, false);
RectTransform component2 = val6.GetComponent<RectTransform>();
component2.anchorMin = Vector2.zero;
component2.anchorMax = Vector2.one;
component2.offsetMin = Vector2.zero;
component2.offsetMax = Vector2.zero;
GameObject val7 = new GameObject("Hand Slider Fill", new Type[1] { typeof(RectTransform) });
val7.transform.SetParent(val6.transform, false);
RectTransform component3 = val7.GetComponent<RectTransform>();
component3.anchorMin = Vector2.zero;
component3.anchorMax = Vector2.one;
component3.offsetMin = new Vector2(2.5f, 2.5f);
component3.offsetMax = new Vector2(-2.5f, -2.5f);
Image val8 = val7.AddComponent<Image>();
((Graphic)val8).color = staminaFillColor.Value;
Slider val9 = val4.AddComponent<Slider>();
val9.direction = (Direction)2;
val9.fillRect = component3;
val4.AddComponent<StaminaSlider>().Setup(hand, val9, flag);
flag = false;
}
catch (Exception ex)
{
((BaseUnityPlugin)this).Logger.LogError((object)("Exception on creating slider, destroying the slider if not null..\n Exception: " + ex.Message));
if ((Object)(object)val4 != (Object)null)
{
Object.Destroy((Object)(object)val4);
}
}
}
}
else
{
((BaseUnityPlugin)this).Logger.LogError((object)"Canvas not found. Returning.");
}
}
}
}
namespace WKStaminaDisplay.MonoBehaviours
{
public class StaminaSlider : MonoBehaviour
{
private Hand hand;
private RectTransform rectTransform;
private Slider slider;
private CanvasGroup canvasGroup;
private bool hidden;
private bool isLeft;
private void Start()
{
//IL_0042: Unknown result type (might be due to invalid IL or missing references)
//IL_004c: Expected O, but got Unknown
//IL_006d: Unknown result type (might be due to invalid IL or missing references)
canvasGroup = ((Component)this).gameObject.AddComponent<CanvasGroup>();
hidden = true;
canvasGroup.alpha = 0f;
rectTransform = ((Component)this).GetComponent<RectTransform>();
Plugin.onConfigChange.AddListener(new UnityAction(OnConfigChange));
if (!Plugin.staminaSliderTransitionEnabled.Value)
{
ForceInPlace();
}
else
{
rectTransform.anchoredPosition = Vector2.zero;
}
}
public void Update()
{
if (hand == null || (Object)(object)slider == (Object)null)
{
return;
}
slider.maxValue = hand.GetPlayer().GetCurrentGripStrengthTimer();
slider.value = hand.gripStrength;
if (Plugin.staminaSliderTransitionEnabled.Value)
{
if (hidden && hand.gripStrength < slider.maxValue)
{
Toggle();
}
else if (!hidden && hand.gripStrength >= slider.maxValue)
{
Toggle();
}
}
}
public void Setup(Hand hand, Slider slider, bool isLeft)
{
this.hand = hand;
this.slider = slider;
this.isLeft = isLeft;
slider.maxValue = hand.gripStrength;
}
private void Toggle()
{
hidden = !hidden;
int num = Plugin.staminaDistanceFromCenter.Value;
if (isLeft)
{
num *= -1;
}
if (hidden)
{
TweenSettingsExtensions.SetEase<TweenerCore<float, float, FloatOptions>>(DOTweenModuleUI.DOFade(canvasGroup, 0f, 0.25f), (Ease)12);
TweenSettingsExtensions.SetEase<TweenerCore<Vector2, Vector2, VectorOptions>>(DOTweenModuleUI.DOAnchorPosX(rectTransform, (float)(num + ((num < 0) ? 75 : (-75))), Plugin.staminaTransitionSpeed.Value, false), (Ease)12);
}
else
{
TweenSettingsExtensions.SetEase<TweenerCore<float, float, FloatOptions>>(DOTweenModuleUI.DOFade(canvasGroup, 1f, 0.25f), (Ease)12);
TweenSettingsExtensions.SetEase<TweenerCore<Vector2, Vector2, VectorOptions>>(DOTweenModuleUI.DOAnchorPosX(rectTransform, (float)num, Plugin.staminaTransitionSpeed.Value, false), (Ease)12);
}
}
private void OnConfigChange()
{
//IL_0043: Unknown result type (might be due to invalid IL or missing references)
//IL_006a: Unknown result type (might be due to invalid IL or missing references)
if (!Plugin.staminaSliderTransitionEnabled.Value)
{
ForceInPlace();
}
else if (!hidden)
{
hidden = true;
Toggle();
}
((Graphic)((Component)this).GetComponent<Image>()).color = Plugin.staminaBackgroundColor.Value;
((Graphic)((Component)((Component)this).transform.GetChild(0).GetChild(0)).GetComponent<Image>()).color = Plugin.staminaFillColor.Value;
}
private void ForceInPlace()
{
//IL_0031: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
int num = Plugin.staminaDistanceFromCenter.Value;
if (isLeft)
{
num *= -1;
}
canvasGroup.alpha = 1f;
Vector2 anchoredPosition = rectTransform.anchoredPosition;
((Vector2)(ref anchoredPosition)).Set((float)num, 0f);
}
private void OnDestroy()
{
//IL_000d: Unknown result type (might be due to invalid IL or missing references)
//IL_0017: Expected O, but got Unknown
Plugin.onConfigChange.RemoveListener(new UnityAction(OnConfigChange));
}
}
}