Decompiled source of White Knuckle SUPERHOT v1.0.0

WhiteKnuckleSuperHot.dll

Decompiled 9 hours ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("WhiteKnuckleSuperHot")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("My first plugin")]
[assembly: AssemblyTitle("WhiteKnuckleSuperHot")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace WhiteKnuckleSuperHot
{
	[BepInPlugin("WhiteKnuckleSuperHotGUID", "Whiteknuckle SuperHot", "1.0.0.1")]
	public class Plugin : BaseUnityPlugin
	{
		internal static ManualLogSource Logger;

		private void Awake()
		{
			//IL_0006: Unknown result type (might be due to invalid IL or missing references)
			//IL_000c: Expected O, but got Unknown
			Harmony val = new Harmony("WhiteKnuckleSuperHot");
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin WhiteKnuckleSuperHot is loaded!");
			val.PatchAll();
		}

		public void PluginTestLog(string LogStringGiven)
		{
			Logger.LogInfo((object)(LogStringGiven ?? ""));
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "WhiteKnuckleSuperHot";

		public const string PLUGIN_NAME = "My first plugin";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}
namespace TimeControllerPatch
{
	[HarmonyPatch(typeof(ENT_Player), "Movement")]
	public static class VelocityCheckers
	{
		public static void Postfix(ENT_Player __instance, ref CharacterController ___cCon)
		{
			//IL_0003: Unknown result type (might be due to invalid IL or missing references)
			//IL_0008: Unknown result type (might be due to invalid IL or missing references)
			//IL_0009: Unknown result type (might be due to invalid IL or missing references)
			//IL_0014: Unknown result type (might be due to invalid IL or missing references)
			//IL_0027: Unknown result type (might be due to invalid IL or missing references)
			//IL_0052: Unknown result type (might be due to invalid IL or missing references)
			//IL_005d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0070: Unknown result type (might be due to invalid IL or missing references)
			Vector3 velocity = ___cCon.velocity;
			if (Math.Abs(velocity.x) + Math.Abs(velocity.z) >= 8f || Math.Abs(velocity.y) >= 3f)
			{
				Time.timeScale = 1f;
			}
			else if (Math.Abs(velocity.x) + Math.Abs(velocity.z) >= 5f || Math.Abs(velocity.y) >= 2f)
			{
				Time.timeScale = 0.5f;
			}
			else
			{
				Time.timeScale = 0.2f;
			}
		}
	}
}
namespace PatchOnRunStart
{
	[HarmonyPatch(typeof(CL_GameManager), "LoadIn")]
	public static class PatchesOnLoad
	{
		public static void Postfix()
		{
			CommandConsole.cheatsEnabled = true;
			CommandConsole.hasCheated = true;
		}
	}
}