StatsMenu
Lets you see all your stats in their full glory!
Last updated | 7 months ago |
Total downloads | 3915 |
Total rating | 2 |
Categories | |
Dependency string | Aresiel-StatsMenu-1.0.5 |
Dependants | 0 other packages depend on this package |
This mod requires the following mods to function
Modding_Council-BepInExPack_of_Legend
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2100README
Wizard of Legends StatsMenu Mod
A mod that adds a menu for your stats to Wizard of Legends. The menu opens by default alongside your inventory.
Configuring
You can configure a keybind to open the menu independently from the inventory. Do this via the config file located at GAME_DIR/BepInEx/config/dev.aresiel.wol.statsmenu.cfg
, you need to have ran the game at least once with the mod for this file to exist. The ToggleMenu
value needs to be a key recognized by UnityEngine.Input.GetKeyDown
.
Example config that binds the home
key:
[Keybindings]
## The key used to toggle the menu while the inventory is closed. Name of the key, as used by https://docs.unity3d.com/ScriptReference/Input.GetKeyDown.html
# Setting type: String
# Default value:
ToggleMenu = home
Description of stats
Stat | Description |
---|---|
[CRIT HEAL CHN] | Chance of critical heal |
[HEAL AMOUNT] | Amount you're healed, displayed as percentage of base value |
[EVADE CHANCE] | Chance you'll evade an attack |
[EFF ARMOR] | Effective armor, the armor stat with the damage taken modifier calculated in. (1-(1-ArmorStat)/DamageModifier) |
[SHIELD] | Amount of shield you have |
[CRITICAL] | CHN: Chance of critical hit, DMG: critical damage |
[COOLDOWN] | Cooldown displayed in seconds and as percentage of base value |
[KNOCKBACK] | TKN: How much knockback you take, displayed as percentage of base value, GVN: How much knockback you give, displayed as amount and percentage of base value |
[SPEED] | Your movement speed, displayed as percentage of base value |
[STUN DURATION] | How long you stun an opponent, displayed as percentage of base value |
[SIG DAMAGE] | How much damage your signature deals, displayed as percentage of base value |
[SIG GAIN] | How much signature charge you gain by attacking, displayed as percentage of base value |
[SIG DECAY] | Passive: How much signature charge you lose while the signature isn't charged, Active: How much signature charge you lose while the signature is charged, both displayed as percentage of passive's base value |
[CURR GAIN] | Gold: How much gold you gain, displayed as percentage of base value, Gems: How much extra gems you get, displayed as amount. |