Decompiled source of Horse Only v1.0.0

HorseOnly.dll

Decompiled a month ago
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using UnityEngine;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("HorseOnly")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("HorseOnly")]
[assembly: AssemblyTitle("HorseOnly")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
namespace HorseOnly;

[BepInPlugin("WordPlay.Horse_Only", "Horse_Only", "1.0.0")]
public class HorseOnlyMod : BaseUnityPlugin
{
	[HarmonyPatch(typeof(WordChecker), "LoadData")]
	private class WordChecker_LoadData_Patch
	{
		[HarmonyPostfix]
		public static void WordChecker_LoadData_Postfix(WordChecker __instance)
		{
			__instance.validWords = new string[1] { "HORSE" };
			__instance.stringSet = new HashSet<string>(__instance.validWords);
		}
	}

	private const string modGUID = "WordPlay.Horse_Only";

	private const string modName = "Horse_Only";

	private const string modVersion = "1.0.0";

	private readonly Harmony harmony = new Harmony("WordPlay.Horse_Only");

	internal static ManualLogSource ModLogger;

	public static HorseOnlyMod Instance;

	private void Awake()
	{
		if ((Object)(object)Instance == (Object)null)
		{
			Instance = this;
		}
		harmony.PatchAll();
		ModLogger = Logger.CreateLogSource("Horse_Only");
		ModLogger.LogInfo((object)"Plugin Horse_Only is loaded!");
	}
}