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Decompiled source of IncreasedCharacterLimit v1.0.0
plugins/IncreasedCharacterLimit.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine.SceneManagement; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("IncreasedCharacterLimit")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("IncreasedCharacterLimit")] [assembly: AssemblyTitle("IncreasedCharacterLimit")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace IncreasedCharacterLimit { [BepInPlugin("GeeEm.WrestlingEmpire.IncreasedCharacterLimit", "IncreasedCharacterLimit", "1.0.0")] [HarmonyPatch] public class Plugin : BaseUnityPlugin { public const string PluginGuid = "GeeEm.WrestlingEmpire.IncreasedCharacterLimit"; public const string PluginName = "IncreasedCharacterLimit"; public const string PluginVer = "1.0.0"; internal static ManualLogSource Log; internal static readonly Harmony Harmony = new Harmony("GeeEm.WrestlingEmpire.IncreasedCharacterLimit"); internal static string PluginPath; public static float? oldHealth; public static bool resized = false; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; PluginPath = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location); } private void OnEnable() { Harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded IncreasedCharacterLimit!"); } private void OnDisable() { Harmony.UnpatchSelf(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Unloaded IncreasedCharacterLimit!"); } [HarmonyPatch(typeof(AKFIIKOMPLL), "ODONMLDCHHF")] [HarmonyPrefix] private static void AKFIIKOMPLL_ODONMLDCHHFPrefix_OPTIONS(AKFIIKOMPLL __instance, float __result, float CAAJBNHEFJJ, float OEGLNPMNEOE, float NOGFHHECJBM, float JBPAELFIDOP, ref float LKBOHHGFJFO, int LKJHMOHMKCM) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); if (!(((Scene)(ref activeScene)).name != "Options") && LIPNHOMGGHF.CHLJMEPFJOK == 3 && LIPNHOMGGHF.PIEMLEPEDFN == 0 && LIPNHOMGGHF.FKANHDIMMBJ[1] == __instance) { LKBOHHGFJFO = Characters.no_chars; } } [HarmonyPatch(typeof(AKFIIKOMPLL), "ODONMLDCHHF")] [HarmonyPrefix] private static void AKFIIKOMPLL_ODONMLDCHHFPrefix_SETUP(AKFIIKOMPLL __instance, float __result, float CAAJBNHEFJJ, float OEGLNPMNEOE, float NOGFHHECJBM, float JBPAELFIDOP, ref float LKBOHHGFJFO, int LKJHMOHMKCM) { //IL_0001: Unknown result type (might be due to invalid IL or missing references) //IL_0006: Unknown result type (might be due to invalid IL or missing references) Scene activeScene = SceneManager.GetActiveScene(); if (!(((Scene)(ref activeScene)).name != "Match_Setup") && LIPNHOMGGHF.CHLJMEPFJOK == 1 && LIPNHOMGGHF.ODOAPLMOJPD == 2) { if (LIPNHOMGGHF.FKANHDIMMBJ[1] == __instance && LKBOHHGFJFO > 100f) { LKBOHHGFJFO = 100f; } if (LIPNHOMGGHF.FKANHDIMMBJ[4] == __instance && LKBOHHGFJFO > 150f) { LKBOHHGFJFO = 150f; } } } [HarmonyPatch(typeof(Scene_Titles), "Start")] [HarmonyPostfix] private static void TitlesPostfix(Scene_Titles __instance) { if (!resized) { ResizeRequiredArrays(); resized = true; } } [HarmonyPatch(typeof(AKFIIKOMPLL), "ODONMLDCHHF")] [HarmonyPostfix] private static void AKFIIKOMPLL_ODONMLDCHHFPostfix(AKFIIKOMPLL __instance, float __result, float CAAJBNHEFJJ, float OEGLNPMNEOE, float NOGFHHECJBM, float JBPAELFIDOP, ref float LKBOHHGFJFO, int LKJHMOHMKCM) { if (LIPNHOMGGHF.CHLJMEPFJOK == 3 && LIPNHOMGGHF.PIEMLEPEDFN == 0 && LIPNHOMGGHF.FKANHDIMMBJ[1] == __instance) { NJBJIIIACEP.KLDJKHPCDHM = (int)__result; } } public static void ResizeRequiredArrays() { Resize(ref FFCEGMEAIBP.NMMABDGIJNC, Characters.no_chars + 1); Resize(ref FFCEGMEAIBP.DJCDPNPLICD, Characters.no_chars + 1); Resize(ref FFCEGMEAIBP.EKKIPMFPMEE, Characters.no_chars + 1); Resize(ref FFCEGMEAIBP.COIGEGPKLCP, Characters.no_chars + 1); Resize(ref FFCEGMEAIBP.AJMAFHIBCGJ, Characters.no_chars + 1); Resize(ref FFCEGMEAIBP.MHHLHMDOFBP, Characters.no_chars + 1); NJBJIIIACEP.KLDJKHPCDHM = Characters.no_chars; } public static void Resize<T>(ref T[] original, int newsize) { T[] array = new T[newsize]; Array.Copy(length: (original.Length <= newsize) ? original.Length : newsize, sourceArray: original, destinationArray: array); original = array; } } }