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Decompiled source of JoinSpectators v1.0.1
plugins/JoinSpectators.dll
Decompiled 2 years agousing System; using System.Diagnostics; using System.IO; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.Versioning; using System.Security; using System.Security.Permissions; using BepInEx; using BepInEx.Configuration; using BepInEx.Logging; using HarmonyLib; using Microsoft.CodeAnalysis; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")] [assembly: AssemblyCompany("JoinSpectators")] [assembly: AssemblyConfiguration("Debug")] [assembly: AssemblyFileVersion("1.0.0")] [assembly: AssemblyInformationalVersion("1.0.0")] [assembly: AssemblyProduct("JoinSpectators")] [assembly: AssemblyTitle("JoinSpectators")] [assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)] [assembly: AssemblyVersion("1.0.0.0")] [module: UnverifiableCode] [module: RefSafetyRules(11)] namespace Microsoft.CodeAnalysis { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] internal sealed class EmbeddedAttribute : Attribute { } } namespace System.Runtime.CompilerServices { [CompilerGenerated] [Microsoft.CodeAnalysis.Embedded] [AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)] internal sealed class RefSafetyRulesAttribute : Attribute { public readonly int Version; public RefSafetyRulesAttribute(int P_0) { Version = P_0; } } } namespace JoinSpectators { [BepInPlugin("GeeEm.WrestlingEmpire.JoinSpectators", "JoinSpectators", "1.0.1")] [HarmonyPatch] public class Plugin : BaseUnityPlugin { public const string PluginGuid = "GeeEm.WrestlingEmpire.JoinSpectators"; public const string PluginName = "JoinSpectators"; public const string PluginVer = "1.0.1"; internal static ManualLogSource Log; internal static readonly Harmony Harmony = new Harmony("GeeEm.WrestlingEmpire.JoinSpectators"); public static ConfigEntry<KeyCode> CPUButton; internal static string PluginPath; private void Awake() { Log = ((BaseUnityPlugin)this).Logger; PluginPath = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location); CPUButton = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Controls", "CPU Button", (KeyCode)301, "Press this button to let CPU take control of your character."); } private void OnEnable() { Harmony.PatchAll(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded JoinSpectators!"); } private void OnDisable() { Harmony.UnpatchSelf(); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Unloaded JoinSpectators!"); } private void Update() { //IL_0006: Unknown result type (might be due to invalid IL or missing references) if (!Input.GetKeyDown(CPUButton.Value)) { return; } for (int num = HKJOAJOKOIJ.NGCNKGDDKGF; num >= 0; num--) { if (HKJOAJOKOIJ.NAADDLFFIHG[num].AHBNKMMMGFI > 0 && HKJOAJOKOIJ.NAADDLFFIHG[num].BPJFLJPKKJK >= 0 && HKJOAJOKOIJ.NAADDLFFIHG[num].FOAPDJMIFGP > 0 && HKJOAJOKOIJ.NAADDLFFIHG[num].FOAPDJMIFGP <= NJBJIIIACEP.NBBBLJDBLNM) { int fOAPDJMIFGP = HKJOAJOKOIJ.NAADDLFFIHG[num].FOAPDJMIFGP; NJBJIIIACEP.OAAMGFLINOB[fOAPDJMIFGP].NLOOBNDGIKO.FOAPDJMIFGP = 0; NJBJIIIACEP.OAAMGFLINOB[fOAPDJMIFGP].NLOOBNDGIKO.AGEGHJOCFHG.SetActive(false); NJBJIIIACEP.OAAMGFLINOB[fOAPDJMIFGP].OJAJENJLBMF = -1; NJBJIIIACEP.OAAMGFLINOB[fOAPDJMIFGP].NLOOBNDGIKO = HKJOAJOKOIJ.IPDFOJEMPMM; break; } } } } }