Decompiled source of NoMoreMissions v1.0.2

plugins/NoMoreMissions.dll

Decompiled 2 years ago
using System;
using System.Diagnostics;
using System.IO;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.0", FrameworkDisplayName = ".NET Standard 2.0")]
[assembly: AssemblyCompany("NoMoreMissions")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("NoMoreMissions")]
[assembly: AssemblyTitle("NoMoreMissions")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace NoMoreMissions
{
	[BepInPlugin("GeeEm.WrestlingEmpire.NoMoreMissions", "NoMoreMissions", "1.0.2")]
	[HarmonyPatch]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(Scene_Titles))]
		public static class Scene_Titles_Patch
		{
			[HarmonyPostfix]
			[HarmonyPatch("Start")]
			public static void Start_Patch()
			{
				if (loaded)
				{
					return;
				}
				loaded = true;
				for (int i = 1; i <= Characters.no_chars; i++)
				{
					if (Characters.c[i].promo >= 501 && Characters.c[i].promo < 600)
					{
						Characters.c[i].promo = 0;
					}
				}
			}
		}

		[HarmonyPatch(typeof(NEGAFEHECNL))]
		public static class NEGAFEHECNL_Patch
		{
			[HarmonyPostfix]
			[HarmonyPatch("OILBBIFDBDP")]
			public static void OILBBIFDBDP_Patch()
			{
				Character val = Characters.c[NEGAFEHECNL.FEAIGHFCIBK];
				if (val.promo >= 501 && val.promo < 600)
				{
					val.promo = 0;
				}
				if (NEGAFEHECNL.GOEACIHJCCJ >= 501 && NEGAFEHECNL.GOEACIHJCCJ < 600)
				{
					NEGAFEHECNL.GOEACIHJCCJ = 0;
				}
			}

			[HarmonyPostfix]
			[HarmonyPatch("CICDFJKBOIM")]
			public static void CICDFJKBOIM_Patch(ref int __result)
			{
				if (NEGAFEHECNL.GOEACIHJCCJ >= 501 && NEGAFEHECNL.GOEACIHJCCJ < 600)
				{
					NEGAFEHECNL.GOEACIHJCCJ = 0;
					__result = 0;
				}
			}
		}

		public const string PluginGuid = "GeeEm.WrestlingEmpire.NoMoreMissions";

		public const string PluginName = "NoMoreMissions";

		public const string PluginVer = "1.0.2";

		internal static ManualLogSource Log;

		internal static readonly Harmony Harmony = new Harmony("GeeEm.WrestlingEmpire.NoMoreMissions");

		public static bool loaded = false;

		internal static string PluginPath;

		private void Awake()
		{
			Log = ((BaseUnityPlugin)this).Logger;
			PluginPath = Path.GetDirectoryName(((BaseUnityPlugin)this).Info.Location);
		}

		private void OnEnable()
		{
			Harmony.PatchAll();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Loaded NoMoreMissions!");
		}

		private void OnDisable()
		{
			Harmony.UnpatchSelf();
			((BaseUnityPlugin)this).Logger.LogInfo((object)"Unloaded NoMoreMissions!");
		}
	}
}