WE_Street-Custom_Arena_Improvements_Mod icon

Custom Arena Improvements Mod

Mod that greatly improves what can be done with custom arenas

Last updated 2 years ago
Total downloads 166
Total rating 1 
Categories Arenas
Dependency string WE_Street-Custom_Arena_Improvements_Mod-1.0.0
Dependants 0 other packages depend on this package

This mod requires the following mods to function

BepInEx-BepInExPack-5.4.2100 icon
BepInEx-BepInExPack

BepInEx pack for Mono Unity games. Preconfigured and ready to use.

Preferred version: 5.4.2100
IngoH-WECCL-1.2.2 icon
IngoH-WECCL

Loads custom content for Wrestling Empire

Preferred version: 1.2.2

README

#Custom Arena Improvements

A mod that adds a lot more options for people making custom arenas

Features

-Customise the arena name so instead of displaying as "Location X" it can be whatever YOU the maker wants. Simply make an object called "Arena Name:Insert name you want here", make sure there is no space after the : and all the text after the : will be the arena name ingame.

-Define arena shape, if you want your arena to be treated like the main arena where wrestlers go to the ring and generally try to stay inside the ring, make an object called "arenaShape4" There is also functionality to do arenaShape3, arenaShape2 and arenaShape1. Though I am unsure on how the AI acts on these so feel free to test it.

-Make barriers that can be climbed on like the original arena barriers that can be climbed on / over. Simply make sure your barriers start with the name "Barrier_Climbables" (If you put them as a child of an object to group them, don't have "Barrier_Climbables" in the parents name) The mod will then render a climbable collision box around these objects for you as long as they have an appropriate meshCollider set.

-Set custom camera distance, make an object called camDistance200, will set the camera distance to 200 (Default arena camera distance is 135 which this mod will set it to if you don't make this object.) If you are wondering why you want this, I found this setting impacts when the name tag will appear and fireworks / smoke etc from entrances happens, the lower the camera distance, the closer to the ring the entrance effect seems to trigger. Also is just useful if you want to make small indoor maps like new backstage rooms.

-Now you can accurately set the map bounds. Following the method of making map bounds via Mesh Plane filters as described in the arena making tutorial, simply locate the most outter Planes, then name them as "Marker (North)", "Marker (East)" "Marker (South)" and "Marker (West)". North should be the marker in the direction the camera faces when setting up a match in exihbition (So the way wrestlers will traditionally enter from). The mod will then get the position of these 4 markers and use it to set the outer map bounds rather than using the default 9999 in all directions and thus this allows weapons to spawn as expected.

-You can also define fixed furniture to spawn in your map. By default if you have a ring it will spawn 2 stairs at opposite corners like normal. What you can define yourself includes:

By making Objects in your map called "AnnouncerDeskBundle" (Can do "AnnouncerDeskBundle2" etc if you want multiple) this will spawn an announcer desk centered at the point the object is placed and also spawn the 2 office chairs at the same rotation and distance as they normally would be. Make sure to leave space for the chairs when placing this.

By making Objects in your map that start with "GameObject:" followed by the furtintue name, you can spawn that furinture in at that position and rotation too, this includes doing announcer desk without office chairs or manual placement of steel steps etc. (Example is "GameObject:Stool" and "GameObject:Stool2" if you want multiple of them) full list of valid names that spawn a furniture is below:

Table Office Chair Announce Desk Steps Desk Bench Ladder Wooden Crate Cardboard Box Trashcan Toilet Bed Snooker Table Stool Round Table Barrel Coffin Wheelchair Folding Chair Vending Machine Computer Desk Piano

Any questions try the modding discord here: https://discord.gg/mH56AhUwPR

##Updates 1.00: Original release