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Decompiled source of InstantCarnage v1.4.0
plugins/Instant Carnage.dll
Decompiled 2 weeks agousing System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("SHRAVAN'S EXTREME ONE PUNCH")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("SHRAVAN'S EXTREME ONE PUNCH")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("70251743-3605-4e76-bf7e-cdf045c6a043")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] [BepInPlugin("instant.carnage", "Instant Carnage", "1.4")] public class Main : BaseUnityPlugin { public static ConfigEntry<bool> InstantDeath; public static ConfigEntry<bool> RemoveLimbs; public static ConfigEntry<int> LimbCount; public static ConfigEntry<bool> Injury; public static ConfigEntry<bool> GodMode; public static ConfigEntry<bool> ExplosivePunches; private static bool ModEnabled = true; private string displayMessage = ""; private float messageTimer = 0f; private void Awake() { InstantDeath = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "InstantDeath", false, "Kill enemy instantly"); RemoveLimbs = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "RemoveLimbs", true, "Enable limb dismemberment"); LimbCount = ((BaseUnityPlugin)this).Config.Bind<int>("General", "LimbCount", 2, "Number of limbs to remove per hit"); Injury = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Injury", true, "Apply injury"); GodMode = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "GodMode", false, "Extreme mode"); ExplosivePunches = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "ExplosivePunches", false, "Enable explosive punches"); Harmony.CreateAndPatchAll(typeof(Main), (string)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Instant Carnage Loaded v1.4"); } private void Update() { if (Input.GetKeyDown((KeyCode)105)) { ModEnabled = !ModEnabled; ShowMessage(ModEnabled ? "CARNAGE: ON " : "CARNAGE: OFF"); } if (Input.GetKeyDown((KeyCode)103)) { GodMode.Value = !GodMode.Value; ShowMessage(GodMode.Value ? "GOD MODE: ON " : "GOD MODE: OFF"); } if (ModEnabled && !InstantDeath.Value) { for (int i = 0; i < NJBJIIIACEP.OAAMGFLINOB.Length; i++) { DFOGOCNBECG val = NJBJIIIACEP.OAAMGFLINOB[i]; if (val != null && val.EMDMDLNJFKP.id != Characters.star) { if (val.HLGALFAGDGC > 0f && val.HLGALFAGDGC < 50f) { val.HLGALFAGDGC = 100f; } if (val.HLGALFAGDGC > 0f) { val.DMEDPMIPBAO = 0; val.OKPAGLBJIOH = 0f; } } } } if (messageTimer > 0f) { messageTimer -= Time.deltaTime; } } private void ShowMessage(string msg) { displayMessage = msg; messageTimer = 2.5f; } private void OnGUI() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) if (messageTimer > 0f) { GUIStyle val = new GUIStyle(GUI.skin.label); val.fontSize = 24; val.normal.textColor = Color.red; val.alignment = (TextAnchor)1; GUI.Label(new Rect((float)(Screen.width / 2 - 200), 50f, 400f, 40f), displayMessage, val); } } private static void Explode(DFOGOCNBECG center) { for (int i = 0; i < NJBJIIIACEP.OAAMGFLINOB.Length; i++) { DFOGOCNBECG val = NJBJIIIACEP.OAAMGFLINOB[i]; if (val != null && val != center) { val.OKPAGLBJIOH = float.MaxValue; for (int j = 3; j <= 15; j++) { val.CMOPOKMFJMG(j, 999999f, 1f); } if (InstantDeath.Value) { val.HLGALFAGDGC = 0f; val.DMEDPMIPBAO = 1; } } } } [HarmonyPatch(typeof(DFOGOCNBECG), "DIIMPIPKAFK")] [HarmonyPrefix] private static void Hit1(DFOGOCNBECG __instance, DFOGOCNBECG __0) { ApplyEffects(__instance, __0); } [HarmonyPatch(typeof(DFOGOCNBECG), "MHNNBEOCPGA")] [HarmonyPrefix] private static void Hit2(DFOGOCNBECG __instance) { ApplyEffects(__instance, __instance.ELPIOHCPOIJ); } [HarmonyPatch(typeof(DFOGOCNBECG), "LKGOPCPNDNK")] [HarmonyPrefix] private static void Hit3(DFOGOCNBECG __instance, DFOGOCNBECG __0) { ApplyEffects(__instance, __0); } [HarmonyPatch(typeof(DFOGOCNBECG), "PFGONEIPHLJ")] [HarmonyPrefix] private static void Hit4(DFOGOCNBECG __instance) { if (__instance.ELPIOHCPOIJ != null) { ApplyEffects(__instance, __instance.ELPIOHCPOIJ); } } private static void ApplyEffects(DFOGOCNBECG attacker, DFOGOCNBECG target) { if (!ModEnabled || attacker == null || target == null || attacker.EMDMDLNJFKP.id != Characters.star) { return; } if (Input.GetKey((KeyCode)332) || Input.GetKey((KeyCode)120) || GodMode.Value || InstantDeath.Value) { if (ExplosivePunches.Value) { Explode(target); } target.HLGALFAGDGC = -100f; target.DMEDPMIPBAO = 1; target.OKPAGLBJIOH = float.MaxValue; if (GodMode.Value) { for (int i = 3; i <= 15; i++) { target.CMOPOKMFJMG(i, 999999f, 1f); } } else if (RemoveLimbs.Value) { List<int> list = new List<int>(); for (int j = 3; j <= 15; j++) { list.Add(j); } int num = Mathf.Clamp(LimbCount.Value, 1, list.Count); for (int k = 0; k < num; k++) { int index = Random.Range(0, list.Count); int num2 = list[index]; target.CMOPOKMFJMG(num2, 999999f, 1f); list.RemoveAt(index); } } return; } target.OKPAGLBJIOH = float.MaxValue; if (RemoveLimbs.Value) { List<int> list2 = new List<int>(); for (int l = 3; l <= 15; l++) { list2.Add(l); } int num3 = Mathf.Clamp(LimbCount.Value, 1, list2.Count); for (int m = 0; m < num3; m++) { int index2 = Random.Range(0, list2.Count); int num4 = list2[index2]; target.CMOPOKMFJMG(num4, 999999f, 1f); list2.RemoveAt(index2); } } if (Injury.Value) { target.PGJEOKAEPCL = 30; target.EMDMDLNJFKP.injuryTime = 5; } } }