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Decompiled source of InstantCarnage v1.1.0
mod dll/Instant Carnage.dll
Decompiled 14 hours agousing System.Collections.Generic; using System.Diagnostics; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; using BepInEx; using BepInEx.Configuration; using HarmonyLib; using UnityEngine; [assembly: CompilationRelaxations(8)] [assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)] [assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)] [assembly: AssemblyTitle("SHRAVAN'S EXTREME ONE PUNCH")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("SHRAVAN'S EXTREME ONE PUNCH")] [assembly: AssemblyCopyright("Copyright © 2026")] [assembly: AssemblyTrademark("")] [assembly: ComVisible(false)] [assembly: Guid("70251743-3605-4e76-bf7e-cdf045c6a043")] [assembly: AssemblyFileVersion("1.0.0.0")] [assembly: TargetFramework(".NETFramework,Version=v4.7.2", FrameworkDisplayName = ".NET Framework 4.7.2")] [assembly: AssemblyVersion("1.0.0.0")] [BepInPlugin("instant.carnage", "Instant Carnage", "1.1")] public class Main : BaseUnityPlugin { public static ConfigEntry<bool> InstantDeath; public static ConfigEntry<bool> RemoveLimbs; public static ConfigEntry<int> LimbCount; public static ConfigEntry<bool> Injury; public static ConfigEntry<bool> GodMode; private static bool ModEnabled = true; private string displayMessage = ""; private float messageTimer = 0f; private void Awake() { InstantDeath = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "InstantDeath", false, "Kill enemy instantly"); RemoveLimbs = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "RemoveLimbs", true, "Enable limb dismemberment"); LimbCount = ((BaseUnityPlugin)this).Config.Bind<int>("General", "LimbCount", 2, "Number of limbs to remove per hit"); Injury = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Injury", true, "Apply injury"); GodMode = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "GodMode", false, "Extreme mode: instant kill + all limbs removed"); Harmony.CreateAndPatchAll(typeof(Main), (string)null); ((BaseUnityPlugin)this).Logger.LogInfo((object)"Instant Carnage Loaded \ud83d\udc80"); } private void Update() { if (Input.GetKeyDown((KeyCode)105)) { ModEnabled = !ModEnabled; if (ModEnabled) { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Carnage Mode: ON \ud83d\udc80"); ShowMessage("CARNAGE MODE: ON \ud83d\udc80"); } else { ((BaseUnityPlugin)this).Logger.LogInfo((object)"Carnage Mode: OFF"); ShowMessage("CARNAGE MODE: OFF"); } } if (messageTimer > 0f) { messageTimer -= Time.deltaTime; } } private void ShowMessage(string msg) { displayMessage = msg; messageTimer = 2.5f; } private void OnGUI() { //IL_001d: Unknown result type (might be due to invalid IL or missing references) //IL_0023: Expected O, but got Unknown //IL_0032: Unknown result type (might be due to invalid IL or missing references) //IL_0062: Unknown result type (might be due to invalid IL or missing references) if (messageTimer > 0f) { GUIStyle val = new GUIStyle(GUI.skin.label); val.fontSize = 24; val.normal.textColor = Color.red; val.alignment = (TextAnchor)1; GUI.Label(new Rect((float)(Screen.width / 2 - 200), 50f, 400f, 40f), displayMessage, val); } } [HarmonyPatch(typeof(DFOGOCNBECG), "DIIMPIPKAFK")] [HarmonyPrefix] private static void NormalHit(DFOGOCNBECG __instance, DFOGOCNBECG ELPIOHCPOIJ) { if (__instance.EMDMDLNJFKP.id == Characters.star) { if (ELPIOHCPOIJ != null) { ApplyEffects(ELPIOHCPOIJ); } } } [HarmonyPatch(typeof(DFOGOCNBECG), "LKGOPCPNDNK")] [HarmonyPrefix] private static void ExtraHit(DFOGOCNBECG __instance, DFOGOCNBECG __0) { if (__instance.EMDMDLNJFKP.id == Characters.star) { if (__0 != null) { ApplyEffects(__0); } } } private static void ApplyEffects(DFOGOCNBECG target) { if (!ModEnabled) { return; } if (GodMode.Value) { target.HLGALFAGDGC = 0f; for (int i = 3; i <= 15; i++) { target.CMOPOKMFJMG(i, 999999f, 1f); } target.DMEDPMIPBAO = 1; return; } target.OKPAGLBJIOH = float.MaxValue; if (InstantDeath.Value) { target.HLGALFAGDGC = 0f; } if (RemoveLimbs.Value) { List<int> list = new List<int>(); for (int j = 3; j <= 15; j++) { list.Add(j); } for (int k = 0; k < Mathf.Min(LimbCount.Value, list.Count); k++) { int index = Random.Range(0, list.Count); int num = list[index]; target.CMOPOKMFJMG(num, 999999f, 1f); list.RemoveAt(index); } } if (Injury.Value) { target.PGJEOKAEPCL = Random.Range(1, 30); if (target.EMDMDLNJFKP.injuryTime < 2) { target.EMDMDLNJFKP.injuryTime = 2; } } target.DMEDPMIPBAO = 1; } }