Decompiled source of ClearView v1.0.4

ClearView.dll

Decompiled 14 hours ago
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using HarmonyLib;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp-firstpass")]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Unity.RenderPipelines.Universal.Runtime")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MHZ")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyCopyright("Copyright © 2026 Masaicker")]
[assembly: AssemblyFileVersion("1.0.4")]
[assembly: AssemblyInformationalVersion("1.0.4")]
[assembly: AssemblyProduct("ClearView")]
[assembly: AssemblyTitle("ClearView")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.4.0")]
[module: UnverifiableCode]
namespace ClearView
{
	[BepInPlugin("Mhz.clearview", "ClearView", "1.0.4")]
	public class Plugin : BaseUnityPlugin
	{
		private static ConfigEntry<bool> _fixResolution;

		private static ConfigEntry<bool> _disableStyleEffects;

		private static ConfigEntry<bool> _disableButo;

		private void Awake()
		{
			_fixResolution = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "FixResolution", true, "Native Resolution Mode (Fixes pixelation and blur) / 原生分辨率高清化 (修复像素感与模糊)");
			_disableStyleEffects = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "DisableStyleEffects", true, "Atmospheric Clarity (Removes distortion and noise) / 画面通透增强 (移除扭曲与噪点)");
			_disableButo = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "DisableButo", true, "Disable Volumetric Fog / 禁用体积雾");
			Harmony.CreateAndPatchAll(typeof(Plugin), (string)null);
			((BaseUnityPlugin)this).Logger.LogInfo((object)"ClearView 1.0.4 (Optimized) Loaded.");
		}

		private void Start()
		{
			if (_disableStyleEffects.Value || _disableButo.Value)
			{
				DisableGarbageFeatures();
			}
		}

		[HarmonyPrefix]
		[HarmonyPatch(typeof(PixelPerfectScaler), "ApplyScaling")]
		private static bool Prefix(PixelPerfectScaler __instance)
		{
			//IL_005b: Unknown result type (might be due to invalid IL or missing references)
			//IL_0060: Unknown result type (might be due to invalid IL or missing references)
			//IL_0077: Unknown result type (might be due to invalid IL or missing references)
			//IL_007d: Invalid comparison between Unknown and I4
			//IL_014e: Unknown result type (might be due to invalid IL or missing references)
			//IL_0150: Unknown result type (might be due to invalid IL or missing references)
			//IL_0155: Unknown result type (might be due to invalid IL or missing references)
			//IL_015d: Unknown result type (might be due to invalid IL or missing references)
			//IL_016e: Expected O, but got Unknown
			if (!_fixResolution.Value)
			{
				return true;
			}
			if ((Object)(object)__instance._rawImage == (Object)null || (Object)(object)__instance._canvas == (Object)null || (Object)(object)__instance._canvasRectTransform == (Object)null)
			{
				return false;
			}
			Rect rect = __instance._canvasRectTransform.rect;
			float num = ((Rect)(ref rect)).width;
			float num2 = ((Rect)(ref rect)).height;
			if ((int)__instance._canvas.renderMode == 1 && (Object)(object)__instance._canvas.worldCamera != (Object)null)
			{
				num = __instance._canvas.worldCamera.pixelWidth;
				num2 = __instance._canvas.worldCamera.pixelHeight;
			}
			if (num <= 0f || num2 <= 0f)
			{
				return false;
			}
			__instance._lastCanvasWidth = num;
			__instance._lastCanvasHeight = num2;
			int num3 = Mathf.RoundToInt(num);
			int num4 = Mathf.RoundToInt(num2);
			if ((Object)(object)__instance.managedRenderTexture == (Object)null || ((Texture)__instance.managedRenderTexture).width != num3 || ((Texture)__instance.managedRenderTexture).height != num4)
			{
				__instance.ReleaseAndDestroyRenderTexture();
				RenderTextureDescriptor val = default(RenderTextureDescriptor);
				((RenderTextureDescriptor)(ref val))..ctor(num3, num4, (RenderTextureFormat)9, 24);
				__instance.managedRenderTexture = new RenderTexture(val)
				{
					filterMode = (FilterMode)1,
					name = "ClearView_PerfectRT"
				};
				__instance.managedRenderTexture.Create();
			}
			if ((Object)(object)__instance.sourceCamera != (Object)null)
			{
				__instance.sourceCamera.targetTexture = __instance.managedRenderTexture;
				UniversalAdditionalCameraData component = ((Component)__instance.sourceCamera).GetComponent<UniversalAdditionalCameraData>();
				if ((Object)(object)component != (Object)null)
				{
					component.renderPostProcessing = !_disableStyleEffects.Value || !_disableButo.Value;
				}
			}
			__instance._rawImage.texture = (Texture)(object)__instance.managedRenderTexture;
			return false;
		}

		private void DisableGarbageFeatures()
		{
			RenderPipelineAsset currentRenderPipeline = GraphicsSettings.currentRenderPipeline;
			UniversalRenderPipelineAsset val = (UniversalRenderPipelineAsset)(object)((currentRenderPipeline is UniversalRenderPipelineAsset) ? currentRenderPipeline : null);
			if ((Object)(object)val == (Object)null)
			{
				return;
			}
			ScriptableRendererData[] rendererDataList = val.m_RendererDataList;
			if (rendererDataList == null)
			{
				return;
			}
			ScriptableRendererData[] array = rendererDataList;
			foreach (ScriptableRendererData val2 in array)
			{
				if ((Object)(object)val2 == (Object)null)
				{
					continue;
				}
				foreach (ScriptableRendererFeature rendererFeature in val2.rendererFeatures)
				{
					if ((Object)(object)rendererFeature == (Object)null)
					{
						continue;
					}
					string name = ((Object)rendererFeature).name;
					if (1 == 0)
					{
					}
					bool flag;
					if (name == "ButoRenderFeature")
					{
						flag = _disableButo.Value;
					}
					else
					{
						string text = ((Object)rendererFeature).name.ToLowerInvariant();
						if (1 == 0)
						{
						}
						bool flag2;
						if (text.Contains("vhs"))
						{
							flag2 = true;
						}
						else
						{
							string text2 = text;
							if (text2.Contains("lowres"))
							{
								flag2 = true;
							}
							else
							{
								string text3 = text;
								if (text3.Contains("beautify"))
								{
									flag2 = true;
								}
								else
								{
									string text4 = text;
									if (text4.Contains("haze"))
									{
										flag2 = true;
									}
									else
									{
										string text5 = text;
										flag2 = (text5.Contains("scattering") ? true : false);
									}
								}
							}
						}
						if (1 == 0)
						{
						}
						flag = flag2;
					}
					if (1 == 0)
					{
					}
					if (flag)
					{
						rendererFeature.SetActive(false);
					}
				}
			}
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
}