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ClearView
Remove pixelated blur and restore native HD clarity. 彻底移除马赛克模糊,还原原生高清画质。
| Date uploaded | a week ago |
| Version | 1.0.7 |
| Download link | Mhz-ClearView-1.0.7.zip |
| Downloads | 3953 |
| Dependency string | Mhz-ClearView-1.0.7 |
This mod requires the following mods to function
BepInEx-BepInExPack
BepInEx pack for Mono Unity games. Preconfigured and ready to use.
Preferred version: 5.4.2304README
ClearView 视觉增强模组
一款专为 YAPYAP 开发的画质提升模组,旨在消除游戏强制的低分辨率像素感并恢复画面的清澈度。
安装方法
- 将
ClearView.dll文件放入 BepInEx 插件目录:
<游戏根目录>\BepInEx\plugins\ClearView.dll
- 启动游戏即可,模组会自动加载
配置文件
配置文件位于:
<游戏根目录>\BepInEx\config\Mhz.clearview.cfg
配置选项
| 选项 | 说明 |
|---|---|
| FixResolution | 分辨率增强总开关。默认开启。如果关闭,将完全回退到原版像素化渲染模式 |
| ResolutionScale | 分辨率缩放 (0.35 - 1.0)。默认 0.625。仅在 FixResolution 开启时有效。数值越大越清晰,但 GPU 占用越高 |
| DisableStyleEffects | 画面通透增强开关,移除扭曲与噪点(VHS、像素化、美化滤镜等) |
| DisableButo | 体积雾开关,独立控制场景雾气效果 |
核心功能
- 分辨率缩放与权衡 — 玩家可自由调节渲染分辨率。请注意:1.0 (原生) 分辨率会带来极高的显卡负载。建议玩家根据显卡性能在画质与流畅度之间进行取舍,找到最适合自己的平衡点。
- 底层渲染优化 — 采用更高效的渲染架构,彻底解决了旧版本可能存在的冗余占用问题,在同等分辨率下比原版拥有更佳的显存带宽管理。
- 画面通透增强 — 自动禁用导致画面扭曲、噪点和风格化滤镜的后处理特效。
- 独立体积雾控制 — 体积雾特效可独立开关,不受其他特效设置影响。
建议设置
为了获得最清晰的视觉体验,建议在游戏内 设置 -> 显示 中将 Screen Post FX 选项也设为禁用。
ClearView Visual Enhancement Mod
A visual enhancement mod for YAPYAP designed to eliminate forced low-resolution pixelation and restore atmospheric clarity.
Installation
- Place
ClearView.dllin the BepInEx plugins directory:
<Game Root>\BepInEx\plugins\ClearView.dll
- Launch the game, the mod will load automatically
Configuration
Config file location:
<Game Root>\BepInEx\config\Mhz.clearview.cfg
Configuration Options
| Option | Description |
|---|---|
| FixResolution | Main toggle for resolution enhancement. Default is True. If disabled, reverts to vanilla pixelated rendering |
| ResolutionScale | Scale (0.35 - 1.0). Default 0.625. Only active if FixResolution is True. Higher means clearer but uses more GPU |
| DisableStyleEffects | Toggle for Atmospheric Clarity (removes distortion, noise, VHS, etc.) |
| DisableButo | Volumetric fog toggle, independently controls scene fog effects |
Core Features
- Resolution Scaling & Trade-offs — Freely adjust the rendering scale. Note: 1.0 (Native) resolution causes extremely high GPU load. Players should balance visual quality and performance based on their hardware.
- Rendering Optimization — Uses an improved architecture to eliminate redundant overhead and manage VRAM bandwidth more efficiently than the original system.
- Atmospheric Clarity — Automatically disables post-processing effects that cause distortion and noise.
- Independent Fog Control — Volumetric fog can be toggled independently.
Recommended Settings
For the cleanest visual experience, it is highly recommended to also disable Screen Post FX in the in-game Settings -> Display menu.
CHANGELOG
v1.0.7
- 重新加入
FixResolution总开关,支持一键回退到原版像素化渲染 - Re-added
FixResolutionmain toggle to allow quick revert to vanilla rendering
v1.0.6
- 修正错误 DLL 上传
- Fixed wrong DLL upload
v1.0.5
- 引入分辨率缩放滑动条 (0.35x - 1.0x),玩家可自由平衡画质与性能
- 彻底修复了在某些情况下 Update 函数导致的 GPU 循环占用问题
- 优化了 RenderTexture 内存管理,减少显存压力
- Introduced Resolution Scale slider (0.35x - 1.0x) for better performance balancing
- Fixed potential GPU overhead issue caused by redundant Update cycles
- Optimized RenderTexture memory management
v1.0.4
- 重构配置系统,各功能独立控制
- 添加独立的体积雾开关
DisableButo - Refactored configuration system with independent controls
- Added independent volumetric fog toggle
DisableButo
v1.0.1~1.0.3
- 更新md
- Update md
v1.0.0
- 初始版本
- Initial release