using System;
using System.Collections;
using System.Collections.Generic;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.IO;
using System.Linq;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using UnityEngine;
using UnityEngine.SceneManagement;
using YAPYAP;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.Omniscye.Tron")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+174558dd641ee37bf40ded0d24866ac172d24388")]
[assembly: AssemblyProduct("com.Omniscye.Tron")]
[assembly: AssemblyTitle("EmpressTron")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
internal sealed class NullableAttribute : Attribute
{
public readonly byte[] NullableFlags;
public NullableAttribute(byte P_0)
{
NullableFlags = new byte[1] { P_0 };
}
public NullableAttribute(byte[] P_0)
{
NullableFlags = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
internal sealed class NullableContextAttribute : Attribute
{
public readonly byte Flag;
public NullableContextAttribute(byte P_0)
{
Flag = P_0;
}
}
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace BepInEx
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class BepInAutoPluginAttribute : Attribute
{
public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace BepInEx.Preloader.Core.Patching
{
[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
[Conditional("CodeGeneration")]
internal sealed class PatcherAutoPluginAttribute : Attribute
{
public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
{
}
}
}
namespace EmpressMods.Tron
{
public sealed class TronManager : MonoBehaviour
{
[CompilerGenerated]
private sealed class <>c__DisplayClass21_0
{
public Material target;
internal bool <SwapOnceSliced>b__0(Material m)
{
return (Object)(object)m != (Object)(object)target;
}
}
[CompilerGenerated]
private sealed class <ApplyLoop>d__20 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public TronManager <>4__this;
private float <interval>5__2;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <ApplyLoop>d__20(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>1__state = -2;
}
private bool MoveNext()
{
//IL_008c: Unknown result type (might be due to invalid IL or missing references)
//IL_0096: Expected O, but got Unknown
int num = <>1__state;
TronManager tronManager = <>4__this;
switch (num)
{
default:
return false;
case 0:
<>1__state = -1;
break;
case 1:
<>1__state = -1;
<>2__current = (object)new WaitForSecondsRealtime(<interval>5__2);
<>1__state = 2;
return true;
case 2:
<>1__state = -1;
break;
}
if (tronManager._isActive)
{
<interval>5__2 = Mathf.Max(0.1f, tronManager.ConfigRescanSeconds.Value);
if (Time.unscaledTime < tronManager._burstUntilTime)
{
<interval>5__2 = Mathf.Min(<interval>5__2, 0.2f);
}
<>2__current = tronManager.SwapOnceSliced();
<>1__state = 1;
return true;
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <SwapOnceSliced>d__21 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public TronManager <>4__this;
private <>c__DisplayClass21_0 <>8__1;
private Renderer[] <renderers>5__2;
private Stopwatch <watch>5__3;
private int <i>5__4;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <SwapOnceSliced>d__21(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<>8__1 = null;
<renderers>5__2 = null;
<watch>5__3 = null;
<>1__state = -2;
}
private bool MoveNext()
{
int num = <>1__state;
TronManager tronManager = <>4__this;
if (num != 0)
{
if (num != 1)
{
return false;
}
<>1__state = -1;
<watch>5__3.Restart();
goto IL_0098;
}
<>1__state = -1;
if ((Object)(object)tronManager.BaseMaterial == (Object)null)
{
return false;
}
<renderers>5__2 = Object.FindObjectsOfType<Renderer>(true);
<watch>5__3 = new Stopwatch();
<watch>5__3.Start();
<i>5__4 = 0;
goto IL_020d;
IL_0098:
Renderer val = <renderers>5__2[<i>5__4];
if (!((Object)(object)val == (Object)null) && !(val is ParticleSystemRenderer) && !(val is TrailRenderer) && !(val is LineRenderer))
{
if (!tronManager._originalMats.ContainsKey(val))
{
tronManager._originalMats[val] = val.sharedMaterials;
}
<>8__1.target = tronManager.BaseMaterial;
if ((tronManager.IsItemOrBreakableRenderer(val) || tronManager.IsDoor(val)) && (Object)(object)tronManager.ItemMaterial != (Object)null)
{
<>8__1.target = tronManager.ItemMaterial;
}
else if (tronManager.IsEnemyOrPlayer(val) && (Object)(object)tronManager.EnemyMaterial != (Object)null)
{
<>8__1.target = tronManager.EnemyMaterial;
}
else if (tronManager.IsInteractable(val) && (Object)(object)tronManager.InteractableMaterial != (Object)null)
{
<>8__1.target = tronManager.InteractableMaterial;
}
Material[] sharedMaterials = val.sharedMaterials;
if (sharedMaterials == null || sharedMaterials.Length == 0 || sharedMaterials.Any((Material m) => (Object)(object)m != (Object)(object)<>8__1.target))
{
int num2 = ((sharedMaterials == null || sharedMaterials.Length == 0) ? 1 : sharedMaterials.Length);
Material[] array = (Material[])(object)new Material[num2];
for (int i = 0; i < num2; i++)
{
array[i] = <>8__1.target;
}
val.sharedMaterials = array;
}
<>8__1 = null;
}
<i>5__4++;
goto IL_020d;
IL_020d:
if (<i>5__4 < <renderers>5__2.Length)
{
<>8__1 = new <>c__DisplayClass21_0();
if (<watch>5__3.ElapsedMilliseconds > 2)
{
<>2__current = null;
<>1__state = 1;
return true;
}
goto IL_0098;
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public ConfigEntry<bool> ConfigEnabled;
public ConfigEntry<KeyboardShortcut> ConfigKey;
public ConfigEntry<float> ConfigRescanSeconds;
public ConfigEntry<float> ConfigBurstOnSceneLoadSeconds;
public Material BaseMaterial;
public Material ItemMaterial;
public Material EnemyMaterial;
public Material InteractableMaterial;
private readonly Dictionary<Renderer, Material[]> _originalMats = new Dictionary<Renderer, Material[]>();
private Coroutine _loopRoutine;
private bool _isActive;
private float _burstUntilTime;
private void Start()
{
SceneManager.sceneLoaded += OnSceneLoaded;
SceneManager.activeSceneChanged += OnActiveSceneChanged;
_isActive = ConfigEnabled.Value;
if (_isActive)
{
StartLoop();
}
}
private void OnDestroy()
{
SceneManager.sceneLoaded -= OnSceneLoaded;
SceneManager.activeSceneChanged -= OnActiveSceneChanged;
StopLoop();
RestoreAll();
}
private void Update()
{
//IL_0006: Unknown result type (might be due to invalid IL or missing references)
//IL_000b: Unknown result type (might be due to invalid IL or missing references)
KeyboardShortcut value = ConfigKey.Value;
if (((KeyboardShortcut)(ref value)).IsDown())
{
_isActive = !_isActive;
ConfigEnabled.Value = _isActive;
if (_isActive)
{
StartLoop();
return;
}
StopLoop();
RestoreAll();
}
}
private void OnSceneLoaded(Scene s, LoadSceneMode m)
{
if (_isActive)
{
float num = Mathf.Max(0f, ConfigBurstOnSceneLoadSeconds.Value);
_burstUntilTime = Time.unscaledTime + num;
ForceOnePassSoon();
}
}
private void OnActiveSceneChanged(Scene oldScene, Scene newScene)
{
if (_isActive)
{
float num = Mathf.Max(0f, ConfigBurstOnSceneLoadSeconds.Value);
_burstUntilTime = Time.unscaledTime + num;
ForceOnePassSoon();
}
}
private void StartLoop()
{
StopLoop();
_loopRoutine = ((MonoBehaviour)this).StartCoroutine(ApplyLoop());
}
private void StopLoop()
{
if (_loopRoutine != null)
{
((MonoBehaviour)this).StopCoroutine(_loopRoutine);
_loopRoutine = null;
}
}
private void ForceOnePassSoon()
{
if (_loopRoutine == null)
{
_loopRoutine = ((MonoBehaviour)this).StartCoroutine(ApplyLoop());
}
}
[IteratorStateMachine(typeof(<ApplyLoop>d__20))]
private IEnumerator ApplyLoop()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <ApplyLoop>d__20(0)
{
<>4__this = this
};
}
[IteratorStateMachine(typeof(<SwapOnceSliced>d__21))]
private IEnumerator SwapOnceSliced()
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <SwapOnceSliced>d__21(0)
{
<>4__this = this
};
}
private bool IsItemOrBreakableRenderer(Renderer r)
{
if ((Object)(object)r == (Object)null)
{
return false;
}
if ((Object)(object)((Component)r).GetComponentInParent<NetworkPuppetProp>(true) != (Object)null)
{
return true;
}
if ((Object)(object)((Component)r).GetComponentInParent<NetworkPhysicsPropDestroy>(true) != (Object)null)
{
return true;
}
return false;
}
private bool IsDoor(Renderer r)
{
if ((Object)(object)r == (Object)null)
{
return false;
}
if ((Object)(object)((Component)r).GetComponentInParent<LockableDoor>(true) != (Object)null)
{
return true;
}
if ((Object)(object)((Component)r).GetComponentInParent<ClosingGate>(true) != (Object)null)
{
return true;
}
return false;
}
private bool IsEnemyOrPlayer(Renderer r)
{
if ((Object)(object)r == (Object)null)
{
return false;
}
if ((Object)(object)((Component)r).GetComponentInParent<NpcBehaviour>(true) != (Object)null)
{
return true;
}
if ((Object)(object)((Component)r).GetComponentInParent<Pawn>(true) != (Object)null)
{
return true;
}
return false;
}
private bool IsInteractable(Renderer r)
{
if ((Object)(object)r == (Object)null)
{
return false;
}
if ((Object)(object)((Component)r).GetComponentInParent<TeleportInteract>(true) != (Object)null)
{
return true;
}
if ((Object)(object)((Component)r).GetComponentInParent<TeleportDungeonCircle>(true) != (Object)null)
{
return true;
}
if ((Object)(object)((Component)r).GetComponentInParent<TeleportExtractionCircle>(true) != (Object)null)
{
return true;
}
if ((Object)(object)((Component)r).GetComponentInParent<TeleportDeadEndCircle>(true) != (Object)null)
{
return true;
}
if ((Object)(object)((Component)r).GetComponentInParent<TeleportAstralCircle>(true) != (Object)null)
{
return true;
}
if ((Object)(object)((Component)r).GetComponentInParent<PressurePlate>(true) != (Object)null)
{
return true;
}
if ((Object)(object)((Component)r).GetComponentInParent<Interactable>(true) != (Object)null)
{
return true;
}
return false;
}
private void RestoreAll()
{
foreach (KeyValuePair<Renderer, Material[]> originalMat in _originalMats)
{
if ((Object)(object)originalMat.Key != (Object)null)
{
originalMat.Key.sharedMaterials = originalMat.Value;
}
}
_originalMats.Clear();
}
}
[BepInPlugin("empress.tron.swapper", "Empress Tron Swapper", "1.1.0")]
public sealed class TronPlugin : BaseUnityPlugin
{
public static TronManager Manager;
public static Material BaseMaterial;
public static Material ItemMaterial;
public static Material EnemyMaterial;
public static Material InteractableMaterial;
private void Awake()
{
//IL_02bb: Unknown result type (might be due to invalid IL or missing references)
//IL_02c0: Unknown result type (might be due to invalid IL or missing references)
//IL_02c6: Expected O, but got Unknown
//IL_02c6: Unknown result type (might be due to invalid IL or missing references)
//IL_0328: Unknown result type (might be due to invalid IL or missing references)
string? directoryName = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
string text = Path.Combine(directoryName, "tronwireframe");
string text2 = Path.Combine(directoryName, "tronwireframe.bundle");
string text3 = "";
if (File.Exists(text))
{
text3 = text;
}
else if (File.Exists(text2))
{
text3 = text2;
}
if (string.IsNullOrEmpty(text3))
{
((BaseUnityPlugin)this).Logger.LogError((object)("[TRON] Could not find bundle! Checked: '" + text + "' AND '" + text2 + "'"));
return;
}
AssetBundle val = AssetBundle.LoadFromFile(text3);
if ((Object)(object)val == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)("[TRON] Failed to load bundle from: " + text3));
return;
}
Material[] array = val.LoadAllAssets<Material>();
if (array == null || array.Length == 0)
{
((BaseUnityPlugin)this).Logger.LogError((object)"[TRON] Bundle loaded, but NO Materials found inside!");
val.Unload(true);
return;
}
ItemMaterial = ((IEnumerable<Material>)array).FirstOrDefault((Func<Material, bool>)((Material m) => (Object)(object)m != (Object)null && ((Object)m).name.Equals("trongreen", StringComparison.OrdinalIgnoreCase)));
EnemyMaterial = ((IEnumerable<Material>)array).FirstOrDefault((Func<Material, bool>)((Material m) => (Object)(object)m != (Object)null && ((Object)m).name.Equals("tronred", StringComparison.OrdinalIgnoreCase)));
InteractableMaterial = ((IEnumerable<Material>)array).FirstOrDefault((Func<Material, bool>)((Material m) => (Object)(object)m != (Object)null && ((Object)m).name.Equals("tronwhite", StringComparison.OrdinalIgnoreCase)));
BaseMaterial = ((IEnumerable<Material>)array).FirstOrDefault((Func<Material, bool>)((Material m) => (Object)(object)m != (Object)null && ((Object)m).name.Equals("tronwireframe", StringComparison.OrdinalIgnoreCase))) ?? ((IEnumerable<Material>)array).FirstOrDefault((Func<Material, bool>)((Material m) => (Object)(object)m != (Object)null && !((Object)m).name.Equals("trongreen", StringComparison.OrdinalIgnoreCase) && !((Object)m).name.Equals("tronred", StringComparison.OrdinalIgnoreCase) && !((Object)m).name.Equals("tronwhite", StringComparison.OrdinalIgnoreCase))) ?? array.FirstOrDefault();
if ((Object)(object)BaseMaterial == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"[TRON] Could not determine BaseMaterial!");
val.Unload(true);
return;
}
if ((Object)(object)ItemMaterial == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"[TRON] Could not find 'trongreen' material.");
}
if ((Object)(object)EnemyMaterial == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"[TRON] Could not find 'tronred' material.");
}
if ((Object)(object)InteractableMaterial == (Object)null)
{
((BaseUnityPlugin)this).Logger.LogError((object)"[TRON] Could not find 'tronwhite' material.");
}
ManualLogSource logger = ((BaseUnityPlugin)this).Logger;
string[] obj = new string[9]
{
"[TRON] Loaded Base='",
((Object)BaseMaterial).name,
"', Item='",
null,
null,
null,
null,
null,
null
};
Material itemMaterial = ItemMaterial;
obj[3] = ((itemMaterial != null) ? ((Object)itemMaterial).name : null);
obj[4] = "', Enemy='";
Material enemyMaterial = EnemyMaterial;
obj[5] = ((enemyMaterial != null) ? ((Object)enemyMaterial).name : null);
obj[6] = "', Interactable='";
Material interactableMaterial = InteractableMaterial;
obj[7] = ((interactableMaterial != null) ? ((Object)interactableMaterial).name : null);
obj[8] = "'";
logger.LogMessage((object)string.Concat(obj));
GameObject val2 = new GameObject("EmpressTronManager");
Object.DontDestroyOnLoad((Object)val2);
((Object)val2).hideFlags = (HideFlags)61;
Manager = val2.AddComponent<TronManager>();
((Object)Manager).hideFlags = (HideFlags)61;
Manager.ConfigEnabled = ((BaseUnityPlugin)this).Config.Bind<bool>("General", "Enabled", true, "Enable the swap");
Manager.ConfigKey = ((BaseUnityPlugin)this).Config.Bind<KeyboardShortcut>("General", "ToggleKey", new KeyboardShortcut((KeyCode)287, Array.Empty<KeyCode>()), "Toggle key");
Manager.BaseMaterial = BaseMaterial;
Manager.ItemMaterial = ItemMaterial;
Manager.EnemyMaterial = EnemyMaterial;
Manager.InteractableMaterial = InteractableMaterial;
Manager.ConfigRescanSeconds = ((BaseUnityPlugin)this).Config.Bind<float>("General", "RescanSeconds", 1f, "How often to rescan and re-apply materials (seconds).");
Manager.ConfigBurstOnSceneLoadSeconds = ((BaseUnityPlugin)this).Config.Bind<float>("General", "BurstOnSceneLoadSeconds", 6f, "For this many seconds after a scene load, rescan faster to catch late spawns.");
}
private void OnDestroy()
{
if ((Object)(object)Manager != (Object)null)
{
Object.Destroy((Object)(object)((Component)Manager).gameObject);
}
}
}
}
namespace System.Diagnostics.CodeAnalysis
{
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ConstantExpectedAttribute : Attribute
{
public object? Min { get; set; }
public object? Max { get; set; }
}
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ExperimentalAttribute : Attribute
{
public string DiagnosticId { get; }
public string? UrlFormat { get; set; }
public ExperimentalAttribute(string diagnosticId)
{
DiagnosticId = diagnosticId;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
internal sealed class MemberNotNullAttribute : Attribute
{
public string[] Members { get; }
public MemberNotNullAttribute(string member)
{
Members = new string[1] { member };
}
public MemberNotNullAttribute(params string[] members)
{
Members = members;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
[ExcludeFromCodeCoverage]
internal sealed class MemberNotNullWhenAttribute : Attribute
{
public bool ReturnValue { get; }
public string[] Members { get; }
public MemberNotNullWhenAttribute(bool returnValue, string member)
{
ReturnValue = returnValue;
Members = new string[1] { member };
}
public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
{
ReturnValue = returnValue;
Members = members;
}
}
[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class SetsRequiredMembersAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class StringSyntaxAttribute : Attribute
{
public const string CompositeFormat = "CompositeFormat";
public const string DateOnlyFormat = "DateOnlyFormat";
public const string DateTimeFormat = "DateTimeFormat";
public const string EnumFormat = "EnumFormat";
public const string GuidFormat = "GuidFormat";
public const string Json = "Json";
public const string NumericFormat = "NumericFormat";
public const string Regex = "Regex";
public const string TimeOnlyFormat = "TimeOnlyFormat";
public const string TimeSpanFormat = "TimeSpanFormat";
public const string Uri = "Uri";
public const string Xml = "Xml";
public string Syntax { get; }
public object?[] Arguments { get; }
public StringSyntaxAttribute(string syntax)
{
Syntax = syntax;
Arguments = new object[0];
}
public StringSyntaxAttribute(string syntax, params object?[] arguments)
{
Syntax = syntax;
Arguments = arguments;
}
}
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class UnscopedRefAttribute : Attribute
{
}
}
namespace System.Runtime.Versioning
{
[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class RequiresPreviewFeaturesAttribute : Attribute
{
public string? Message { get; }
public string? Url { get; set; }
public RequiresPreviewFeaturesAttribute()
{
}
public RequiresPreviewFeaturesAttribute(string? message)
{
Message = message;
}
}
}
namespace System.Runtime.CompilerServices
{
[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
internal sealed class IgnoresAccessChecksToAttribute : Attribute
{
public IgnoresAccessChecksToAttribute(string assemblyName)
{
}
}
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CallerArgumentExpressionAttribute : Attribute
{
public string ParameterName { get; }
public CallerArgumentExpressionAttribute(string parameterName)
{
ParameterName = parameterName;
}
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CollectionBuilderAttribute : Attribute
{
public Type BuilderType { get; }
public string MethodName { get; }
public CollectionBuilderAttribute(Type builderType, string methodName)
{
BuilderType = builderType;
MethodName = methodName;
}
}
[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class CompilerFeatureRequiredAttribute : Attribute
{
public const string RefStructs = "RefStructs";
public const string RequiredMembers = "RequiredMembers";
public string FeatureName { get; }
public bool IsOptional { get; set; }
public CompilerFeatureRequiredAttribute(string featureName)
{
FeatureName = featureName;
}
}
[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
{
public string[] Arguments { get; }
public InterpolatedStringHandlerArgumentAttribute(string argument)
{
Arguments = new string[1] { argument };
}
public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
{
Arguments = arguments;
}
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class InterpolatedStringHandlerAttribute : Attribute
{
}
[EditorBrowsable(EditorBrowsableState.Never)]
[ExcludeFromCodeCoverage]
internal static class IsExternalInit
{
}
[AttributeUsage(AttributeTargets.Method, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class ModuleInitializerAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class OverloadResolutionPriorityAttribute : Attribute
{
public int Priority { get; }
public OverloadResolutionPriorityAttribute(int priority)
{
Priority = priority;
}
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)]
[ExcludeFromCodeCoverage]
internal sealed class ParamCollectionAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class RequiredMemberAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
[EditorBrowsable(EditorBrowsableState.Never)]
[ExcludeFromCodeCoverage]
internal sealed class RequiresLocationAttribute : Attribute
{
}
[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
[ExcludeFromCodeCoverage]
internal sealed class SkipLocalsInitAttribute : Attribute
{
}
}