Decompiled source of More Yappers v1.0.1

plugins/MoreYappers.dll

Decompiled a day ago
using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Mirror;
using YAPYAP;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MoreYappers")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MoreYappers")]
[assembly: AssemblyTitle("MoreYappers")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace MoreYappers
{
	[BepInPlugin("MoreYappers", "MoreYappers", "1.0.0")]
	[BepInProcess("yapyap.exe")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(CoreFsmYap), "Setup")]
		public class CoreFsmYapPatch
		{
			public static void Postfix(CoreFsmYap __instance, ref int ____maxPlayers)
			{
				Logger.LogInfo((object)$"maxPlayers is currently set to {____maxPlayers}");
				____maxPlayers = MaxPlayers.Value;
				Logger.LogInfo((object)string.Format("{0} has set maxPlayers to {1}", "MoreYappers", MaxPlayers.Value));
			}
		}

		[HarmonyPatch(typeof(NetworkManager), "StartHost")]
		public class NetworkManagerPatch
		{
			public static void Prefix(NetworkManager __instance)
			{
				Logger.LogInfo((object)$"maxConnections is currently set to {__instance.maxConnections}");
				__instance.maxConnections = MaxPlayers.Value + ExtraConnections;
				Logger.LogInfo((object)string.Format("{0} has set maxConnections to {1}", "MoreYappers", MaxPlayers.Value + ExtraConnections));
			}
		}

		internal static ManualLogSource Logger;

		internal static ConfigEntry<int> MaxPlayers;

		internal static int ExtraConnections = 2;

		private void Awake()
		{
			//IL_0040: Unknown result type (might be due to invalid IL or missing references)
			//IL_004a: Expected O, but got Unknown
			Logger = ((BaseUnityPlugin)this).Logger;
			Logger.LogInfo((object)"Plugin MoreYappers is loaded!");
			MaxPlayers = ((BaseUnityPlugin)this).Config.Bind<int>("MoreYappers", "MaxPlayers", 16, new ConfigDescription("Maximum number of players allowed to join the game.", (AcceptableValueBase)(object)new AcceptableValueRange<int>(2, 20), Array.Empty<object>()));
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
		}
	}
	public static class MyPluginInfo
	{
		public const string PLUGIN_GUID = "MoreYappers";

		public const string PLUGIN_NAME = "MoreYappers";

		public const string PLUGIN_VERSION = "1.0.0";
	}
}