Decompiled source of PlayerCount v0.2.0

plugins/com.github.darmuh.PlayerCount.dll

Decompiled a week ago
using System;
using System.ComponentModel;
using System.Diagnostics;
using System.Diagnostics.CodeAnalysis;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Bootstrap;
using BepInEx.Configuration;
using BepInEx.Logging;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Mirror;
using PlayerCount.Local;
using PlayerCount.Quota;
using QuotaQueen.QuotaStrategies;
using TMPro;
using UnityEngine;
using UnityEngine.Events;
using YAPYAP;
using YapLocalizer;

[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: IgnoresAccessChecksTo("Assembly-CSharp")]
[assembly: IgnoresAccessChecksTo("Mirror")]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("com.github.darmuh.PlayerCount")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("0.2.0.0")]
[assembly: AssemblyInformationalVersion("0.2.0+2ac6fdda54b793b0dce302b7f15b69f6a2f66889")]
[assembly: AssemblyProduct("com.github.darmuh.PlayerCount")]
[assembly: AssemblyTitle("PlayerCount")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("0.2.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	internal sealed class EmbeddedAttribute : Attribute
	{
	}
}
namespace System.Runtime.CompilerServices
{
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Parameter | AttributeTargets.ReturnValue | AttributeTargets.GenericParameter, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableAttribute : Attribute
	{
		public readonly byte[] NullableFlags;

		public NullableAttribute(byte P_0)
		{
			NullableFlags = new byte[1] { P_0 };
		}

		public NullableAttribute(byte[] P_0)
		{
			NullableFlags = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Method | AttributeTargets.Interface | AttributeTargets.Delegate, AllowMultiple = false, Inherited = false)]
	internal sealed class NullableContextAttribute : Attribute
	{
		public readonly byte Flag;

		public NullableContextAttribute(byte P_0)
		{
			Flag = P_0;
		}
	}
	[CompilerGenerated]
	[Microsoft.CodeAnalysis.Embedded]
	[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
	internal sealed class RefSafetyRulesAttribute : Attribute
	{
		public readonly int Version;

		public RefSafetyRulesAttribute(int P_0)
		{
			Version = P_0;
		}
	}
}
namespace BepInEx
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class BepInAutoPluginAttribute : Attribute
	{
		public BepInAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace BepInEx.Preloader.Core.Patching
{
	[AttributeUsage(AttributeTargets.Class, Inherited = false, AllowMultiple = false)]
	[Conditional("CodeGeneration")]
	internal sealed class PatcherAutoPluginAttribute : Attribute
	{
		public PatcherAutoPluginAttribute(string? id = null, string? name = null, string? version = null)
		{
		}
	}
}
namespace PlayerCount
{
	[BepInDependency(/*Could not decode attribute arguments.*/)]
	[BepInPlugin("com.github.darmuh.PlayerCount", "PlayerCount", "0.2.0")]
	public class Plugin : BaseUnityPlugin
	{
		[HarmonyPatch(typeof(YapFsm), "Initialise")]
		public class FsmYapHook
		{
			public static void Prefix(YapFsm __instance)
			{
				__instance._maxPlayers = MaxPlayers.Value;
			}
		}

		[HarmonyPatch(typeof(NetworkManager), "StartHost")]
		public class MirrorNetManHook
		{
			public static void Prefix(NetworkManager __instance)
			{
				__instance.maxConnections = MaxPlayers.Value;
			}
		}

		[HarmonyPatch(typeof(UIGame), "Awake")]
		public class UIGameHook
		{
			public static void Prefix(UIGame __instance)
			{
				//IL_0043: Unknown result type (might be due to invalid IL or missing references)
				UIPlayerCount = Object.Instantiate<GameObject>(((Component)__instance.gameInfoText).gameObject, ((Component)__instance.gameInfoText).gameObject.transform.parent);
				UIPlayerCount.transform.localPosition = new Vector3(-1025f, 35f, 0f);
				UIPlayerCount.GetComponent<TMP_Text>().text = $"Lobby Max Players: {NetworkServer.maxConnections}";
			}
		}

		[HarmonyPatch(typeof(UISettings), "Awake")]
		public class InjectSettingHook
		{
			public static void Prefix(UISettings __instance)
			{
				GameObject gameObject = ((Component)__instance.fovSetting).gameObject;
				Transform parent = gameObject.transform.parent;
				GameObject val = Object.Instantiate<GameObject>(gameObject, parent);
				((Object)val).name = "PlayerCount MaxPlayers";
				Transform val2 = val.transform.Find("Title");
				if (YapalizerExists)
				{
					((Component)val2).GetComponent<LocalisedTMP>()._key = "MOD-PLAYERCOUNT-MAXPLAYERS";
				}
				else
				{
					((Component)val2).GetComponent<LocalisedTMP>()._key = "Max Players";
				}
				UICustomSlider component = val.GetComponent<UICustomSlider>();
				((UnityEventBase)((UISettingElement<int>)(object)component).OnSettingChanged).RemoveAllListeners();
				((UISettingElement<int>)(object)component).settingKey = "MOD-PLAYERCOUNT-MAXPLAYERS";
				((UISettingElement<int>)(object)component).currentValue = MaxPlayers.Value;
				component.defaultValue = (int)((ConfigEntryBase)MaxPlayers).DefaultValue;
				component.minValue = 2;
				component.maxValue = 20;
				((UISettingElement<int>)(object)component).OnSettingChanged.AddListener((UnityAction<int>)delegate(int value)
				{
					MaxPlayers.Value = value;
				});
				((UISettingElement<int>)(object)component).ApplyValue(MaxPlayers.Value);
			}
		}

		internal const string MaxPlayersKey = "MOD-PLAYERCOUNT-MAXPLAYERS";

		private const string QuotaQueenGUID = "dev.mamallama.quotaqueen";

		private const string YapalizerGUID = "com.github.darmuh.yaplocalizer";

		private static Version MinimumQueenVer = new Version("0.3.0");

		private static GameObject? UIPlayerCount;

		public const string Id = "com.github.darmuh.PlayerCount";

		internal static ManualLogSource Log { get; private set; } = null;


		internal static ConfigEntry<int> MaxPlayers { get; private set; } = null;


		internal static ConfigEntry<KeyCode> UIHintToggle { get; private set; } = null;


		internal static bool QuotaQueenExists
		{
			get
			{
				if (Chainloader.PluginInfos.TryGetValue("dev.mamallama.quotaqueen", out var value))
				{
					return value.Metadata.Version >= MinimumQueenVer;
				}
				return false;
			}
		}

		internal static bool YapalizerExists => Chainloader.PluginInfos.ContainsKey("com.github.darmuh.yaplocalizer");

		public static string Name => "PlayerCount";

		public static string Version => "0.2.0";

		private void Awake()
		{
			//IL_004d: Unknown result type (might be due to invalid IL or missing references)
			//IL_0057: Expected O, but got Unknown
			Log = ((BaseUnityPlugin)this).Logger;
			Log.LogMessage((object)("Plugin " + Name + " is loaded!"));
			MaxPlayers = ((BaseUnityPlugin)this).Config.Bind<int>("Settings", "Max Players", 10, new ConfigDescription("Set your desired maximum number of players here!", (AcceptableValueBase)(object)new AcceptableValueRange<int>(2, 20), Array.Empty<object>()));
			UIHintToggle = ((BaseUnityPlugin)this).Config.Bind<KeyCode>("Settings", "Toggle UI Hint", (KeyCode)9, "Set key used to toggle UI hint displaying the lobby's maximum players");
			Harmony.CreateAndPatchAll(Assembly.GetExecutingAssembly(), (string)null);
			Log.LogMessage((object)$"Max players set to {MaxPlayers.Value}");
		}

		private void Start()
		{
			QuotaQueenStuff();
			Yapalizer();
		}

		private void QuotaQueenStuff()
		{
			if (QuotaQueenExists)
			{
				Log.LogMessage((object)"Adding QuotaQueen Strategies!");
				QuotaQueenUsage.AddQuotaStrategies();
			}
		}

		private void Yapalizer()
		{
			if (YapalizerExists)
			{
				Log.LogMessage((object)"Yapalizing menu text!");
				LocalizerUsage.Setup();
			}
		}

		private void Update()
		{
			//IL_003e: Unknown result type (might be due to invalid IL or missing references)
			if ((Object)(object)UIPlayerCount == (Object)null)
			{
				return;
			}
			if (!NetworkServer.active && NetworkClient.active)
			{
				if (UIPlayerCount.activeSelf)
				{
					UIPlayerCount.SetActive(false);
				}
				return;
			}
			if (UnityInput.Current.GetKeyDown(UIHintToggle.Value))
			{
				UIPlayerCount.SetActive(!UIPlayerCount.activeSelf);
			}
			if (UIPlayerCount.activeSelf && !UIPlayerCount.GetComponent<TMP_Text>().text.Contains($"{NetworkServer.maxConnections}"))
			{
				UIPlayerCount.GetComponent<TMP_Text>().text = $"Lobby Max Players: {NetworkServer.maxConnections}";
			}
		}
	}
}
namespace PlayerCount.Quota
{
	public static class QuotaQueenUsage
	{
		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		public static void AddQuotaStrategies()
		{
			Func<GameSnapshot, int> func = ScaleQuotaUp;
			Func<GameSnapshot, int> func2 = ScaleQuota;
			QuotaStrategyManager.RegisterStrategy("darmuh.PlayerCount", "ScaleUp", func);
			QuotaStrategyManager.RegisterStrategy("darmuh.PlayerCount", "ScaleAlways", func2);
		}

		[MethodImpl(MethodImplOptions.NoOptimization)]
		private static int ScaleQuotaUp(GameSnapshot snapshot)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_002f: Unknown result type (might be due to invalid IL or missing references)
			//IL_0013: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			if (snapshot.PlayersInSession < 6)
			{
				Plugin.Log.LogDebug((object)$"QuotaModifier set to OnlyScaleUp, no modifications applied due to player count {snapshot.PlayersInSession}");
				return snapshot.CurrentQuotaGoal;
			}
			return ScaleQuota(snapshot);
		}

		[MethodImpl(MethodImplOptions.NoOptimization)]
		private static int ScaleQuota(GameSnapshot snapshot)
		{
			//IL_0000: Unknown result type (might be due to invalid IL or missing references)
			//IL_0028: Unknown result type (might be due to invalid IL or missing references)
			float num = (float)snapshot.PlayersInSession / 6f;
			Plugin.Log.LogDebug((object)$"fairPercentage: {num}");
			int currentQuotaGoal = snapshot.CurrentQuotaGoal;
			Plugin.Log.LogDebug((object)$"Old Quota: {currentQuotaGoal}");
			int num2 = Mathf.RoundToInt((float)currentQuotaGoal * num);
			Plugin.Log.LogDebug((object)$"New Quota: {num2}");
			Plugin.Log.LogMessage((object)$"Quota modified from {currentQuotaGoal} to {num2}");
			return num2;
		}
	}
}
namespace PlayerCount.Local
{
	internal class LocalizerUsage
	{
		[MethodImpl(MethodImplOptions.NoInlining | MethodImplOptions.NoOptimization)]
		internal static void Setup()
		{
			//IL_000a: Unknown result type (might be due to invalid IL or missing references)
			//IL_0010: Expected O, but got Unknown
			ModLocalizedText val = new ModLocalizedText("MOD-PLAYERCOUNT-MAXPLAYERS", "Max Players");
			val.SetLocalization((SystemLanguage)10, "Max Players");
			val.SetLocalization((SystemLanguage)40, "最大玩家数");
			val.SetLocalization((SystemLanguage)41, "最大玩家數");
			val.SetLocalization((SystemLanguage)23, "최대 플레이어 수");
			val.SetLocalization((SystemLanguage)22, "最大プレイヤー数");
			val.SetLocalization((SystemLanguage)30, "Максимальное количество игроков");
			val.SetLocalization((SystemLanguage)38, "Максимальна кількість гравців");
			val.SetLocalization((SystemLanguage)14, "Nombre maximum de joueurs");
			val.SetLocalization((SystemLanguage)15, "Maximale Spieleranzahl");
			val.SetLocalization((SystemLanguage)27, "Maksymalna liczba graczy");
			val.SetLocalization((SystemLanguage)27, "Maksymalna liczba graczy");
			val.SetLocalization((SystemLanguage)28, "Número máximo de jogadores");
			val.SetLocalization((SystemLanguage)37, "Maksimum Oyuncu Sayısı");
			val.SetLocalization((SystemLanguage)21, "Numero massimo di giocatori");
			val.SetLocalization((SystemLanguage)34, "Máximo de jugadores");
		}
	}
}
namespace System.Diagnostics.CodeAnalysis
{
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ConstantExpectedAttribute : Attribute
	{
		public object? Min { get; set; }

		public object? Max { get; set; }
	}
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ExperimentalAttribute : Attribute
	{
		public string DiagnosticId { get; }

		public string? UrlFormat { get; set; }

		public ExperimentalAttribute(string diagnosticId)
		{
			DiagnosticId = diagnosticId;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullAttribute : Attribute
	{
		public string[] Members { get; }

		public MemberNotNullAttribute(string member)
		{
			Members = new string[1] { member };
		}

		public MemberNotNullAttribute(params string[] members)
		{
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property, Inherited = false, AllowMultiple = true)]
	[ExcludeFromCodeCoverage]
	internal sealed class MemberNotNullWhenAttribute : Attribute
	{
		public bool ReturnValue { get; }

		public string[] Members { get; }

		public MemberNotNullWhenAttribute(bool returnValue, string member)
		{
			ReturnValue = returnValue;
			Members = new string[1] { member };
		}

		public MemberNotNullWhenAttribute(bool returnValue, params string[] members)
		{
			ReturnValue = returnValue;
			Members = members;
		}
	}
	[AttributeUsage(AttributeTargets.Constructor, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SetsRequiredMembersAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class StringSyntaxAttribute : Attribute
	{
		public const string CompositeFormat = "CompositeFormat";

		public const string DateOnlyFormat = "DateOnlyFormat";

		public const string DateTimeFormat = "DateTimeFormat";

		public const string EnumFormat = "EnumFormat";

		public const string GuidFormat = "GuidFormat";

		public const string Json = "Json";

		public const string NumericFormat = "NumericFormat";

		public const string Regex = "Regex";

		public const string TimeOnlyFormat = "TimeOnlyFormat";

		public const string TimeSpanFormat = "TimeSpanFormat";

		public const string Uri = "Uri";

		public const string Xml = "Xml";

		public string Syntax { get; }

		public object?[] Arguments { get; }

		public StringSyntaxAttribute(string syntax)
		{
			Syntax = syntax;
			Arguments = new object[0];
		}

		public StringSyntaxAttribute(string syntax, params object?[] arguments)
		{
			Syntax = syntax;
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class UnscopedRefAttribute : Attribute
	{
	}
}
namespace System.Runtime.Versioning
{
	[AttributeUsage(AttributeTargets.Assembly | AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Enum | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Field | AttributeTargets.Event | AttributeTargets.Interface | AttributeTargets.Delegate, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresPreviewFeaturesAttribute : Attribute
	{
		public string? Message { get; }

		public string? Url { get; set; }

		public RequiresPreviewFeaturesAttribute()
		{
		}

		public RequiresPreviewFeaturesAttribute(string? message)
		{
			Message = message;
		}
	}
}
namespace System.Runtime.CompilerServices
{
	[AttributeUsage(AttributeTargets.Assembly, AllowMultiple = true)]
	internal sealed class IgnoresAccessChecksToAttribute : Attribute
	{
		public IgnoresAccessChecksToAttribute(string assemblyName)
		{
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CallerArgumentExpressionAttribute : Attribute
	{
		public string ParameterName { get; }

		public CallerArgumentExpressionAttribute(string parameterName)
		{
			ParameterName = parameterName;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CollectionBuilderAttribute : Attribute
	{
		public Type BuilderType { get; }

		public string MethodName { get; }

		public CollectionBuilderAttribute(Type builderType, string methodName)
		{
			BuilderType = builderType;
			MethodName = methodName;
		}
	}
	[AttributeUsage(AttributeTargets.All, AllowMultiple = true, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class CompilerFeatureRequiredAttribute : Attribute
	{
		public const string RefStructs = "RefStructs";

		public const string RequiredMembers = "RequiredMembers";

		public string FeatureName { get; }

		public bool IsOptional { get; set; }

		public CompilerFeatureRequiredAttribute(string featureName)
		{
			FeatureName = featureName;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerArgumentAttribute : Attribute
	{
		public string[] Arguments { get; }

		public InterpolatedStringHandlerArgumentAttribute(string argument)
		{
			Arguments = new string[1] { argument };
		}

		public InterpolatedStringHandlerArgumentAttribute(params string[] arguments)
		{
			Arguments = arguments;
		}
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class InterpolatedStringHandlerAttribute : Attribute
	{
	}
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal static class IsExternalInit
	{
	}
	[AttributeUsage(AttributeTargets.Method, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ModuleInitializerAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class OverloadResolutionPriorityAttribute : Attribute
	{
		public int Priority { get; }

		public OverloadResolutionPriorityAttribute(int priority)
		{
			Priority = priority;
		}
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = true, AllowMultiple = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class ParamCollectionAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiredMemberAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Parameter, Inherited = false)]
	[EditorBrowsable(EditorBrowsableState.Never)]
	[ExcludeFromCodeCoverage]
	internal sealed class RequiresLocationAttribute : Attribute
	{
	}
	[AttributeUsage(AttributeTargets.Module | AttributeTargets.Class | AttributeTargets.Struct | AttributeTargets.Constructor | AttributeTargets.Method | AttributeTargets.Property | AttributeTargets.Event | AttributeTargets.Interface, Inherited = false)]
	[ExcludeFromCodeCoverage]
	internal sealed class SkipLocalsInitAttribute : Attribute
	{
	}
}