using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using BepInEx;
using HarmonyLib;
using Microsoft.CodeAnalysis;
using Photon.Voice.Unity;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.InputSystem;
using UnityEngine.InputSystem.Controls;
using UnityEngine.UI;
using YAPYAP;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("MicToggleMod")]
[assembly: AssemblyConfiguration("Release")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("MicToggleMod")]
[assembly: AssemblyTitle("MicToggleMod")]
[assembly: AssemblyVersion("1.0.0.0")]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
[BepInPlugin("com.yapyap.mod.mictoggle", "YapYap Mic Toggle", "1.0.1")]
public sealed class MicToggleMod : BaseUnityPlugin
{
[HarmonyPatch(typeof(VoiceManager), "Update")]
private static class VoiceManager_Update_Patch
{
private static void Postfix(VoiceManager __instance)
{
if (!MicEnabled && !((Object)(object)__instance == (Object)null) && !((Object)(object)((VoiceConnection)__instance).PrimaryRecorder == (Object)null))
{
((VoiceConnection)__instance).PrimaryRecorder.TransmitEnabled = false;
}
}
}
private static MicToggleMod _instance;
internal static bool MicEnabled = true;
private Harmony _harmony;
private GameObject _uiRoot;
private Image _micIcon;
private Text _micText;
private Texture2D _iconTexture;
private Sprite _iconSprite;
private const string LogPrefix = "[柠檬][MicToggle] ";
private void Awake()
{
//IL_001c: Unknown result type (might be due to invalid IL or missing references)
//IL_0026: Expected O, but got Unknown
((BaseUnityPlugin)this).Logger.LogInfo((object)"[柠檬][MicToggle] MOD 加载中...");
_instance = this;
_harmony = new Harmony("com.yapyap.mod.mictoggle");
_harmony.PatchAll(typeof(MicToggleMod).Assembly);
EnsureUi();
RefreshUi();
((BaseUnityPlugin)this).Logger.LogInfo((object)"[柠檬][MicToggle] MOD 已加载。按 M 键切换开麦/关麦。");
}
private void OnDestroy()
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"[柠檬][MicToggle] MOD 卸载中...");
if (_harmony != null)
{
_harmony.UnpatchSelf();
_harmony = null;
}
if ((Object)(object)_uiRoot != (Object)null)
{
Object.Destroy((Object)(object)_uiRoot);
_uiRoot = null;
}
if ((Object)(object)_iconSprite != (Object)null)
{
Object.Destroy((Object)(object)_iconSprite);
_iconSprite = null;
}
if ((Object)(object)_iconTexture != (Object)null)
{
Object.Destroy((Object)(object)_iconTexture);
_iconTexture = null;
}
if ((Object)(object)_instance == (Object)(object)this)
{
_instance = null;
}
}
private void Update()
{
if (!WasTogglePressed())
{
return;
}
if ((Object)(object)InputManager.Instance != (Object)null && InputManager.Instance.IsInputLocked)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"[柠檬][MicToggle] 当前输入被锁定,忽略 M 键切换。");
return;
}
if (IsTypingIntoUi())
{
((BaseUnityPlugin)this).Logger.LogInfo((object)"[柠檬][MicToggle] 正在输入文本,忽略 M 键切换。");
return;
}
bool micEnabled = MicEnabled;
MicEnabled = !MicEnabled;
RefreshUi();
if (micEnabled != MicEnabled)
{
((BaseUnityPlugin)this).Logger.LogInfo((object)("[柠檬][MicToggle] " + (MicEnabled ? "已开麦(别人能听到)" : "已关麦(别人听不到)")));
}
}
private bool WasTogglePressed()
{
Keyboard current = Keyboard.current;
if (current == null)
{
return false;
}
return ((ButtonControl)current.mKey).wasPressedThisFrame;
}
private bool IsTypingIntoUi()
{
EventSystem current = EventSystem.current;
if ((Object)(object)current == (Object)null)
{
return false;
}
GameObject currentSelectedGameObject = current.currentSelectedGameObject;
if ((Object)(object)currentSelectedGameObject == (Object)null)
{
return false;
}
TMP_InputField component = currentSelectedGameObject.GetComponent<TMP_InputField>();
if ((Object)(object)component != (Object)null && component.isFocused)
{
return true;
}
InputField component2 = currentSelectedGameObject.GetComponent<InputField>();
if ((Object)(object)component2 != (Object)null)
{
return component2.isFocused;
}
return false;
}
private void EnsureUi()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001f: Expected O, but got Unknown
//IL_0062: Unknown result type (might be due to invalid IL or missing references)
//IL_007d: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Expected O, but got Unknown
//IL_00e0: Unknown result type (might be due to invalid IL or missing references)
//IL_00f5: Unknown result type (might be due to invalid IL or missing references)
//IL_010a: Unknown result type (might be due to invalid IL or missing references)
//IL_011f: Unknown result type (might be due to invalid IL or missing references)
//IL_0133: Unknown result type (might be due to invalid IL or missing references)
//IL_0142: Unknown result type (might be due to invalid IL or missing references)
//IL_0148: Expected O, but got Unknown
//IL_01b6: Unknown result type (might be due to invalid IL or missing references)
//IL_01c7: Unknown result type (might be due to invalid IL or missing references)
//IL_01d2: Unknown result type (might be due to invalid IL or missing references)
//IL_01dd: Unknown result type (might be due to invalid IL or missing references)
//IL_01e7: Unknown result type (might be due to invalid IL or missing references)
if (!((Object)(object)_uiRoot != (Object)null))
{
_uiRoot = new GameObject("MicToggleMod_UI");
Object.DontDestroyOnLoad((Object)(object)_uiRoot);
Canvas obj = _uiRoot.AddComponent<Canvas>();
obj.renderMode = (RenderMode)0;
obj.sortingOrder = 5000;
CanvasScaler obj2 = _uiRoot.AddComponent<CanvasScaler>();
obj2.uiScaleMode = (ScaleMode)1;
obj2.referenceResolution = new Vector2(1920f, 1080f);
_uiRoot.AddComponent<GraphicRaycaster>();
GameObject val = new GameObject("MicIcon");
val.transform.SetParent(_uiRoot.transform, false);
_micIcon = val.AddComponent<Image>();
_micIcon.sprite = GetOrCreateIconSprite();
((Graphic)_micIcon).raycastTarget = false;
_micIcon.type = (Type)0;
RectTransform component = val.GetComponent<RectTransform>();
component.anchorMin = new Vector2(1f, 0f);
component.anchorMax = new Vector2(1f, 0f);
component.pivot = new Vector2(1f, 0f);
component.anchoredPosition = new Vector2(-32f, 32f);
component.sizeDelta = new Vector2(52f, 36f);
GameObject val2 = new GameObject("MicText");
val2.transform.SetParent(val.transform, false);
_micText = val2.AddComponent<Text>();
((Graphic)_micText).raycastTarget = false;
_micText.font = Resources.GetBuiltinResource<Font>("Arial.ttf");
_micText.fontSize = 18;
_micText.alignment = (TextAnchor)4;
_micText.text = "MIC";
((Graphic)_micText).color = Color.white;
RectTransform component2 = val2.GetComponent<RectTransform>();
component2.anchorMin = Vector2.zero;
component2.anchorMax = Vector2.one;
component2.offsetMin = Vector2.zero;
component2.offsetMax = Vector2.zero;
}
}
private Sprite GetOrCreateIconSprite()
{
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_007b: Unknown result type (might be due to invalid IL or missing references)
//IL_0028: Unknown result type (might be due to invalid IL or missing references)
//IL_0032: Expected O, but got Unknown
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
if ((Object)(object)_iconSprite != (Object)null)
{
return _iconSprite;
}
if ((Object)(object)_iconTexture == (Object)null)
{
_iconTexture = new Texture2D(1, 1, (TextureFormat)4, false);
_iconTexture.SetPixel(0, 0, Color.white);
_iconTexture.Apply(false, true);
}
_iconSprite = Sprite.Create(_iconTexture, new Rect(0f, 0f, 1f, 1f), new Vector2(0.5f, 0.5f), 100f);
return _iconSprite;
}
private static bool IsChineseLanguage(SystemLanguage systemLanguage)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
//IL_0002: Invalid comparison between Unknown and I4
//IL_0004: Unknown result type (might be due to invalid IL or missing references)
//IL_0007: Unknown result type (might be due to invalid IL or missing references)
//IL_0009: Invalid comparison between Unknown and I4
if ((int)systemLanguage == 6 || systemLanguage - 40 <= 1)
{
return true;
}
return false;
}
private static string GetMicLabel(bool micEnabled)
{
//IL_0000: Unknown result type (might be due to invalid IL or missing references)
bool flag = IsChineseLanguage(Application.systemLanguage);
if (micEnabled)
{
if (!flag)
{
return "MIC ON";
}
return "开麦";
}
if (!flag)
{
return "MIC OFF";
}
return "关麦";
}
private void RefreshUi()
{
//IL_005c: Unknown result type (might be due to invalid IL or missing references)
//IL_0036: Unknown result type (might be due to invalid IL or missing references)
EnsureUi();
if (!((Object)(object)_micIcon == (Object)null))
{
if (MicEnabled)
{
((Graphic)_micIcon).color = new Color(0.15f, 0.85f, 0.2f, 0.95f);
}
else
{
((Graphic)_micIcon).color = new Color(0.9f, 0.15f, 0.15f, 0.95f);
}
if ((Object)(object)_micText != (Object)null)
{
_micText.text = GetMicLabel(MicEnabled);
}
}
}
}