
Player Model Manager
Easily swap Link's models.
CHANGELOG
0.3.0
- ModelReplacer is now an optional dependency
- Add first person bow/slingshot replacement options
- Adult bow and arrow positions now match OoT
- Bump required version of YAZMT Core
- Fix Fierce Deity vanilla model using wrong bottle hand
- Fix Kafei using adult door animation when adult model is equipped
- More consistently use the right models when multiple Links are being drawn
0.2.1 (Pre-Thunderstore)
- Fix player form properties being applied too early when removing a transformation mask
- Fix equipment being drawn on the wrong limb if a custom model's fists were connected to the forearm
- Fix milk bar sound check cutscenes using incorrect face textures & display lists
- Player skeleton no longer interpolates between positions right after switching models
0.2.0 (Pre-Thunderstore)
- Add API function for other mods to override custom tunic color
- Override can be ignored by user in mod config
- Update adult human running speed to match Zora Link
- Fix adult Link clipping into the floor for a frame when unpausing
- Fix equipment rendering on the wrong limb with certain models
0.1.0 (Pre-Thunderstore)
- Initial release