CHANGELOG

0.4.0

  • Add support for custom Fierce Deity Elegy of Emptiness statues
  • Add API call for changing the tunic color on a per form basis
  • Add API call for overriding display lists used when no custom model is present
  • Add API call for overriding matrixes when no custom matrix is present
  • Add API call for checking if a custom player model is equipped to a particular form
  • Bumped API version
  • Fix Zora boomerangs not being replaced
  • Fix Goron shielding skeleton not being replaced

0.3.1

  • Fix vanilla Deku Link's flower propellers using the wrong model
  • Fix mask matrix not being properly reset when changing models
  • Fix custom arrow display lists not being used
  • Bump minimum recomp version to 1.2.2

0.3.0

  • ModelReplacer is now an optional dependency
  • Add first person bow/slingshot replacement options
  • Adult bow and arrow positions now match OoT
  • Bump required version of YAZMT Core
  • Fix Fierce Deity vanilla model using wrong bottle hand
  • Fix Kafei using adult door animation when adult model is equipped
  • More consistently use the right models when multiple Links are being drawn

0.2.1 (Pre-Thunderstore)

  • Fix player form properties being applied too early when removing a transformation mask
  • Fix equipment being drawn on the wrong limb if a custom model's fists were connected to the forearm
  • Fix milk bar sound check cutscenes using incorrect face textures & display lists
  • Player skeleton no longer interpolates between positions right after switching models

0.2.0 (Pre-Thunderstore)

  • Add API function for other mods to override custom tunic color
    • Override can be ignored by user in mod config
  • Update adult human running speed to match Zora Link
  • Fix adult Link clipping into the floor for a frame when unpausing
  • Fix equipment rendering on the wrong limb with certain models

0.1.0 (Pre-Thunderstore)

  • Initial release