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Player Model Manager
Easily swap Link's models.
Date uploaded | a week ago |
Version | 0.3.0 |
Download link | YAZMT-Player_Model_Manager-0.3.0.zip |
Downloads | 173 |
Dependency string | YAZMT-Player_Model_Manager-0.3.0 |
This mod requires the following mods to function


YAZMT-YAZMT_Core
Common functions and data API for Zelda64: Recompiled mods by YAZMT.
Preferred version: 0.1.1
README
PlayerModelManager for Majora's Mask: Recompiled
This is an API mod for Majora's Mask: Recompiled that simplifies Link model replacement and adds a menu that lets the user swap between models for each form.
If you want to make a model mod that is compatible with this API, add this header file to your mod's includes and the mod to your dependencies in your toml:
dependencies = [
"yazmt_mm_playermodelmanager",
]
Note that this mod does not have any built-in models or allow models to be read in directly from the user's PC. If you have no mods that use this mod as a dependency, then no models will appear in the menu.
CHANGELOG
0.3.0
- ModelReplacer is now an optional dependency
- Add first person bow/slingshot replacement options
- Adult bow and arrow positions now match OoT
- Bump required version of YAZMT Core
- Fix Fierce Deity vanilla model using wrong bottle hand
- Fix Kafei using adult door animation when adult model is equipped
- More consistently use the right models when multiple Links are being drawn
0.2.1 (Pre-Thunderstore)
- Fix player form properties being applied too early when removing a transformation mask
- Fix equipment being drawn on the wrong limb if a custom model's fists were connected to the forearm
- Fix milk bar sound check cutscenes using incorrect face textures & display lists
- Player skeleton no longer interpolates between positions right after switching models
0.2.0 (Pre-Thunderstore)
- Add API function for other mods to override custom tunic color
- Override can be ignored by user in mod config
- Update adult human running speed to match Zora Link
- Fix adult Link clipping into the floor for a frame when unpausing
- Fix equipment rendering on the wrong limb with certain models
0.1.0 (Pre-Thunderstore)
- Initial release