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YAZMT-Player_Model_Manager-0.3.0 icon

Player Model Manager

Easily swap Link's models.

Date uploaded a week ago
Version 0.3.0
Download link YAZMT-Player_Model_Manager-0.3.0.zip
Downloads 173
Dependency string YAZMT-Player_Model_Manager-0.3.0

This mod requires the following mods to function

ProxyMM-KV-0.0.5 icon
ProxyMM-KV

A simple KV Store for N64Recomp projects

Preferred version: 0.0.5
YAZMT-YAZMT_Core-0.1.1 icon
YAZMT-YAZMT_Core

Common functions and data API for Zelda64: Recompiled mods by YAZMT.

Preferred version: 0.1.1
YAZMT-Global_Objects-0.1.1 icon
YAZMT-Global_Objects

Static object references for mods.

Preferred version: 0.1.1

README

PlayerModelManager for Majora's Mask: Recompiled

This is an API mod for Majora's Mask: Recompiled that simplifies Link model replacement and adds a menu that lets the user swap between models for each form.

If you want to make a model mod that is compatible with this API, add this header file to your mod's includes and the mod to your dependencies in your toml:

dependencies = [
    "yazmt_mm_playermodelmanager",
]

Note that this mod does not have any built-in models or allow models to be read in directly from the user's PC. If you have no mods that use this mod as a dependency, then no models will appear in the menu.

CHANGELOG

0.3.0

  • ModelReplacer is now an optional dependency
  • Add first person bow/slingshot replacement options
  • Adult bow and arrow positions now match OoT
  • Bump required version of YAZMT Core
  • Fix Fierce Deity vanilla model using wrong bottle hand
  • Fix Kafei using adult door animation when adult model is equipped
  • More consistently use the right models when multiple Links are being drawn

0.2.1 (Pre-Thunderstore)

  • Fix player form properties being applied too early when removing a transformation mask
  • Fix equipment being drawn on the wrong limb if a custom model's fists were connected to the forearm
  • Fix milk bar sound check cutscenes using incorrect face textures & display lists
  • Player skeleton no longer interpolates between positions right after switching models

0.2.0 (Pre-Thunderstore)

  • Add API function for other mods to override custom tunic color
    • Override can be ignored by user in mod config
  • Update adult human running speed to match Zora Link
  • Fix adult Link clipping into the floor for a frame when unpausing
  • Fix equipment rendering on the wrong limb with certain models

0.1.0 (Pre-Thunderstore)

  • Initial release