YAZMT-Player_Model_Manager_Filesystem_Addon icon

Player Model Manager Filesystem Addon

File system support for PlayerModelManager.

Last updated a week ago
Total downloads 1102
Total rating 5 
Categories Mods
Dependency string YAZMT-Player_Model_Manager_Filesystem_Addon-0.3.2
Dependants 0 other packages depend on this package

This mod requires the following mods to function

YAZMT-YAZMT_Core-0.1.1 icon
YAZMT-YAZMT_Core

Common functions and data API for Zelda64: Recompiled mods by YAZMT.

Preferred version: 0.1.1
YAZMT-Global_Objects-0.1.1 icon
YAZMT-Global_Objects

Static object references for mods.

Preferred version: 0.1.1
YAZMT-Player_Model_Manager-0.5.0 icon
YAZMT-Player_Model_Manager

Link model replacement API.

Preferred version: 0.5.0

README

Player Model Manager Filesystem Addon

File system support for Player Model Manager.

Allows zobj models compiled for ModLoader64 to be read from this folder:

<recomp appdata folder>/mod_data/yazmt_z64_playermodelmanager/models/

Some of these models rely on assets stored inside the Ocarina of Time ROM, which may cause incorrect textures to be shown when they are loaded into Majora's Mask.

To resolve these issues, place a US or JP 1.0, 1.1, or 1.2 OoT ROM named oot.z64/oot.v64/oot.n64 into the yazmt_z64_playermodelmanager folder. This will allow this mod to extract the necessary assets from OoT.

If the extraction is successful, the corrupted textures will display correctly, and two new models, "Adult Link (OoT)" and "Young Link (OoT)", will appear in PlayerModelManager, and most categories of equipment will have an OoT version if available.

A large repository of models this addon supports can be found here: https://github.com/YAZ64MT/ML64PlayerModels