using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Logging;
using Microsoft.CodeAnalysis;
using On.RoR2;
using RoR2;
using UnityEngine;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("FS_Arena_Fix")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0+abb823b175229cd92ce16f5de21283bb65b100e3")]
[assembly: AssemblyProduct("FS_Arena_Fix")]
[assembly: AssemblyTitle("FS_Arena_Fix")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace FS_Arena_Fix
{
[BepInPlugin("Onyx.FS_Arena_Fix", "FS_Arena_Fix", "1.1.2")]
public class FS_Arena_Fix : BaseUnityPlugin
{
[CompilerGenerated]
private sealed class <MiddleRingFalling>d__5 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public orig_MiddleRingFalling orig;
public MeridianEventTriggerInteraction self;
public FS_Arena_Fix <>4__this;
private IEnumerator <enumerator>5__1;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <MiddleRingFalling>d__5(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<enumerator>5__1 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<enumerator>5__1 = orig.Invoke(self);
break;
case 1:
<>1__state = -1;
break;
}
if (<enumerator>5__1.MoveNext())
{
<>2__current = (object)new WaitForFixedUpdate();
<>1__state = 1;
return true;
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <OuterRingFalling>d__6 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public orig_OuterRingFalling orig;
public MeridianEventTriggerInteraction self;
public FS_Arena_Fix <>4__this;
private IEnumerator <enumerator>5__1;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <OuterRingFalling>d__6(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<enumerator>5__1 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_003b: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<enumerator>5__1 = orig.Invoke(self);
break;
case 1:
<>1__state = -1;
break;
}
if (<enumerator>5__1.MoveNext())
{
<>2__current = (object)new WaitForFixedUpdate();
<>1__state = 1;
return true;
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
[CompilerGenerated]
private sealed class <RotateHead>d__7 : IEnumerator<object>, IEnumerator, IDisposable
{
private int <>1__state;
private object <>2__current;
public orig_RotateHead orig;
public MeridianEventTriggerInteraction self;
public FS_Arena_Fix <>4__this;
private float <timeElapsed>5__1;
private IEnumerator <enumerator>5__2;
object IEnumerator<object>.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
object IEnumerator.Current
{
[DebuggerHidden]
get
{
return <>2__current;
}
}
[DebuggerHidden]
public <RotateHead>d__7(int <>1__state)
{
this.<>1__state = <>1__state;
}
[DebuggerHidden]
void IDisposable.Dispose()
{
<enumerator>5__2 = null;
<>1__state = -2;
}
private bool MoveNext()
{
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0060: Expected O, but got Unknown
switch (<>1__state)
{
default:
return false;
case 0:
<>1__state = -1;
<timeElapsed>5__1 = 0f;
self.ringFallOffTime = 2000f;
<enumerator>5__2 = orig.Invoke(self);
break;
case 1:
<>1__state = -1;
<timeElapsed>5__1 += Time.deltaTime;
break;
}
if (<timeElapsed>5__1 < 10f && <enumerator>5__2.MoveNext())
{
<>2__current = (object)new WaitForFixedUpdate();
<>1__state = 1;
return true;
}
return false;
}
bool IEnumerator.MoveNext()
{
//ILSpy generated this explicit interface implementation from .override directive in MoveNext
return this.MoveNext();
}
[DebuggerHidden]
void IEnumerator.Reset()
{
throw new NotSupportedException();
}
}
public const string PluginGUID = "Onyx.FS_Arena_Fix";
public const string PluginAuthor = "Onyx";
public const string PluginName = "FS_Arena_Fix";
public const string PluginVersion = "1.1.2";
public void Awake()
{
//IL_0014: Unknown result type (might be due to invalid IL or missing references)
//IL_001e: Expected O, but got Unknown
//IL_0026: Unknown result type (might be due to invalid IL or missing references)
//IL_0030: Expected O, but got Unknown
//IL_0038: Unknown result type (might be due to invalid IL or missing references)
//IL_0042: Expected O, but got Unknown
Log.Init(((BaseUnityPlugin)this).Logger);
MeridianEventTriggerInteraction.RotateHead += new hook_RotateHead(RotateHead);
MeridianEventTriggerInteraction.OuterRingFalling += new hook_OuterRingFalling(OuterRingFalling);
MeridianEventTriggerInteraction.MiddleRingFalling += new hook_MiddleRingFalling(MiddleRingFalling);
}
[IteratorStateMachine(typeof(<MiddleRingFalling>d__5))]
private IEnumerator MiddleRingFalling(orig_MiddleRingFalling orig, MeridianEventTriggerInteraction self)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <MiddleRingFalling>d__5(0)
{
<>4__this = this,
orig = orig,
self = self
};
}
[IteratorStateMachine(typeof(<OuterRingFalling>d__6))]
private IEnumerator OuterRingFalling(orig_OuterRingFalling orig, MeridianEventTriggerInteraction self)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <OuterRingFalling>d__6(0)
{
<>4__this = this,
orig = orig,
self = self
};
}
[IteratorStateMachine(typeof(<RotateHead>d__7))]
private IEnumerator RotateHead(orig_RotateHead orig, MeridianEventTriggerInteraction self)
{
//yield-return decompiler failed: Unexpected instruction in Iterator.Dispose()
return new <RotateHead>d__7(0)
{
<>4__this = this,
orig = orig,
self = self
};
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
}