using System;
using System.Diagnostics;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.Versioning;
using System.Security;
using System.Security.Permissions;
using BepInEx;
using BepInEx.Configuration;
using BepInEx.Logging;
using EntityStates;
using EntityStates.FalseSonBoss;
using IL.EntityStates.FalseSonBoss;
using Microsoft.CodeAnalysis;
using Mono.Cecil.Cil;
using MonoMod.Cil;
using On.EntityStates.FalseSonBoss;
using R2API;
using RiskOfOptions;
using RiskOfOptions.OptionConfigs;
using RiskOfOptions.Options;
using RoR2;
using UnityEngine;
using UnityEngine.AddressableAssets;
[assembly: CompilationRelaxations(8)]
[assembly: RuntimeCompatibility(WrapNonExceptionThrows = true)]
[assembly: Debuggable(DebuggableAttribute.DebuggingModes.Default | DebuggableAttribute.DebuggingModes.DisableOptimizations | DebuggableAttribute.DebuggingModes.IgnoreSymbolStoreSequencePoints | DebuggableAttribute.DebuggingModes.EnableEditAndContinue)]
[assembly: TargetFramework(".NETStandard,Version=v2.1", FrameworkDisplayName = ".NET Standard 2.1")]
[assembly: AssemblyCompany("FalseSonTweaks")]
[assembly: AssemblyConfiguration("Debug")]
[assembly: AssemblyFileVersion("1.0.0.0")]
[assembly: AssemblyInformationalVersion("1.0.0")]
[assembly: AssemblyProduct("FalseSonTweaks")]
[assembly: AssemblyTitle("FalseSonTweaks")]
[assembly: SecurityPermission(SecurityAction.RequestMinimum, SkipVerification = true)]
[assembly: AssemblyVersion("1.0.0.0")]
[module: UnverifiableCode]
[module: RefSafetyRules(11)]
namespace Microsoft.CodeAnalysis
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
internal sealed class EmbeddedAttribute : Attribute
{
}
}
namespace System.Runtime.CompilerServices
{
[CompilerGenerated]
[Microsoft.CodeAnalysis.Embedded]
[AttributeUsage(AttributeTargets.Module, AllowMultiple = false, Inherited = false)]
internal sealed class RefSafetyRulesAttribute : Attribute
{
public readonly int Version;
public RefSafetyRulesAttribute(int P_0)
{
Version = P_0;
}
}
}
namespace FalseSonTweaks
{
internal class DashChanges
{
[Serializable]
[CompilerGenerated]
private sealed class <>c
{
public static readonly <>c <>9 = new <>c();
public static Func<Instruction, bool> <>9__0_2;
public static Func<Instruction, bool> <>9__0_3;
public static Func<Instruction, bool> <>9__0_4;
public static Func<Instruction, bool> <>9__0_5;
public static Func<Instruction, bool> <>9__0_6;
public static Func<BuffDef, BuffDef> <>9__0_7;
public static Manipulator <>9__0_0;
public static Func<Instruction, bool> <>9__0_8;
public static Func<Instruction, bool> <>9__0_9;
public static Func<Instruction, bool> <>9__0_10;
public static Func<Instruction, bool> <>9__0_11;
public static Func<Instruction, bool> <>9__0_12;
public static Func<BuffDef, BuffDef> <>9__0_13;
public static Manipulator <>9__0_1;
internal void <Init>b__0_0(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
ILCursor val = new ILCursor(il);
val.GotoNext(new Func<Instruction, bool>[5]
{
(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, "EntityStates.EntityState", "get_characterBody"),
(Instruction x) => ILPatternMatchingExt.MatchLdsfld(x, "RoR2.RoR2Content/Buffs", "HiddenInvincibility"),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, "RoR2.BuffDef", "get_buffIndex"),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<CharacterBody>(x, "AddBuff")
});
val.Index += 3;
val.EmitDelegate<Func<BuffDef, BuffDef>>((Func<BuffDef, BuffDef>)((BuffDef buffdef) => Buffs.ArmorBoost));
}
internal bool <Init>b__0_2(Instruction x)
{
return ILPatternMatchingExt.MatchLdarg(x, 0);
}
internal bool <Init>b__0_3(Instruction x)
{
return ILPatternMatchingExt.MatchCallOrCallvirt(x, "EntityStates.EntityState", "get_characterBody");
}
internal bool <Init>b__0_4(Instruction x)
{
return ILPatternMatchingExt.MatchLdsfld(x, "RoR2.RoR2Content/Buffs", "HiddenInvincibility");
}
internal bool <Init>b__0_5(Instruction x)
{
return ILPatternMatchingExt.MatchCallOrCallvirt(x, "RoR2.BuffDef", "get_buffIndex");
}
internal bool <Init>b__0_6(Instruction x)
{
return ILPatternMatchingExt.MatchCallOrCallvirt<CharacterBody>(x, "AddBuff");
}
internal BuffDef <Init>b__0_7(BuffDef buffdef)
{
return Buffs.ArmorBoost;
}
internal void <Init>b__0_1(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
ILCursor val = new ILCursor(il);
val.GotoNext(new Func<Instruction, bool>[5]
{
(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, "EntityStates.EntityState", "get_characterBody"),
(Instruction x) => ILPatternMatchingExt.MatchLdsfld(x, "RoR2.RoR2Content/Buffs", "HiddenInvincibility"),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, "RoR2.BuffDef", "get_buffIndex"),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<CharacterBody>(x, "RemoveBuff")
});
val.Index += 3;
val.EmitDelegate<Func<BuffDef, BuffDef>>((Func<BuffDef, BuffDef>)((BuffDef buffdef) => Buffs.ArmorBoost));
}
internal bool <Init>b__0_8(Instruction x)
{
return ILPatternMatchingExt.MatchLdarg(x, 0);
}
internal bool <Init>b__0_9(Instruction x)
{
return ILPatternMatchingExt.MatchCallOrCallvirt(x, "EntityStates.EntityState", "get_characterBody");
}
internal bool <Init>b__0_10(Instruction x)
{
return ILPatternMatchingExt.MatchLdsfld(x, "RoR2.RoR2Content/Buffs", "HiddenInvincibility");
}
internal bool <Init>b__0_11(Instruction x)
{
return ILPatternMatchingExt.MatchCallOrCallvirt(x, "RoR2.BuffDef", "get_buffIndex");
}
internal bool <Init>b__0_12(Instruction x)
{
return ILPatternMatchingExt.MatchCallOrCallvirt<CharacterBody>(x, "RemoveBuff");
}
internal BuffDef <Init>b__0_13(BuffDef buffdef)
{
return Buffs.ArmorBoost;
}
}
public void Init()
{
//IL_0015: Unknown result type (might be due to invalid IL or missing references)
//IL_001a: Unknown result type (might be due to invalid IL or missing references)
//IL_0020: Expected O, but got Unknown
//IL_003a: Unknown result type (might be due to invalid IL or missing references)
//IL_003f: Unknown result type (might be due to invalid IL or missing references)
//IL_0045: Expected O, but got Unknown
object obj = <>c.<>9__0_0;
if (obj == null)
{
Manipulator val = delegate(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
ILCursor val4 = new ILCursor(il);
val4.GotoNext(new Func<Instruction, bool>[5]
{
(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, "EntityStates.EntityState", "get_characterBody"),
(Instruction x) => ILPatternMatchingExt.MatchLdsfld(x, "RoR2.RoR2Content/Buffs", "HiddenInvincibility"),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, "RoR2.BuffDef", "get_buffIndex"),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<CharacterBody>(x, "AddBuff")
});
val4.Index += 3;
val4.EmitDelegate<Func<BuffDef, BuffDef>>((Func<BuffDef, BuffDef>)((BuffDef buffdef) => Buffs.ArmorBoost));
};
<>c.<>9__0_0 = val;
obj = (object)val;
}
CorruptedPathsDash.OnEnter += (Manipulator)obj;
object obj2 = <>c.<>9__0_1;
if (obj2 == null)
{
Manipulator val2 = delegate(ILContext il)
{
//IL_0002: Unknown result type (might be due to invalid IL or missing references)
//IL_0008: Expected O, but got Unknown
ILCursor val3 = new ILCursor(il);
val3.GotoNext(new Func<Instruction, bool>[5]
{
(Instruction x) => ILPatternMatchingExt.MatchLdarg(x, 0),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, "EntityStates.EntityState", "get_characterBody"),
(Instruction x) => ILPatternMatchingExt.MatchLdsfld(x, "RoR2.RoR2Content/Buffs", "HiddenInvincibility"),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt(x, "RoR2.BuffDef", "get_buffIndex"),
(Instruction x) => ILPatternMatchingExt.MatchCallOrCallvirt<CharacterBody>(x, "RemoveBuff")
});
val3.Index += 3;
val3.EmitDelegate<Func<BuffDef, BuffDef>>((Func<BuffDef, BuffDef>)((BuffDef buffdef) => Buffs.ArmorBoost));
};
<>c.<>9__0_1 = val2;
obj2 = (object)val2;
}
CorruptedPathsDash.OnExit += (Manipulator)obj2;
Log.Info("Dash Changes Loaded");
}
}
internal class LaserChanges
{
private BuffDef StopMoving = ScriptableObject.CreateInstance<BuffDef>();
private float laserDuration = 6f;
private bool movingChanges = true;
private void LoadConfig()
{
movingChanges = ModConfig.laserMoveChanges.Value;
laserDuration = ModConfig.laserDuration.Value;
}
public void Init()
{
//IL_001f: Unknown result type (might be due to invalid IL or missing references)
//IL_0024: Unknown result type (might be due to invalid IL or missing references)
//IL_0064: Unknown result type (might be due to invalid IL or missing references)
//IL_0069: Unknown result type (might be due to invalid IL or missing references)
//IL_008e: Unknown result type (might be due to invalid IL or missing references)
//IL_0098: Expected O, but got Unknown
//IL_00a0: Unknown result type (might be due to invalid IL or missing references)
//IL_00aa: Expected O, but got Unknown
//IL_00b2: Unknown result type (might be due to invalid IL or missing references)
//IL_00bc: Expected O, but got Unknown
//IL_00c4: Unknown result type (might be due to invalid IL or missing references)
//IL_00ce: Expected O, but got Unknown
LoadConfig();
((Object)StopMoving).name = "bdStopMovingBuff";
StopMoving.buffColor = Color.red;
StopMoving.canStack = false;
StopMoving.isDebuff = false;
StopMoving.isCooldown = false;
StopMoving.isHidden = true;
StopMoving.iconSprite = Addressables.LoadAssetAsync<BuffDef>((object)"RoR2/Base/Common/bdSlow50.asset").WaitForCompletion().iconSprite;
ContentAddition.AddBuffDef(StopMoving);
LunarGazeFire.OnEnter += new hook_OnEnter(LunarGazeFire_OnEnter);
LunarGazeFire.OnExit += new hook_OnExit(LunarGazeFire_OnExit);
RecalculateStatsAPI.GetStatCoefficients += new StatHookEventHandler(RecalculateStatsAPI_GetStatCoefficients);
LunarGazeFire.FixedUpdate += new hook_FixedUpdate(LunarGazeFire_FixedUpdate);
Log.Info("Laser Changes Loaded");
}
private void RecalculateStatsAPI_GetStatCoefficients(CharacterBody sender, StatHookEventArgs args)
{
if (movingChanges && sender.HasBuff(StopMoving))
{
args.moveSpeedReductionMultAdd += 1000f;
}
}
private void LunarGazeFire_OnEnter(orig_OnEnter orig, LunarGazeFire self)
{
LunarGazeFire.minimumDuration = laserDuration;
LunarGazeFire.maximumDuration = laserDuration + 0.5f;
orig.Invoke(self);
if (movingChanges)
{
((EntityState)self).characterBody.AddBuff(StopMoving);
}
}
private void LunarGazeFire_OnExit(orig_OnExit orig, LunarGazeFire self)
{
orig.Invoke(self);
if (movingChanges && ((EntityState)self).characterBody.HasBuff(StopMoving))
{
((EntityState)self).characterBody.RemoveBuff(StopMoving);
}
}
private void LunarGazeFire_FixedUpdate(orig_FixedUpdate orig, LunarGazeFire self)
{
LunarGazeFire.minimumDuration = laserDuration;
LunarGazeFire.maximumDuration = laserDuration + 0.5f;
orig.Invoke(self);
}
}
internal static class Log
{
private static ManualLogSource _logSource;
internal static void Init(ManualLogSource logSource)
{
_logSource = logSource;
}
internal static void Debug(object data)
{
_logSource.LogDebug(data);
}
internal static void Error(object data)
{
_logSource.LogError(data);
}
internal static void Fatal(object data)
{
_logSource.LogFatal(data);
}
internal static void Info(object data)
{
_logSource.LogInfo(data);
}
internal static void Message(object data)
{
_logSource.LogMessage(data);
}
internal static void Warning(object data)
{
_logSource.LogWarning(data);
}
}
[BepInDependency(/*Could not decode attribute arguments.*/)]
[BepInDependency("com.rune580.riskofoptions", "2.8.2")]
[BepInPlugin("0p41.FalseSon_Boss_Tweaks", "FalseSon_Boss_Tweaks", "1.0.0")]
public class MainPlugin : BaseUnityPlugin
{
public const string PluginGUID = "0p41.FalseSon_Boss_Tweaks";
public const string PluginAuthor = "0p41";
public const string PluginName = "FalseSon_Boss_Tweaks";
public const string PluginVersion = "1.0.0";
public void Awake()
{
Log.Init(((BaseUnityPlugin)this).Logger);
ModConfig.Init(((BaseUnityPlugin)this).Config);
LaserChanges laserChanges = new LaserChanges();
laserChanges.Init();
if (ModConfig.dashChanges.Value)
{
DashChanges dashChanges = new DashChanges();
dashChanges.Init();
}
}
}
public static class ModConfig
{
public static ConfigEntry<bool> laserMoveChanges;
public static ConfigEntry<float> laserDuration;
private const float defaultLaserDuration = 3f;
public static ConfigEntry<bool> dashChanges;
public static void Init(ConfigFile config)
{
//IL_0022: Unknown result type (might be due to invalid IL or missing references)
//IL_002c: Expected O, but got Unknown
//IL_0051: Unknown result type (might be due to invalid IL or missing references)
//IL_0056: Unknown result type (might be due to invalid IL or missing references)
//IL_0061: Unknown result type (might be due to invalid IL or missing references)
//IL_006c: Unknown result type (might be due to invalid IL or missing references)
//IL_0077: Unknown result type (might be due to invalid IL or missing references)
//IL_0083: Expected O, but got Unknown
//IL_007e: Unknown result type (might be due to invalid IL or missing references)
//IL_0088: Expected O, but got Unknown
//IL_00aa: Unknown result type (might be due to invalid IL or missing references)
//IL_00b4: Expected O, but got Unknown
laserMoveChanges = config.Bind<bool>("Laser Changes", "No Moving While Using Laser", true, "Prevents False Son (Boss) from moving around while using his laser.\nBe careful as he can still attack.");
ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(laserMoveChanges, true));
laserDuration = config.Bind<float>("Laser Changes", "Duration Of The Laser", 3f, "Duration of False Son (Boss) laser beam in seconds.\nVanilla duration is 6.");
ModSettingsManager.AddOption((BaseOption)new StepSliderOption(laserDuration, new StepSliderConfig
{
min = 0.5f,
max = 100f,
increment = 0.5f,
restartRequired = true
}));
dashChanges = config.Bind<bool>("Dash Changes", "Change Dash Buff", true, "Toggles if False Son (Boss) gains an armor buff like Mithrix instead of being Immune to all damage when doing his dash attack.");
ModSettingsManager.AddOption((BaseOption)new CheckBoxOption(dashChanges, true));
}
}
}